void X86TargetMachine::anchor() { }
-static std::string computeDataLayout(const X86Subtarget &ST) {
- // X86 is little endian
- std::string Ret = "e";
-
- Ret += DataLayout::getManglingComponent(ST.getTargetTriple());
- // X86 and x32 have 32 bit pointers.
- if (ST.isTarget64BitILP32() || !ST.is64Bit())
- Ret += "-p:32:32";
-
- // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
- if (ST.is64Bit() || ST.isTargetCygMing() || ST.isTargetKnownWindowsMSVC() ||
- ST.isTargetNaCl())
- Ret += "-i64:64";
- else
- Ret += "-f64:32:64";
-
- // Some ABIs align long double to 128 bits, others to 32.
- if (ST.isTargetNaCl())
- ; // No f80
- else if (ST.is64Bit() || ST.isTargetDarwin())
- Ret += "-f80:128";
- else
- Ret += "-f80:32";
-
- // The registers can hold 8, 16, 32 or, in x86-64, 64 bits.
- if (ST.is64Bit())
- Ret += "-n8:16:32:64";
- else
- Ret += "-n8:16:32";
-
- // The stack is aligned to 32 bits on some ABIs and 128 bits on others.
- if (!ST.is64Bit() && (ST.isTargetCygMing() || ST.isTargetKnownWindowsMSVC()))
- Ret += "-S32";
- else
- Ret += "-S128";
-
- return Ret;
-}
-
/// X86TargetMachine ctor - Create an X86 target.
///
X86TargetMachine::X86TargetMachine(const Target &T, StringRef TT, StringRef CPU,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
- Subtarget(TT, CPU, FS, Options.StackAlignmentOverride),
- FrameLowering(TargetFrameLowering::StackGrowsDown,
- Subtarget.getStackAlignment(),
- Subtarget.is64Bit() ? -8 : -4),
- DL(computeDataLayout(*getSubtargetImpl())), InstrInfo(*this),
- TLInfo(*this), TSInfo(DL), JITInfo(*this) {
- // Determine the PICStyle based on the target selected.
- if (getRelocationModel() == Reloc::Static) {
- // Unless we're in PIC or DynamicNoPIC mode, set the PIC style to None.
- Subtarget.setPICStyle(PICStyles::None);
- } else if (Subtarget.is64Bit()) {
- // PIC in 64 bit mode is always rip-rel.
- Subtarget.setPICStyle(PICStyles::RIPRel);
- } else if (Subtarget.isTargetCOFF()) {
- Subtarget.setPICStyle(PICStyles::None);
- } else if (Subtarget.isTargetDarwin()) {
- if (getRelocationModel() == Reloc::PIC_)
- Subtarget.setPICStyle(PICStyles::StubPIC);
- else {
- assert(getRelocationModel() == Reloc::DynamicNoPIC);
- Subtarget.setPICStyle(PICStyles::StubDynamicNoPIC);
- }
- } else if (Subtarget.isTargetELF()) {
- Subtarget.setPICStyle(PICStyles::GOT);
- }
-
+ Subtarget(TT, CPU, FS, *this, Options.StackAlignmentOverride) {
// default to hard float ABI
if (Options.FloatABIType == FloatABI::Default)
this->Options.FloatABIType = FloatABI::Hard;
return *getX86TargetMachine().getSubtargetImpl();
}
+ void addIRPasses() override;
bool addInstSelector() override;
bool addILPOpts() override;
bool addPreRegAlloc() override;
return new X86PassConfig(this, PM);
}
+void X86PassConfig::addIRPasses() {
+ addPass(createX86AtomicExpandPass(&getX86TargetMachine()));
+
+ TargetPassConfig::addIRPasses();
+}
+
bool X86PassConfig::addInstSelector() {
// Install an instruction selector.
addPass(createX86ISelDag(getX86TargetMachine(), getOptLevel()));