// This file contains the entry points for global functions defined in the x86
// target library, as used by the LLVM JIT.
//
-// FIXME: This file will be dramatically changed in the future
-//
//===----------------------------------------------------------------------===//
#ifndef TARGET_X86_H
class TargetMachine;
class Pass;
-/// createSimpleX86InstructionSelector - This pass converts an LLVM function
-/// into a machine code representation is a very simple peep-hole fashion. The
+/// createX86SimpleInstructionSelector - This pass converts an LLVM function
+/// into a machine code representation in a very simple peep-hole fashion. The
/// generated code sucks but the implementation is nice and simple.
///
-Pass *createSimpleX86InstructionSelector(TargetMachine &TM);
+Pass *createX86SimpleInstructionSelector(TargetMachine &TM);
+
+/// createX86PeepholeOptimizer - Create a pass to perform X86 specific peephole
+/// optimizations.
+///
+Pass *createX86PeepholeOptimizerPass();
-/// X86SimpleRegisterAllocation - This function converts the specified machine
-/// code function from SSA form to use explicit registers by spilling every
-/// register. Wow, great policy huh?
+/// createX86FloatingPointStackifierPass - This function returns a pass which
+/// converts floating point register references and pseudo instructions into
+/// floating point stack references and physical instructions.
///
-Pass *createSimpleX86RegisterAllocator(TargetMachine &TM);
+Pass *createX86FloatingPointStackifierPass();
-/// createX86CodePrinterPass - Print out the specified machine code function to
-/// the specified stream. This function should work regardless of whether or
-/// not the function is in SSA form or not.
+/// createX86CodePrinterPass - Returns a pass that prints the X86
+/// assembly code for a MachineFunction to the given output stream,
+/// using the given target machine description. This should work
+/// regardless of whether the function is in SSA form.
///
-Pass *createX86CodePrinterPass(TargetMachine &TM, std::ostream &O);
+Pass *createX86CodePrinterPass(std::ostream &o, TargetMachine &tm);
/// X86EmitCodeToMemory - This function converts a register allocated function
/// into raw machine code in a dynamically allocated chunk of memory. A pointer
/// to the start of the function is returned.
///
-Pass *createEmitX86CodeToMemory(TargetMachine &TM);
+Pass *createEmitX86CodeToMemory();
-// Put symbolic names in a namespace to avoid causing these to clash with all
-// kinds of other things...
+// Defines symbolic names for X86 registers. This defines a mapping from
+// register name to register number.
//
-namespace X86 {
- // Defines a large number of symbolic names for X86 registers. This defines a
- // mapping from register name to register number.
- //
- enum Register {
-#define R(ENUM, NAME, FLAGS, TSFLAGS) ENUM,
-#include "X86RegisterInfo.def"
- };
+#include "X86GenRegisterNames.inc"
+/// X86 namespace - This namespace contains all of the register and opcode enums
+/// used by the X86 backend.
+///
+namespace X86 {
// This defines a large number of symbolic names for X86 instruction opcodes.
enum Opcode {
-#define I(ENUM, NAME, BASEOPCODE, FLAGS, TSFLAGS) ENUM,
+#define I(ENUM, NAME, BASEOPCODE, FLAGS, TSFLAGS, IMPDEFS, IMPUSES) ENUM,
#include "X86InstrInfo.def"
};
}