bool FiniteOnlyFPMathOption;
bool HonorSignDependentRoundingFPMathOption;
bool UseSoftFloat;
+ FloatABI::ABIType FloatABIType;
bool NoImplicitFloat;
bool NoZerosInBSS;
bool ExceptionHandling;
bool PerformTailCallOpt;
unsigned StackAlignment;
bool RealignStack;
- bool VerboseAsm;
bool DisableJumpTables;
bool StrongPHIElim;
- bool DisableRedZone;
+ bool AsmVerbosityDefault(false);
}
static cl::opt<bool, true>
cl::desc("Generate software floating point library calls"),
cl::location(UseSoftFloat),
cl::init(false));
-static cl::opt<bool, true>
-GenerateNoImplicitFloats("no-implicit-float",
- cl::desc("Don't generate implicit floating point instructions (x86-only)"),
- cl::location(NoImplicitFloat),
- cl::init(false));
+static cl::opt<llvm::FloatABI::ABIType, true>
+FloatABIForCalls("float-abi",
+ cl::desc("Choose float ABI type"),
+ cl::location(FloatABIType),
+ cl::init(FloatABI::Default),
+ cl::values(
+ clEnumValN(FloatABI::Default, "default",
+ "Target default float ABI type"),
+ clEnumValN(FloatABI::Soft, "soft",
+ "Soft float ABI (implied by -soft-float)"),
+ clEnumValN(FloatABI::Hard, "hard",
+ "Hard float ABI (uses FP registers)"),
+ clEnumValEnd));
static cl::opt<bool, true>
DontPlaceZerosInBSS("nozero-initialized-in-bss",
cl::desc("Don't place zero-initialized symbols into bss section"),
cl::location(RealignStack),
cl::init(true));
static cl::opt<bool, true>
-AsmVerbose("asm-verbose", cl::desc("Add comments to directives."),
- cl::location(VerboseAsm),
- cl::init(false));
-static cl::opt<bool, true>
DisableSwitchTables(cl::Hidden, "disable-jump-tables",
cl::desc("Do not generate jump tables."),
cl::location(DisableJumpTables),
cl::desc("Use strong PHI elimination."),
cl::location(StrongPHIElim),
cl::init(false));
-static cl::opt<bool, true>
-DisableRedZoneOption("disable-red-zone",
- cl::desc("Do not emit code that uses the red zone."),
- cl::location(DisableRedZone),
- cl::init(false));
//---------------------------------------------------------------------------
// TargetMachine Class
//
+TargetMachine::TargetMachine()
+ : AsmInfo(0) {
+ // Typically it will be subtargets that will adjust FloatABIType from Default
+ // to Soft or Hard.
+ if (UseSoftFloat)
+ FloatABIType = FloatABI::Soft;
+}
+
TargetMachine::~TargetMachine() {
delete AsmInfo;
}
CMModel = Model;
}
+bool TargetMachine::getAsmVerbosityDefault() {
+ return AsmVerbosityDefault;
+}
+
+void TargetMachine::setAsmVerbosityDefault(bool V) {
+ AsmVerbosityDefault = V;
+}
+
namespace llvm {
/// LessPreciseFPMAD - This flag return true when -enable-fp-mad option
/// is specified on the command line. When this flag is off(default), the