TargetAlignElem
TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, short bit_width) {
+ unsigned char pref_align, uint32_t bit_width) {
TargetAlignElem retval;
retval.AlignType = align_type;
retval.ABIAlign = abi_align;
return retval;
}
-bool
-TargetAlignElem::operator<(const TargetAlignElem &rhs) const {
- return ((AlignType < rhs.AlignType)
- || (AlignType == rhs.AlignType && TypeBitWidth < rhs.TypeBitWidth));
-}
-
bool
TargetAlignElem::operator==(const TargetAlignElem &rhs) const {
return (AlignType == rhs.AlignType
setAlignment(INTEGER_ALIGN, 4, 8, 64); // long
setAlignment(FLOAT_ALIGN, 4, 4, 32); // float
setAlignment(FLOAT_ALIGN, 8, 8, 64); // double
- setAlignment(PACKED_ALIGN, 8, 8, 64); // v2i32
- setAlignment(PACKED_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
- setAlignment(AGGREGATE_ALIGN, 0, 0, 0); // struct, union, class, ...
+ setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32
+ setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
+ setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct, union, class, ...
while (!temp.empty()) {
std::string token = getToken(temp, "-");
-
std::string arg0 = getToken(token, ":");
const char *p = arg0.c_str();
- AlignTypeEnum align_type;
- short size;
- unsigned char abi_align;
- unsigned char pref_align;
-
switch(*p) {
case 'E':
LittleEndian = false;
case 'v':
case 'f':
case 'a': {
- align_type = (*p == 'i' ? INTEGER_ALIGN :
- (*p == 'f' ? FLOAT_ALIGN :
- (*p == 'v' ? PACKED_ALIGN : AGGREGATE_ALIGN)));
- size = (short) atoi(++p);
- abi_align = atoi(getToken(token, ":").c_str()) / 8;
- pref_align = atoi(getToken(token, ":").c_str()) / 8;
+ AlignTypeEnum align_type =
+ (*p == 'i' ? INTEGER_ALIGN : (*p == 'f' ? FLOAT_ALIGN :
+ (*p == 'v' ? VECTOR_ALIGN : AGGREGATE_ALIGN)));
+ uint32_t size = (uint32_t) atoi(++p);
+ unsigned char abi_align = atoi(getToken(token, ":").c_str()) / 8;
+ unsigned char pref_align = atoi(getToken(token, ":").c_str()) / 8;
if (pref_align == 0)
pref_align = abi_align;
setAlignment(align_type, abi_align, pref_align, size);
void
TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
- unsigned char pref_align, short bit_width) {
- TargetAlignElem elt = TargetAlignElem::get(align_type, abi_align,
- pref_align, bit_width);
- std::pair<align_iterator, align_iterator> ins_result =
- std::equal_range(Alignments.begin(), Alignments.end(), elt);
- align_iterator I = ins_result.first;
- if (I->AlignType == align_type && I->TypeBitWidth == bit_width) {
- // Update the abi, preferred alignments.
- I->ABIAlign = abi_align;
- I->PrefAlign = pref_align;
- } else
- Alignments.insert(I, elt);
-
-#if 0
- // Keep around for debugging and testing...
- align_iterator E = ins_result.second;
-
- cerr << "setAlignment(" << elt << ")\n";
- cerr << "I = " << (I - Alignments.begin())
- << ", E = " << (E - Alignments.begin()) << "\n";
- std::copy(Alignments.begin(), Alignments.end(),
- std::ostream_iterator<TargetAlignElem>(*cerr, "\n"));
- cerr << "=====\n";
-#endif
+ unsigned char pref_align, uint32_t bit_width) {
+ for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
+ if (Alignments[i].AlignType == align_type &&
+ Alignments[i].TypeBitWidth == bit_width) {
+ // Update the abi, preferred alignments.
+ Alignments[i].ABIAlign = abi_align;
+ Alignments[i].PrefAlign = pref_align;
+ return;
+ }
+ }
+
+ Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
+ pref_align, bit_width));
}
-const TargetAlignElem &
-TargetData::getAlignment(AlignTypeEnum align_type, short bit_width) const
-{
- std::pair<align_const_iterator, align_const_iterator> find_result =
- std::equal_range(Alignments.begin(), Alignments.end(),
- TargetAlignElem::get(align_type, 0, 0,
- bit_width));
- align_const_iterator I = find_result.first;
-
- // Note: This may not be reasonable if variable-width integer sizes are
- // passed, at which point, more sophisticated searching will need to be done.
- return *I;
+/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
+/// preferred if ABIInfo = false) the target wants for the specified datatype.
+unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
+ uint32_t BitWidth, bool ABIInfo) const {
+ // Check to see if we have an exact match and remember the best match we see.
+ int BestMatchIdx = -1;
+ int LargestInt = -1;
+ for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
+ if (Alignments[i].AlignType == AlignType &&
+ Alignments[i].TypeBitWidth == BitWidth)
+ return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
+
+ // The best match so far depends on what we're looking for.
+ if (AlignType == VECTOR_ALIGN) {
+ // If this is a specification for a smaller vector type, we will fall back
+ // to it. This happens because <128 x double> can be implemented in terms
+ // of 64 <2 x double>.
+ if (Alignments[i].AlignType == VECTOR_ALIGN &&
+ Alignments[i].TypeBitWidth < BitWidth) {
+ // Verify that we pick the biggest of the fallbacks.
+ if (BestMatchIdx == -1 ||
+ Alignments[BestMatchIdx].TypeBitWidth < BitWidth)
+ BestMatchIdx = i;
+ }
+ } else if (AlignType == INTEGER_ALIGN &&
+ Alignments[i].AlignType == INTEGER_ALIGN) {
+ // The "best match" for integers is the smallest size that is larger than
+ // the BitWidth requested.
+ if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
+ Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
+ BestMatchIdx = i;
+ // However, if there isn't one that's larger, then we must use the
+ // largest one we have (see below)
+ if (LargestInt == -1 ||
+ Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
+ LargestInt = i;
+ }
+ }
+
+ // For integers, if we didn't find a best match, use the largest one found.
+ if (BestMatchIdx == -1)
+ BestMatchIdx = LargestInt;
+
+ // Okay, we didn't find an exact solution. Fall back here depending on what
+ // is being looked for.
+ assert(BestMatchIdx != -1 && "Didn't find alignment info for this datatype!");
+
+ // Since we got a "best match" index, just return it.
+ return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
+ : Alignments[BestMatchIdx].PrefAlign;
}
/// LayoutInfo - The lazy cache of structure layout information maintained by
SL = L;
new (L) StructLayout(Ty, *this);
-
return L;
}
unsigned char Alignment;
Size = getTypeSize(ATy->getElementType());
Alignment = getABITypeAlignment(ATy->getElementType());
- unsigned AlignedSize = (Size + Alignment - 1)/Alignment*Alignment;
+ uint64_t AlignedSize = (Size + Alignment - 1)/Alignment*Alignment;
return AlignedSize*ATy->getNumElements();
}
case Type::StructTyID: {
return 4;
} else if (BitWidth <= 64) {
return 8;
- } else
- assert(0 && "Integer types > 64 bits not supported.");
+ } else {
+ // The size of this > 64 bit type is chosen as a multiple of the
+ // preferred alignment of the largest "native" size the target supports.
+ // We first obtain the the alignment info for this type and then compute
+ // the next largest multiple of that size.
+ uint64_t size = getAlignmentInfo(INTEGER_ALIGN, BitWidth, false) * 8;
+ return (((BitWidth / (size)) + (BitWidth % size != 0)) * size) / 8;
+ }
break;
}
case Type::VoidTyID:
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
== false) for the requested type \a Ty.
*/
-unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const
-{
+unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
int AlignType = -1;
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
return (abi_or_pref
? getPointerABIAlignment()
: getPointerPrefAlignment());
- case Type::ArrayTyID: {
- const ArrayType *ATy = cast<ArrayType>(Ty);
- return (abi_or_pref
- ? getABITypeAlignment(ATy->getElementType())
- : getPrefTypeAlignment(ATy->getElementType()));
- }
+ case Type::ArrayTyID:
+ return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
+
case Type::StructTyID: {
- // Get the layout annotation... which is lazily created on demand.
+ // Packed structure types always have an ABI alignment of one.
+ if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
+ return 1;
+
+ // Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
- const TargetAlignElem &elem = getAlignment(AGGREGATE_ALIGN, 0);
- assert(validAlignment(elem)
- && "Aggregate alignment return invalid in getAlignment");
- if (abi_or_pref) {
- return (elem.ABIAlign < Layout->getAlignment()
- ? Layout->StructAlignment
- : elem.ABIAlign);
- } else {
- return (elem.PrefAlign < Layout->getAlignment()
- ? Layout->StructAlignment
- : elem.PrefAlign);
- }
+ unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref);
+ return std::max(Align, (unsigned)Layout->getAlignment());
}
case Type::IntegerTyID:
case Type::VoidTyID:
AlignType = FLOAT_ALIGN;
break;
case Type::VectorTyID:
- AlignType = PACKED_ALIGN;
+ AlignType = VECTOR_ALIGN;
break;
default:
assert(0 && "Bad type for getAlignment!!!");
break;
}
- const TargetAlignElem &elem = getAlignment((AlignTypeEnum) AlignType,
- getTypeSize(Ty) * 8);
- if (validAlignment(elem))
- return (abi_or_pref ? elem.ABIAlign : elem.PrefAlign);
- else {
- cerr << "TargetData::getAlignment: align type " << AlignType
- << " size " << getTypeSize(Ty) << " not found in Alignments.\n";
- abort();
- /*NOTREACHED*/
- return 0;
- }
+ return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSize(Ty) * 8,
+ abi_or_pref);
}
unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
TI = gep_type_begin(ptrTy, Indices, Indices+NumIndices);
for (unsigned CurIDX = 0; CurIDX != NumIndices; ++CurIDX, ++TI) {
if (const StructType *STy = dyn_cast<StructType>(*TI)) {
- assert(Indices[CurIDX]->getType() == Type::Int32Ty &&"Illegal struct idx");
+ assert(Indices[CurIDX]->getType() == Type::Int32Ty &&
+ "Illegal struct idx");
unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
// Get structure layout information...