def MRM_F0 : Format<40>;
def MRM_F8 : Format<41>;
def MRM_F9 : Format<42>;
-def RawFrmImm16 : Format<43>;
+def RawFrmImm8 : Format<43>;
+def RawFrmImm16 : Format<44>;
// ImmType - This specifies the immediate type used by an instruction. This is
// part of the ad-hoc solution used to emit machine instruction encodings by our
class VEX_4V : VEX { bit hasVEX_4VPrefix = 1; }
class VEX_I8IMM { bit hasVEX_i8ImmReg = 1; }
class VEX_L { bit hasVEX_L = 1; }
+class Has3DNow0F0FOpcode { bit has3DNow0F0FOpcode = 1; }
class X86Inst<bits<8> opcod, Format f, ImmType i, dag outs, dag ins,
string AsmStr, Domain d = GenericDomain>
dag InOperandList = ins;
string AsmString = AsmStr;
+ // If this is a pseudo instruction, mark it isCodeGenOnly.
+ let isCodeGenOnly = !eq(!cast<string>(f), "Pseudo");
+
//
// Attributes specific to X86 instructions...
//
bit hasAdSizePrefix = 0; // Does this inst have a 0x67 prefix?
bits<4> Prefix = 0; // Which prefix byte does this inst have?
- bit hasREX_WPrefix = 0; // Does this inst requires the REX.W prefix?
+ bit hasREX_WPrefix = 0; // Does this inst require the REX.W prefix?
FPFormat FPForm = NotFP; // What flavor of FP instruction is this?
bit hasLockPrefix = 0; // Does this inst have a 0xF0 prefix?
bits<2> SegOvrBits = 0; // Segment override prefix.
Domain ExeDomain = d;
- bit hasVEXPrefix = 0; // Does this inst requires a VEX prefix?
+ bit hasVEXPrefix = 0; // Does this inst require a VEX prefix?
bit hasVEX_WPrefix = 0; // Does this inst set the VEX_W field?
- bit hasVEX_4VPrefix = 0; // Does this inst requires the VEX.VVVV field?
- bit hasVEX_i8ImmReg = 0; // Does this inst requires the last source register
+ bit hasVEX_4VPrefix = 0; // Does this inst require the VEX.VVVV field?
+ bit hasVEX_i8ImmReg = 0; // Does this inst require the last source register
// to be encoded in a immediate field?
- bit hasVEX_L = 0; // Does this inst uses large (256-bit) registers?
+ bit hasVEX_L = 0; // Does this inst use large (256-bit) registers?
+ bit has3DNow0F0FOpcode =0;// Wacky 3dNow! encoding?
// TSFlags layout should be kept in sync with X86InstrInfo.h.
let TSFlags{5-0} = FormBits;
let TSFlags{34} = hasVEX_4VPrefix;
let TSFlags{35} = hasVEX_i8ImmReg;
let TSFlags{36} = hasVEX_L;
+ let TSFlags{37} = has3DNow0F0FOpcode;
+}
+
+class PseudoI<dag oops, dag iops, list<dag> pattern>
+ : X86Inst<0, Pseudo, NoImm, oops, iops, ""> {
+ let Pattern = pattern;
}
class I<bits<8> o, Format f, dag outs, dag ins, string asm,
class FPI<bits<8> o, Format F, dag outs, dag ins, string asm>
: I<o, F, outs, ins, asm, []> {}
-// FpI_ - Floating Point Psuedo Instruction template. Not Predicated.
+// FpI_ - Floating Point Pseudo Instruction template. Not Predicated.
class FpI_<dag outs, dag ins, FPFormat fp, list<dag> pattern>
: X86Inst<0, Pseudo, NoImm, outs, ins, ""> {
let FPForm = fp;