"rather than promotion."),
cl::Hidden);
-// Forward declarations.
-static SDValue getMOVL(SelectionDAG &DAG, SDLoc dl, EVT VT, SDValue V1,
- SDValue V2);
-
X86TargetLowering::X86TargetLowering(const X86TargetMachine &TM,
const X86Subtarget &STI)
: TargetLowering(TM), Subtarget(&STI) {
return Chain;
}
+/// Returns a vector_shuffle mask for an movs{s|d}, movd
+/// operation of specified width.
+static SDValue getMOVL(SelectionDAG &DAG, SDLoc dl, EVT VT, SDValue V1,
+ SDValue V2) {
+ unsigned NumElems = VT.getVectorNumElements();
+ SmallVector<int, 8> Mask;
+ Mask.push_back(NumElems);
+ for (unsigned i = 1; i != NumElems; ++i)
+ Mask.push_back(i);
+ return DAG.getVectorShuffle(VT, dl, V1, V2, &Mask[0]);
+}
+
SDValue
X86TargetLowering::LowerCall(TargetLowering::CallLoweringInfo &CLI,
SmallVectorImpl<SDValue> &InVals) const {
// EDI
// local1 ..
-/// GetAlignedArgumentStackSize - Make the stack size align e.g 16n + 12 aligned
-/// for a 16 byte align requirement.
+/// Make the stack size align e.g 16n + 12 aligned for a 16-byte align
+/// requirement.
unsigned
X86TargetLowering::GetAlignedArgumentStackSize(unsigned StackSize,
SelectionDAG& DAG) const {
return Offset;
}
-/// MatchingStackOffset - Return true if the given stack call argument is
-/// already available in the same position (relatively) of the caller's
-/// incoming argument stack.
+/// Return true if the given stack call argument is already available in the
+/// same position (relatively) of the caller's incoming argument stack.
static
bool MatchingStackOffset(SDValue Arg, unsigned Offset, ISD::ArgFlagsTy Flags,
MachineFrameInfo *MFI, const MachineRegisterInfo *MRI,
return Offset == MFI->getObjectOffset(FI) && Bytes == MFI->getObjectSize(FI);
}
-/// IsEligibleForTailCallOptimization - Check whether the call is eligible
-/// for tail call optimization. Targets which want to do tail call
-/// optimization should implement this function.
+/// Check whether the call is eligible for tail call optimization. Targets
+/// that want to do tail call optimization should implement this function.
bool
X86TargetLowering::IsEligibleForTailCallOptimization(SDValue Callee,
CallingConv::ID CalleeCC,
return false;
}
-/// isCalleePop - Determines whether the callee is required to pop its
-/// own arguments. Callee pop is necessary to support tail calls.
+/// Determines whether the callee is required to pop its own arguments.
+/// Callee pop is necessary to support tail calls.
bool X86::isCalleePop(CallingConv::ID CallingConv,
bool is64Bit, bool IsVarArg, bool TailCallOpt) {
switch (CallingConv) {
llvm_unreachable("covered switch fell through?!");
}
-/// TranslateX86CC - do a one to one translation of a ISD::CondCode to the X86
-/// specific condition code, returning the condition code and the LHS/RHS of the
+/// Do a one-to-one translation of a ISD::CondCode to the X86-specific
+/// condition code, returning the condition code and the LHS/RHS of the
/// comparison to make.
static unsigned TranslateX86CC(ISD::CondCode SetCCOpcode, SDLoc DL, bool isFP,
SDValue &LHS, SDValue &RHS, SelectionDAG &DAG) {
}
}
-/// hasFPCMov - is there a floating point cmov for the specific X86 condition
-/// code. Current x86 isa includes the following FP cmov instructions:
+/// Is there a floating point cmov for the specific X86 condition code?
+/// Current x86 isa includes the following FP cmov instructions:
/// fcmovb, fcomvbe, fcomve, fcmovu, fcmovae, fcmova, fcmovne, fcmovnu.
static bool hasFPCMov(unsigned X86CC) {
switch (X86CC) {
}
}
-/// isFPImmLegal - Returns true if the target can instruction select the
+/// Returns true if the target can instruction select the
/// specified FP immediate natively. If false, the legalizer will
/// materialize the FP immediate as a load from a constant pool.
bool X86TargetLowering::isFPImmLegal(const APFloat &Imm, EVT VT) const {
return Subtarget->hasLZCNT();
}
-/// isUndefInRange - Return true if every element in Mask, beginning
+/// Return true if every element in Mask, beginning
/// from position Pos and ending in Pos+Size is undef.
static bool isUndefInRange(ArrayRef<int> Mask, unsigned Pos, unsigned Size) {
for (unsigned i = Pos, e = Pos + Size; i != e; ++i)
return true;
}
-/// isUndefOrInRange - Return true if Val is undef or if its value falls within
-/// the specified range (L, H].
+/// Return true if Val is undef or if its value falls within the
+/// specified range (L, H].
static bool isUndefOrInRange(int Val, int Low, int Hi) {
return (Val < 0) || (Val >= Low && Val < Hi);
}
-/// isUndefOrEqual - Val is either less than zero (undef) or equal to the
-/// specified value.
+/// Val is either less than zero (undef) or equal to the specified value.
static bool isUndefOrEqual(int Val, int CmpVal) {
return (Val < 0 || Val == CmpVal);
}
-/// isSequentialOrUndefInRange - Return true if every element in Mask, beginning
+/// Return true if every element in Mask, beginning
/// from position Pos and ending in Pos+Size, falls within the specified
/// sequential range (Low, Low+Size]. or is undef.
static bool isSequentialOrUndefInRange(ArrayRef<int> Mask,
return true;
}
-/// isVEXTRACTIndex - Return true if the specified
-/// EXTRACT_SUBVECTOR operand specifies a vector extract that is
-/// suitable for instruction that extract 128 or 256 bit vectors
+/// Return true if the specified EXTRACT_SUBVECTOR operand specifies a vector
+/// extract that is suitable for instruction that extract 128 or 256 bit vectors
static bool isVEXTRACTIndex(SDNode *N, unsigned vecWidth) {
assert((vecWidth == 128 || vecWidth == 256) && "Unexpected vector width");
if (!isa<ConstantSDNode>(N->getOperand(1).getNode()))
return Result;
}
-/// isVINSERTIndex - Return true if the specified INSERT_SUBVECTOR
+/// Return true if the specified INSERT_SUBVECTOR
/// operand specifies a subvector insert that is suitable for input to
/// insertion of 128 or 256-bit subvectors
static bool isVINSERTIndex(SDNode *N, unsigned vecWidth) {
return Index / NumElemsPerChunk;
}
-/// getExtractVEXTRACT128Immediate - Return the appropriate immediate
-/// to extract the specified EXTRACT_SUBVECTOR index with VEXTRACTF128
-/// and VINSERTI128 instructions.
+/// Return the appropriate immediate to extract the specified
+/// EXTRACT_SUBVECTOR index with VEXTRACTF128 and VINSERTI128 instructions.
unsigned X86::getExtractVEXTRACT128Immediate(SDNode *N) {
return getExtractVEXTRACTImmediate(N, 128);
}
-/// getExtractVEXTRACT256Immediate - Return the appropriate immediate
-/// to extract the specified EXTRACT_SUBVECTOR index with VEXTRACTF64x4
-/// and VINSERTI64x4 instructions.
+/// Return the appropriate immediate to extract the specified
+/// EXTRACT_SUBVECTOR index with VEXTRACTF64x4 and VINSERTI64x4 instructions.
unsigned X86::getExtractVEXTRACT256Immediate(SDNode *N) {
return getExtractVEXTRACTImmediate(N, 256);
}
-/// getInsertVINSERT128Immediate - Return the appropriate immediate
-/// to insert at the specified INSERT_SUBVECTOR index with VINSERTF128
-/// and VINSERTI128 instructions.
+/// Return the appropriate immediate to insert at the specified
+/// INSERT_SUBVECTOR index with VINSERTF128 and VINSERTI128 instructions.
unsigned X86::getInsertVINSERT128Immediate(SDNode *N) {
return getInsertVINSERTImmediate(N, 128);
}
-/// getInsertVINSERT256Immediate - Return the appropriate immediate
-/// to insert at the specified INSERT_SUBVECTOR index with VINSERTF46x4
-/// and VINSERTI64x4 instructions.
+/// Return the appropriate immediate to insert at the specified
+/// INSERT_SUBVECTOR index with VINSERTF46x4 and VINSERTI64x4 instructions.
unsigned X86::getInsertVINSERT256Immediate(SDNode *N) {
return getInsertVINSERTImmediate(N, 256);
}
-/// isZero - Returns true if Elt is a constant integer zero
+/// Returns true if Elt is a constant integer zero
static bool isZero(SDValue V) {
ConstantSDNode *C = dyn_cast<ConstantSDNode>(V);
return C && C->isNullValue();
}
-/// isZeroNode - Returns true if Elt is a constant zero or a floating point
-/// constant +0.0.
+/// Returns true if Elt is a constant zero or a floating point constant +0.0.
bool X86::isZeroNode(SDValue Elt) {
if (isZero(Elt))
return true;
return false;
}
-/// getZeroVector - Returns a vector of specified type with all zero elements.
-///
+/// Returns a vector of specified type with all zero elements.
static SDValue getZeroVector(EVT VT, const X86Subtarget *Subtarget,
SelectionDAG &DAG, SDLoc dl) {
assert(VT.isVector() && "Expected a vector type");
return Insert256BitVector(V, V2, NumElems/2, DAG, dl);
}
-/// getOnesVector - Returns a vector of specified type with all bits set.
+/// Returns a vector of specified type with all bits set.
/// Always build ones vectors as <4 x i32> or <8 x i32>. For 256-bit types with
/// no AVX2 supprt, use two <4 x i32> inserted in a <8 x i32> appropriately.
/// Then bitcast to their original type, ensuring they get CSE'd.
return DAG.getBitcast(VT, Vec);
}
-/// getMOVLMask - Returns a vector_shuffle mask for an movs{s|d}, movd
-/// operation of specified width.
-static SDValue getMOVL(SelectionDAG &DAG, SDLoc dl, EVT VT, SDValue V1,
- SDValue V2) {
- unsigned NumElems = VT.getVectorNumElements();
- SmallVector<int, 8> Mask;
- Mask.push_back(NumElems);
- for (unsigned i = 1; i != NumElems; ++i)
- Mask.push_back(i);
- return DAG.getVectorShuffle(VT, dl, V1, V2, &Mask[0]);
-}
-
-/// getUnpackl - Returns a vector_shuffle node for an unpackl operation.
+/// Returns a vector_shuffle node for an unpackl operation.
static SDValue getUnpackl(SelectionDAG &DAG, SDLoc dl, MVT VT, SDValue V1,
SDValue V2) {
unsigned NumElems = VT.getVectorNumElements();
return DAG.getVectorShuffle(VT, dl, V1, V2, &Mask[0]);
}
-/// getUnpackh - Returns a vector_shuffle node for an unpackh operation.
+/// Returns a vector_shuffle node for an unpackh operation.
static SDValue getUnpackh(SelectionDAG &DAG, SDLoc dl, MVT VT, SDValue V1,
SDValue V2) {
unsigned NumElems = VT.getVectorNumElements();
return DAG.getVectorShuffle(VT, dl, V1, V2, &Mask[0]);
}
-/// getShuffleVectorZeroOrUndef - Return a vector_shuffle of the specified
-/// vector of zero or undef vector. This produces a shuffle where the low
-/// element of V2 is swizzled into the zero/undef vector, landing at element
-/// Idx. This produces a shuffle mask like 4,1,2,3 (idx=0) or 0,1,2,4 (idx=3).
+/// Return a vector_shuffle of the specified vector of zero or undef vector.
+/// This produces a shuffle where the low element of V2 is swizzled into the
+/// zero/undef vector, landing at element Idx.
+/// This produces a shuffle mask like 4,1,2,3 (idx=0) or 0,1,2,4 (idx=3).
static SDValue getShuffleVectorZeroOrUndef(SDValue V2, unsigned Idx,
bool IsZero,
const X86Subtarget *Subtarget,
return DAG.getVectorShuffle(VT, SDLoc(V2), V1, V2, &MaskVec[0]);
}
-/// getTargetShuffleMask - Calculates the shuffle mask corresponding to the
-/// target specific opcode. Returns true if the Mask could be calculated. Sets
-/// IsUnary to true if only uses one source. Note that this will set IsUnary for
-/// shuffles which use a single input multiple times, and in those cases it will
+/// Calculates the shuffle mask corresponding to the target-specific opcode.
+/// Returns true if the Mask could be calculated. Sets IsUnary to true if only
+/// uses one source. Note that this will set IsUnary for shuffles which use a
+/// single input multiple times, and in those cases it will
/// adjust the mask to only have indices within that single input.
/// FIXME: Add support for Decode*Mask functions that return SM_SentinelZero.
static bool getTargetShuffleMask(SDNode *N, MVT VT,
return true;
}
-/// getShuffleScalarElt - Returns the scalar element that will make up the ith
+/// Returns the scalar element that will make up the ith
/// element of the result of the vector shuffle.
static SDValue getShuffleScalarElt(SDNode *N, unsigned Index, SelectionDAG &DAG,
unsigned Depth) {
return SDValue();
}
-/// LowerBuildVectorv16i8 - Custom lower build_vector of v16i8.
-///
+/// Custom lower build_vector of v16i8.
static SDValue LowerBuildVectorv16i8(SDValue Op, unsigned NonZeros,
unsigned NumNonZero, unsigned NumZero,
SelectionDAG &DAG,
return DAG.getBitcast(MVT::v16i8, V);
}
-/// LowerBuildVectorv8i16 - Custom lower build_vector of v8i16.
-///
+/// Custom lower build_vector of v8i16.
static SDValue LowerBuildVectorv8i16(SDValue Op, unsigned NonZeros,
unsigned NumNonZero, unsigned NumZero,
SelectionDAG &DAG,
return V;
}
-/// LowerBuildVectorv4x32 - Custom lower build_vector of v4i32 or v4f32.
+/// Custom lower build_vector of v4i32 or v4f32.
static SDValue LowerBuildVectorv4x32(SDValue Op, SelectionDAG &DAG,
const X86Subtarget *Subtarget,
const TargetLowering &TLI) {
return SDValue();
}
-// LowerAVXCONCAT_VECTORS - 256-bit AVX can use the vinsertf128 instruction
+// 256-bit AVX can use the vinsertf128 instruction
// to create 256-bit vectors from two other 128-bit ones.
static SDValue LowerAVXCONCAT_VECTORS(SDValue Op, SelectionDAG &DAG) {
SDLoc dl(Op);
return DAG.getConstant(Imm, DL, MVT::i8);
}
+/// \brief Compute whether each element of a shuffle is zeroable.
+///
+/// A "zeroable" vector shuffle element is one which can be lowered to zero.
+/// Either it is an undef element in the shuffle mask, the element of the input
+/// referenced is undef, or the element of the input referenced is known to be
+/// zero. Many x86 shuffles can zero lanes cheaply and we often want to handle
+/// as many lanes with this technique as possible to simplify the remaining
+/// shuffle.
+static SmallBitVector computeZeroableShuffleElements(ArrayRef<int> Mask,
+ SDValue V1, SDValue V2) {
+ SmallBitVector Zeroable(Mask.size(), false);
+
+ while (V1.getOpcode() == ISD::BITCAST)
+ V1 = V1->getOperand(0);
+ while (V2.getOpcode() == ISD::BITCAST)
+ V2 = V2->getOperand(0);
+
+ bool V1IsZero = ISD::isBuildVectorAllZeros(V1.getNode());
+ bool V2IsZero = ISD::isBuildVectorAllZeros(V2.getNode());
+
+ for (int i = 0, Size = Mask.size(); i < Size; ++i) {
+ int M = Mask[i];
+ // Handle the easy cases.
+ if (M < 0 || (M >= 0 && M < Size && V1IsZero) || (M >= Size && V2IsZero)) {
+ Zeroable[i] = true;
+ continue;
+ }
+
+ // If this is an index into a build_vector node (which has the same number
+ // of elements), dig out the input value and use it.
+ SDValue V = M < Size ? V1 : V2;
+ if (V.getOpcode() != ISD::BUILD_VECTOR || Size != (int)V.getNumOperands())
+ continue;
+
+ SDValue Input = V.getOperand(M % Size);
+ // The UNDEF opcode check really should be dead code here, but not quite
+ // worth asserting on (it isn't invalid, just unexpected).
+ if (Input.getOpcode() == ISD::UNDEF || X86::isZeroNode(Input))
+ Zeroable[i] = true;
+ }
+
+ return Zeroable;
+}
+
+/// \brief Try to emit a bitmask instruction for a shuffle.
+///
+/// This handles cases where we can model a blend exactly as a bitmask due to
+/// one of the inputs being zeroable.
+static SDValue lowerVectorShuffleAsBitMask(SDLoc DL, MVT VT, SDValue V1,
+ SDValue V2, ArrayRef<int> Mask,
+ SelectionDAG &DAG) {
+ MVT EltVT = VT.getScalarType();
+ int NumEltBits = EltVT.getSizeInBits();
+ MVT IntEltVT = MVT::getIntegerVT(NumEltBits);
+ SDValue Zero = DAG.getConstant(0, DL, IntEltVT);
+ SDValue AllOnes = DAG.getConstant(APInt::getAllOnesValue(NumEltBits), DL,
+ IntEltVT);
+ if (EltVT.isFloatingPoint()) {
+ Zero = DAG.getBitcast(EltVT, Zero);
+ AllOnes = DAG.getBitcast(EltVT, AllOnes);
+ }
+ SmallVector<SDValue, 16> VMaskOps(Mask.size(), Zero);
+ SmallBitVector Zeroable = computeZeroableShuffleElements(Mask, V1, V2);
+ SDValue V;
+ for (int i = 0, Size = Mask.size(); i < Size; ++i) {
+ if (Zeroable[i])
+ continue;
+ if (Mask[i] % Size != i)
+ return SDValue(); // Not a blend.
+ if (!V)
+ V = Mask[i] < Size ? V1 : V2;
+ else if (V != (Mask[i] < Size ? V1 : V2))
+ return SDValue(); // Can only let one input through the mask.
+
+ VMaskOps[i] = AllOnes;
+ }
+ if (!V)
+ return SDValue(); // No non-zeroable elements!
+
+ SDValue VMask = DAG.getNode(ISD::BUILD_VECTOR, DL, VT, VMaskOps);
+ V = DAG.getNode(VT.isFloatingPoint()
+ ? (unsigned) X86ISD::FAND : (unsigned) ISD::AND,
+ DL, VT, V, VMask);
+ return V;
+}
+
/// \brief Try to emit a blend instruction for a shuffle using bit math.
///
/// This is used as a fallback approach when first class blend instructions are
assert((VT.getSizeInBits() == 128 || Subtarget->hasAVX2()) &&
"256-bit byte-blends require AVX2 support!");
+ // Attempt to lower to a bitmask if we can. VPAND is faster than VPBLENDVB.
+ if (SDValue Masked = lowerVectorShuffleAsBitMask(DL, VT, V1, V2, Mask, DAG))
+ return Masked;
+
// Scale the blend by the number of bytes per element.
int Scale = VT.getScalarSizeInBits() / 8;
DAG.getNode(ISD::OR, DL, MVT::v2i64, LoShift, HiShift));
}
-/// \brief Compute whether each element of a shuffle is zeroable.
-///
-/// A "zeroable" vector shuffle element is one which can be lowered to zero.
-/// Either it is an undef element in the shuffle mask, the element of the input
-/// referenced is undef, or the element of the input referenced is known to be
-/// zero. Many x86 shuffles can zero lanes cheaply and we often want to handle
-/// as many lanes with this technique as possible to simplify the remaining
-/// shuffle.
-static SmallBitVector computeZeroableShuffleElements(ArrayRef<int> Mask,
- SDValue V1, SDValue V2) {
- SmallBitVector Zeroable(Mask.size(), false);
-
- while (V1.getOpcode() == ISD::BITCAST)
- V1 = V1->getOperand(0);
- while (V2.getOpcode() == ISD::BITCAST)
- V2 = V2->getOperand(0);
-
- bool V1IsZero = ISD::isBuildVectorAllZeros(V1.getNode());
- bool V2IsZero = ISD::isBuildVectorAllZeros(V2.getNode());
-
- for (int i = 0, Size = Mask.size(); i < Size; ++i) {
- int M = Mask[i];
- // Handle the easy cases.
- if (M < 0 || (M >= 0 && M < Size && V1IsZero) || (M >= Size && V2IsZero)) {
- Zeroable[i] = true;
- continue;
- }
-
- // If this is an index into a build_vector node (which has the same number
- // of elements), dig out the input value and use it.
- SDValue V = M < Size ? V1 : V2;
- if (V.getOpcode() != ISD::BUILD_VECTOR || Size != (int)V.getNumOperands())
- continue;
-
- SDValue Input = V.getOperand(M % Size);
- // The UNDEF opcode check really should be dead code here, but not quite
- // worth asserting on (it isn't invalid, just unexpected).
- if (Input.getOpcode() == ISD::UNDEF || X86::isZeroNode(Input))
- Zeroable[i] = true;
- }
-
- return Zeroable;
-}
-
-/// \brief Try to emit a bitmask instruction for a shuffle.
-///
-/// This handles cases where we can model a blend exactly as a bitmask due to
-/// one of the inputs being zeroable.
-static SDValue lowerVectorShuffleAsBitMask(SDLoc DL, MVT VT, SDValue V1,
- SDValue V2, ArrayRef<int> Mask,
- SelectionDAG &DAG) {
- MVT EltVT = VT.getScalarType();
- int NumEltBits = EltVT.getSizeInBits();
- MVT IntEltVT = MVT::getIntegerVT(NumEltBits);
- SDValue Zero = DAG.getConstant(0, DL, IntEltVT);
- SDValue AllOnes = DAG.getConstant(APInt::getAllOnesValue(NumEltBits), DL,
- IntEltVT);
- if (EltVT.isFloatingPoint()) {
- Zero = DAG.getBitcast(EltVT, Zero);
- AllOnes = DAG.getBitcast(EltVT, AllOnes);
- }
- SmallVector<SDValue, 16> VMaskOps(Mask.size(), Zero);
- SmallBitVector Zeroable = computeZeroableShuffleElements(Mask, V1, V2);
- SDValue V;
- for (int i = 0, Size = Mask.size(); i < Size; ++i) {
- if (Zeroable[i])
- continue;
- if (Mask[i] % Size != i)
- return SDValue(); // Not a blend.
- if (!V)
- V = Mask[i] < Size ? V1 : V2;
- else if (V != (Mask[i] < Size ? V1 : V2))
- return SDValue(); // Can only let one input through the mask.
-
- VMaskOps[i] = AllOnes;
- }
- if (!V)
- return SDValue(); // No non-zeroable elements!
-
- SDValue VMask = DAG.getNode(ISD::BUILD_VECTOR, DL, VT, VMaskOps);
- V = DAG.getNode(VT.isFloatingPoint()
- ? (unsigned) X86ISD::FAND : (unsigned) ISD::AND,
- DL, VT, V, VMask);
- return V;
-}
-
/// \brief Try to lower a vector shuffle as a bit shift (shifts in zeros).
///
/// Attempts to match a shuffle mask against the PSLL(W/D/Q/DQ) and
return V;
}
+ if (SDValue Masked =
+ lowerVectorShuffleAsBitMask(DL, MVT::v16i8, V1, V2, Mask, DAG))
+ return Masked;
+
// Use dedicated unpack instructions for masks that match their pattern.
if (isShuffleEquivalent(V1, V2, Mask, {// Low half.
0, 16, 1, 17, 2, 18, 3, 19,
auto PtrVT = getPointerTy(DAG.getDataLayout());
if (Subtarget->isTargetELF()) {
+ if (DAG.getTarget().Options.EmulatedTLS)
+ return LowerToTLSEmulatedModel(GA, DAG);
TLSModel::Model model = DAG.getTarget().getTLSModel(GV);
switch (model) {
case TLSModel::GeneralDynamic:
if (User->getOpcode() == ISD::FNEG)
return Op;
- SDValue Op0 = Op.getOperand(0);
- bool IsFNABS = !IsFABS && (Op0.getOpcode() == ISD::FABS);
-
SDLoc dl(Op);
MVT VT = Op.getSimpleValueType();
- // Assume scalar op for initialization; update for vector if needed.
- // Note that there are no scalar bitwise logical SSE/AVX instructions, so we
- // generate a 16-byte vector constant and logic op even for the scalar case.
- // Using a 16-byte mask allows folding the load of the mask with
- // the logic op, so it can save (~4 bytes) on code size.
- MVT EltVT = VT;
- unsigned NumElts = VT == MVT::f64 ? 2 : 4;
+
// FIXME: Use function attribute "OptimizeForSize" and/or CodeGenOpt::Level to
// decide if we should generate a 16-byte constant mask when we only need 4 or
// 8 bytes for the scalar case.
+
+ MVT LogicVT;
+ MVT EltVT;
+ unsigned NumElts;
+
if (VT.isVector()) {
+ LogicVT = VT;
EltVT = VT.getVectorElementType();
NumElts = VT.getVectorNumElements();
+ } else {
+ // There are no scalar bitwise logical SSE/AVX instructions, so we
+ // generate a 16-byte vector constant and logic op even for the scalar case.
+ // Using a 16-byte mask allows folding the load of the mask with
+ // the logic op, so it can save (~4 bytes) on code size.
+ LogicVT = (VT == MVT::f64) ? MVT::v2f64 : MVT::v4f32;
+ EltVT = VT;
+ NumElts = (VT == MVT::f64) ? 2 : 4;
}
unsigned EltBits = EltVT.getSizeInBits();
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
SDValue CPIdx = DAG.getConstantPool(C, TLI.getPointerTy(DAG.getDataLayout()));
unsigned Alignment = cast<ConstantPoolSDNode>(CPIdx)->getAlignment();
- SDValue Mask = DAG.getLoad(VT, dl, DAG.getEntryNode(), CPIdx,
+ SDValue Mask = DAG.getLoad(LogicVT, dl, DAG.getEntryNode(), CPIdx,
MachinePointerInfo::getConstantPool(),
false, false, false, Alignment);
- if (VT.isVector()) {
- // For a vector, cast operands to a vector type, perform the logic op,
- // and cast the result back to the original value type.
- MVT VecVT = MVT::getVectorVT(MVT::i64, VT.getSizeInBits() / 64);
- SDValue MaskCasted = DAG.getBitcast(VecVT, Mask);
- SDValue Operand = IsFNABS ? DAG.getBitcast(VecVT, Op0.getOperand(0))
- : DAG.getBitcast(VecVT, Op0);
- unsigned BitOp = IsFABS ? ISD::AND : IsFNABS ? ISD::OR : ISD::XOR;
- return DAG.getBitcast(VT,
- DAG.getNode(BitOp, dl, VecVT, Operand, MaskCasted));
- }
-
- // If not vector, then scalar.
- unsigned BitOp = IsFABS ? X86ISD::FAND : IsFNABS ? X86ISD::FOR : X86ISD::FXOR;
+ SDValue Op0 = Op.getOperand(0);
+ bool IsFNABS = !IsFABS && (Op0.getOpcode() == ISD::FABS);
+ unsigned LogicOp =
+ IsFABS ? X86ISD::FAND : IsFNABS ? X86ISD::FOR : X86ISD::FXOR;
SDValue Operand = IsFNABS ? Op0.getOperand(0) : Op0;
- return DAG.getNode(BitOp, dl, VT, Operand, Mask);
+
+ if (VT.isVector())
+ return DAG.getNode(LogicOp, dl, LogicVT, Operand, Mask);
+
+ // For the scalar case extend to a 128-bit vector, perform the logic op,
+ // and extract the scalar result back out.
+ Operand = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, LogicVT, Operand);
+ SDValue LogicNode = DAG.getNode(LogicOp, dl, LogicVT, Operand, Mask);
+ return DAG.getNode(ISD::EXTRACT_VECTOR_ELT, dl, VT, LogicNode,
+ DAG.getIntPtrConstant(0, dl));
}
static SDValue LowerFCOPYSIGN(SDValue Op, SelectionDAG &DAG) {
Constant *C = ConstantVector::get(CV);
auto PtrVT = TLI.getPointerTy(DAG.getDataLayout());
SDValue CPIdx = DAG.getConstantPool(C, PtrVT, 16);
- SDValue Mask1 = DAG.getLoad(SrcVT, dl, DAG.getEntryNode(), CPIdx,
+
+ // Perform all logic operations as 16-byte vectors because there are no
+ // scalar FP logic instructions in SSE. This allows load folding of the
+ // constants into the logic instructions.
+ MVT LogicVT = (VT == MVT::f64) ? MVT::v2f64 : MVT::v4f32;
+ SDValue Mask1 = DAG.getLoad(LogicVT, dl, DAG.getEntryNode(), CPIdx,
MachinePointerInfo::getConstantPool(),
false, false, false, 16);
- SDValue SignBit = DAG.getNode(X86ISD::FAND, dl, SrcVT, Op1, Mask1);
+ Op1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, LogicVT, Op1);
+ SDValue SignBit = DAG.getNode(X86ISD::FAND, dl, LogicVT, Op1, Mask1);
// Next, clear the sign bit from the first operand (magnitude).
// If it's a constant, we can clear it here.
APFloat APF = Op0CN->getValueAPF();
// If the magnitude is a positive zero, the sign bit alone is enough.
if (APF.isPosZero())
- return SignBit;
+ return DAG.getNode(ISD::EXTRACT_VECTOR_ELT, dl, SrcVT, SignBit,
+ DAG.getIntPtrConstant(0, dl));
APF.clearSign();
CV[0] = ConstantFP::get(*Context, APF);
} else {
}
C = ConstantVector::get(CV);
CPIdx = DAG.getConstantPool(C, PtrVT, 16);
- SDValue Val = DAG.getLoad(VT, dl, DAG.getEntryNode(), CPIdx,
+ SDValue Val = DAG.getLoad(LogicVT, dl, DAG.getEntryNode(), CPIdx,
MachinePointerInfo::getConstantPool(),
false, false, false, 16);
// If the magnitude operand wasn't a constant, we need to AND out the sign.
- if (!isa<ConstantFPSDNode>(Op0))
- Val = DAG.getNode(X86ISD::FAND, dl, VT, Op0, Val);
-
+ if (!isa<ConstantFPSDNode>(Op0)) {
+ Op0 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, LogicVT, Op0);
+ Val = DAG.getNode(X86ISD::FAND, dl, LogicVT, Op0, Val);
+ }
// OR the magnitude value with the sign bit.
- return DAG.getNode(X86ISD::FOR, dl, VT, Val, SignBit);
+ Val = DAG.getNode(X86ISD::FOR, dl, LogicVT, Val, SignBit);
+ return DAG.getNode(ISD::EXTRACT_VECTOR_ELT, dl, SrcVT, Val,
+ DAG.getIntPtrConstant(0, dl));
}
static SDValue LowerFGETSIGN(SDValue Op, SelectionDAG &DAG) {
}
if (addTest) {
- // Look pass the truncate if the high bits are known zero.
+ // Look past the truncate if the high bits are known zero.
if (isTruncWithZeroHighBitsInput(Cond, DAG))
- Cond = Cond.getOperand(0);
+ Cond = Cond.getOperand(0);
// We know the result of AND is compared against zero. Try to match
// it to BT.