// X86 Specific DAG Nodes
enum NodeType {
// Start the numbering where the builtin ops leave off.
- FIRST_NUMBER = ISD::BUILTIN_OP_END+X86::INSTRUCTION_LIST_END,
+ FIRST_NUMBER = ISD::BUILTIN_OP_END,
/// BSF - Bit scan forward.
/// BSR - Bit scan reverse.
/// as.
FST,
- /// CALL/TAILCALL - These operations represent an abstract X86 call
+ /// CALL - These operations represent an abstract X86 call
/// instruction, which includes a bunch of information. In particular the
/// operands of these node are:
///
/// #1 - The first register result value (optional)
/// #2 - The second register result value (optional)
///
- /// The CALL vs TAILCALL distinction boils down to whether the callee is
- /// known not to modify the caller's stack frame, as is standard with
- /// LLVM.
CALL,
- TAILCALL,
-
+
/// RDTSC_DAG - This operation implements the lowering for
/// readcyclecounter
RDTSC_DAG,
/// X86 compare and logical compare instructions.
CMP, COMI, UCOMI,
- /// X86 SetCC. Operand 1 is condition code, and operand 2 is the flag
+ /// X86 bit-test instructions.
+ BT,
+
+ /// X86 SetCC. Operand 0 is condition code, and operand 1 is the flag
/// operand produced by a CMP instruction.
SETCC,
- /// X86 conditional moves. Operand 1 and operand 2 are the two values
- /// to select from (operand 1 is a R/W operand). Operand 3 is the
- /// condition code, and operand 4 is the flag operand produced by a CMP
- /// or TEST instruction. It also writes a flag result.
+ /// X86 conditional moves. Operand 0 and operand 1 are the two values
+ /// to select from. Operand 2 is the condition code, and operand 3 is the
+ /// flag operand produced by a CMP or TEST instruction. It also writes a
+ /// flag result.
CMOV,
- /// X86 conditional branches. Operand 1 is the chain operand, operand 2
- /// is the block to branch if condition is true, operand 3 is the
- /// condition code, and operand 4 is the flag operand produced by a CMP
+ /// X86 conditional branches. Operand 0 is the chain operand, operand 1
+ /// is the block to branch if condition is true, operand 2 is the
+ /// condition code, and operand 3 is the flag operand produced by a CMP
/// or TEST instruction.
BRCOND,
- /// Return with a flag operand. Operand 1 is the chain operand, operand
- /// 2 is the number of bytes of stack to pop.
+ /// Return with a flag operand. Operand 0 is the chain operand, operand
+ /// 1 is the number of bytes of stack to pop.
RET_FLAG,
/// REP_STOS - Repeat fill, corresponds to X86::REP_STOSx.
/// corresponds to X86::PINSRW.
PINSRW,
+ /// PSHUFB - Shuffle 16 8-bit values within a vector.
+ PSHUFB,
+
/// FMAX, FMIN - Floating point max and min.
///
FMAX, FMIN,
/// in order to obtain suitable precision.
FRSQRT, FRCP,
- // TLSADDR, THREAThread - Thread Local Storage.
- TLSADDR, THREAD_POINTER,
+ // TLSADDR - Thread Local Storage.
+ TLSADDR,
+
+ // SegmentBaseAddress - The address segment:0
+ SegmentBaseAddress,
// EH_RETURN - Exception Handling helpers.
EH_RETURN,
LCMPXCHG_DAG,
LCMPXCHG8_DAG,
+ // ATOMADD64_DAG, ATOMSUB64_DAG, ATOMOR64_DAG, ATOMAND64_DAG,
+ // ATOMXOR64_DAG, ATOMNAND64_DAG, ATOMSWAP64_DAG -
+ // Atomic 64-bit binary operations.
+ ATOMADD64_DAG,
+ ATOMSUB64_DAG,
+ ATOMOR64_DAG,
+ ATOMXOR64_DAG,
+ ATOMAND64_DAG,
+ ATOMNAND64_DAG,
+ ATOMSWAP64_DAG,
+
// FNSTCW16m - Store FP control world into i16 memory.
FNSTCW16m,
// VSHL, VSRL - Vector logical left / right shift.
VSHL, VSRL,
-
+
+ // CMPPD, CMPPS - Vector double/float comparison.
// CMPPD, CMPPS - Vector double/float comparison.
CMPPD, CMPPS,
// PCMP* - Vector integer comparisons.
PCMPEQB, PCMPEQW, PCMPEQD, PCMPEQQ,
- PCMPGTB, PCMPGTW, PCMPGTD, PCMPGTQ
+ PCMPGTB, PCMPGTW, PCMPGTD, PCMPGTQ,
+
+ // ADD, SUB, SMUL, UMUL, etc. - Arithmetic operations with FLAGS results.
+ ADD, SUB, SMUL, UMUL,
+ INC, DEC,
+
+ // MUL_IMM - X86 specific multiply by immediate.
+ MUL_IMM,
+
+ // PTEST - Vector bitwise comparisons
+ PTEST
};
}
namespace X86 {
/// isPSHUFDMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to PSHUFD.
- bool isPSHUFDMask(SDNode *N);
+ bool isPSHUFDMask(ShuffleVectorSDNode *N);
/// isPSHUFHWMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to PSHUFD.
- bool isPSHUFHWMask(SDNode *N);
+ bool isPSHUFHWMask(ShuffleVectorSDNode *N);
/// isPSHUFLWMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to PSHUFD.
- bool isPSHUFLWMask(SDNode *N);
+ bool isPSHUFLWMask(ShuffleVectorSDNode *N);
/// isSHUFPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to SHUFP*.
- bool isSHUFPMask(SDNode *N);
+ bool isSHUFPMask(ShuffleVectorSDNode *N);
/// isMOVHLPSMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVHLPS.
- bool isMOVHLPSMask(SDNode *N);
+ bool isMOVHLPSMask(ShuffleVectorSDNode *N);
/// isMOVHLPS_v_undef_Mask - Special case of isMOVHLPSMask for canonical form
/// of vector_shuffle v, v, <2, 3, 2, 3>, i.e. vector_shuffle v, undef,
/// <2, 3, 2, 3>
- bool isMOVHLPS_v_undef_Mask(SDNode *N);
+ bool isMOVHLPS_v_undef_Mask(ShuffleVectorSDNode *N);
/// isMOVLPMask - Return true if the specified VECTOR_SHUFFLE operand
- /// specifies a shuffle of elements that is suitable for input to MOVLP{S|D}.
- bool isMOVLPMask(SDNode *N);
+ /// specifies a shuffle of elements that is suitable for MOVLP{S|D}.
+ bool isMOVLPMask(ShuffleVectorSDNode *N);
/// isMOVHPMask - Return true if the specified VECTOR_SHUFFLE operand
- /// specifies a shuffle of elements that is suitable for input to MOVHP{S|D}
+ /// specifies a shuffle of elements that is suitable for MOVHP{S|D}.
/// as well as MOVLHPS.
- bool isMOVHPMask(SDNode *N);
+ bool isMOVHPMask(ShuffleVectorSDNode *N);
/// isUNPCKLMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to UNPCKL.
- bool isUNPCKLMask(SDNode *N, bool V2IsSplat = false);
+ bool isUNPCKLMask(ShuffleVectorSDNode *N, bool V2IsSplat = false);
/// isUNPCKHMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to UNPCKH.
- bool isUNPCKHMask(SDNode *N, bool V2IsSplat = false);
+ bool isUNPCKHMask(ShuffleVectorSDNode *N, bool V2IsSplat = false);
/// isUNPCKL_v_undef_Mask - Special case of isUNPCKLMask for canonical form
/// of vector_shuffle v, v, <0, 4, 1, 5>, i.e. vector_shuffle v, undef,
/// <0, 0, 1, 1>
- bool isUNPCKL_v_undef_Mask(SDNode *N);
+ bool isUNPCKL_v_undef_Mask(ShuffleVectorSDNode *N);
/// isUNPCKH_v_undef_Mask - Special case of isUNPCKHMask for canonical form
/// of vector_shuffle v, v, <2, 6, 3, 7>, i.e. vector_shuffle v, undef,
/// <2, 2, 3, 3>
- bool isUNPCKH_v_undef_Mask(SDNode *N);
+ bool isUNPCKH_v_undef_Mask(ShuffleVectorSDNode *N);
/// isMOVLMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVSS,
/// MOVSD, and MOVD, i.e. setting the lowest element.
- bool isMOVLMask(SDNode *N);
+ bool isMOVLMask(ShuffleVectorSDNode *N);
/// isMOVSHDUPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVSHDUP.
- bool isMOVSHDUPMask(SDNode *N);
+ bool isMOVSHDUPMask(ShuffleVectorSDNode *N);
/// isMOVSLDUPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVSLDUP.
- bool isMOVSLDUPMask(SDNode *N);
-
- /// isSplatMask - Return true if the specified VECTOR_SHUFFLE operand
- /// specifies a splat of a single element.
- bool isSplatMask(SDNode *N);
+ bool isMOVSLDUPMask(ShuffleVectorSDNode *N);
- /// isSplatLoMask - Return true if the specified VECTOR_SHUFFLE operand
- /// specifies a splat of zero element.
- bool isSplatLoMask(SDNode *N);
+ /// isMOVDDUPMask - Return true if the specified VECTOR_SHUFFLE operand
+ /// specifies a shuffle of elements that is suitable for input to MOVDDUP.
+ bool isMOVDDUPMask(ShuffleVectorSDNode *N);
/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUFLW
/// instructions.
unsigned getShufflePSHUFLWImmediate(SDNode *N);
+
+ /// isZeroNode - Returns true if Elt is a constant zero or a floating point
+ /// constant +0.0.
+ bool isZeroNode(SDValue Elt);
}
//===--------------------------------------------------------------------===//
/// determining it.
virtual
MVT getOptimalMemOpType(uint64_t Size, unsigned Align,
- bool isSrcConst, bool isSrcStr) const;
-
+ bool isSrcConst, bool isSrcStr,
+ SelectionDAG &DAG) const;
+
/// LowerOperation - Provide custom lowering hooks for some operations.
///
virtual SDValue LowerOperation(SDValue Op, SelectionDAG &DAG);
- /// ReplaceNodeResults - Replace a node with an illegal result type
- /// with a new node built out of custom code.
+ /// ReplaceNodeResults - Replace the results of node with an illegal result
+ /// type with new values built out of custom code.
///
- virtual SDNode *ReplaceNodeResults(SDNode *N, SelectionDAG &DAG);
+ virtual void ReplaceNodeResults(SDNode *N, SmallVectorImpl<SDValue>&Results,
+ SelectionDAG &DAG);
virtual SDValue PerformDAGCombine(SDNode *N, DAGCombinerInfo &DCI) const;
virtual MachineBasicBlock *EmitInstrWithCustomInserter(MachineInstr *MI,
- MachineBasicBlock *MBB);
+ MachineBasicBlock *MBB) const;
/// getTargetNodeName - This method returns the name of a target specific
virtual const char *getTargetNodeName(unsigned Opcode) const;
/// getSetCCResultType - Return the ISD::SETCC ValueType
- virtual MVT getSetCCResultType(const SDValue &) const;
+ virtual MVT getSetCCResultType(MVT VT) const;
/// computeMaskedBitsForTargetNode - Determine which of the bits specified
/// in Mask are known to be either zero or one and return them in the
SDValue getReturnAddressFrameIndex(SelectionDAG &DAG);
+ virtual bool ExpandInlineAsm(CallInst *CI) const;
+
ConstraintType getConstraintType(const std::string &Constraint) const;
std::vector<unsigned>
virtual const char *LowerXConstraint(MVT ConstraintVT) const;
/// LowerAsmOperandForConstraint - Lower the specified operand into the Ops
- /// vector. If it is invalid, don't add anything to Ops.
+ /// vector. If it is invalid, don't add anything to Ops. If hasMemory is
+ /// true it means one of the asm constraint of the inline asm instruction
+ /// being processed is 'm'.
virtual void LowerAsmOperandForConstraint(SDValue Op,
char ConstraintLetter,
+ bool hasMemory,
std::vector<SDValue> &Ops,
SelectionDAG &DAG) const;
/// register EAX to i16 by referencing its sub-register AX.
virtual bool isTruncateFree(const Type *Ty1, const Type *Ty2) const;
virtual bool isTruncateFree(MVT VT1, MVT VT2) const;
-
+
+ /// isZExtFree - Return true if any actual instruction that defines a
+ /// value of type Ty1 implicit zero-extends the value to Ty2 in the result
+ /// register. This does not necessarily include registers defined in
+ /// unknown ways, such as incoming arguments, or copies from unknown
+ /// virtual registers. Also, if isTruncateFree(Ty2, Ty1) is true, this
+ /// does not necessarily apply to truncate instructions. e.g. on x86-64,
+ /// all instructions that define 32-bit values implicit zero-extend the
+ /// result out to 64 bits.
+ virtual bool isZExtFree(const Type *Ty1, const Type *Ty2) const;
+ virtual bool isZExtFree(MVT VT1, MVT VT2) const;
+
+ /// isNarrowingProfitable - Return true if it's profitable to narrow
+ /// operations of type VT1 to VT2. e.g. on x86, it's profitable to narrow
+ /// from i32 to i8 but not from i32 to i16.
+ virtual bool isNarrowingProfitable(MVT VT1, MVT VT2) const;
+
/// isShuffleMaskLegal - Targets can use this to indicate that they only
/// support *some* VECTOR_SHUFFLE operations, those with specific masks.
/// By default, if a target supports the VECTOR_SHUFFLE node, all mask
/// values are assumed to be legal.
- virtual bool isShuffleMaskLegal(SDValue Mask, MVT VT) const;
+ virtual bool isShuffleMaskLegal(const SmallVectorImpl<int> &Mask,
+ MVT VT) const;
/// isVectorClearMaskLegal - Similar to isShuffleMaskLegal. This is
/// used by Targets can use this to indicate if there is a suitable
/// VECTOR_SHUFFLE that can be used to replace a VAND with a constant
/// pool entry.
- virtual bool isVectorClearMaskLegal(const std::vector<SDValue> &BVOps,
- MVT EVT, SelectionDAG &DAG) const;
+ virtual bool isVectorClearMaskLegal(const SmallVectorImpl<int> &Mask,
+ MVT VT) const;
/// ShouldShrinkFPConstant - If true, then instruction selection should
/// seek to shrink the FP constant of the specified type to a smaller type
}
/// IsEligibleForTailCallOptimization - Check whether the call is eligible
- /// for tail call optimization. Target which want to do tail call
+ /// for tail call optimization. Targets which want to do tail call
/// optimization should implement this function.
- virtual bool IsEligibleForTailCallOptimization(SDValue Call,
- SDValue Ret,
- SelectionDAG &DAG) const;
+ virtual bool
+ IsEligibleForTailCallOptimization(SDValue Callee,
+ unsigned CalleeCC,
+ bool isVarArg,
+ const SmallVectorImpl<ISD::InputArg> &Ins,
+ SelectionDAG& DAG) const;
virtual const X86Subtarget* getSubtarget() {
return Subtarget;
(VT == MVT::f32 && X86ScalarSSEf32); // f32 is when SSE1
}
+ /// getWidenVectorType: given a vector type, returns the type to widen
+ /// to (e.g., v7i8 to v8i8). If the vector type is legal, it returns itself.
+ /// If there is no vector type that we want to widen to, returns MVT::Other
+ /// When and were to widen is target dependent based on the cost of
+ /// scalarizing vs using the wider vector type.
+ virtual MVT getWidenVectorType(MVT VT) const;
+
/// createFastISel - This method returns a target specific FastISel object,
/// or null if the target does not support "fast" ISel.
virtual FastISel *
createFastISel(MachineFunction &mf,
+ MachineModuleInfo *mmi, DwarfWriter *dw,
DenseMap<const Value *, unsigned> &,
- DenseMap<const BasicBlock *, MachineBasicBlock *> &);
-
+ DenseMap<const BasicBlock *, MachineBasicBlock *> &,
+ DenseMap<const AllocaInst *, int> &
+#ifndef NDEBUG
+ , SmallSet<Instruction*, 8> &
+#endif
+ );
+
+ /// getFunctionAlignment - Return the Log2 alignment of this function.
+ virtual unsigned getFunctionAlignment(const Function *F) const;
+
private:
/// Subtarget - Keep a pointer to the X86Subtarget around so that we can
/// make the right decision when generating code for different targets.
const X86Subtarget *Subtarget;
const X86RegisterInfo *RegInfo;
+ const TargetData *TD;
/// X86StackPtr - X86 physical register used as stack ptr.
unsigned X86StackPtr;
bool X86ScalarSSEf32;
bool X86ScalarSSEf64;
- SDNode *LowerCallResult(SDValue Chain, SDValue InFlag, SDNode*TheCall,
- unsigned CallingConv, SelectionDAG &DAG);
-
- SDValue LowerMemArgument(SDValue Op, SelectionDAG &DAG,
- const CCValAssign &VA, MachineFrameInfo *MFI,
- unsigned CC, SDValue Root, unsigned i);
-
- SDValue LowerMemOpCallTo(SDValue Op, SelectionDAG &DAG,
- const SDValue &StackPtr,
- const CCValAssign &VA, SDValue Chain,
- SDValue Arg);
+ SDValue LowerCallResult(SDValue Chain, SDValue InFlag,
+ unsigned CallConv, bool isVarArg,
+ const SmallVectorImpl<ISD::InputArg> &Ins,
+ DebugLoc dl, SelectionDAG &DAG,
+ SmallVectorImpl<SDValue> &InVals);
+ SDValue LowerMemArgument(SDValue Chain,
+ unsigned CallConv,
+ const SmallVectorImpl<ISD::InputArg> &ArgInfo,
+ DebugLoc dl, SelectionDAG &DAG,
+ const CCValAssign &VA, MachineFrameInfo *MFI,
+ unsigned i);
+ SDValue LowerMemOpCallTo(SDValue Chain, SDValue StackPtr, SDValue Arg,
+ DebugLoc dl, SelectionDAG &DAG,
+ const CCValAssign &VA,
+ ISD::ArgFlagsTy Flags);
// Call lowering helpers.
- bool IsCalleePop(SDValue Op);
- bool CallRequiresGOTPtrInReg(bool Is64Bit, bool IsTailCall);
- bool CallRequiresFnAddressInReg(bool Is64Bit, bool IsTailCall);
+ bool IsCalleePop(bool isVarArg, unsigned CallConv);
SDValue EmitTailCallLoadRetAddr(SelectionDAG &DAG, SDValue &OutRetAddr,
SDValue Chain, bool IsTailCall, bool Is64Bit,
- int FPDiff);
+ int FPDiff, DebugLoc dl);
- CCAssignFn *CCAssignFnForNode(SDValue Op) const;
- NameDecorationStyle NameDecorationForFORMAL_ARGUMENTS(SDValue Op);
+ CCAssignFn *CCAssignFnForNode(unsigned CallConv) const;
+ NameDecorationStyle NameDecorationForCallConv(unsigned CallConv);
unsigned GetAlignedArgumentStackSize(unsigned StackSize, SelectionDAG &DAG);
- std::pair<SDValue,SDValue> FP_TO_SINTHelper(SDValue Op,
- SelectionDAG &DAG);
+ std::pair<SDValue,SDValue> FP_TO_INTHelper(SDValue Op, SelectionDAG &DAG,
+ bool isSigned);
SDValue LowerBUILD_VECTOR(SDValue Op, SelectionDAG &DAG);
SDValue LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG);
SDValue LowerINSERT_VECTOR_ELT_SSE4(SDValue Op, SelectionDAG &DAG);
SDValue LowerSCALAR_TO_VECTOR(SDValue Op, SelectionDAG &DAG);
SDValue LowerConstantPool(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerGlobalAddress(const GlobalValue *GV, DebugLoc dl,
+ int64_t Offset, SelectionDAG &DAG) const;
SDValue LowerGlobalAddress(SDValue Op, SelectionDAG &DAG);
SDValue LowerGlobalTLSAddress(SDValue Op, SelectionDAG &DAG);
SDValue LowerExternalSymbol(SDValue Op, SelectionDAG &DAG);
SDValue LowerShift(SDValue Op, SelectionDAG &DAG);
+ SDValue BuildFILD(SDValue Op, MVT SrcVT, SDValue Chain, SDValue StackSlot,
+ SelectionDAG &DAG);
SDValue LowerSINT_TO_FP(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerUINT_TO_FP(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerUINT_TO_FP_i64(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerUINT_TO_FP_i32(SDValue Op, SelectionDAG &DAG);
SDValue LowerFP_TO_SINT(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerFP_TO_UINT(SDValue Op, SelectionDAG &DAG);
SDValue LowerFABS(SDValue Op, SelectionDAG &DAG);
SDValue LowerFNEG(SDValue Op, SelectionDAG &DAG);
SDValue LowerFCOPYSIGN(SDValue Op, SelectionDAG &DAG);
SDValue LowerBRCOND(SDValue Op, SelectionDAG &DAG);
SDValue LowerMEMSET(SDValue Op, SelectionDAG &DAG);
SDValue LowerJumpTable(SDValue Op, SelectionDAG &DAG);
- SDValue LowerCALL(SDValue Op, SelectionDAG &DAG);
- SDValue LowerRET(SDValue Op, SelectionDAG &DAG);
SDValue LowerDYNAMIC_STACKALLOC(SDValue Op, SelectionDAG &DAG);
- SDValue LowerFORMAL_ARGUMENTS(SDValue Op, SelectionDAG &DAG);
SDValue LowerVASTART(SDValue Op, SelectionDAG &DAG);
SDValue LowerVAARG(SDValue Op, SelectionDAG &DAG);
SDValue LowerVACOPY(SDValue Op, SelectionDAG &DAG);
SDValue LowerFLT_ROUNDS_(SDValue Op, SelectionDAG &DAG);
SDValue LowerCTLZ(SDValue Op, SelectionDAG &DAG);
SDValue LowerCTTZ(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerMUL_V2I64(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerXALUO(SDValue Op, SelectionDAG &DAG);
+
SDValue LowerCMP_SWAP(SDValue Op, SelectionDAG &DAG);
- SDNode *ExpandFP_TO_SINT(SDNode *N, SelectionDAG &DAG);
- SDNode *ExpandREADCYCLECOUNTER(SDNode *N, SelectionDAG &DAG);
- SDNode *ExpandATOMIC_CMP_SWAP(SDNode *N, SelectionDAG &DAG);
- SDNode *ExpandATOMIC_LOAD_SUB(SDNode *N, SelectionDAG &DAG);
-
- SDValue EmitTargetCodeForMemset(SelectionDAG &DAG,
- SDValue Chain,
- SDValue Dst, SDValue Src,
- SDValue Size, unsigned Align,
- const Value *DstSV, uint64_t DstSVOff);
- SDValue EmitTargetCodeForMemcpy(SelectionDAG &DAG,
- SDValue Chain,
- SDValue Dst, SDValue Src,
- SDValue Size, unsigned Align,
- bool AlwaysInline,
- const Value *DstSV, uint64_t DstSVOff,
- const Value *SrcSV, uint64_t SrcSVOff);
+ SDValue LowerLOAD_SUB(SDValue Op, SelectionDAG &DAG);
+ SDValue LowerREADCYCLECOUNTER(SDValue Op, SelectionDAG &DAG);
+
+ virtual SDValue
+ LowerFormalArguments(SDValue Chain,
+ unsigned CallConv, bool isVarArg,
+ const SmallVectorImpl<ISD::InputArg> &Ins,
+ DebugLoc dl, SelectionDAG &DAG,
+ SmallVectorImpl<SDValue> &InVals);
+ virtual SDValue
+ LowerCall(SDValue Chain, SDValue Callee,
+ unsigned CallConv, bool isVarArg, bool isTailCall,
+ const SmallVectorImpl<ISD::OutputArg> &Outs,
+ const SmallVectorImpl<ISD::InputArg> &Ins,
+ DebugLoc dl, SelectionDAG &DAG,
+ SmallVectorImpl<SDValue> &InVals);
+
+ virtual SDValue
+ LowerReturn(SDValue Chain,
+ unsigned CallConv, bool isVarArg,
+ const SmallVectorImpl<ISD::OutputArg> &Outs,
+ DebugLoc dl, SelectionDAG &DAG);
+
+ void ReplaceATOMIC_BINARY_64(SDNode *N, SmallVectorImpl<SDValue> &Results,
+ SelectionDAG &DAG, unsigned NewOp);
+
+ SDValue EmitTargetCodeForMemset(SelectionDAG &DAG, DebugLoc dl,
+ SDValue Chain,
+ SDValue Dst, SDValue Src,
+ SDValue Size, unsigned Align,
+ const Value *DstSV, uint64_t DstSVOff);
+ SDValue EmitTargetCodeForMemcpy(SelectionDAG &DAG, DebugLoc dl,
+ SDValue Chain,
+ SDValue Dst, SDValue Src,
+ SDValue Size, unsigned Align,
+ bool AlwaysInline,
+ const Value *DstSV, uint64_t DstSVOff,
+ const Value *SrcSV, uint64_t SrcSVOff);
/// Utility function to emit atomic bitwise operations (and, or, xor).
// It takes the bitwise instruction to expand, the associated machine basic
unsigned notOpc,
unsigned EAXreg,
TargetRegisterClass *RC,
- bool invSrc = false);
+ bool invSrc = false) const;
+
+ MachineBasicBlock *EmitAtomicBit6432WithCustomInserter(
+ MachineInstr *BInstr,
+ MachineBasicBlock *BB,
+ unsigned regOpcL,
+ unsigned regOpcH,
+ unsigned immOpcL,
+ unsigned immOpcH,
+ bool invSrc = false) const;
/// Utility function to emit atomic min and max. It takes the min/max
- // instruction to expand, the associated basic block, and the associated
- // cmov opcode for moving the min or max value.
+ /// instruction to expand, the associated basic block, and the associated
+ /// cmov opcode for moving the min or max value.
MachineBasicBlock *EmitAtomicMinMaxWithCustomInserter(MachineInstr *BInstr,
MachineBasicBlock *BB,
- unsigned cmovOpc);
+ unsigned cmovOpc) const;
+
+ /// Emit nodes that will be selected as "test Op0,Op0", or something
+ /// equivalent, for use with the given x86 condition code.
+ SDValue EmitTest(SDValue Op0, unsigned X86CC, SelectionDAG &DAG);
+
+ /// Emit nodes that will be selected as "cmp Op0,Op1", or something
+ /// equivalent, for use with the given x86 condition code.
+ SDValue EmitCmp(SDValue Op0, SDValue Op1, unsigned X86CC,
+ SelectionDAG &DAG);
};
namespace X86 {
FastISel *createFastISel(MachineFunction &mf,
+ MachineModuleInfo *mmi, DwarfWriter *dw,
DenseMap<const Value *, unsigned> &,
- DenseMap<const BasicBlock *, MachineBasicBlock *> &);
+ DenseMap<const BasicBlock *, MachineBasicBlock *> &,
+ DenseMap<const AllocaInst *, int> &
+#ifndef NDEBUG
+ , SmallSet<Instruction*, 8> &
+#endif
+ );
}
}