// MMX vector types are always returned in MM0. If the target doesn't have
// MM0, it doesn't support these vector types.
- CCIfType<[v8i8, v4i16, v2i32, v1i64], CCAssignToReg<[MM0]>>,
+ CCIfType<[x86mmx, v1i64], CCAssignToReg<[MM0]>>,
// Long double types are always returned in ST0 (even with SSE).
CCIfType<[f80], CCAssignToReg<[ST0, ST1]>>
// returned in RAX. This disagrees with ABI documentation but is bug
// compatible with gcc.
CCIfType<[v1i64], CCAssignToReg<[RAX]>>,
- CCIfType<[v8i8, v4i16, v2i32], CCAssignToReg<[XMM0, XMM1]>>,
+ CCIfType<[x86mmx], CCAssignToReg<[XMM0, XMM1]>>,
CCDelegateTo<RetCC_X86Common>
]>;
// X86-Win64 C return-value convention.
def RetCC_X86_Win64_C : CallingConv<[
// The X86-Win64 calling convention always returns __m64 values in RAX.
- CCIfType<[v8i8, v4i16, v2i32, v1i64], CCBitConvertToType<i64>>,
+ CCIfType<[x86mmx, v1i64], CCBitConvertToType<i64>>,
// And FP in XMM0 only.
CCIfType<[f32], CCAssignToReg<[XMM0]>>,
// The first 8 MMX (except for v1i64) vector arguments are passed in XMM
// registers on Darwin.
- CCIfType<[v8i8, v4i16, v2i32],
+ CCIfType<[x86mmx],
CCIfSubtarget<"isTargetDarwin()",
CCIfSubtarget<"hasSSE2()",
CCPromoteToType<v2i64>>>>,
CCAssignToStack<32, 32>>,
// __m64 vectors get 8-byte stack slots that are 8-byte aligned.
- CCIfType<[v8i8, v4i16, v2i32, v1i64], CCAssignToStack<8, 8>>
+ CCIfType<[x86mmx,v1i64], CCAssignToStack<8, 8>>
]>;
// Calling convention used on Win64
CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCPassIndirect<i64>>,
// The first 4 MMX vector arguments are passed in GPRs.
- CCIfType<[v8i8, v4i16, v2i32, v1i64],
- CCBitConvertToType<i64>>,
+ CCIfType<[x86mmx, v1i64], CCBitConvertToType<i64>>,
// The first 4 integer arguments are passed in integer registers.
CCIfType<[i32], CCAssignToRegWithShadow<[ECX , EDX , R8D , R9D ],
CCIfType<[f80], CCAssignToStack<0, 0>>,
// __m64 vectors get 8-byte stack slots that are 8-byte aligned.
- CCIfType<[v8i8, v4i16, v2i32, v1i64], CCAssignToStack<8, 8>>
+ CCIfType<[x86mmx,v1i64], CCAssignToStack<8, 8>>
]>;
def CC_X86_64_GHC : CallingConv<[
// The first 3 __m64 (except for v1i64) vector arguments are passed in mmx
// registers if the call is not a vararg call.
- CCIfNotVarArg<CCIfType<[v8i8, v4i16, v2i32],
+ CCIfNotVarArg<CCIfType<[x86mmx],
CCAssignToReg<[MM0, MM1, MM2]>>>,
// Integer/Float values get stored in stack slots that are 4 bytes in
// __m64 vectors get 8-byte stack slots that are 4-byte aligned. They are
// passed in the parameter area.
- CCIfType<[v8i8, v4i16, v2i32, v1i64], CCAssignToStack<8, 4>>]>;
+ CCIfType<[x86mmx,v1i64], CCAssignToStack<8, 4>>]>;
def CC_X86_32_C : CallingConv<[
// Promote i8/i16 arguments to i32.
// Pass in STG registers: Base, Sp, Hp, R1
CCIfType<[i32], CCAssignToReg<[EBX, EBP, EDI, ESI]>>
]>;
+
+//===----------------------------------------------------------------------===//
+// X86 Root Argument Calling Conventions
+//===----------------------------------------------------------------------===//
+
+// This is the root argument convention for the X86-32 backend.
+def CC_X86_32 : CallingConv<[
+ CCIfCC<"CallingConv::X86_FastCall", CCDelegateTo<CC_X86_32_FastCall>>,
+ CCIfCC<"CallingConv::X86_ThisCall", CCDelegateTo<CC_X86_32_ThisCall>>,
+ CCIfCC<"CallingConv::Fast", CCDelegateTo<CC_X86_32_FastCC>>,
+ CCIfCC<"CallingConv::GHC", CCDelegateTo<CC_X86_32_GHC>>,
+
+ // Otherwise, drop to normal X86-32 CC
+ CCDelegateTo<CC_X86_32_C>
+]>;
+
+// This is the root argument convention for the X86-64 backend.
+def CC_X86_64 : CallingConv<[
+ CCIfCC<"CallingConv::GHC", CCDelegateTo<CC_X86_64_GHC>>,
+
+ // Mingw64 and native Win64 use Win64 CC
+ CCIfSubtarget<"isTargetWin64()", CCDelegateTo<CC_X86_Win64_C>>,
+
+ // Otherwise, drop to normal X86-64 CC
+ CCDelegateTo<CC_X86_64_C>
+]>;
+
+// This is the argument convention used for the entire X86 backend.
+def CC_X86 : CallingConv<[
+ CCIfSubtarget<"is64Bit()", CCDelegateTo<CC_X86_64>>,
+ CCDelegateTo<CC_X86_32>
+]>;