// Determine the extraction length from the part of the
// lower half that isn't zeroable.
int Len = HalfSize;
- for (; Len >= 0; --Len)
+ for (; Len > 0; --Len)
if (!Zeroable[Len - 1])
break;
assert(Len > 0 && "Zeroable shuffle mask");
M = M % Size;
// All mask elements must be in the lower half.
- if (M > HalfSize)
+ if (M >= HalfSize)
return SDValue();
if (Idx < 0 || (Src == V && Idx == (M - i))) {
return Blend;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 2}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v2f64, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {1, 3}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v2f64, V1, V2);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v2f64, Mask, V1, V2, DAG))
+ return V;
unsigned SHUFPDMask = (Mask[0] == 1) | (((Mask[1] - 2) == 1) << 1);
return DAG.getNode(X86ISD::SHUFP, DL, MVT::v2f64, V1, V2,
return Blend;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 2}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v2i64, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {1, 3}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v2i64, V1, V2);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v2i64, Mask, V1, V2, DAG))
+ return V;
// Try to use byte rotation instructions.
// Its more profitable for pre-SSSE3 to use shuffles/unpacks.
}
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 4, 1, 5}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4f32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {2, 6, 3, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4f32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {4, 0, 5, 1}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4f32, V2, V1);
- if (isShuffleEquivalent(V1, V2, Mask, {6, 2, 7, 3}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4f32, V2, V1);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v4f32, Mask, V1, V2, DAG))
+ return V;
// Otherwise fall back to a SHUFPS lowering strategy.
return lowerVectorShuffleWithSHUFPS(DL, MVT::v4f32, Mask, V1, V2, DAG);
return Masked;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 4, 1, 5}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4i32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {2, 6, 3, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4i32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {4, 0, 5, 1}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4i32, V2, V1);
- if (isShuffleEquivalent(V1, V2, Mask, {6, 2, 7, 3}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4i32, V2, V1);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v4i32, Mask, V1, V2, DAG))
+ return V;
// Try to use byte rotation instructions.
// Its more profitable for pre-SSSE3 to use shuffles/unpacks.
return Shift;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V1, Mask, {0, 0, 1, 1, 2, 2, 3, 3}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v8i16, V1, V1);
- if (isShuffleEquivalent(V1, V1, Mask, {4, 4, 5, 5, 6, 6, 7, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v8i16, V1, V1);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v8i16, Mask, V1, V2, DAG))
+ return V;
// Try to use byte rotation instructions.
if (SDValue Rotate = lowerVectorShuffleAsByteRotate(DL, MVT::v8i16, V1, V1,
return Masked;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 8, 1, 9, 2, 10, 3, 11}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v8i16, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {4, 12, 5, 13, 6, 14, 7, 15}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v8i16, V1, V2);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v8i16, Mask, V1, V2, DAG))
+ return V;
// Try to use byte rotation instructions.
if (SDValue Rotate = lowerVectorShuffleAsByteRotate(
return Masked;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {// Low half.
- 0, 16, 1, 17, 2, 18, 3, 19,
- // High half.
- 4, 20, 5, 21, 6, 22, 7, 23}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v16i8, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {// Low half.
- 8, 24, 9, 25, 10, 26, 11, 27,
- // High half.
- 12, 28, 13, 29, 14, 30, 15, 31}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v16i8, V1, V2);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v16i8, Mask, V1, V2, DAG))
+ return V;
// Check for SSSE3 which lets us lower all v16i8 shuffles much more directly
// with PSHUFB. It is important to do this before we attempt to generate any
DAG);
}
- // X86 has dedicated unpack instructions that can handle specific blend
- // operations: UNPCKH and UNPCKL.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 4, 2, 6}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4f64, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {1, 5, 3, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4f64, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {4, 0, 6, 2}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4f64, V2, V1);
- if (isShuffleEquivalent(V1, V2, Mask, {5, 1, 7, 3}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4f64, V2, V1);
+ // Use dedicated unpack instructions for masks that match their pattern.
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v4f64, Mask, V1, V2, DAG))
+ return V;
if (SDValue Blend = lowerVectorShuffleAsBlend(DL, MVT::v4f64, V1, V2, Mask,
Subtarget, DAG))
return Shift;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 4, 2, 6}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4i64, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {1, 5, 3, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4i64, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {4, 0, 6, 2}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v4i64, V2, V1);
- if (isShuffleEquivalent(V1, V2, Mask, {5, 1, 7, 3}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v4i64, V2, V1);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v4i64, Mask, V1, V2, DAG))
+ return V;
// Try to simplify this by merging 128-bit lanes to enable a lane-based
// shuffle. However, if we have AVX2 and either inputs are already in place,
getV4X86ShuffleImm8ForMask(RepeatedMask, DL, DAG));
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 8, 1, 9, 4, 12, 5, 13}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v8f32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {2, 10, 3, 11, 6, 14, 7, 15}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v8f32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {8, 0, 9, 1, 12, 4, 13, 5}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v8f32, V2, V1);
- if (isShuffleEquivalent(V1, V2, Mask, {10, 2, 11, 3, 14, 6, 15, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v8f32, V2, V1);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v8f32, Mask, V1, V2, DAG))
+ return V;
// Otherwise, fall back to a SHUFPS sequence. Here it is important that we
// have already handled any direct blends. We also need to squash the
getV4X86ShuffleImm8ForMask(RepeatedMask, DL, DAG));
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask, {0, 8, 1, 9, 4, 12, 5, 13}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v8i32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {2, 10, 3, 11, 6, 14, 7, 15}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v8i32, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask, {8, 0, 9, 1, 12, 4, 13, 5}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v8i32, V2, V1);
- if (isShuffleEquivalent(V1, V2, Mask, {10, 2, 11, 3, 14, 6, 15, 7}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v8i32, V2, V1);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v8i32, Mask, V1, V2, DAG))
+ return V;
}
// Try to use shift instructions.
return Blend;
// Use dedicated unpack instructions for masks that match their pattern.
- if (isShuffleEquivalent(V1, V2, Mask,
- {// First 128-bit lane:
- 0, 16, 1, 17, 2, 18, 3, 19,
- // Second 128-bit lane:
- 8, 24, 9, 25, 10, 26, 11, 27}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v16i16, V1, V2);
- if (isShuffleEquivalent(V1, V2, Mask,
- {// First 128-bit lane:
- 4, 20, 5, 21, 6, 22, 7, 23,
- // Second 128-bit lane:
- 12, 28, 13, 29, 14, 30, 15, 31}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v16i16, V1, V2);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v16i16, Mask, V1, V2, DAG))
+ return V;
// Try to use shift instructions.
if (SDValue Shift =
return Blend;
// Use dedicated unpack instructions for masks that match their pattern.
- // Note that these are repeated 128-bit lane unpacks, not unpacks across all
- // 256-bit lanes.
- if (isShuffleEquivalent(
- V1, V2, Mask,
- {// First 128-bit lane:
- 0, 32, 1, 33, 2, 34, 3, 35, 4, 36, 5, 37, 6, 38, 7, 39,
- // Second 128-bit lane:
- 16, 48, 17, 49, 18, 50, 19, 51, 20, 52, 21, 53, 22, 54, 23, 55}))
- return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v32i8, V1, V2);
- if (isShuffleEquivalent(
- V1, V2, Mask,
- {// First 128-bit lane:
- 8, 40, 9, 41, 10, 42, 11, 43, 12, 44, 13, 45, 14, 46, 15, 47,
- // Second 128-bit lane:
- 24, 56, 25, 57, 26, 58, 27, 59, 28, 60, 29, 61, 30, 62, 31, 63}))
- return DAG.getNode(X86ISD::UNPCKH, DL, MVT::v32i8, V1, V2);
+ if (SDValue V =
+ lowerVectorShuffleWithUNPCK(DL, MVT::v32i8, Mask, V1, V2, DAG))
+ return V;
// Try to use shift instructions.
if (SDValue Shift =
Attribute::MinSize);
return OptSize && !VT.isVector();
}
+
+void X86TargetLowering::markInRegArguments(SelectionDAG &DAG,
+ TargetLowering::ArgListTy& Args) const {
+ // The MCU psABI requires some arguments to be passed in-register.
+ // For regular calls, the inreg arguments are marked by the front-end.
+ // However, for compiler generated library calls, we have to patch this
+ // up here.
+ if (!Subtarget->isTargetMCU() || !Args.size())
+ return;
+
+ unsigned FreeRegs = 3;
+ for (auto &Arg : Args) {
+ // For library functions, we do not expect any fancy types.
+ unsigned Size = DAG.getDataLayout().getTypeSizeInBits(Arg.Ty);
+ unsigned SizeInRegs = (Size + 31) / 32;
+ if (SizeInRegs > 2 || SizeInRegs > FreeRegs)
+ continue;
+
+ Arg.isInReg = true;
+ FreeRegs -= SizeInRegs;
+ if (!FreeRegs)
+ break;
+ }
+}