Change indentation of a whole bunch of code, no real changes here.
[oota-llvm.git] / lib / Target / TargetMachine.cpp
index f5bbdd15d5eca26f4a586a58bd57e513656241f4..973165f186e3ae0cb55cdbeff20123193bd96107 100644 (file)
 //
 //===----------------------------------------------------------------------===//
 
+#include "llvm/Target/TargetMachine.h"
 #include "llvm/Type.h"
 #include "llvm/CodeGen/IntrinsicLowering.h"
-#include "llvm/Target/TargetMachine.h"
-#include "Support/CommandLine.h"
+#include "llvm/Support/CommandLine.h"
 using namespace llvm;
 
 //---------------------------------------------------------------------------
 // Command-line options that tend to be useful on more than one back-end.
 //
 
-namespace llvm { 
+namespace llvm {
   bool PrintMachineCode;
-  bool NoFPElim;
+  bool NoFramePointerElim;
 };
-
 namespace {
   cl::opt<bool, true> PrintCode("print-machineinstrs",
     cl::desc("Print generated machine code"),
@@ -34,7 +33,8 @@ namespace {
   cl::opt<bool, true> 
     DisableFPElim("disable-fp-elim",
                   cl::desc("Disable frame pointer elimination optimization"),
-                  cl::location(NoFPElim), cl::init(false));
+                  cl::location(NoFramePointerElim),
+                  cl::init(false));
 };
 
 //---------------------------------------------------------------------------
@@ -45,12 +45,20 @@ TargetMachine::TargetMachine(const std::string &name, IntrinsicLowering *il,
                              unsigned char PtrSize, unsigned char PtrAl,
                              unsigned char DoubleAl, unsigned char FloatAl,
                              unsigned char LongAl, unsigned char IntAl,
-                             unsigned char ShortAl, unsigned char ByteAl)
+                             unsigned char ShortAl, unsigned char ByteAl,
+                             unsigned char BoolAl)
   : Name(name), DataLayout(name, LittleEndian,
                            PtrSize, PtrAl, DoubleAl, FloatAl, LongAl,
-                           IntAl, ShortAl, ByteAl) {
+                           IntAl, ShortAl, ByteAl, BoolAl) {
+  IL = il ? il : new DefaultIntrinsicLowering();
+}
+
+TargetMachine::TargetMachine(const std::string &name, IntrinsicLowering *il,
+                             const TargetData &TD)
+  : Name(name), DataLayout(TD) {
   IL = il ? il : new DefaultIntrinsicLowering();
 }
+
 TargetMachine::TargetMachine(const std::string &name, IntrinsicLowering *il,
                              const Module &M)
   : Name(name), DataLayout(name, &M) {