bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
int &FrameIdx) const;
- void eliminateCallFramePseudoInstr(MachineFunction &MF,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI) const;
-
void eliminateFrameIndex(MachineBasicBlock::iterator MI,
- int SPAdj, RegScavenger *RS = NULL) const;
+ int SPAdj, unsigned FIOperandNum,
+ RegScavenger *RS = NULL) const;
// Debug information queries.
unsigned getFrameRegister(const MachineFunction &MF) const;