def X86pmuludq : SDNode<"X86ISD::PMULUDQ",
SDTypeProfile<1, 2, [SDTCisVec<0>, SDTCisVec<1>,
SDTCisSameAs<1,2>]>>;
+def X86pmuldq : SDNode<"X86ISD::PMULDQ",
+ SDTypeProfile<1, 2, [SDTCisVec<0>, SDTCisVec<1>,
+ SDTCisSameAs<1,2>]>>;
// Specific shuffle nodes - At some point ISD::VECTOR_SHUFFLE will always get
// translated into one of the target nodes below during lowering.
SDTCisSameAs<1,2>, SDTCisSameAs<1,3>]>;
def X86PAlignr : SDNode<"X86ISD::PALIGNR", SDTShuff3OpI>;
+def X86VAlign : SDNode<"X86ISD::VALIGN", SDTShuff3OpI>;
def X86PShufd : SDNode<"X86ISD::PSHUFD", SDTShuff2OpI>;
def X86PShufhw : SDNode<"X86ISD::PSHUFHW", SDTShuff2OpI>;
def X86Movlps : SDNode<"X86ISD::MOVLPS", SDTShuff2Op>;
def X86Movlpd : SDNode<"X86ISD::MOVLPD", SDTShuff2Op>;
+def SDTPack : SDTypeProfile<1, 2, [SDTCisVec<0>, SDTCisVec<1>, SDTCisSameAs<2, 1>]>;
+def X86Packss : SDNode<"X86ISD::PACKSS", SDTPack>;
+def X86Packus : SDNode<"X86ISD::PACKUS", SDTPack>;
+
def X86Unpckl : SDNode<"X86ISD::UNPCKL", SDTShuff2Op>;
def X86Unpckh : SDNode<"X86ISD::UNPCKH", SDTShuff2Op>;
// 512-bit load pattern fragments
def loadv16f32 : PatFrag<(ops node:$ptr), (v16f32 (load node:$ptr))>;
def loadv8f64 : PatFrag<(ops node:$ptr), (v8f64 (load node:$ptr))>;
+def loadv64i8 : PatFrag<(ops node:$ptr), (v64i8 (load node:$ptr))>;
+def loadv32i16 : PatFrag<(ops node:$ptr), (v32i16 (load node:$ptr))>;
def loadv16i32 : PatFrag<(ops node:$ptr), (v16i32 (load node:$ptr))>;
def loadv8i64 : PatFrag<(ops node:$ptr), (v8i64 (load node:$ptr))>;
}]>;
def FROUND_NO_EXC : ImmLeaf<i32, [{ return Imm == 8; }]>;
-def FROUND_CURRENT : ImmLeaf<i32, [{ return Imm == 4; }]>;
+def FROUND_CURRENT : ImmLeaf<i32, [{
+ return Imm == X86::STATIC_ROUNDING::CUR_DIRECTION;
+}]>;
// BYTE_imm - Transform bit immediates into byte immediates.
def BYTE_imm : SDNodeXForm<imm, [{