#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/ADT/BitVector.h"
+#include "llvm/Support/raw_ostream.h"
using namespace llvm;
AliasesHash(aliases), AliasesHashSize(aliasessize),
Desc(D), SubRegIndexNames(subregindexnames), NumRegs(NR),
RegClassBegin(RCB), RegClassEnd(RCE) {
- assert(NumRegs < FirstVirtualRegister &&
+ assert(isPhysicalRegister(NumRegs) &&
"Target has too many physical registers!");
CallFrameSetupOpcode = CFSO;
TargetRegisterInfo::~TargetRegisterInfo() {}
+void PrintReg::print(raw_ostream &OS) const {
+ if (!Reg)
+ OS << "%noreg";
+ else if (TargetRegisterInfo::isStackSlot(Reg))
+ OS << "SS#" << TargetRegisterInfo::stackSlot2Index(Reg);
+ else if (TargetRegisterInfo::isVirtualRegister(Reg))
+ OS << "%vreg" << TargetRegisterInfo::virtReg2Index(Reg);
+ else if (TRI && Reg < TRI->getNumRegs())
+ OS << '%' << TRI->getName(Reg);
+ else
+ OS << "%physreg" << Reg;
+ if (SubIdx) {
+ if (TRI)
+ OS << ':' << TRI->getSubRegIndexName(SubIdx);
+ else
+ OS << ":sub(" << SubIdx << ')';
+ }
+}
+
/// getMinimalPhysRegClass - Returns the Register Class of a physical
/// register of the given type, picking the most sub register class of
/// the right type that contains this physreg.
/// getAllocatableSetForRC - Toggle the bits that represent allocatable
/// registers for the specific register class.
static void getAllocatableSetForRC(const MachineFunction &MF,
- const TargetRegisterClass *RC, BitVector &R){
+ const TargetRegisterClass *RC, BitVector &R){
for (TargetRegisterClass::iterator I = RC->allocation_order_begin(MF),
E = RC->allocation_order_end(MF); I != E; ++I)
R.set(*I);
// Mask out the reserved registers
BitVector Reserved = getReservedRegs(MF);
- Allocatable ^= Reserved & Allocatable;
+ Allocatable &= Reserved.flip();
return Allocatable;
}
-/// getFrameIndexOffset - Returns the displacement from the frame register to
-/// the stack frame of the specified index. This is the default implementation
-/// which is overridden for some targets.
-int TargetRegisterInfo::getFrameIndexOffset(const MachineFunction &MF,
- int FI) const {
- const TargetFrameInfo &TFI = *MF.getTarget().getFrameInfo();
- const MachineFrameInfo *MFI = MF.getFrameInfo();
- return MFI->getObjectOffset(FI) + MFI->getStackSize() -
- TFI.getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
-}
-
-/// getInitialFrameState - Returns a list of machine moves that are assumed
-/// on entry to a function.
-void
-TargetRegisterInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const{
- // Default is to do nothing.
-}
-
const TargetRegisterClass *
llvm::getCommonSubClass(const TargetRegisterClass *A,
const TargetRegisterClass *B) {