#include "X86.h"
#include "X86InstrInfo.h"
+#include "X86InstrBuilder.h"
#include "llvm/Function.h"
#include "llvm/iTerminators.h"
+#include "llvm/iOperators.h"
#include "llvm/iOther.h"
#include "llvm/iPHINode.h"
+#include "llvm/iMemory.h"
#include "llvm/Type.h"
+#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
#include "llvm/Pass.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/InstVisitor.h"
+#include "llvm/Target/MRegisterInfo.h"
#include <map>
+#include <iostream>
+
+using namespace MOTy; // Get Use, Def, UseAndDef
namespace {
struct ISel : public FunctionPass, InstVisitor<ISel> {
F = &MachineFunction::construct(&Fn, TM);
visit(Fn);
RegMap.clear();
+ CurReg = MRegisterInfo::FirstVirtualRegister;
F = 0;
return false; // We never modify the LLVM itself.
}
// Visitation methods for various instructions. These methods simply emit
// fixed X86 code for each instruction.
//
+
+ // Control flow operators
void visitReturnInst(ReturnInst &RI);
void visitBranchInst(BranchInst &BI);
+ void visitCallInst(CallInst &I);
// Arithmetic operators
void visitSimpleBinary(BinaryOperator &B, unsigned OpcodeClass);
void visitAdd(BinaryOperator &B) { visitSimpleBinary(B, 0); }
void visitSub(BinaryOperator &B) { visitSimpleBinary(B, 1); }
+ void doMultiply(unsigned destReg, const Type *resultType,
+ unsigned op0Reg, unsigned op1Reg);
void visitMul(BinaryOperator &B);
void visitDiv(BinaryOperator &B) { visitDivRem(B); }
void visitXor(BinaryOperator &B) { visitSimpleBinary(B, 4); }
// Binary comparison operators
-
+ void visitSetCCInst(SetCondInst &I, unsigned OpNum);
+ void visitSetEQ(SetCondInst &I) { visitSetCCInst(I, 0); }
+ void visitSetNE(SetCondInst &I) { visitSetCCInst(I, 1); }
+ void visitSetLT(SetCondInst &I) { visitSetCCInst(I, 2); }
+ void visitSetGT(SetCondInst &I) { visitSetCCInst(I, 3); }
+ void visitSetLE(SetCondInst &I) { visitSetCCInst(I, 4); }
+ void visitSetGE(SetCondInst &I) { visitSetCCInst(I, 5); }
+
+ // Memory Instructions
+ void visitLoadInst(LoadInst &I);
+ void visitStoreInst(StoreInst &I);
+ void visitGetElementPtrInst(GetElementPtrInst &I);
+ void visitMallocInst(MallocInst &I);
+ void visitAllocaInst(AllocaInst &I);
+
// Other operators
void visitShiftInst(ShiftInst &I);
void visitPHINode(PHINode &I);
+ void visitCastInst(CastInst &I);
void visitInstruction(Instruction &I) {
std::cerr << "Cannot instruction select: " << I;
abort();
}
+ void promote32 (const unsigned targetReg, Value *v);
/// copyConstantToRegister - Output the instructions required to put the
/// specified constant into the specified register.
///
void copyConstantToRegister(Constant *C, unsigned Reg);
+ /// makeAnotherReg - This method returns the next register number
+ /// we haven't yet used.
+ unsigned makeAnotherReg (void) {
+ unsigned Reg = CurReg++;
+ return Reg;
+ }
+
/// getReg - This method turns an LLVM value into a register number. This
/// is guaranteed to produce the same register number for a particular value
/// every time it is queried.
unsigned getReg(Value &V) { return getReg(&V); } // Allow references
unsigned getReg(Value *V) {
unsigned &Reg = RegMap[V];
- if (Reg == 0)
- Reg = CurReg++;
+ if (Reg == 0) {
+ Reg = makeAnotherReg ();
+ RegMap[V] = Reg;
+
+ // Add the mapping of regnumber => reg class to MachineFunction
+ F->addRegMap(Reg,
+ TM.getRegisterInfo()->getRegClassForType(V->getType()));
+ }
// If this operand is a constant, emit the code to copy the constant into
// the register here...
//
- if (Constant *C = dyn_cast<Constant>(V))
+ if (Constant *C = dyn_cast<Constant>(V)) {
copyConstantToRegister(C, Reg);
+ } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
+ // Move the address of the global into the register
+ BuildMI(BB, X86::MOVir32, 1, Reg).addReg(GV);
+ } else if (Argument *A = dyn_cast<Argument>(V)) {
+ std::cerr << "ERROR: Arguments not implemented in SimpleInstSel\n";
+ }
return Reg;
}
};
}
+/// TypeClass - Used by the X86 backend to group LLVM types by their basic X86
+/// Representation.
+///
+enum TypeClass {
+ cByte, cShort, cInt, cLong, cFloat, cDouble
+};
+
/// getClass - Turn a primitive type into a "class" number which is based on the
/// size of the type, and whether or not it is floating point.
///
-static inline unsigned getClass(const Type *Ty) {
+static inline TypeClass getClass(const Type *Ty) {
switch (Ty->getPrimitiveID()) {
case Type::SByteTyID:
- case Type::UByteTyID: return 0; // Byte operands are class #0
+ case Type::UByteTyID: return cByte; // Byte operands are class #0
case Type::ShortTyID:
- case Type::UShortTyID: return 1; // Short operands are class #1
+ case Type::UShortTyID: return cShort; // Short operands are class #1
case Type::IntTyID:
case Type::UIntTyID:
- case Type::PointerTyID: return 2; // Int's and pointers are class #2
+ case Type::PointerTyID: return cInt; // Int's and pointers are class #2
case Type::LongTyID:
- case Type::ULongTyID: return 3; // Longs are class #3
- case Type::FloatTyID: return 4; // Float is class #4
- case Type::DoubleTyID: return 5; // Doubles are class #5
+ case Type::ULongTyID: return cLong; // Longs are class #3
+ case Type::FloatTyID: return cFloat; // Float is class #4
+ case Type::DoubleTyID: return cDouble; // Doubles are class #5
default:
assert(0 && "Invalid type to getClass!");
- return 0; // not reached
+ return cByte; // not reached
}
}
+
/// copyConstantToRegister - Output the instructions required to put the
/// specified constant into the specified register.
///
void ISel::copyConstantToRegister(Constant *C, unsigned R) {
+ if (isa<ConstantExpr> (C)) {
+ // FIXME: We really need to handle getelementptr exprs, among
+ // other things.
+ std::cerr << "Offending expr: " << C << "\n";
+ }
assert (!isa<ConstantExpr>(C) && "Constant expressions not yet handled!\n");
if (C->getType()->isIntegral()) {
ConstantUInt *CUI = cast<ConstantUInt>(C);
BuildMI(BB, IntegralOpcodeTab[Class], 1, R).addZImm(CUI->getValue());
}
+ } else if (isa <ConstantPointerNull> (C)) {
+ // Copy zero (null pointer) to the register.
+ BuildMI (BB, X86::MOVir32, 1, R).addZImm(0);
} else {
+ std::cerr << "Offending constant: " << C << "\n";
assert(0 && "Type not handled yet!");
}
}
+/// SetCC instructions - Here we just emit boilerplate code to set a byte-sized
+/// register, then move it to wherever the result should be.
+/// We handle FP setcc instructions by pushing them, doing a
+/// compare-and-pop-twice, and then copying the concodes to the main
+/// processor's concodes (I didn't make this up, it's in the Intel manual)
+///
+void ISel::visitSetCCInst(SetCondInst &I, unsigned OpNum) {
+ // The arguments are already supposed to be of the same type.
+ const Type *CompTy = I.getOperand(0)->getType();
+ unsigned reg1 = getReg(I.getOperand(0));
+ unsigned reg2 = getReg(I.getOperand(1));
+
+ unsigned Class = getClass(CompTy);
+ switch (Class) {
+ // Emit: cmp <var1>, <var2> (do the comparison). We can
+ // compare 8-bit with 8-bit, 16-bit with 16-bit, 32-bit with
+ // 32-bit.
+ case cByte:
+ BuildMI (BB, X86::CMPrr8, 2).addReg (reg1).addReg (reg2);
+ break;
+ case cShort:
+ BuildMI (BB, X86::CMPrr16, 2).addReg (reg1).addReg (reg2);
+ break;
+ case cInt:
+ BuildMI (BB, X86::CMPrr32, 2).addReg (reg1).addReg (reg2);
+ break;
+
+ // Push the variables on the stack with fldl opcodes.
+ // FIXME: assuming var1, var2 are in memory, if not, spill to
+ // stack first
+ case cFloat: // Floats
+ BuildMI (BB, X86::FLDr32, 1).addReg (reg1);
+ BuildMI (BB, X86::FLDr32, 1).addReg (reg2);
+ break;
+ case cDouble: // Doubles
+ BuildMI (BB, X86::FLDr64, 1).addReg (reg1);
+ BuildMI (BB, X86::FLDr64, 1).addReg (reg2);
+ break;
+ case cLong:
+ default:
+ visitInstruction(I);
+ }
+
+ if (CompTy->isFloatingPoint()) {
+ // (Non-trapping) compare and pop twice.
+ BuildMI (BB, X86::FUCOMPP, 0);
+ // Move fp status word (concodes) to ax.
+ BuildMI (BB, X86::FNSTSWr8, 1, X86::AX);
+ // Load real concodes from ax.
+ BuildMI (BB, X86::SAHF, 1).addReg(X86::AH);
+ }
+
+ // Emit setOp instruction (extract concode; clobbers ax),
+ // using the following mapping:
+ // LLVM -> X86 signed X86 unsigned
+ // ----- ----- -----
+ // seteq -> sete sete
+ // setne -> setne setne
+ // setlt -> setl setb
+ // setgt -> setg seta
+ // setle -> setle setbe
+ // setge -> setge setae
+
+ static const unsigned OpcodeTab[2][6] = {
+ {X86::SETEr, X86::SETNEr, X86::SETBr, X86::SETAr, X86::SETBEr, X86::SETAEr},
+ {X86::SETEr, X86::SETNEr, X86::SETLr, X86::SETGr, X86::SETLEr, X86::SETGEr},
+ };
+
+ BuildMI(BB, OpcodeTab[CompTy->isSigned()][OpNum], 0, X86::AL);
+
+ // Put it in the result using a move.
+ BuildMI (BB, X86::MOVrr8, 1, getReg(I)).addReg(X86::AL);
+}
+
+/// promote32 - Emit instructions to turn a narrow operand into a 32-bit-wide
+/// operand, in the specified target register.
+void
+ISel::promote32 (const unsigned targetReg, Value *v)
+{
+ unsigned vReg = getReg (v);
+ unsigned Class = getClass (v->getType ());
+ bool isUnsigned = v->getType ()->isUnsigned ();
+ assert (((Class == cByte) || (Class == cShort) || (Class == cInt))
+ && "Unpromotable operand class in promote32");
+ switch (Class)
+ {
+ case cByte:
+ // Extend value into target register (8->32)
+ if (isUnsigned)
+ BuildMI (BB, X86::MOVZXr32r8, 1, targetReg).addReg (vReg);
+ else
+ BuildMI (BB, X86::MOVSXr32r8, 1, targetReg).addReg (vReg);
+ break;
+ case cShort:
+ // Extend value into target register (16->32)
+ if (isUnsigned)
+ BuildMI (BB, X86::MOVZXr32r16, 1, targetReg).addReg (vReg);
+ else
+ BuildMI (BB, X86::MOVSXr32r16, 1, targetReg).addReg (vReg);
+ break;
+ case cInt:
+ // Move value into target register (32->32)
+ BuildMI (BB, X86::MOVrr32, 1, targetReg).addReg (vReg);
+ break;
+ }
+}
/// 'ret' instruction - Here we are interested in meeting the x86 ABI. As such,
/// we have the following possibilities:
/// ret short, ushort: Extend value into EAX and return
/// ret int, uint : Move value into EAX and return
/// ret pointer : Move value into EAX and return
-/// ret long, ulong : Move value into EAX/EDX (?) and return
-/// ret float/double : ? Top of FP stack? XMM0?
+/// ret long, ulong : Move value into EAX/EDX and return
+/// ret float/double : Top of FP stack
///
-void ISel::visitReturnInst(ReturnInst &I) {
- if (I.getNumOperands() != 0) { // Not 'ret void'?
- // Move result into a hard register... then emit a ret
- visitInstruction(I); // abort
- }
-
- // Emit a simple 'ret' instruction... appending it to the end of the basic
- // block
- BuildMI(BB, X86::RET, 0);
+void
+ISel::visitReturnInst (ReturnInst &I)
+{
+ if (I.getNumOperands () == 0)
+ {
+ // Emit a 'ret' instruction
+ BuildMI (BB, X86::RET, 0);
+ return;
+ }
+ Value *rv = I.getOperand (0);
+ unsigned Class = getClass (rv->getType ());
+ switch (Class)
+ {
+ // integral return values: extend or move into EAX and return.
+ case cByte:
+ case cShort:
+ case cInt:
+ promote32 (X86::EAX, rv);
+ break;
+ // ret float/double: top of FP stack
+ // FLD <val>
+ case cFloat: // Floats
+ BuildMI (BB, X86::FLDr32, 1).addReg (getReg (rv));
+ break;
+ case cDouble: // Doubles
+ BuildMI (BB, X86::FLDr64, 1).addReg (getReg (rv));
+ break;
+ case cLong:
+ // ret long: use EAX(least significant 32 bits)/EDX (most
+ // significant 32)...uh, I think so Brain, but how do i call
+ // up the two parts of the value from inside this mouse
+ // cage? *zort*
+ default:
+ visitInstruction (I);
+ }
+ // Emit a 'ret' instruction
+ BuildMI (BB, X86::RET, 0);
}
/// visitBranchInst - Handle conditional and unconditional branches here. Note
/// jump to a block that is the immediate successor of the current block, we can
/// just make a fall-through. (but we don't currently).
///
-void ISel::visitBranchInst(BranchInst &BI) {
- if (BI.isConditional()) // Only handles unconditional branches so far...
- visitInstruction(BI);
-
- BuildMI(BB, X86::JMP, 1).addPCDisp(BI.getSuccessor(0));
+void
+ISel::visitBranchInst (BranchInst & BI)
+{
+ if (BI.isConditional ())
+ {
+ BasicBlock *ifTrue = BI.getSuccessor (0);
+ BasicBlock *ifFalse = BI.getSuccessor (1); // this is really unobvious
+
+ // simplest thing I can think of: compare condition with zero,
+ // followed by jump-if-equal to ifFalse, and jump-if-nonequal to
+ // ifTrue
+ unsigned int condReg = getReg (BI.getCondition ());
+ BuildMI (BB, X86::CMPri8, 2).addReg (condReg).addZImm (0);
+ BuildMI (BB, X86::JNE, 1).addPCDisp (BI.getSuccessor (0));
+ BuildMI (BB, X86::JE, 1).addPCDisp (BI.getSuccessor (1));
+ }
+ else // unconditional branch
+ {
+ BuildMI (BB, X86::JMP, 1).addPCDisp (BI.getSuccessor (0));
+ }
}
+/// visitCallInst - Push args on stack and do a procedure call instruction.
+void
+ISel::visitCallInst (CallInst & CI)
+{
+ // keep a counter of how many bytes we pushed on the stack
+ unsigned bytesPushed = 0;
+
+ // Push the arguments on the stack in reverse order, as specified by
+ // the ABI.
+ for (unsigned i = CI.getNumOperands()-1; i >= 1; --i)
+ {
+ Value *v = CI.getOperand (i);
+ switch (getClass (v->getType ()))
+ {
+ case cByte:
+ case cShort:
+ // Promote V to 32 bits wide, and move the result into EAX,
+ // then push EAX.
+ promote32 (X86::EAX, v);
+ BuildMI (BB, X86::PUSHr32, 1).addReg (X86::EAX);
+ bytesPushed += 4;
+ break;
+ case cInt:
+ case cFloat: {
+ unsigned Reg = getReg(v);
+ BuildMI (BB, X86::PUSHr32, 1).addReg(Reg);
+ bytesPushed += 4;
+ break;
+ }
+ default:
+ // FIXME: long/ulong/double args not handled.
+ visitInstruction (CI);
+ break;
+ }
+ }
+ // Emit a CALL instruction with PC-relative displacement.
+ BuildMI (BB, X86::CALLpcrel32, 1).addPCDisp (CI.getCalledValue ());
+
+ // Adjust the stack by `bytesPushed' amount if non-zero
+ if (bytesPushed > 0)
+ BuildMI (BB, X86::ADDri32, 2).addReg(X86::ESP).addZImm(bytesPushed);
+
+ // If there is a return value, scavenge the result from the location the call
+ // leaves it in...
+ //
+ if (CI.getType() != Type::VoidTy) {
+ unsigned resultTypeClass = getClass (CI.getType ());
+ switch (resultTypeClass) {
+ case cByte:
+ case cShort:
+ case cInt: {
+ // Integral results are in %eax, or the appropriate portion
+ // thereof.
+ static const unsigned regRegMove[] = {
+ X86::MOVrr8, X86::MOVrr16, X86::MOVrr32
+ };
+ static const unsigned AReg[] = { X86::AL, X86::AX, X86::EAX };
+ BuildMI (BB, regRegMove[resultTypeClass], 1,
+ getReg (CI)).addReg (AReg[resultTypeClass]);
+ break;
+ }
+ case cFloat:
+ // Floating-point return values live in %st(0) (i.e., the top of
+ // the FP stack.) The general way to approach this is to do a
+ // FSTP to save the top of the FP stack on the real stack, then
+ // do a MOV to load the top of the real stack into the target
+ // register.
+ visitInstruction (CI); // FIXME: add the right args for the calls below
+ // BuildMI (BB, X86::FSTPm32, 0);
+ // BuildMI (BB, X86::MOVmr32, 0);
+ break;
+ default:
+ std::cerr << "Cannot get return value for call of type '"
+ << *CI.getType() << "'\n";
+ visitInstruction(CI);
+ }
+ }
+}
/// visitSimpleBinary - Implement simple binary operators for integral types...
/// OperatorClass is one of: 0 for Add, 1 for Sub, 2 for And, 3 for Or,
BuildMI(BB, Opcode, 2, getReg(B)).addReg(Op0r).addReg(Op1r);
}
-/// visitMul - Multiplies are not simple binary operators because they must deal
-/// with the EAX register explicitly.
-///
-void ISel::visitMul(BinaryOperator &I) {
- unsigned Class = getClass(I.getType());
- if (Class > 2) // FIXME: Handle longs
- visitInstruction(I);
-
+/// doMultiply - Emit appropriate instructions to multiply together
+/// the registers op0Reg and op1Reg, and put the result in destReg.
+/// The type of the result should be given as resultType.
+void
+ISel::doMultiply(unsigned destReg, const Type *resultType,
+ unsigned op0Reg, unsigned op1Reg)
+{
+ unsigned Class = getClass (resultType);
+
+ // FIXME:
+ assert (Class <= 2 && "Someday, we will learn how to multiply"
+ "longs and floating-point numbers. This is not that day.");
+
static const unsigned Regs[] ={ X86::AL , X86::AX , X86::EAX };
static const unsigned MulOpcode[]={ X86::MULrr8, X86::MULrr16, X86::MULrr32 };
static const unsigned MovOpcode[]={ X86::MOVrr8, X86::MOVrr16, X86::MOVrr32 };
+ unsigned Reg = Regs[Class];
- unsigned Reg = Regs[Class];
- unsigned Op0Reg = getReg(I.getOperand(1));
- unsigned Op1Reg = getReg(I.getOperand(1));
-
- // Put the first operand into one of the A registers...
- BuildMI(BB, MovOpcode[Class], 1, Reg).addReg(Op0Reg);
+ // Emit a MOV to put the first operand into the appropriately-sized
+ // subreg of EAX.
+ BuildMI (BB, MovOpcode[Class], 1, Reg).addReg (op0Reg);
- // Emit the appropriate multiple instruction...
- // FIXME: We need to mark that this modified AH, DX, or EDX also!!
- BuildMI(BB, MulOpcode[Class], 2, Reg).addReg(Reg).addReg(Op1Reg);
+ // Emit the appropriate multiply instruction.
+ BuildMI (BB, MulOpcode[Class], 1).addReg (op1Reg);
- // Put the result into the destination register...
- BuildMI(BB, MovOpcode[Class], 1, getReg(I)).addReg(Reg);
+ // Emit another MOV to put the result into the destination register.
+ BuildMI (BB, MovOpcode[Class], 1, destReg).addReg (Reg);
+}
+
+/// visitMul - Multiplies are not simple binary operators because they must deal
+/// with the EAX register explicitly.
+///
+void ISel::visitMul(BinaryOperator &I) {
+ doMultiply (getReg (I), I.getType (),
+ getReg (I.getOperand (0)), getReg (I.getOperand (1)));
}
+
/// visitDivRem - Handle division and remainder instructions... these
/// instruction both require the same instructions to be generated, they just
/// select the result from a different register. Note that both of these
static const unsigned Regs[] ={ X86::AL , X86::AX , X86::EAX };
static const unsigned MovOpcode[]={ X86::MOVrr8, X86::MOVrr16, X86::MOVrr32 };
- static const unsigned ExtOpcode[]={ X86::CBW , X86::CWD , X86::CWQ };
+ static const unsigned ExtOpcode[]={ X86::CBW , X86::CWD , X86::CDQ };
static const unsigned ClrOpcode[]={ X86::XORrr8, X86::XORrr16, X86::XORrr32 };
static const unsigned ExtRegs[] ={ X86::AH , X86::DX , X86::EDX };
bool isSigned = I.getType()->isSigned();
unsigned Reg = Regs[Class];
unsigned ExtReg = ExtRegs[Class];
- unsigned Op0Reg = getReg(I.getOperand(1));
+ unsigned Op0Reg = getReg(I.getOperand(0));
unsigned Op1Reg = getReg(I.getOperand(1));
// Put the first operand into one of the A registers...
if (isSigned) {
// Emit a sign extension instruction...
- BuildMI(BB, ExtOpcode[Class], 1, ExtReg).addReg(Reg);
+ BuildMI(BB, ExtOpcode[Class], 0);
} else {
// If unsigned, emit a zeroing instruction... (reg = xor reg, reg)
BuildMI(BB, ClrOpcode[Class], 2, ExtReg).addReg(ExtReg).addReg(ExtReg);
}
+ // Emit the appropriate divide or remainder instruction...
+ BuildMI(BB, DivOpcode[isSigned][Class], 1).addReg(Op1Reg);
+
// Figure out which register we want to pick the result out of...
unsigned DestReg = (I.getOpcode() == Instruction::Div) ? Reg : ExtReg;
- // Emit the appropriate multiple instruction...
- // FIXME: We need to mark that this modified AH, DX, or EDX also!!
- BuildMI(BB,DivOpcode[isSigned][Class], 2, DestReg).addReg(Reg).addReg(Op1Reg);
-
// Put the result into the destination register...
BuildMI(BB, MovOpcode[Class], 1, getReg(I)).addReg(DestReg);
}
+
/// Shift instructions: 'shl', 'sar', 'shr' - Some special cases here
/// for constant immediate shift values, and for constant immediate
/// shift values equal to 1. Even the general case is sort of special,
const unsigned *OpTab = // Figure out the operand table to use
NonConstantOperand[isLeftShift*2+isOperandSigned];
- BuildMI(BB, OpTab[OperandClass], 2, DestReg).addReg(Op0r).addReg(X86::CL);
+ BuildMI(BB, OpTab[OperandClass], 1, DestReg).addReg(Op0r);
}
}
+
+/// visitLoadInst - Implement LLVM load instructions in terms of the x86 'mov'
+/// instruction.
+///
+void ISel::visitLoadInst(LoadInst &I) {
+ unsigned Class = getClass(I.getType());
+ if (Class > 2) // FIXME: Handle longs and others...
+ visitInstruction(I);
+
+ static const unsigned Opcode[] = { X86::MOVmr8, X86::MOVmr16, X86::MOVmr32 };
+
+ unsigned AddressReg = getReg(I.getOperand(0));
+ addDirectMem(BuildMI(BB, Opcode[Class], 4, getReg(I)), AddressReg);
+}
+
+
+/// visitStoreInst - Implement LLVM store instructions in terms of the x86 'mov'
+/// instruction.
+///
+void ISel::visitStoreInst(StoreInst &I) {
+ unsigned Class = getClass(I.getOperand(0)->getType());
+ if (Class > 2) // FIXME: Handle longs and others...
+ visitInstruction(I);
+
+ static const unsigned Opcode[] = { X86::MOVrm8, X86::MOVrm16, X86::MOVrm32 };
+
+ unsigned ValReg = getReg(I.getOperand(0));
+ unsigned AddressReg = getReg(I.getOperand(1));
+ addDirectMem(BuildMI(BB, Opcode[Class], 1+4), AddressReg).addReg(ValReg);
+}
+
+
/// visitPHINode - Turn an LLVM PHI node into an X86 PHI node...
///
void ISel::visitPHINode(PHINode &PN) {
}
}
+/// visitCastInst - Here we have various kinds of copying with or without
+/// sign extension going on.
+void
+ISel::visitCastInst (CastInst &CI)
+{
+ const Type *targetType = CI.getType ();
+ Value *operand = CI.getOperand (0);
+ unsigned int operandReg = getReg (operand);
+ const Type *sourceType = operand->getType ();
+ unsigned int destReg = getReg (CI);
+ //
+ // Currently we handle:
+ //
+ // 1) cast * to bool
+ //
+ // 2) cast {sbyte, ubyte} to {sbyte, ubyte}
+ // cast {short, ushort} to {ushort, short}
+ // cast {int, uint, ptr} to {int, uint, ptr}
+ //
+ // 3) cast {sbyte, ubyte} to {ushort, short}
+ // cast {sbyte, ubyte} to {int, uint, ptr}
+ // cast {short, ushort} to {int, uint, ptr}
+ //
+ // 4) cast {int, uint, ptr} to {short, ushort}
+ // cast {int, uint, ptr} to {sbyte, ubyte}
+ // cast {short, ushort} to {sbyte, ubyte}
+ //
+ // 1) Implement casts to bool by using compare on the operand followed
+ // by set if not zero on the result.
+ if (targetType == Type::BoolTy)
+ {
+ BuildMI (BB, X86::CMPri8, 2).addReg (operandReg).addZImm (0);
+ BuildMI (BB, X86::SETNEr, 1, destReg);
+ return;
+ }
+ // 2) Implement casts between values of the same type class (as determined
+ // by getClass) by using a register-to-register move.
+ unsigned int srcClass = getClass (sourceType);
+ unsigned int targClass = getClass (targetType);
+ static const unsigned regRegMove[] = {
+ X86::MOVrr8, X86::MOVrr16, X86::MOVrr32
+ };
+ if ((srcClass < 3) && (targClass < 3) && (srcClass == targClass))
+ {
+ BuildMI (BB, regRegMove[srcClass], 1, destReg).addReg (operandReg);
+ return;
+ }
+ // 3) Handle cast of SMALLER int to LARGER int using a move with sign
+ // extension or zero extension, depending on whether the source type
+ // was signed.
+ if ((srcClass < 3) && (targClass < 3) && (srcClass < targClass))
+ {
+ static const unsigned ops[] = {
+ X86::MOVSXr16r8, X86::MOVSXr32r8, X86::MOVSXr32r16,
+ X86::MOVZXr16r8, X86::MOVZXr32r8, X86::MOVZXr32r16
+ };
+ unsigned srcSigned = sourceType->isSigned ();
+ BuildMI (BB, ops[3 * srcSigned + srcClass + targClass - 1], 1,
+ destReg).addReg (operandReg);
+ return;
+ }
+ // 4) Handle cast of LARGER int to SMALLER int using a move to EAX
+ // followed by a move out of AX or AL.
+ if ((srcClass < 3) && (targClass < 3) && (srcClass > targClass))
+ {
+ static const unsigned AReg[] = { X86::AL, X86::AX, X86::EAX };
+ BuildMI (BB, regRegMove[srcClass], 1,
+ AReg[srcClass]).addReg (operandReg);
+ BuildMI (BB, regRegMove[targClass], 1, destReg).addReg (AReg[srcClass]);
+ return;
+ }
+ // Anything we haven't handled already, we can't (yet) handle at all.
+ //
+ // FP to integral casts can be handled with FISTP to store onto the
+ // stack while converting to integer, followed by a MOV to load from
+ // the stack into the result register. Integral to FP casts can be
+ // handled with MOV to store onto the stack, followed by a FILD to
+ // load from the stack while converting to FP. For the moment, I
+ // can't quite get straight in my head how to borrow myself some
+ // stack space and write on it. Otherwise, this would be trivial.
+ visitInstruction (CI);
+}
+
+/// visitGetElementPtrInst - I don't know, most programs don't have
+/// getelementptr instructions, right? That means we can put off
+/// implementing this, right? Right. This method emits machine
+/// instructions to perform type-safe pointer arithmetic. I am
+/// guessing this could be cleaned up somewhat to use fewer temporary
+/// registers.
+void
+ISel::visitGetElementPtrInst (GetElementPtrInst &I)
+{
+ Value *basePtr = I.getPointerOperand ();
+ const TargetData &TD = TM.DataLayout;
+ unsigned basePtrReg = getReg (basePtr);
+ unsigned resultReg = getReg (I);
+ const Type *Ty = basePtr->getType();
+ // GEPs have zero or more indices; we must perform a struct access
+ // or array access for each one.
+ for (GetElementPtrInst::op_iterator oi = I.idx_begin (),
+ oe = I.idx_end (); oi != oe; ++oi) {
+ Value *idx = *oi;
+ unsigned nextBasePtrReg = makeAnotherReg ();
+ if (const StructType *StTy = dyn_cast <StructType> (Ty)) {
+ // It's a struct access. idx is the index into the structure,
+ // which names the field. This index must have ubyte type.
+ const ConstantUInt *CUI = cast <ConstantUInt> (idx);
+ assert (CUI->getType () == Type::UByteTy
+ && "Funny-looking structure index in GEP");
+ // Use the TargetData structure to pick out what the layout of
+ // the structure is in memory. Since the structure index must
+ // be constant, we can get its value and use it to find the
+ // right byte offset from the StructLayout class's list of
+ // structure member offsets.
+ unsigned idxValue = CUI->getValue ();
+ unsigned memberOffset =
+ TD.getStructLayout (StTy)->MemberOffsets[idxValue];
+ // Emit an ADD to add memberOffset to the basePtr.
+ BuildMI (BB, X86::ADDri32, 2,
+ nextBasePtrReg).addReg (basePtrReg).addZImm (memberOffset);
+ // The next type is the member of the structure selected by the
+ // index.
+ Ty = StTy->getElementTypes ()[idxValue];
+ } else if (const SequentialType *SqTy = cast <SequentialType> (Ty)) {
+ // It's an array or pointer access: [ArraySize x ElementType].
+ // The documentation does not seem to match the code on the type
+ // of array indices. The code seems to use long, and the docs
+ // (and the comments) say uint. If it is long, I don't know what
+ // we are going to do, because the X86 loves 64-bit types.
+ const Type *typeOfSequentialTypeIndex = SqTy->getIndexType ();
+ // idx is the index into the array. Unlike with structure
+ // indices, we may not know its actual value at code-generation
+ // time.
+ assert (idx->getType () == typeOfSequentialTypeIndex
+ && "Funny-looking array index in GEP");
+ // We want to add basePtrReg to (idxReg * sizeof
+ // ElementType). First, we must find the size of the pointed-to
+ // type. (Not coincidentally, the next type is the type of the
+ // elements in the array.)
+ Ty = SqTy->getElementType ();
+ unsigned elementSize = TD.getTypeSize (Ty);
+ unsigned elementSizeReg = makeAnotherReg ();
+ copyConstantToRegister (ConstantInt::get (typeOfSequentialTypeIndex,
+ elementSize),
+ elementSizeReg);
+ unsigned idxReg = getReg (idx);
+ // Emit a MUL to multiply the register holding the index by
+ // elementSize, putting the result in memberOffsetReg.
+ unsigned memberOffsetReg = makeAnotherReg ();
+ doMultiply (memberOffsetReg, typeOfSequentialTypeIndex,
+ elementSizeReg, idxReg);
+ // Emit an ADD to add memberOffsetReg to the basePtr.
+ BuildMI (BB, X86::ADDrr32, 2,
+ nextBasePtrReg).addReg (basePtrReg).addReg (memberOffsetReg);
+ }
+ // Now that we are here, further indices refer to subtypes of this
+ // one, so we don't need to worry about basePtrReg itself, anymore.
+ basePtrReg = nextBasePtrReg;
+ }
+ // After we have processed all the indices, the result is left in
+ // basePtrReg. Move it to the register where we were expected to
+ // put the answer. A 32-bit move should do it, because we are in
+ // ILP32 land.
+ BuildMI (BB, X86::MOVrr32, 1, getReg (I)).addReg (basePtrReg);
+}
+
+
+/// visitMallocInst - I know that personally, whenever I want to remember
+/// something, I have to clear off some space in my brain.
+void
+ISel::visitMallocInst (MallocInst &I)
+{
+ visitInstruction (I);
+}
+
+
+/// visitAllocaInst - I want some stack space. Come on, man, I said I
+/// want some freakin' stack space.
+void
+ISel::visitAllocaInst (AllocaInst &I)
+{
+ visitInstruction (I);
+}
+
/// createSimpleX86InstructionSelector - This pass converts an LLVM function
/// into a machine code representation is a very simple peep-hole fashion. The