// need to complete the stage. Units represent the choice of functional units
// that can be used to complete the stage. Eg. IntUnit1, IntUnit2.
//
-class InstrStage<int latency, list<FuncUnit> units> {
- int Latency = latency; // length of stage in machine cycles
+class InstrStage<int cycles, list<FuncUnit> units> {
+ int Cycles = cycles; // length of stage in machine cycles
list<FuncUnit> Units = units; // choice of functional units
}
// instruction information.
//
class InstrItinClass;
+def NoItinerary : InstrItinClass;
//===----------------------------------------------------------------------===//
// Instruction itinerary data - These values provide a runtime map of an
class ProcessorItineraries<list<InstrItinData> iid> {
list<InstrItinData> IID = iid;
}
+
+// NoItineraries - A marker that can be used by processors without schedule
+// info.
+def NoItineraries : ProcessorItineraries<[]>;
+