Expr = MCBinaryExpr::CreateSub(Expr,
MCSymbolRefExpr::Create(MF.getPICBaseSymbol(), Ctx),
Ctx);
- if (MO.isJTI() && MAI.hasSetDirective()) {
+ if (MO.isJTI()) {
+ assert(MAI.doesSetDirectiveSuppressesReloc());
// If .set directive is supported, use it to reduce the number of
// relocations the assembler will generate for differences between
// local labels. This is only safe when the symbols are in the same
Inst.addOperand(Seg);
}
-static unsigned getRetOpcode(const X86Subtarget &Subtarget)
-{
- return Subtarget.is64Bit() ? X86::RETQ : X86::RETL;
+static unsigned getRetOpcode(const X86Subtarget &Subtarget) {
+ return Subtarget.is64Bit() ? X86::RETQ : X86::RETL;
}
void X86MCInstLower::Lower(const MachineInstr *MI, MCInst &OutMI) const {
// Atomic load and store require a separate pseudo-inst because Acquire
// implies mayStore and Release implies mayLoad; fix these to regular MOV
// instructions here
- case X86::ACQUIRE_MOV8rm: OutMI.setOpcode(X86::MOV8rm); goto ReSimplify;
- case X86::ACQUIRE_MOV16rm: OutMI.setOpcode(X86::MOV16rm); goto ReSimplify;
- case X86::ACQUIRE_MOV32rm: OutMI.setOpcode(X86::MOV32rm); goto ReSimplify;
- case X86::ACQUIRE_MOV64rm: OutMI.setOpcode(X86::MOV64rm); goto ReSimplify;
- case X86::RELEASE_MOV8mr: OutMI.setOpcode(X86::MOV8mr); goto ReSimplify;
- case X86::RELEASE_MOV16mr: OutMI.setOpcode(X86::MOV16mr); goto ReSimplify;
- case X86::RELEASE_MOV32mr: OutMI.setOpcode(X86::MOV32mr); goto ReSimplify;
- case X86::RELEASE_MOV64mr: OutMI.setOpcode(X86::MOV64mr); goto ReSimplify;
+ case X86::ACQUIRE_MOV8rm: OutMI.setOpcode(X86::MOV8rm); goto ReSimplify;
+ case X86::ACQUIRE_MOV16rm: OutMI.setOpcode(X86::MOV16rm); goto ReSimplify;
+ case X86::ACQUIRE_MOV32rm: OutMI.setOpcode(X86::MOV32rm); goto ReSimplify;
+ case X86::ACQUIRE_MOV64rm: OutMI.setOpcode(X86::MOV64rm); goto ReSimplify;
+ case X86::RELEASE_MOV8mr: OutMI.setOpcode(X86::MOV8mr); goto ReSimplify;
+ case X86::RELEASE_MOV16mr: OutMI.setOpcode(X86::MOV16mr); goto ReSimplify;
+ case X86::RELEASE_MOV32mr: OutMI.setOpcode(X86::MOV32mr); goto ReSimplify;
+ case X86::RELEASE_MOV64mr: OutMI.setOpcode(X86::MOV64mr); goto ReSimplify;
+ case X86::RELEASE_MOV8mi: OutMI.setOpcode(X86::MOV8mi); goto ReSimplify;
+ case X86::RELEASE_MOV16mi: OutMI.setOpcode(X86::MOV16mi); goto ReSimplify;
+ case X86::RELEASE_MOV32mi: OutMI.setOpcode(X86::MOV32mi); goto ReSimplify;
+ case X86::RELEASE_MOV64mi32: OutMI.setOpcode(X86::MOV64mi32); goto ReSimplify;
+ case X86::RELEASE_ADD8mi: OutMI.setOpcode(X86::ADD8mi); goto ReSimplify;
+ case X86::RELEASE_ADD32mi: OutMI.setOpcode(X86::ADD32mi); goto ReSimplify;
+ case X86::RELEASE_ADD64mi32: OutMI.setOpcode(X86::ADD64mi32); goto ReSimplify;
+ case X86::RELEASE_AND8mi: OutMI.setOpcode(X86::AND8mi); goto ReSimplify;
+ case X86::RELEASE_AND32mi: OutMI.setOpcode(X86::AND32mi); goto ReSimplify;
+ case X86::RELEASE_AND64mi32: OutMI.setOpcode(X86::AND64mi32); goto ReSimplify;
+ case X86::RELEASE_OR8mi: OutMI.setOpcode(X86::OR8mi); goto ReSimplify;
+ case X86::RELEASE_OR32mi: OutMI.setOpcode(X86::OR32mi); goto ReSimplify;
+ case X86::RELEASE_OR64mi32: OutMI.setOpcode(X86::OR64mi32); goto ReSimplify;
+ case X86::RELEASE_XOR8mi: OutMI.setOpcode(X86::XOR8mi); goto ReSimplify;
+ case X86::RELEASE_XOR32mi: OutMI.setOpcode(X86::XOR32mi); goto ReSimplify;
+ case X86::RELEASE_XOR64mi32: OutMI.setOpcode(X86::XOR64mi32); goto ReSimplify;
+ case X86::RELEASE_INC8m: OutMI.setOpcode(X86::INC8m); goto ReSimplify;
+ case X86::RELEASE_INC16m: OutMI.setOpcode(X86::INC16m); goto ReSimplify;
+ case X86::RELEASE_INC32m: OutMI.setOpcode(X86::INC32m); goto ReSimplify;
+ case X86::RELEASE_INC64m: OutMI.setOpcode(X86::INC64m); goto ReSimplify;
+ case X86::RELEASE_DEC8m: OutMI.setOpcode(X86::DEC8m); goto ReSimplify;
+ case X86::RELEASE_DEC16m: OutMI.setOpcode(X86::DEC16m); goto ReSimplify;
+ case X86::RELEASE_DEC32m: OutMI.setOpcode(X86::DEC32m); goto ReSimplify;
+ case X86::RELEASE_DEC64m: OutMI.setOpcode(X86::DEC64m); goto ReSimplify;
// We don't currently select the correct instruction form for instructions
// which have a short %eax, etc. form. Handle this by custom lowering, for
} // while (NumBytes)
}
+static void LowerSTATEPOINT(MCStreamer &OS, StackMaps &SM,
+ const MachineInstr &MI, bool Is64Bit,
+ const TargetMachine& TM,
+ const MCSubtargetInfo& STI,
+ X86MCInstLower &MCInstLowering) {
+ assert(Is64Bit && "Statepoint currently only supports X86-64");
+
+ // Lower call target and choose correct opcode
+ const MachineOperand &call_target = StatepointOpers(&MI).getCallTarget();
+ MCOperand call_target_mcop;
+ unsigned call_opcode;
+ switch (call_target.getType()) {
+ case MachineOperand::MO_GlobalAddress:
+ case MachineOperand::MO_ExternalSymbol:
+ call_target_mcop = MCInstLowering.LowerSymbolOperand(
+ call_target,
+ MCInstLowering.GetSymbolFromOperand(call_target));
+ call_opcode = X86::CALL64pcrel32;
+ // Currently, we only support relative addressing with statepoints.
+ // Otherwise, we'll need a scratch register to hold the target
+ // address. You'll fail asserts during load & relocation if this
+ // symbol is to far away. (TODO: support non-relative addressing)
+ break;
+ case MachineOperand::MO_Immediate:
+ call_target_mcop = MCOperand::CreateImm(call_target.getImm());
+ call_opcode = X86::CALL64pcrel32;
+ // Currently, we only support relative addressing with statepoints.
+ // Otherwise, we'll need a scratch register to hold the target
+ // immediate. You'll fail asserts during load & relocation if this
+ // address is to far away. (TODO: support non-relative addressing)
+ break;
+ case MachineOperand::MO_Register:
+ call_target_mcop = MCOperand::CreateReg(call_target.getReg());
+ call_opcode = X86::CALL64r;
+ break;
+ default:
+ llvm_unreachable("Unsupported operand type in statepoint call target");
+ break;
+ }
+
+ // Emit call
+ MCInst call_inst;
+ call_inst.setOpcode(call_opcode);
+ call_inst.addOperand(call_target_mcop);
+ OS.EmitInstruction(call_inst, STI);
+
+ // Record our statepoint node in the same section used by STACKMAP
+ // and PATCHPOINT
+ SM.recordStatepoint(MI);
+}
+
+
// Lower a stackmap of the form:
// <id>, <shadowBytes>, ...
void X86AsmPrinter::LowerSTACKMAP(const MachineInstr &MI) {
return --MBBI;
}
+static const Constant *getConstantFromPool(const MachineInstr &MI,
+ const MachineOperand &Op) {
+ if (!Op.isCPI())
+ return nullptr;
+
+ ArrayRef<MachineConstantPoolEntry> Constants =
+ MI.getParent()->getParent()->getConstantPool()->getConstants();
+ const MachineConstantPoolEntry &ConstantEntry =
+ Constants[Op.getIndex()];
+
+ // Bail if this is a machine constant pool entry, we won't be able to dig out
+ // anything useful.
+ if (ConstantEntry.isMachineConstantPoolEntry())
+ return nullptr;
+
+ auto *C = dyn_cast<Constant>(ConstantEntry.Val.ConstVal);
+ assert((!C || ConstantEntry.getType() == C->getType()) &&
+ "Expected a constant of the same type!");
+ return C;
+}
+
+static std::string getShuffleComment(const MachineOperand &DstOp,
+ const MachineOperand &SrcOp,
+ ArrayRef<int> Mask) {
+ std::string Comment;
+
+ // Compute the name for a register. This is really goofy because we have
+ // multiple instruction printers that could (in theory) use different
+ // names. Fortunately most people use the ATT style (outside of Windows)
+ // and they actually agree on register naming here. Ultimately, this is
+ // a comment, and so its OK if it isn't perfect.
+ auto GetRegisterName = [](unsigned RegNum) -> StringRef {
+ return X86ATTInstPrinter::getRegisterName(RegNum);
+ };
+
+ StringRef DstName = DstOp.isReg() ? GetRegisterName(DstOp.getReg()) : "mem";
+ StringRef SrcName = SrcOp.isReg() ? GetRegisterName(SrcOp.getReg()) : "mem";
+
+ raw_string_ostream CS(Comment);
+ CS << DstName << " = ";
+ bool NeedComma = false;
+ bool InSrc = false;
+ for (int M : Mask) {
+ // Wrap up any prior entry...
+ if (M == SM_SentinelZero && InSrc) {
+ InSrc = false;
+ CS << "]";
+ }
+ if (NeedComma)
+ CS << ",";
+ else
+ NeedComma = true;
+
+ // Print this shuffle...
+ if (M == SM_SentinelZero) {
+ CS << "zero";
+ } else {
+ if (!InSrc) {
+ InSrc = true;
+ CS << SrcName << "[";
+ }
+ if (M == SM_SentinelUndef)
+ CS << "u";
+ else
+ CS << M;
+ }
+ }
+ if (InSrc)
+ CS << "]";
+ CS.flush();
+
+ return Comment;
+}
+
void X86AsmPrinter::EmitInstruction(const MachineInstr *MI) {
X86MCInstLower MCInstLowering(*MF, *this);
const X86RegisterInfo *RI = static_cast<const X86RegisterInfo *>(
.addExpr(DotExpr));
return;
}
+ case TargetOpcode::STATEPOINT:
+ return LowerSTATEPOINT(OutStreamer, SM, *MI, Subtarget->is64Bit(), TM,
+ getSubtargetInfo(), MCInstLowering);
case TargetOpcode::STACKMAP:
return LowerSTACKMAP(*MI);
return;
}
+ // Lower PSHUFB and VPERMILP normally but add a comment if we can find
+ // a constant shuffle mask. We won't be able to do this at the MC layer
+ // because the mask isn't an immediate.
case X86::PSHUFBrm:
case X86::VPSHUFBrm:
- // Lower PSHUFB normally but add a comment if we can find a constant
- // shuffle mask. We won't be able to do this at the MC layer because the
- // mask isn't an immediate.
- std::string Comment;
- raw_string_ostream CS(Comment);
- SmallVector<int, 16> Mask;
-
- assert(MI->getNumOperands() >= 6 &&
- "Wrong number of operands for PSHUFBrm or VPSHUFBrm");
+ case X86::VPSHUFBYrm: {
+ if (!OutStreamer.isVerboseAsm())
+ break;
+ assert(MI->getNumOperands() > 5 &&
+ "We should always have at least 5 operands!");
const MachineOperand &DstOp = MI->getOperand(0);
const MachineOperand &SrcOp = MI->getOperand(1);
const MachineOperand &MaskOp = MI->getOperand(5);
- // Compute the name for a register. This is really goofy because we have
- // multiple instruction printers that could (in theory) use different
- // names. Fortunately most people use the ATT style (outside of Windows)
- // and they actually agree on register naming here. Ultimately, this is
- // a comment, and so its OK if it isn't perfect.
- auto GetRegisterName = [](unsigned RegNum) -> StringRef {
- return X86ATTInstPrinter::getRegisterName(RegNum);
- };
-
- StringRef DstName = DstOp.isReg() ? GetRegisterName(DstOp.getReg()) : "mem";
- StringRef SrcName = SrcOp.isReg() ? GetRegisterName(SrcOp.getReg()) : "mem";
- CS << DstName << " = ";
-
- if (MaskOp.isCPI()) {
- ArrayRef<MachineConstantPoolEntry> Constants =
- MI->getParent()->getParent()->getConstantPool()->getConstants();
- const MachineConstantPoolEntry &MaskConstantEntry =
- Constants[MaskOp.getIndex()];
- Type *MaskTy = MaskConstantEntry.getType();
- (void)MaskTy;
- if (!MaskConstantEntry.isMachineConstantPoolEntry())
- if (auto *C = dyn_cast<ConstantDataSequential>(
- MaskConstantEntry.Val.ConstVal)) {
- assert(MaskTy == C->getType() &&
- "Expected a constant of the same type!");
-
- DecodePSHUFBMask(C, Mask);
- assert(Mask.size() == MaskTy->getVectorNumElements() &&
- "Shuffle mask has a different size than its type!");
- }
+ if (auto *C = getConstantFromPool(*MI, MaskOp)) {
+ SmallVector<int, 16> Mask;
+ DecodePSHUFBMask(C, Mask);
+ if (!Mask.empty())
+ OutStreamer.AddComment(getShuffleComment(DstOp, SrcOp, Mask));
}
+ break;
+ }
+ case X86::VPERMILPSrm:
+ case X86::VPERMILPDrm:
+ case X86::VPERMILPSYrm:
+ case X86::VPERMILPDYrm: {
+ if (!OutStreamer.isVerboseAsm())
+ break;
+ assert(MI->getNumOperands() > 5 &&
+ "We should always have at least 5 operands!");
+ const MachineOperand &DstOp = MI->getOperand(0);
+ const MachineOperand &SrcOp = MI->getOperand(1);
+ const MachineOperand &MaskOp = MI->getOperand(5);
- if (!Mask.empty()) {
- bool NeedComma = false;
- bool InSrc = false;
- for (int M : Mask) {
- // Wrap up any prior entry...
- if (M == SM_SentinelZero && InSrc) {
- InSrc = false;
- CS << "]";
+ if (auto *C = getConstantFromPool(*MI, MaskOp)) {
+ SmallVector<int, 16> Mask;
+ DecodeVPERMILPMask(C, Mask);
+ if (!Mask.empty())
+ OutStreamer.AddComment(getShuffleComment(DstOp, SrcOp, Mask));
+ }
+ break;
+ }
+
+ // For loads from a constant pool to a vector register, print the constant
+ // loaded.
+ case X86::MOVAPDrm:
+ case X86::VMOVAPDrm:
+ case X86::VMOVAPDYrm:
+ case X86::MOVUPDrm:
+ case X86::VMOVUPDrm:
+ case X86::VMOVUPDYrm:
+ case X86::MOVAPSrm:
+ case X86::VMOVAPSrm:
+ case X86::VMOVAPSYrm:
+ case X86::MOVUPSrm:
+ case X86::VMOVUPSrm:
+ case X86::VMOVUPSYrm:
+ case X86::MOVDQArm:
+ case X86::VMOVDQArm:
+ case X86::VMOVDQAYrm:
+ case X86::MOVDQUrm:
+ case X86::VMOVDQUrm:
+ case X86::VMOVDQUYrm:
+ if (!OutStreamer.isVerboseAsm())
+ break;
+ if (MI->getNumOperands() > 4)
+ if (auto *C = getConstantFromPool(*MI, MI->getOperand(4))) {
+ std::string Comment;
+ raw_string_ostream CS(Comment);
+ const MachineOperand &DstOp = MI->getOperand(0);
+ CS << X86ATTInstPrinter::getRegisterName(DstOp.getReg()) << " = ";
+ if (auto *CDS = dyn_cast<ConstantDataSequential>(C)) {
+ CS << "[";
+ for (int i = 0, NumElements = CDS->getNumElements(); i < NumElements; ++i) {
+ if (i != 0)
+ CS << ",";
+ if (CDS->getElementType()->isIntegerTy())
+ CS << CDS->getElementAsInteger(i);
+ else if (CDS->getElementType()->isFloatTy())
+ CS << CDS->getElementAsFloat(i);
+ else if (CDS->getElementType()->isDoubleTy())
+ CS << CDS->getElementAsDouble(i);
+ else
+ CS << "?";
}
- if (NeedComma)
- CS << ",";
- else
- NeedComma = true;
-
- // Print this shuffle...
- if (M == SM_SentinelZero) {
- CS << "zero";
- } else {
- if (!InSrc) {
- InSrc = true;
- CS << SrcName << "[";
+ CS << "]";
+ OutStreamer.AddComment(CS.str());
+ } else if (auto *CV = dyn_cast<ConstantVector>(C)) {
+ CS << "<";
+ for (int i = 0, NumOperands = CV->getNumOperands(); i < NumOperands; ++i) {
+ if (i != 0)
+ CS << ",";
+ Constant *COp = CV->getOperand(i);
+ if (isa<UndefValue>(COp)) {
+ CS << "u";
+ } else if (auto *CI = dyn_cast<ConstantInt>(COp)) {
+ CS << CI->getZExtValue();
+ } else if (auto *CF = dyn_cast<ConstantFP>(COp)) {
+ SmallString<32> Str;
+ CF->getValueAPF().toString(Str);
+ CS << Str;
+ } else {
+ CS << "?";
}
- CS << M;
}
+ CS << ">";
+ OutStreamer.AddComment(CS.str());
}
- if (InSrc)
- CS << "]";
-
- OutStreamer.AddComment(CS.str());
}
break;
}
MCInst TmpInst;
MCInstLowering.Lower(MI, TmpInst);
+
+ // Stackmap shadows cannot include branch targets, so we can count the bytes
+ // in a call towards the shadow, but must ensure that the no thread returns
+ // in to the stackmap shadow. The only way to achieve this is if the call
+ // is at the end of the shadow.
+ if (MI->isCall()) {
+ // Count then size of the call towards the shadow
+ SMShadowTracker.count(TmpInst, getSubtargetInfo());
+ // Then flush the shadow so that we fill with nops before the call, not
+ // after it.
+ SMShadowTracker.emitShadowPadding(OutStreamer, getSubtargetInfo());
+ // Then emit the call
+ OutStreamer.EmitInstruction(TmpInst, getSubtargetInfo());
+ return;
+ }
+
EmitAndCountInstruction(TmpInst);
}