//===- X86RegisterInfo.td - Describe the X86 Register File ------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file describes the X86 Register file, defining the registers themselves,
// aliases between the registers, and the register classes built out of the
//===----------------------------------------------------------------------===//
// Register definitions...
//
-set Namespace = "X86" in {
+let Namespace = "X86" in {
+
+ // In the register alias definitions below, we define which registers alias
+ // which others. We only specify which registers the small registers alias,
+ // because the register file generator is smart enough to figure out that
+ // AL aliases AX if we tell it that AX aliased AL (for example).
+
// 32-bit registers
- def EAX : Register; def ECX : Register;
- def EDX : Register; def EBX : Register;
- def ESP : Register; def EBP : Register;
- def ESI : Register; def EDI : Register;
+ def EAX : Register<"EAX">, DwarfRegNum<0>;
+ def ECX : Register<"ECX">, DwarfRegNum<2>;
+ def EDX : Register<"EDX">, DwarfRegNum<1>;
+ def EBX : Register<"EBX">, DwarfRegNum<3>;
+ def ESP : Register<"ESP">, DwarfRegNum<7>;
+ def EBP : Register<"EBP">, DwarfRegNum<6>;
+ def ESI : Register<"ESI">, DwarfRegNum<4>;
+ def EDI : Register<"EDI">, DwarfRegNum<5>;
// 16-bit registers
- def AX : Register; def CX : Register;
- def DX : Register; def BX : Register;
- def SP : Register; def BP : Register;
- def SI : Register; def DI : Register;
+ def AX : RegisterGroup<"AX", [EAX]>, DwarfRegNum<0>;
+ def CX : RegisterGroup<"CX", [ECX]>, DwarfRegNum<2>;
+ def DX : RegisterGroup<"DX", [EDX]>, DwarfRegNum<1>;
+ def BX : RegisterGroup<"BX", [EBX]>, DwarfRegNum<3>;
+ def SP : RegisterGroup<"SP", [ESP]>, DwarfRegNum<7>;
+ def BP : RegisterGroup<"BP", [EBP]>, DwarfRegNum<6>;
+ def SI : RegisterGroup<"SI", [ESI]>, DwarfRegNum<4>;
+ def DI : RegisterGroup<"DI", [EDI]>, DwarfRegNum<5>;
// 8-bit registers
- def AL : Register; def CL : Register;
- def DL : Register; def BL : Register;
- def AH : Register; def CH : Register;
- def DH : Register; def BH : Register;
+ def AL : RegisterGroup<"AL", [AX,EAX]>, DwarfRegNum<0>;
+ def CL : RegisterGroup<"CL", [CX,ECX]>, DwarfRegNum<2>;
+ def DL : RegisterGroup<"DL", [DX,EDX]>, DwarfRegNum<1>;
+ def BL : RegisterGroup<"BL", [BX,EBX]>, DwarfRegNum<0>;
+ def AH : RegisterGroup<"AH", [AX,EAX]>, DwarfRegNum<2>;
+ def CH : RegisterGroup<"CH", [CX,ECX]>, DwarfRegNum<2>;
+ def DH : RegisterGroup<"DH", [DX,EDX]>, DwarfRegNum<1>;
+ def BH : RegisterGroup<"BH", [BX,EBX]>, DwarfRegNum<3>;
+
+ // MMX Registers. These are actually aliased to ST0 .. ST7
+ def MM0 : Register<"MM0">, DwarfRegNum<29>;
+ def MM1 : Register<"MM1">, DwarfRegNum<30>;
+ def MM2 : Register<"MM2">, DwarfRegNum<31>;
+ def MM3 : Register<"MM3">, DwarfRegNum<32>;
+ def MM4 : Register<"MM4">, DwarfRegNum<33>;
+ def MM5 : Register<"MM5">, DwarfRegNum<34>;
+ def MM6 : Register<"MM6">, DwarfRegNum<35>;
+ def MM7 : Register<"MM7">, DwarfRegNum<36>;
// Pseudo Floating Point registers
- def FP0 : Register; def FP1 : Register;
- def FP2 : Register; def FP3 : Register;
- def FP4 : Register; def FP5 : Register;
- def FP6 : Register;
+ def FP0 : Register<"FP0">, DwarfRegNum<-1>;
+ def FP1 : Register<"FP1">, DwarfRegNum<-1>;
+ def FP2 : Register<"FP2">, DwarfRegNum<-1>;
+ def FP3 : Register<"FP3">, DwarfRegNum<-1>;
+ def FP4 : Register<"FP4">, DwarfRegNum<-1>;
+ def FP5 : Register<"FP5">, DwarfRegNum<-1>;
+ def FP6 : Register<"FP6">, DwarfRegNum<-1>;
+
+ // XMM Registers, used by the various SSE instruction set extensions
+ def XMM0: Register<"XMM0">, DwarfRegNum<21>;
+ def XMM1: Register<"XMM1">, DwarfRegNum<22>;
+ def XMM2: Register<"XMM2">, DwarfRegNum<23>;
+ def XMM3: Register<"XMM3">, DwarfRegNum<24>;
+ def XMM4: Register<"XMM4">, DwarfRegNum<25>;
+ def XMM5: Register<"XMM5">, DwarfRegNum<26>;
+ def XMM6: Register<"XMM6">, DwarfRegNum<27>;
+ def XMM7: Register<"XMM7">, DwarfRegNum<28>;
// Floating point stack registers
- def ST0 : Register; def ST1 : Register;
- def ST2 : Register; def ST3 : Register;
- def ST4 : Register; def ST5 : Register;
- def ST6 : Register; def ST7 : Register;
-
- // Flags, Segment registers, etc...
-
- // This is a slimy hack to make it possible to say that flags are clobbered...
- // Ideally we'd model instructions based on which particular flag(s) they
- // could clobber.
- def EFLAGS : Register;
+ def ST0 : Register<"ST(0)">, DwarfRegNum<8>;
+ def ST1 : Register<"ST(1)">, DwarfRegNum<9>;
+ def ST2 : Register<"ST(2)">, DwarfRegNum<10>;
+ def ST3 : Register<"ST(3)">, DwarfRegNum<11>;
+ def ST4 : Register<"ST(4)">, DwarfRegNum<12>;
+ def ST5 : Register<"ST(5)">, DwarfRegNum<13>;
+ def ST6 : Register<"ST(6)">, DwarfRegNum<14>;
+ def ST7 : Register<"ST(7)">, DwarfRegNum<15>;
}
-//===----------------------------------------------------------------------===//
-// Register alias definitions... define which registers alias which others. We
-// only specify which registers the small registers alias, because the register
-// file generator is smart enough to figure out that AL aliases AX if we tell it
-// that AX aliases AL (for example).
-//
-def : RegisterAliases<AL, [AX, EAX]>; def : RegisterAliases<BL, [BX, EBX]>;
-def : RegisterAliases<CL, [CX, ECX]>; def : RegisterAliases<DL, [DX, EDX]>;
-def : RegisterAliases<AH, [AX, EAX]>; def : RegisterAliases<BH, [BX, EBX]>;
-def : RegisterAliases<CH, [CX, ECX]>; def : RegisterAliases<DH, [DX, EDX]>;
-
-def : RegisterAliases<AX, [EAX]>; def : RegisterAliases<BX, [EBX]>;
-def : RegisterAliases<CX, [ECX]>; def : RegisterAliases<DX, [EDX]>;
-def : RegisterAliases<SI, [ESI]>; def : RegisterAliases<DI, [EDI]>;
-def : RegisterAliases<SP, [ESP]>; def : RegisterAliases<BP, [EBP]>;
-
//===----------------------------------------------------------------------===//
// Register Class Definitions... now that we have all of the pieces, define the
// top-level register classes. The order specified in the register list is
// implicitly defined to be the register allocation order.
//
-def r8 : RegisterClass<i8, 1, [AL, CL, DL, BL, AH, CH, DH, BH]>;
-def r16 : RegisterClass<i16, 2, [AX, CX, DX, BX, SI, DI, BP, SP]> {
- set Methods = [{
- iterator allocation_order_end(MachineFunction &MF) const {
+
+// List AL,CL,DL before AH,CH,DH, as X86 processors often suffer from false
+// dependences between upper and lower parts of the register. BL and BH are
+// last because they are call clobbered. Both Athlon and P4 chips suffer this
+// issue.
+def R8 : RegisterClass<"X86", [i8], 8, [AL, CL, DL, AH, CH, DH, BL, BH]>;
+
+def R16 : RegisterClass<"X86", [i16], 16, [AX, CX, DX, SI, DI, BX, BP, SP]> {
+ let MethodProtos = [{
+ iterator allocation_order_end(MachineFunction &MF) const;
+ }];
+ let MethodBodies = [{
+ R16Class::iterator
+ R16Class::allocation_order_end(MachineFunction &MF) const {
if (hasFP(MF)) // Does the function dedicate EBP to being a frame ptr?
- return end()-2; // If so, don't allocate SP or BP
+ return end()-2; // If so, don't allocate SP or BP
else
- return end()-1; // If not, just don't allocate SP
+ return end()-1; // If not, just don't allocate SP
}
}];
}
-def r32 : RegisterClass<i32, 4, [EAX, ECX, EDX, EBX, ESI, EDI, EBP, ESP]> {
- set Methods = [{
- iterator allocation_order_end(MachineFunction &MF) const {
+def R32 : RegisterClass<"X86", [i32], 32,
+ [EAX, ECX, EDX, ESI, EDI, EBX, EBP, ESP]> {
+ let MethodProtos = [{
+ iterator allocation_order_end(MachineFunction &MF) const;
+ }];
+ let MethodBodies = [{
+ R32Class::iterator
+ R32Class::allocation_order_end(MachineFunction &MF) const {
if (hasFP(MF)) // Does the function dedicate EBP to being a frame ptr?
return end()-2; // If so, don't allocate ESP or EBP
else
}];
}
-def rFP : RegisterClass<f80, 4, [FP0, FP1, FP2, FP3, FP4, FP5, FP6]>;
-
-// Registers which cannot be allocated... and are thus left unnamed.
-def : RegisterClass<f80, 4, [ST0, ST1, ST2, ST3, ST4, ST5, ST6, ST7]>;
-def : RegisterClass<i16, 2, [EFLAGS]>;
+// Scalar SSE2 floating point registers.
+def FR32 : RegisterClass<"X86", [f32], 32,
+ [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
+def FR64 : RegisterClass<"X86", [f64], 64,
+ [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
+// FIXME: This sets up the floating point register files as though they are f64
+// values, though they really are f80 values. This will cause us to spill
+// values as 64-bit quantities instead of 80-bit quantities, which is much much
+// faster on common hardware. In reality, this should be controlled by a
+// command line option or something.
+def RFP : RegisterClass<"X86", [f64], 32, [FP0, FP1, FP2, FP3, FP4, FP5, FP6]>;
-//===----------------------------------------------------------------------===//
-// Finally, define the global RegisterInfo implementation.
-//
-
-def : RegisterInfo {
- // Specify the class name for the register info generator to make.
- set ClassName = "X86GenRegisterInfo";
-
- // Specify the calle saved registers.
- set CalleeSavedRegisters = [ESI, EDI, EBX, EBP];
-
- // Yes, pointers are 32-bits in size.
- set PointerType = i32;
+// Floating point stack registers (these are not allocatable by the
+// register allocator - the floating point stackifier is responsible
+// for transforming FPn allocations to STn registers)
+def RST : RegisterClass<"X86", [f64], 32,
+ [ST0, ST1, ST2, ST3, ST4, ST5, ST6, ST7]> {
+ let MethodProtos = [{
+ iterator allocation_order_end(MachineFunction &MF) const;
+ }];
+ let MethodBodies = [{
+ RSTClass::iterator
+ RSTClass::allocation_order_end(MachineFunction &MF) const {
+ return begin();
+ }
+ }];
}
+
+// Generic vector registers: VR64 and VR128.
+def VR64 : RegisterClass<"X86", [v8i8, v4i16, v2i32], 64,
+ [MM0, MM1, MM2, MM3, MM4, MM5, MM6, MM7]>;
+def VR128 : RegisterClass<"X86", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],128,
+ [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;