// Extra load is needed for all externally visible.
if (isDirectCall)
return false;
- if (GV->hasInternalLinkage() || GV->hasHiddenVisibility())
+ if (GV->hasLocalLinkage() || GV->hasHiddenVisibility())
return false;
return true;
} else if (isTargetCygMing() || isTargetWindows()) {
// returns false.
if (TM.getRelocationModel() == Reloc::PIC_)
return !isDirectCall &&
- (GV->hasInternalLinkage() || GV->hasExternalLinkage());
+ (GV->hasLocalLinkage() || GV->hasExternalLinkage());
return false;
}
// If feature string is not empty, parse features string.
std::string CPU = GetCurrentX86CPU();
ParseSubtargetFeatures(FS, CPU);
+ // All X86-64 CPUs also have SSE2, however user might request no SSE via
+ // -mattr, so don't force SSELevel here.
} else {
// Otherwise, use CPUID to auto-detect feature set.
AutoDetectSubtargetFeatures();
- }
-
- // If requesting codegen for X86-64, make sure that 64-bit and SSE2 features
- // are enabled. These are available on all x86-64 CPUs.
- if (Is64Bit) {
- HasX86_64 = true;
- if (X86SSELevel < SSE2)
+ // Make sure SSE2 is enabled; it is available on all X86-64 CPUs.
+ if (Is64Bit && X86SSELevel < SSE2)
X86SSELevel = SSE2;
}
+
+ // If requesting codegen for X86-64, make sure that 64-bit features
+ // are enabled.
+ if (Is64Bit)
+ HasX86_64 = true;
+
DOUT << "Subtarget features: SSELevel " << X86SSELevel
<< ", 3DNowLevel " << X863DNowLevel
<< ", 64bit " << HasX86_64 << "\n";
+ assert((!Is64Bit || HasX86_64) &&
+ "64-bit code requested on a subtarget that doesn't support it!");
// Set the boolean corresponding to the current target triple, or the default
// if one cannot be determined, to true.