// MMX Pattern Fragments
//===----------------------------------------------------------------------===//
-def load_mmx : PatFrag<(ops node:$ptr), (v1i64 (load node:$ptr))>;
-
-def bc_v8i8 : PatFrag<(ops node:$in), (v8i8 (bitconvert node:$in))>;
-def bc_v4i16 : PatFrag<(ops node:$in), (v4i16 (bitconvert node:$in))>;
-def bc_v2i32 : PatFrag<(ops node:$in), (v2i32 (bitconvert node:$in))>;
-def bc_v1i64 : PatFrag<(ops node:$in), (v1i64 (bitconvert node:$in))>;
-
-//===----------------------------------------------------------------------===//
-// MMX Masks
-//===----------------------------------------------------------------------===//
-
-// MMX_SHUFFLE_get_shuf_imm xform function: convert vector_shuffle mask to
-// PSHUFW imm.
-def MMX_SHUFFLE_get_shuf_imm : SDNodeXForm<vector_shuffle, [{
- return getI8Imm(X86::getShuffleSHUFImmediate(N));
-}]>;
-
-// Patterns for: vector_shuffle v1, v2, <2, 6, 3, 7, ...>
-def mmx_unpckh : PatFrag<(ops node:$lhs, node:$rhs),
- (vector_shuffle node:$lhs, node:$rhs), [{
- return X86::isUNPCKHMask(cast<ShuffleVectorSDNode>(N));
-}]>;
-
-// Patterns for: vector_shuffle v1, v2, <0, 4, 2, 5, ...>
-def mmx_unpckl : PatFrag<(ops node:$lhs, node:$rhs),
- (vector_shuffle node:$lhs, node:$rhs), [{
- return X86::isUNPCKLMask(cast<ShuffleVectorSDNode>(N));
-}]>;
-
-// Patterns for: vector_shuffle v1, <undef>, <0, 0, 1, 1, ...>
-def mmx_unpckh_undef : PatFrag<(ops node:$lhs, node:$rhs),
- (vector_shuffle node:$lhs, node:$rhs), [{
- return X86::isUNPCKH_v_undef_Mask(cast<ShuffleVectorSDNode>(N));
-}]>;
-
-// Patterns for: vector_shuffle v1, <undef>, <2, 2, 3, 3, ...>
-def mmx_unpckl_undef : PatFrag<(ops node:$lhs, node:$rhs),
- (vector_shuffle node:$lhs, node:$rhs), [{
- return X86::isUNPCKL_v_undef_Mask(cast<ShuffleVectorSDNode>(N));
-}]>;
-
-def mmx_pshufw : PatFrag<(ops node:$lhs, node:$rhs),
- (vector_shuffle node:$lhs, node:$rhs), [{
- return X86::isPSHUFDMask(cast<ShuffleVectorSDNode>(N));
-}], MMX_SHUFFLE_get_shuf_imm>;
+def load_mmx : PatFrag<(ops node:$ptr), (x86mmx (load node:$ptr))>;
+def bc_mmx : PatFrag<(ops node:$in), (x86mmx (bitconvert node:$in))>;
//===----------------------------------------------------------------------===//
// SSE specific DAG Nodes.
def X86vzmovl : SDNode<"X86ISD::VZEXT_MOVL",
SDTypeProfile<1, 1, [SDTCisSameAs<0,1>]>>;
def X86vzload : SDNode<"X86ISD::VZEXT_LOAD", SDTLoad,
- [SDNPHasChain, SDNPMayLoad]>;
+ [SDNPHasChain, SDNPMayLoad, SDNPMemOperand]>;
def X86vshl : SDNode<"X86ISD::VSHL", SDTIntShiftOp>;
def X86vshr : SDNode<"X86ISD::VSRL", SDTIntShiftOp>;
def X86cmpps : SDNode<"X86ISD::CMPPS", SDTX86VFCMP>;
def X86pcmpgtq : SDNode<"X86ISD::PCMPGTQ", SDTIntBinOp>;
def SDTX86CmpPTest : SDTypeProfile<1, 2, [SDTCisVT<0, i32>,
- SDTCisVT<1, v4f32>,
- SDTCisVT<2, v4f32>]>;
+ SDTCisVec<1>,
+ SDTCisSameAs<2, 1>]>;
def X86ptest : SDNode<"X86ISD::PTEST", SDTX86CmpPTest>;
+def X86testp : SDNode<"X86ISD::TESTP", SDTX86CmpPTest>;
+
+// Specific shuffle nodes - At some point ISD::VECTOR_SHUFFLE will always get
+// translated into one of the target nodes below during lowering.
+// Note: this is a work in progress...
+def SDTShuff1Op : SDTypeProfile<1, 1, [SDTCisVec<0>, SDTCisSameAs<0,1>]>;
+def SDTShuff2Op : SDTypeProfile<1, 2, [SDTCisVec<0>, SDTCisSameAs<0,1>,
+ SDTCisSameAs<0,2>]>;
+
+def SDTShuff2OpI : SDTypeProfile<1, 2, [SDTCisVec<0>,
+ SDTCisSameAs<0,1>, SDTCisInt<2>]>;
+def SDTShuff3OpI : SDTypeProfile<1, 3, [SDTCisVec<0>, SDTCisSameAs<0,1>,
+ SDTCisSameAs<0,2>, SDTCisInt<3>]>;
+
+def X86PAlign : SDNode<"X86ISD::PALIGN", SDTShuff3OpI>;
+
+def X86PShufd : SDNode<"X86ISD::PSHUFD", SDTShuff2OpI>;
+def X86PShufhw : SDNode<"X86ISD::PSHUFHW", SDTShuff2OpI>;
+def X86PShuflw : SDNode<"X86ISD::PSHUFLW", SDTShuff2OpI>;
+
+def X86Shufpd : SDNode<"X86ISD::SHUFPD", SDTShuff3OpI>;
+def X86Shufps : SDNode<"X86ISD::SHUFPS", SDTShuff3OpI>;
+
+def X86Movddup : SDNode<"X86ISD::MOVDDUP", SDTShuff1Op>;
+def X86Movshdup : SDNode<"X86ISD::MOVSHDUP", SDTShuff1Op>;
+def X86Movsldup : SDNode<"X86ISD::MOVSLDUP", SDTShuff1Op>;
+
+def X86Movsd : SDNode<"X86ISD::MOVSD", SDTShuff2Op>;
+def X86Movss : SDNode<"X86ISD::MOVSS", SDTShuff2Op>;
+
+def X86Movlhps : SDNode<"X86ISD::MOVLHPS", SDTShuff2Op>;
+def X86Movlhpd : SDNode<"X86ISD::MOVLHPD", SDTShuff2Op>;
+def X86Movhlps : SDNode<"X86ISD::MOVHLPS", SDTShuff2Op>;
+def X86Movhlpd : SDNode<"X86ISD::MOVHLPD", SDTShuff2Op>;
+
+def X86Movlps : SDNode<"X86ISD::MOVLPS", SDTShuff2Op>;
+def X86Movlpd : SDNode<"X86ISD::MOVLPD", SDTShuff2Op>;
+
+def X86Unpcklps : SDNode<"X86ISD::UNPCKLPS", SDTShuff2Op>;
+def X86Unpcklpd : SDNode<"X86ISD::UNPCKLPD", SDTShuff2Op>;
+def X86Unpckhps : SDNode<"X86ISD::UNPCKHPS", SDTShuff2Op>;
+def X86Unpckhpd : SDNode<"X86ISD::UNPCKHPD", SDTShuff2Op>;
+
+def X86Punpcklbw : SDNode<"X86ISD::PUNPCKLBW", SDTShuff2Op>;
+def X86Punpcklwd : SDNode<"X86ISD::PUNPCKLWD", SDTShuff2Op>;
+def X86Punpckldq : SDNode<"X86ISD::PUNPCKLDQ", SDTShuff2Op>;
+def X86Punpcklqdq : SDNode<"X86ISD::PUNPCKLQDQ", SDTShuff2Op>;
+
+def X86Punpckhbw : SDNode<"X86ISD::PUNPCKHBW", SDTShuff2Op>;
+def X86Punpckhwd : SDNode<"X86ISD::PUNPCKHWD", SDTShuff2Op>;
+def X86Punpckhdq : SDNode<"X86ISD::PUNPCKHDQ", SDTShuff2Op>;
+def X86Punpckhqdq : SDNode<"X86ISD::PUNPCKHQDQ", SDTShuff2Op>;
//===----------------------------------------------------------------------===//
// SSE Complex Patterns
// the top elements. These are used for the SSE 'ss' and 'sd' instruction
// forms.
def sse_load_f32 : ComplexPattern<v4f32, 5, "SelectScalarSSELoad", [],
- [SDNPHasChain, SDNPMayLoad]>;
+ [SDNPHasChain, SDNPMayLoad, SDNPMemOperand,
+ SDNPWantRoot]>;
def sse_load_f64 : ComplexPattern<v2f64, 5, "SelectScalarSSELoad", [],
- [SDNPHasChain, SDNPMayLoad]>;
+ [SDNPHasChain, SDNPMayLoad, SDNPMemOperand,
+ SDNPWantRoot]>;
def ssmem : Operand<v4f32> {
let PrintMethod = "printf32mem";
// SSE pattern fragments
//===----------------------------------------------------------------------===//
+// 128-bit load pattern fragments
def loadv4f32 : PatFrag<(ops node:$ptr), (v4f32 (load node:$ptr))>;
def loadv2f64 : PatFrag<(ops node:$ptr), (v2f64 (load node:$ptr))>;
def loadv4i32 : PatFrag<(ops node:$ptr), (v4i32 (load node:$ptr))>;
def loadv2i64 : PatFrag<(ops node:$ptr), (v2i64 (load node:$ptr))>;
-// FIXME: move this to a more appropriate place after all AVX is done.
+// 256-bit load pattern fragments
def loadv8f32 : PatFrag<(ops node:$ptr), (v8f32 (load node:$ptr))>;
def loadv4f64 : PatFrag<(ops node:$ptr), (v4f64 (load node:$ptr))>;
def loadv8i32 : PatFrag<(ops node:$ptr), (v8i32 (load node:$ptr))>;
(f32 (alignedload node:$ptr))>;
def alignedloadfsf64 : PatFrag<(ops node:$ptr),
(f64 (alignedload node:$ptr))>;
+
+// 128-bit aligned load pattern fragments
def alignedloadv4f32 : PatFrag<(ops node:$ptr),
(v4f32 (alignedload node:$ptr))>;
def alignedloadv2f64 : PatFrag<(ops node:$ptr),
def alignedloadv2i64 : PatFrag<(ops node:$ptr),
(v2i64 (alignedload node:$ptr))>;
-// FIXME: move this to a more appropriate place after all AVX is done.
+// 256-bit aligned load pattern fragments
def alignedloadv8f32 : PatFrag<(ops node:$ptr),
(v8f32 (alignedload node:$ptr))>;
def alignedloadv4f64 : PatFrag<(ops node:$ptr),
def memopfsf32 : PatFrag<(ops node:$ptr), (f32 (memop node:$ptr))>;
def memopfsf64 : PatFrag<(ops node:$ptr), (f64 (memop node:$ptr))>;
+
+// 128-bit memop pattern fragments
def memopv4f32 : PatFrag<(ops node:$ptr), (v4f32 (memop node:$ptr))>;
def memopv2f64 : PatFrag<(ops node:$ptr), (v2f64 (memop node:$ptr))>;
def memopv4i32 : PatFrag<(ops node:$ptr), (v4i32 (memop node:$ptr))>;
def memopv2i64 : PatFrag<(ops node:$ptr), (v2i64 (memop node:$ptr))>;
+def memopv8i16 : PatFrag<(ops node:$ptr), (v8i16 (memop node:$ptr))>;
def memopv16i8 : PatFrag<(ops node:$ptr), (v16i8 (memop node:$ptr))>;
-// FIXME: move this to a more appropriate place after all AVX is done.
+// 256-bit memop pattern fragments
def memopv32i8 : PatFrag<(ops node:$ptr), (v32i8 (memop node:$ptr))>;
def memopv8f32 : PatFrag<(ops node:$ptr), (v8f32 (memop node:$ptr))>;
def memopv4f64 : PatFrag<(ops node:$ptr), (v4f64 (memop node:$ptr))>;
+def memopv4i64 : PatFrag<(ops node:$ptr), (v4i64 (memop node:$ptr))>;
+def memopv8i32 : PatFrag<(ops node:$ptr), (v8i32 (memop node:$ptr))>;
// SSSE3 uses MMX registers for some instructions. They aren't aligned on a
// 16-byte boundary.
return cast<LoadSDNode>(N)->getAlignment() >= 8;
}]>;
-def memopv8i8 : PatFrag<(ops node:$ptr), (v8i8 (memop64 node:$ptr))>;
-def memopv4i16 : PatFrag<(ops node:$ptr), (v4i16 (memop64 node:$ptr))>;
-def memopv8i16 : PatFrag<(ops node:$ptr), (v8i16 (memop64 node:$ptr))>;
-def memopv2i32 : PatFrag<(ops node:$ptr), (v2i32 (memop64 node:$ptr))>;
+def memopmmx : PatFrag<(ops node:$ptr), (x86mmx (memop64 node:$ptr))>;
// MOVNT Support
// Like 'store', but requires the non-temporal bit to be set
return false;
}]>;
+// 128-bit bitconvert pattern fragments
def bc_v4f32 : PatFrag<(ops node:$in), (v4f32 (bitconvert node:$in))>;
def bc_v2f64 : PatFrag<(ops node:$in), (v2f64 (bitconvert node:$in))>;
def bc_v16i8 : PatFrag<(ops node:$in), (v16i8 (bitconvert node:$in))>;
def bc_v4i32 : PatFrag<(ops node:$in), (v4i32 (bitconvert node:$in))>;
def bc_v2i64 : PatFrag<(ops node:$in), (v2i64 (bitconvert node:$in))>;
+// 256-bit bitconvert pattern fragments
+def bc_v8i32 : PatFrag<(ops node:$in), (v8i32 (bitconvert node:$in))>;
+
def vzmovl_v2i64 : PatFrag<(ops node:$src),
(bitconvert (v2i64 (X86vzmovl
(v2i64 (scalar_to_vector (loadi64 node:$src))))))>;