void X86TargetMachine::anchor() { }
-static std::string computeDataLayout(const X86Subtarget &ST) {
- // X86 is little endian
- std::string Ret = "e";
-
- Ret += DataLayout::getManglingComponent(ST.getTargetTriple());
- // X86 and x32 have 32 bit pointers.
- if (ST.isTarget64BitILP32() || !ST.is64Bit())
- Ret += "-p:32:32";
-
- // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
- if (ST.is64Bit() || ST.isTargetCygMing() || ST.isTargetKnownWindowsMSVC() ||
- ST.isTargetNaCl())
- Ret += "-i64:64";
- else
- Ret += "-f64:32:64";
-
- // Some ABIs align long double to 128 bits, others to 32.
- if (ST.isTargetNaCl())
- ; // No f80
- else if (ST.is64Bit() || ST.isTargetDarwin())
- Ret += "-f80:128";
- else
- Ret += "-f80:32";
-
- // The registers can hold 8, 16, 32 or, in x86-64, 64 bits.
- if (ST.is64Bit())
- Ret += "-n8:16:32:64";
- else
- Ret += "-n8:16:32";
-
- // The stack is aligned to 32 bits on some ABIs and 128 bits on others.
- if (!ST.is64Bit() && (ST.isTargetCygMing() || ST.isTargetKnownWindowsMSVC()))
- Ret += "-S32";
- else
- Ret += "-S128";
-
- return Ret;
-}
-
/// X86TargetMachine ctor - Create an X86 target.
///
-X86TargetMachine::X86TargetMachine(const Target &T, StringRef TT,
- StringRef CPU, StringRef FS,
- const TargetOptions &Options,
+X86TargetMachine::X86TargetMachine(const Target &T, StringRef TT, StringRef CPU,
+ StringRef FS, const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
- : LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
- Subtarget(TT, CPU, FS, Options.StackAlignmentOverride),
- FrameLowering(Subtarget),
- InstrItins(Subtarget.getInstrItineraryData()),
- DL(computeDataLayout(*getSubtargetImpl())),
- InstrInfo(*this),
- TLInfo(*this),
- TSInfo(*this),
- JITInfo(*this) {
+ : LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
+ Subtarget(TT, CPU, FS, *this, Options.StackAlignmentOverride) {
// Determine the PICStyle based on the target selected.
if (getRelocationModel() == Reloc::Static) {
// Unless we're in PIC or DynamicNoPIC mode, set the PIC style to None.