// Handle the Pass registration stuff necessary to use TargetData's.
// Register the default SparcV9 implementation...
-static RegisterPass<TargetData> X("targetdata", "Target Data Layout", false,
- true);
+INITIALIZE_PASS(TargetData, "targetdata", "Target Data Layout", false, true);
char TargetData::ID = 0;
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
TargetAlignElem
-TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, uint32_t bit_width) {
+TargetAlignElem::get(AlignTypeEnum align_type, unsigned abi_align,
+ unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
TargetAlignElem retval;
retval.AlignType = align_type;
}
unsigned Size = getInt(Specifier.substr(1));
Split = Token.split(':');
- unsigned char ABIAlign = getInt(Split.first) / 8;
+ unsigned ABIAlign = getInt(Split.first) / 8;
Split = Split.second.split(':');
- unsigned char PrefAlign = getInt(Split.first) / 8;
+ unsigned PrefAlign = getInt(Split.first) / 8;
if (PrefAlign == 0)
PrefAlign = ABIAlign;
setAlignment(AlignType, ABIAlign, PrefAlign, Size);
///
/// @note This has to exist, because this is a pass, but it should never be
/// used.
-TargetData::TargetData() : ImmutablePass(&ID) {
- llvm_report_error("Bad TargetData ctor used. "
+TargetData::TargetData() : ImmutablePass(ID) {
+ report_fatal_error("Bad TargetData ctor used. "
"Tool did not specify a TargetData to use?");
}
TargetData::TargetData(const Module *M)
- : ImmutablePass(&ID) {
+ : ImmutablePass(ID) {
init(M->getDataLayout());
}
void
-TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, uint32_t bit_width) {
+TargetData::setAlignment(AlignTypeEnum align_type, unsigned abi_align,
+ unsigned pref_align, uint32_t bit_width) {
assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
if (Alignments[i].AlignType == align_type &&
return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
// The best match so far depends on what we're looking for.
- if (AlignType == VECTOR_ALIGN && Alignments[i].AlignType == VECTOR_ALIGN) {
- // If this is a specification for a smaller vector type, we will fall back
- // to it. This happens because <128 x double> can be implemented in terms
- // of 64 <2 x double>.
- if (Alignments[i].TypeBitWidth < BitWidth) {
- // Verify that we pick the biggest of the fallbacks.
- if (BestMatchIdx == -1 ||
- Alignments[BestMatchIdx].TypeBitWidth < Alignments[i].TypeBitWidth)
- BestMatchIdx = i;
- }
- } else if (AlignType == INTEGER_ALIGN &&
- Alignments[i].AlignType == INTEGER_ALIGN) {
+ if (AlignType == INTEGER_ALIGN &&
+ Alignments[i].AlignType == INTEGER_ALIGN) {
// The "best match" for integers is the smallest size that is larger than
// the BitWidth requested.
if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
} else {
assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
- // If we didn't find a vector size that is smaller or equal to this type,
- // then we will end up scalarizing this to its element type. Just return
- // the alignment of the element.
- return getAlignment(cast<VectorType>(Ty)->getElementType(), ABIInfo);
+ // By default, use natural alignment for vector types. This is consistent
+ // with what clang and llvm-gcc do.
+ unsigned Align = getTypeAllocSize(cast<VectorType>(Ty)->getElementType());
+ Align *= cast<VectorType>(Ty)->getNumElements();
+ // If the alignment is not a power of 2, round up to the next power of 2.
+ // This happens for non-power-of-2 length vectors.
+ if (Align & (Align-1))
+ Align = llvm::NextPowerOf2(Align);
+ return Align;
}
}
case Type::StructTyID:
// Get the layout annotation... which is lazily created on demand.
return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
+ case Type::UnionTyID: {
+ const UnionType *UnTy = cast<UnionType>(Ty);
+ uint64_t Size = 0;
+ for (UnionType::element_iterator i = UnTy->element_begin(),
+ e = UnTy->element_end(); i != e; ++i) {
+ Size = std::max(Size, getTypeSizeInBits(*i));
+ }
+ return Size;
+ }
case Type::IntegerTyID:
return cast<IntegerType>(Ty)->getBitWidth();
case Type::VoidTyID:
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
== false) for the requested type \a Ty.
*/
-unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
+unsigned TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
int AlignType = -1;
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
- return std::max(Align, (unsigned)Layout->getAlignment());
+ return std::max(Align, Layout->getAlignment());
+ }
+ case Type::UnionTyID: {
+ const UnionType *UnTy = cast<UnionType>(Ty);
+ unsigned Align = 1;
+
+ // Unions need the maximum alignment of all their entries
+ for (UnionType::element_iterator i = UnTy->element_begin(),
+ e = UnTy->element_end(); i != e; ++i) {
+ Align = std::max(Align, getAlignment(*i, abi_or_pref));
+ }
+ return Align;
}
case Type::IntegerTyID:
case Type::VoidTyID:
abi_or_pref, Ty);
}
-unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
+unsigned TargetData::getABITypeAlignment(const Type *Ty) const {
return getAlignment(Ty, true);
}
/// getABIIntegerTypeAlignment - Return the minimum ABI-required alignment for
/// an integer type of the specified bitwidth.
-unsigned char TargetData::getABIIntegerTypeAlignment(unsigned BitWidth) const {
+unsigned TargetData::getABIIntegerTypeAlignment(unsigned BitWidth) const {
return getAlignmentInfo(INTEGER_ALIGN, BitWidth, true, 0);
}
-unsigned char TargetData::getCallFrameTypeAlignment(const Type *Ty) const {
+unsigned TargetData::getCallFrameTypeAlignment(const Type *Ty) const {
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
if (Alignments[i].AlignType == STACK_ALIGN)
return Alignments[i].ABIAlign;
return getABITypeAlignment(Ty);
}
-unsigned char TargetData::getPrefTypeAlignment(const Type *Ty) const {
+unsigned TargetData::getPrefTypeAlignment(const Type *Ty) const {
return getAlignment(Ty, false);
}
-unsigned char TargetData::getPreferredTypeAlignmentShift(const Type *Ty) const {
- unsigned Align = (unsigned) getPrefTypeAlignment(Ty);
+unsigned TargetData::getPreferredTypeAlignmentShift(const Type *Ty) const {
+ unsigned Align = getPrefTypeAlignment(Ty);
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
return Log2_32(Align);
}
// Update Ty to refer to current element
Ty = STy->getElementType(FieldNo);
+ } else if (const UnionType *UnTy = dyn_cast<UnionType>(*TI)) {
+ unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
+
+ // Offset into union is canonically 0, but type changes
+ Ty = UnTy->getElementType(FieldNo);
} else {
// Update Ty to refer to current element
Ty = cast<SequentialType>(Ty)->getElementType();
// Get the array index and the size of each array element.
- int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue();
- Result += arrayIdx * (int64_t)getTypeAllocSize(Ty);
+ if (int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue())
+ Result += (uint64_t)arrayIdx * getTypeAllocSize(Ty);
}
}