// AL aliases AX if we tell it that AX aliased AL (for example).
// 32-bit registers
- def EAX : Register<"EAX">; def ECX : Register<"ECX">;
- def EDX : Register<"EDX">; def EBX : Register<"EBX">;
- def ESP : Register<"ESP">; def EBP : Register<"EBP">;
- def ESI : Register<"ESI">; def EDI : Register<"EDI">;
+ def EAX : Register<"EAX">, DwarfRegNum<0>;
+ def ECX : Register<"ECX">, DwarfRegNum<2>;
+ def EDX : Register<"EDX">, DwarfRegNum<1>;
+ def EBX : Register<"EBX">, DwarfRegNum<3>;
+ def ESP : Register<"ESP">, DwarfRegNum<7>;
+ def EBP : Register<"EBP">, DwarfRegNum<6>;
+ def ESI : Register<"ESI">, DwarfRegNum<4>;
+ def EDI : Register<"EDI">, DwarfRegNum<5>;
// 16-bit registers
- def AX : RegisterGroup<"AX", [EAX]>; def CX : RegisterGroup<"CX", [ECX]>;
- def DX : RegisterGroup<"DX", [EDX]>; def BX : RegisterGroup<"BX", [EBX]>;
- def SP : RegisterGroup<"SP", [ESP]>; def BP : RegisterGroup<"BP", [EBP]>;
- def SI : RegisterGroup<"SI", [ESI]>; def DI : RegisterGroup<"DI", [EDI]>;
+ def AX : RegisterGroup<"AX", [EAX]>, DwarfRegNum<0>;
+ def CX : RegisterGroup<"CX", [ECX]>, DwarfRegNum<2>;
+ def DX : RegisterGroup<"DX", [EDX]>, DwarfRegNum<1>;
+ def BX : RegisterGroup<"BX", [EBX]>, DwarfRegNum<3>;
+ def SP : RegisterGroup<"SP", [ESP]>, DwarfRegNum<7>;
+ def BP : RegisterGroup<"BP", [EBP]>, DwarfRegNum<6>;
+ def SI : RegisterGroup<"SI", [ESI]>, DwarfRegNum<4>;
+ def DI : RegisterGroup<"DI", [EDI]>, DwarfRegNum<5>;
// 8-bit registers
- def AL : RegisterGroup<"AL", [AX,EAX]>; def CL : RegisterGroup<"CL",[CX,ECX]>;
- def DL : RegisterGroup<"DL", [DX,EDX]>; def BL : RegisterGroup<"BL",[BX,EBX]>;
- def AH : RegisterGroup<"AH", [AX,EAX]>; def CH : RegisterGroup<"CH",[CX,ECX]>;
- def DH : RegisterGroup<"DH", [DX,EDX]>; def BH : RegisterGroup<"BH",[BX,EBX]>;
+ def AL : RegisterGroup<"AL", [AX,EAX]>, DwarfRegNum<0>;
+ def CL : RegisterGroup<"CL", [CX,ECX]>, DwarfRegNum<2>;
+ def DL : RegisterGroup<"DL", [DX,EDX]>, DwarfRegNum<1>;
+ def BL : RegisterGroup<"BL", [BX,EBX]>, DwarfRegNum<0>;
+ def AH : RegisterGroup<"AH", [AX,EAX]>, DwarfRegNum<2>;
+ def CH : RegisterGroup<"CH", [CX,ECX]>, DwarfRegNum<2>;
+ def DH : RegisterGroup<"DH", [DX,EDX]>, DwarfRegNum<1>;
+ def BH : RegisterGroup<"BH", [BX,EBX]>, DwarfRegNum<3>;
+
+ // MMX Registers. These are actually aliased to ST0 .. ST7
+ def MM0 : Register<"MM0">, DwarfRegNum<29>;
+ def MM1 : Register<"MM1">, DwarfRegNum<30>;
+ def MM2 : Register<"MM2">, DwarfRegNum<31>;
+ def MM3 : Register<"MM3">, DwarfRegNum<32>;
+ def MM4 : Register<"MM4">, DwarfRegNum<33>;
+ def MM5 : Register<"MM5">, DwarfRegNum<34>;
+ def MM6 : Register<"MM6">, DwarfRegNum<35>;
+ def MM7 : Register<"MM7">, DwarfRegNum<36>;
// Pseudo Floating Point registers
- def FP0 : Register<"FP0">; def FP1 : Register<"FP1">;
- def FP2 : Register<"FP2">; def FP3 : Register<"FP3">;
- def FP4 : Register<"FP4">; def FP5 : Register<"FP5">;
- def FP6 : Register<"FP6">;
+ def FP0 : Register<"FP0">, DwarfRegNum<-1>;
+ def FP1 : Register<"FP1">, DwarfRegNum<-1>;
+ def FP2 : Register<"FP2">, DwarfRegNum<-1>;
+ def FP3 : Register<"FP3">, DwarfRegNum<-1>;
+ def FP4 : Register<"FP4">, DwarfRegNum<-1>;
+ def FP5 : Register<"FP5">, DwarfRegNum<-1>;
+ def FP6 : Register<"FP6">, DwarfRegNum<-1>;
// XMM Registers, used by the various SSE instruction set extensions
- def XMM0: Register<"XMM0">; def XMM1: Register<"XMM1">;
- def XMM2: Register<"XMM2">; def XMM3: Register<"XMM3">;
- def XMM4: Register<"XMM4">; def XMM5: Register<"XMM5">;
- def XMM6: Register<"XMM6">; def XMM7: Register<"XMM7">;
+ def XMM0: Register<"XMM0">, DwarfRegNum<21>;
+ def XMM1: Register<"XMM1">, DwarfRegNum<22>;
+ def XMM2: Register<"XMM2">, DwarfRegNum<23>;
+ def XMM3: Register<"XMM3">, DwarfRegNum<24>;
+ def XMM4: Register<"XMM4">, DwarfRegNum<25>;
+ def XMM5: Register<"XMM5">, DwarfRegNum<26>;
+ def XMM6: Register<"XMM6">, DwarfRegNum<27>;
+ def XMM7: Register<"XMM7">, DwarfRegNum<28>;
// Floating point stack registers
- def ST0 : Register<"ST(0)">; def ST1 : Register<"ST(1)">;
- def ST2 : Register<"ST(2)">; def ST3 : Register<"ST(3)">;
- def ST4 : Register<"ST(4)">; def ST5 : Register<"ST(5)">;
- def ST6 : Register<"ST(6)">; def ST7 : Register<"ST(7)">;
-
- // Flags, Segment registers, etc...
- def STATUS : Register<"STATUS">;
+ def ST0 : Register<"ST(0)">, DwarfRegNum<8>;
+ def ST1 : Register<"ST(1)">, DwarfRegNum<9>;
+ def ST2 : Register<"ST(2)">, DwarfRegNum<10>;
+ def ST3 : Register<"ST(3)">, DwarfRegNum<11>;
+ def ST4 : Register<"ST(4)">, DwarfRegNum<12>;
+ def ST5 : Register<"ST(5)">, DwarfRegNum<13>;
+ def ST6 : Register<"ST(6)">, DwarfRegNum<14>;
+ def ST7 : Register<"ST(7)">, DwarfRegNum<15>;
}
//===----------------------------------------------------------------------===//
[XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
def FR64 : RegisterClass<"X86", [f64], 64,
[XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
-// Vector floating point registers: V4F4, the 4 x f32 class, and V2F8,
-// the 2 x f64 class.
-def V4F4 : RegisterClass<"X86", [f32], 32,
- [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
-def V2F8 : RegisterClass<"X86", [f64], 64,
- [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
// FIXME: This sets up the floating point register files as though they are f64
// values, though they really are f80 values. This will cause us to spill
}];
}
-// FIXME:
-// HACKTROCITY: define a flags reg class for things that need to take a flag.
-// this should really be handled by tablgen.
-let Namespace = "X86" in
- def FLAG : Register<"FLAG">;
-def FLAGS_REGS : RegisterClass<"X86", [FlagVT], 32, [STATUS, FLAG]> {
- let Size = 32;
-}
+// Generic vector registers: VR64 and VR128.
+def VR64 : RegisterClass<"X86", [v8i8, v4i16, v2i32], 64,
+ [MM0, MM1, MM2, MM3, MM4, MM5, MM6, MM7]>;
+def VR128 : RegisterClass<"X86", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],128,
+ [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;