-//===- ExprTypeConvert.cpp - Code to change an LLVM Expr Type ---------------=//
+//===- ExprTypeConvert.cpp - Code to change an LLVM Expr Type -------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file implements the part of level raising that checks to see if it is
// possible to coerce an entire expression tree into a different type. If
-// convertable, other routines from this file will do the conversion.
+// convertible, other routines from this file will do the conversion.
//
//===----------------------------------------------------------------------===//
#include "TransformInternals.h"
-#include "llvm/Method.h"
-#include "llvm/Support/STLExtras.h"
-#include "llvm/iOther.h"
-#include "llvm/iMemory.h"
-#include "llvm/ConstPoolVals.h"
-#include "llvm/Optimizations/ConstantHandling.h"
-#include "llvm/Optimizations/DCE.h"
-#include <map>
+#include "llvm/Constants.h"
+#include "llvm/Instructions.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/Debug.h"
#include <algorithm>
+#include <iostream>
+using namespace llvm;
-#include "llvm/Assembly/Writer.h"
-
-//#define DEBUG_EXPR_CONVERT 1
-
-static inline const Type *getTy(const Value *V, ValueTypeCache &CT) {
- ValueTypeCache::iterator I = CT.find(V);
- if (I == CT.end()) return V->getType();
- return I->second;
-}
-
-GetElementPtrInst *getAddToGEPResult(const Type *Ty, const Value *V) {
- const StructType *StructTy = getPointedToStruct(Ty);
- if (StructTy == 0) return 0; // Must be a pointer to a struct...
-
- // Must be a constant unsigned offset value... get it now...
- if (!isa<ConstPoolUInt>(V)) return 0;
- unsigned Offset = cast<ConstPoolUInt>(V)->getValue();
-
- // Check to make sure the offset is somewhat legitiment w.r.t the struct
- // type...
- if (Offset >= TD.getTypeSize(StructTy)) return 0;
-
- // If we get this far, we have succeeded... TODO: We need to handle array
- // indexing as well...
- const StructLayout *SL = TD.getStructLayout(StructTy);
- vector<ConstPoolVal*> Offsets;
- unsigned ActualOffset = Offset;
- const Type *ElTy = getStructOffsetType(StructTy, ActualOffset, Offsets);
-
- if (ActualOffset != Offset) return 0; // TODO: Handle Array indexing...
-
- // Success! Return the GEP instruction, with a dummy first argument.
- ConstPoolVal *Dummy = ConstPoolVal::getNullConstant(Ty);
- return new GetElementPtrInst(Dummy, Offsets);
-}
-
-
-
-static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
- ValueTypeCache &ConvertedTypes);
+static bool OperandConvertibleToType(User *U, Value *V, const Type *Ty,
+ ValueTypeCache &ConvertedTypes,
+ const TargetData &TD);
static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
- ValueMapCache &VMC);
-
+ ValueMapCache &VMC, const TargetData &TD);
-// ExpressionConvertableToType - Return true if it is possible
-bool ExpressionConvertableToType(Value *V, const Type *Ty,
- ValueTypeCache &CTMap) {
- if (V->getType() == Ty) return true; // Expression already correct type!
+// ExpressionConvertibleToType - Return true if it is possible
+bool llvm::ExpressionConvertibleToType(Value *V, const Type *Ty,
+ ValueTypeCache &CTMap, const TargetData &TD) {
// Expression type must be holdable in a register.
- if (!isFirstClassType(Ty))
+ if (!Ty->isFirstClassType())
return false;
-
+
ValueTypeCache::iterator CTMI = CTMap.find(V);
if (CTMI != CTMap.end()) return CTMI->second == Ty;
+ // If it's a constant... all constants can be converted to a different
+ // type.
+ //
+ if (isa<Constant>(V) && !isa<GlobalValue>(V))
+ return true;
+
CTMap[V] = Ty;
+ if (V->getType() == Ty) return true; // Expression already correct type!
Instruction *I = dyn_cast<Instruction>(V);
- if (I == 0) {
- // It's not an instruction, check to see if it's a constant... all constants
- // can be converted to an equivalent value (except pointers, they can't be
- // const prop'd in general). We just ask the constant propogator to see if
- // it can convert the value...
- //
- if (ConstPoolVal *CPV = dyn_cast<ConstPoolVal>(V))
- if (opt::ConstantFoldCastInstruction(CPV, Ty))
- return true; // Don't worry about deallocating, it's a constant.
-
- return false; // Otherwise, we can't convert!
- }
+ if (I == 0) return false; // Otherwise, we can't convert!
switch (I->getOpcode()) {
case Instruction::Cast:
// We can convert the expr if the cast destination type is losslessly
- // convertable to the requested type.
- if (!losslessCastableTypes(Ty, I->getType())) return false;
-#if 1
+ // convertible to the requested type.
+ if (!Ty->isLosslesslyConvertibleTo(I->getType())) return false;
+
// We also do not allow conversion of a cast that casts from a ptr to array
// of X to a *X. For example: cast [4 x %List *] * %val to %List * *
//
- if (PointerType *SPT = dyn_cast<PointerType>(I->getOperand(0)->getType()))
- if (PointerType *DPT = dyn_cast<PointerType>(I->getType()))
- if (ArrayType *AT = dyn_cast<ArrayType>(SPT->getValueType()))
- if (AT->getElementType() == DPT->getValueType())
+ if (const PointerType *SPT =
+ dyn_cast<PointerType>(I->getOperand(0)->getType()))
+ if (const PointerType *DPT = dyn_cast<PointerType>(I->getType()))
+ if (const ArrayType *AT = dyn_cast<ArrayType>(SPT->getElementType()))
+ if (AT->getElementType() == DPT->getElementType())
return false;
-#endif
- return true;
+ break;
case Instruction::Add:
case Instruction::Sub:
- if (!ExpressionConvertableToType(I->getOperand(0), Ty, CTMap) ||
- !ExpressionConvertableToType(I->getOperand(1), Ty, CTMap))
+ if (!Ty->isInteger() && !Ty->isFloatingPoint()) return false;
+ if (!ExpressionConvertibleToType(I->getOperand(0), Ty, CTMap, TD) ||
+ !ExpressionConvertibleToType(I->getOperand(1), Ty, CTMap, TD))
return false;
break;
case Instruction::Shr:
+ if (!Ty->isInteger()) return false;
if (Ty->isSigned() != V->getType()->isSigned()) return false;
// FALL THROUGH
case Instruction::Shl:
- if (!ExpressionConvertableToType(I->getOperand(0), Ty, CTMap))
+ if (!Ty->isInteger()) return false;
+ if (!ExpressionConvertibleToType(I->getOperand(0), Ty, CTMap, TD))
return false;
break;
case Instruction::Load: {
LoadInst *LI = cast<LoadInst>(I);
- if (LI->hasIndices()) {
- // We can't convert a load expression if it has indices... unless they are
- // all zero.
- const vector<ConstPoolVal*> &CPV = LI->getIndices();
- for (unsigned i = 0; i < CPV.size(); ++i)
- if (!CPV[i]->isNullValue()) return false;
- }
-
- if (!ExpressionConvertableToType(LI->getPointerOperand(),
- PointerType::get(Ty), CTMap))
+ if (!ExpressionConvertibleToType(LI->getPointerOperand(),
+ PointerType::get(Ty), CTMap, TD))
return false;
- break;
+ break;
}
- case Instruction::PHINode: {
+ case Instruction::PHI: {
PHINode *PN = cast<PHINode>(I);
+ // Be conservative if we find a giant PHI node.
+ if (PN->getNumIncomingValues() > 32) return false;
+
for (unsigned i = 0; i < PN->getNumIncomingValues(); ++i)
- if (!ExpressionConvertableToType(PN->getIncomingValue(i), Ty, CTMap))
+ if (!ExpressionConvertibleToType(PN->getIncomingValue(i), Ty, CTMap, TD))
return false;
break;
}
case Instruction::GetElementPtr: {
- // GetElementPtr's are directly convertable to a pointer type if they have
+ // GetElementPtr's are directly convertible to a pointer type if they have
// a number of zeros at the end. Because removing these values does not
// change the logical offset of the GEP, it is okay and fair to remove them.
// This can change this:
// %t2 = cast %List * * %t1 to %List *
// into
// %t2 = getelementptr %Hosp * %hosp, ubyte 4 ; <%List *>
- //
+ //
GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
const PointerType *PTy = dyn_cast<PointerType>(Ty);
- if (!PTy) return false;
+ if (!PTy) return false; // GEP must always return a pointer...
+ const Type *PVTy = PTy->getElementType();
// Check to see if there are zero elements that we can remove from the
// index array. If there are, check to see if removing them causes us to
// get to the right type...
//
- vector<ConstPoolVal*> Indices = GEP->getIndices();
+ std::vector<Value*> Indices(GEP->idx_begin(), GEP->idx_end());
const Type *BaseType = GEP->getPointerOperand()->getType();
+ const Type *ElTy = 0;
- while (Indices.size() &&
- cast<ConstPoolUInt>(Indices.back())->getValue() == 0) {
+ while (!Indices.empty() &&
+ Indices.back() == Constant::getNullValue(Indices.back()->getType())){
Indices.pop_back();
- const Type *ElTy = GetElementPtrInst::getIndexedType(BaseType, Indices,
- true);
- if (ElTy == PTy->getValueType())
+ ElTy = GetElementPtrInst::getIndexedType(BaseType, Indices, true);
+ if (ElTy == PVTy)
break; // Found a match!!
+ ElTy = 0;
}
+
+ if (ElTy) break; // Found a number of zeros we can strip off!
+
+ // Otherwise, it could be that we have something like this:
+ // getelementptr [[sbyte] *] * %reg115, long %reg138 ; [sbyte]**
+ // and want to convert it into something like this:
+ // getelemenptr [[int] *] * %reg115, long %reg138 ; [int]**
+ //
+ if (GEP->getNumOperands() == 2 &&
+ PTy->getElementType()->isSized() &&
+ TD.getTypeSize(PTy->getElementType()) ==
+ TD.getTypeSize(GEP->getType()->getElementType())) {
+ const PointerType *NewSrcTy = PointerType::get(PVTy);
+ if (!ExpressionConvertibleToType(I->getOperand(0), NewSrcTy, CTMap, TD))
+ return false;
+ break;
+ }
+
return false; // No match, maybe next time.
}
+ case Instruction::Call: {
+ if (isa<Function>(I->getOperand(0)))
+ return false; // Don't even try to change direct calls.
+
+ // If this is a function pointer, we can convert the return type if we can
+ // convert the source function pointer.
+ //
+ const PointerType *PT = cast<PointerType>(I->getOperand(0)->getType());
+ const FunctionType *FT = cast<FunctionType>(PT->getElementType());
+ std::vector<const Type *> ArgTys(FT->param_begin(), FT->param_end());
+ const FunctionType *NewTy =
+ FunctionType::get(Ty, ArgTys, FT->isVarArg());
+ if (!ExpressionConvertibleToType(I->getOperand(0),
+ PointerType::get(NewTy), CTMap, TD))
+ return false;
+ break;
+ }
default:
return false;
}
- // Expressions are only convertable if all of the users of the expression can
+ // Expressions are only convertible if all of the users of the expression can
// have this value converted. This makes use of the map to avoid infinite
// recursion.
//
- if (isa<Instruction>(V)) {
- for (Value::use_iterator I = V->use_begin(), E = V->use_end(); I != E; ++I)
- if (!OperandConvertableToType(*I, V, Ty, CTMap))
- return false;
- }
+ for (Value::use_iterator It = I->use_begin(), E = I->use_end(); It != E; ++It)
+ if (!OperandConvertibleToType(*It, I, Ty, CTMap, TD))
+ return false;
return true;
}
-Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC) {
+Value *llvm::ConvertExpressionToType(Value *V, const Type *Ty,
+ ValueMapCache &VMC, const TargetData &TD) {
+ if (V->getType() == Ty) return V; // Already where we need to be?
+
ValueMapCache::ExprMapTy::iterator VMCI = VMC.ExprMap.find(V);
if (VMCI != VMC.ExprMap.end()) {
+ const Value *GV = VMCI->second;
+ const Type *GTy = VMCI->second->getType();
assert(VMCI->second->getType() == Ty);
+
+ if (Instruction *I = dyn_cast<Instruction>(V))
+ ValueHandle IHandle(VMC, I); // Remove I if it is unused now!
+
return VMCI->second;
}
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "CETT: " << (void*)V << " " << V;
-#endif
+ DEBUG(std::cerr << "CETT: " << (void*)V << " " << *V);
Instruction *I = dyn_cast<Instruction>(V);
- if (I == 0)
- if (ConstPoolVal *CPV = cast<ConstPoolVal>(V)) {
- // Constants are converted by constant folding the cast that is required.
- // We assume here that all casts are implemented for constant prop.
- Value *Result = opt::ConstantFoldCastInstruction(CPV, Ty);
- assert(Result && "ConstantFoldCastInstruction Failed!!!");
- assert(Result->getType() == Ty && "Const prop of cast failed!");
-
- // Add the instruction to the expression map
- VMC.ExprMap[V] = Result;
- return Result;
- }
+ if (I == 0) {
+ Constant *CPV = cast<Constant>(V);
+ // Constants are converted by constant folding the cast that is required.
+ // We assume here that all casts are implemented for constant prop.
+ Value *Result = ConstantExpr::getCast(CPV, Ty);
+ // Add the instruction to the expression map
+ //VMC.ExprMap[V] = Result;
+ return Result;
+ }
BasicBlock *BB = I->getParent();
- BasicBlock::InstListType &BIL = BB->getInstList();
- string Name = I->getName(); if (!Name.empty()) I->setName("");
+ std::string Name = I->getName(); if (!Name.empty()) I->setName("");
Instruction *Res; // Result of conversion
ValueHandle IHandle(VMC, I); // Prevent I from being removed!
-
- ConstPoolVal *Dummy = ConstPoolVal::getNullConstant(Ty);
- //cerr << endl << endl << "Type:\t" << Ty << "\nInst: " << I << "BB Before: " << BB << endl;
+ Constant *Dummy = Constant::getNullValue(Ty);
switch (I->getOpcode()) {
case Instruction::Cast:
+ assert(VMC.NewCasts.count(ValueHandle(VMC, I)) == 0);
Res = new CastInst(I->getOperand(0), Ty, Name);
+ VMC.NewCasts.insert(ValueHandle(VMC, Res));
break;
-
+
case Instruction::Add:
case Instruction::Sub:
Res = BinaryOperator::create(cast<BinaryOperator>(I)->getOpcode(),
Dummy, Dummy, Name);
VMC.ExprMap[I] = Res; // Add node to expression eagerly
- Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), Ty, VMC));
- Res->setOperand(1, ConvertExpressionToType(I->getOperand(1), Ty, VMC));
+ Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), Ty, VMC, TD));
+ Res->setOperand(1, ConvertExpressionToType(I->getOperand(1), Ty, VMC, TD));
break;
case Instruction::Shl:
Res = new ShiftInst(cast<ShiftInst>(I)->getOpcode(), Dummy,
I->getOperand(1), Name);
VMC.ExprMap[I] = Res;
- Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), Ty, VMC));
+ Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), Ty, VMC, TD));
break;
case Instruction::Load: {
LoadInst *LI = cast<LoadInst>(I);
-#ifndef NDEBUG
- if (LI->hasIndices()) {
- // We can't convert a load expression if it has indices... unless they are
- // all zero.
- const vector<ConstPoolVal*> &CPV = LI->getIndices();
- for (unsigned i = 0; i < CPV.size(); ++i)
- assert(CPV[i]->isNullValue() && "Load index not 0!");
- }
-#endif
- Res = new LoadInst(ConstPoolVal::getNullConstant(PointerType::get(Ty)),
- Name);
+
+ Res = new LoadInst(Constant::getNullValue(PointerType::get(Ty)), Name);
VMC.ExprMap[I] = Res;
Res->setOperand(0, ConvertExpressionToType(LI->getPointerOperand(),
- PointerType::get(Ty), VMC));
+ PointerType::get(Ty), VMC, TD));
assert(Res->getOperand(0)->getType() == PointerType::get(Ty));
assert(Ty == Res->getType());
- assert(isFirstClassType(Res->getType()) && "Load of structure or array!");
+ assert(Res->getType()->isFirstClassType() && "Load of structure or array!");
break;
}
- case Instruction::PHINode: {
+ case Instruction::PHI: {
PHINode *OldPN = cast<PHINode>(I);
PHINode *NewPN = new PHINode(Ty, Name);
BasicBlock *BB = OldPN->getIncomingBlock(0);
Value *OldVal = OldPN->getIncomingValue(0);
ValueHandle OldValHandle(VMC, OldVal);
- OldPN->removeIncomingValue(BB);
- Value *V = ConvertExpressionToType(OldVal, Ty, VMC);
+ OldPN->removeIncomingValue(BB, false);
+ Value *V = ConvertExpressionToType(OldVal, Ty, VMC, TD);
NewPN->addIncoming(V, BB);
}
Res = NewPN;
}
case Instruction::GetElementPtr: {
- // GetElementPtr's are directly convertable to a pointer type if they have
+ // GetElementPtr's are directly convertible to a pointer type if they have
// a number of zeros at the end. Because removing these values does not
// change the logical offset of the GEP, it is okay and fair to remove them.
// This can change this:
// %t2 = cast %List * * %t1 to %List *
// into
// %t2 = getelementptr %Hosp * %hosp, ubyte 4 ; <%List *>
- //
+ //
GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
// Check to see if there are zero elements that we can remove from the
// index array. If there are, check to see if removing them causes us to
// get to the right type...
//
- vector<ConstPoolVal*> Indices = GEP->getIndices();
+ std::vector<Value*> Indices(GEP->idx_begin(), GEP->idx_end());
const Type *BaseType = GEP->getPointerOperand()->getType();
- const Type *PVTy = cast<PointerType>(Ty)->getValueType();
+ const Type *PVTy = cast<PointerType>(Ty)->getElementType();
Res = 0;
- while (Indices.size() &&
- cast<ConstPoolUInt>(Indices.back())->getValue() == 0) {
+ while (!Indices.empty() &&
+ Indices.back() == Constant::getNullValue(Indices.back()->getType())){
Indices.pop_back();
if (GetElementPtrInst::getIndexedType(BaseType, Indices, true) == PVTy) {
- if (Indices.size() == 0) {
- Res = new CastInst(GEP->getPointerOperand(), BaseType); // NOOP
- } else {
+ if (Indices.size() == 0)
+ Res = new CastInst(GEP->getPointerOperand(), BaseType); // NOOP CAST
+ else
Res = new GetElementPtrInst(GEP->getPointerOperand(), Indices, Name);
- }
break;
}
}
+
+ // Otherwise, it could be that we have something like this:
+ // getelementptr [[sbyte] *] * %reg115, uint %reg138 ; [sbyte]**
+ // and want to convert it into something like this:
+ // getelemenptr [[int] *] * %reg115, uint %reg138 ; [int]**
+ //
+ if (Res == 0) {
+ const PointerType *NewSrcTy = PointerType::get(PVTy);
+ std::vector<Value*> Indices(GEP->idx_begin(), GEP->idx_end());
+ Res = new GetElementPtrInst(Constant::getNullValue(NewSrcTy),
+ Indices, Name);
+ VMC.ExprMap[I] = Res;
+ Res->setOperand(0, ConvertExpressionToType(I->getOperand(0),
+ NewSrcTy, VMC, TD));
+ }
+
+
assert(Res && "Didn't find match!");
- break; // No match, maybe next time.
+ break;
}
+ case Instruction::Call: {
+ assert(!isa<Function>(I->getOperand(0)));
+
+ // If this is a function pointer, we can convert the return type if we can
+ // convert the source function pointer.
+ //
+ const PointerType *PT = cast<PointerType>(I->getOperand(0)->getType());
+ const FunctionType *FT = cast<FunctionType>(PT->getElementType());
+ std::vector<const Type *> ArgTys(FT->param_begin(), FT->param_end());
+ const FunctionType *NewTy =
+ FunctionType::get(Ty, ArgTys, FT->isVarArg());
+ const PointerType *NewPTy = PointerType::get(NewTy);
+ if (Ty == Type::VoidTy)
+ Name = ""; // Make sure not to name calls that now return void!
+
+ Res = new CallInst(Constant::getNullValue(NewPTy),
+ std::vector<Value*>(I->op_begin()+1, I->op_end()),
+ Name);
+ if (cast<CallInst>(I)->isTailCall())
+ cast<CallInst>(Res)->setTailCall();
+ cast<CallInst>(Res)->setCallingConv(cast<CallInst>(I)->getCallingConv());
+ VMC.ExprMap[I] = Res;
+ Res->setOperand(0, ConvertExpressionToType(I->getOperand(0),NewPTy,VMC,TD));
+ break;
+ }
default:
- assert(0 && "Expression convertable, but don't know how to convert?");
+ assert(0 && "Expression convertible, but don't know how to convert?");
return 0;
}
assert(Res->getType() == Ty && "Didn't convert expr to correct type!");
- BasicBlock::iterator It = find(BIL.begin(), BIL.end(), I);
- assert(It != BIL.end() && "Instruction not in own basic block??");
- BIL.insert(It, Res);
+ BB->getInstList().insert(I, Res);
// Add the instruction to the expression map
VMC.ExprMap[I] = Res;
- // Expressions are only convertable if all of the users of the expression can
- // have this value converted. This makes use of the map to avoid infinite
- // recursion.
- //
- unsigned NumUses = I->use_size();
+
+ //// WTF is this code! FIXME: remove this.
+ unsigned NumUses = I->getNumUses();
for (unsigned It = 0; It < NumUses; ) {
unsigned OldSize = NumUses;
- ConvertOperandToType(*(I->use_begin()+It), I, Res, VMC);
- NumUses = I->use_size();
+ Value::use_iterator UI = I->use_begin();
+ std::advance(UI, It);
+ ConvertOperandToType(*UI, I, Res, VMC, TD);
+ NumUses = I->getNumUses();
if (NumUses == OldSize) ++It;
}
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "ExpIn: " << (void*)I << " " << I
- << "ExpOut: " << (void*)Res << " " << Res;
- cerr << "ExpCREATED: " << (void*)Res << " " << Res;
-#endif
-
- if (I->use_empty()) {
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "EXPR DELETING: " << (void*)I << " " << I;
-#endif
- BIL.remove(I);
- delete I;
- }
+ DEBUG(std::cerr << "ExpIn: " << (void*)I << " " << *I
+ << "ExpOut: " << (void*)Res << " " << *Res);
return Res;
}
-// RetValConvertableToType - Return true if it is possible
-bool RetValConvertableToType(Value *V, const Type *Ty,
- ValueTypeCache &ConvertedTypes) {
+// ValueConvertibleToType - Return true if it is possible
+bool llvm::ValueConvertibleToType(Value *V, const Type *Ty,
+ ValueTypeCache &ConvertedTypes,
+ const TargetData &TD) {
ValueTypeCache::iterator I = ConvertedTypes.find(V);
if (I != ConvertedTypes.end()) return I->second == Ty;
ConvertedTypes[V] = Ty;
- assert(isa<Instruction>(V) && "Can't convert ret val of non instruction");
-
// It is safe to convert the specified value to the specified type IFF all of
// the uses of the value can be converted to accept the new typed value.
//
- for (Value::use_iterator I = V->use_begin(), E = V->use_end(); I != E; ++I)
- if (!OperandConvertableToType(*I, V, Ty, ConvertedTypes))
- return false;
+ if (V->getType() != Ty) {
+ for (Value::use_iterator I = V->use_begin(), E = V->use_end(); I != E; ++I)
+ if (!OperandConvertibleToType(*I, V, Ty, ConvertedTypes, TD))
+ return false;
+ }
return true;
}
-// OperandConvertableToType - Return true if it is possible to convert operand
+// OperandConvertibleToType - Return true if it is possible to convert operand
// V of User (instruction) U to the specified type. This is true iff it is
// possible to change the specified instruction to accept this. CTMap is a map
// of converted types, so that circular definitions will see the future type of
// the expression, not the static current type.
//
-static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
- ValueTypeCache &CTMap) {
- // TODO: IS THIS A BUG????
- if (V->getType() == Ty) return true; // Already the right type?
+static bool OperandConvertibleToType(User *U, Value *V, const Type *Ty,
+ ValueTypeCache &CTMap,
+ const TargetData &TD) {
+ // if (V->getType() == Ty) return true; // Operand already the right type?
// Expression type must be holdable in a register.
- if (!isFirstClassType(Ty))
+ if (!Ty->isFirstClassType())
return false;
Instruction *I = dyn_cast<Instruction>(U);
case Instruction::Cast:
assert(I->getOperand(0) == V);
// We can convert the expr if the cast destination type is losslessly
- // convertable to the requested type.
- if (!losslessCastableTypes(Ty, I->getOperand(0)->getType()))
+ // convertible to the requested type.
+ // Also, do not change a cast that is a noop cast. For all intents and
+ // purposes it should be eliminated.
+ if (!Ty->isLosslesslyConvertibleTo(I->getOperand(0)->getType()) ||
+ I->getType() == I->getOperand(0)->getType())
+ return false;
+
+ // Do not allow a 'cast ushort %V to uint' to have it's first operand be
+ // converted to a 'short' type. Doing so changes the way sign promotion
+ // happens, and breaks things. Only allow the cast to take place if the
+ // signedness doesn't change... or if the current cast is not a lossy
+ // conversion.
+ //
+ if (!I->getType()->isLosslesslyConvertibleTo(I->getOperand(0)->getType()) &&
+ I->getOperand(0)->getType()->isSigned() != Ty->isSigned())
return false;
-#if 1
+
// We also do not allow conversion of a cast that casts from a ptr to array
// of X to a *X. For example: cast [4 x %List *] * %val to %List * *
//
- if (PointerType *SPT = dyn_cast<PointerType>(I->getOperand(0)->getType()))
- if (PointerType *DPT = dyn_cast<PointerType>(I->getType()))
- if (ArrayType *AT = dyn_cast<ArrayType>(SPT->getValueType()))
- if (AT->getElementType() == DPT->getValueType())
+ if (const PointerType *SPT =
+ dyn_cast<PointerType>(I->getOperand(0)->getType()))
+ if (const PointerType *DPT = dyn_cast<PointerType>(I->getType()))
+ if (const ArrayType *AT = dyn_cast<ArrayType>(SPT->getElementType()))
+ if (AT->getElementType() == DPT->getElementType())
return false;
-#endif
return true;
case Instruction::Add:
- if (V == I->getOperand(0) && isa<CastInst>(I->getOperand(1))) {
- Instruction *GEP =
- getAddToGEPResult(Ty, cast<CastInst>(I->getOperand(1))->getOperand(0));
- if (GEP) { // If successful, this Add can be converted to a GEP.
- const Type *RetTy = GEP->getType(); // Get the new type...
- delete GEP; // We don't want the actual instruction yet...
- // Only successful if we can convert this type to the required type
- return RetValConvertableToType(I, RetTy, CTMap);
- }
- }
- // FALLTHROUGH
case Instruction::Sub: {
+ if (!Ty->isInteger() && !Ty->isFloatingPoint()) return false;
+
Value *OtherOp = I->getOperand((V == I->getOperand(0)) ? 1 : 0);
- return RetValConvertableToType(I, Ty, CTMap) &&
- ExpressionConvertableToType(OtherOp, Ty, CTMap);
+ return ValueConvertibleToType(I, Ty, CTMap, TD) &&
+ ExpressionConvertibleToType(OtherOp, Ty, CTMap, TD);
}
case Instruction::SetEQ:
case Instruction::SetNE: {
Value *OtherOp = I->getOperand((V == I->getOperand(0)) ? 1 : 0);
- return ExpressionConvertableToType(OtherOp, Ty, CTMap);
+ return ExpressionConvertibleToType(OtherOp, Ty, CTMap, TD);
}
case Instruction::Shr:
if (Ty->isSigned() != V->getType()->isSigned()) return false;
// FALL THROUGH
case Instruction::Shl:
+ if (I->getOperand(1) == V) return false; // Cannot change shift amount type
+ if (!Ty->isInteger()) return false;
+ return ValueConvertibleToType(I, Ty, CTMap, TD);
+
+ case Instruction::Free:
assert(I->getOperand(0) == V);
- return RetValConvertableToType(I, Ty, CTMap);
+ return isa<PointerType>(Ty); // Free can free any pointer type!
case Instruction::Load:
- assert(I->getOperand(0) == V);
+ // Cannot convert the types of any subscripts...
+ if (I->getOperand(0) != V) return false;
+
if (const PointerType *PT = dyn_cast<PointerType>(Ty)) {
LoadInst *LI = cast<LoadInst>(I);
- const Type *PVTy = PT->getValueType();
- if (LI->hasIndices() || isa<ArrayType>(PVTy))
- return false;
+ const Type *LoadedTy = PT->getElementType();
- if (!isFirstClassType(PVTy)) {
- // They could be loading the first element of a structure type...
- if (const StructType *ST = dyn_cast<StructType>(PVTy)) {
- unsigned Offset = 0; // No offset, get first leaf.
- vector<ConstPoolVal*> Offsets; // Discarded...
- const Type *Ty = getStructOffsetType(ST, Offset, Offsets, false);
- assert(Offset == 0 && "Offset changed from zero???");
- if (!isFirstClassType(Ty)) return false;
-
- // See if the leaf type is compatible with the old return type...
- if (TD.getTypeSize(Ty) != TD.getTypeSize(LI->getType()))
- return false;
- return RetValConvertableToType(LI, Ty, CTMap);
- }
- return false;
+ // They could be loading the first element of a composite type...
+ if (const CompositeType *CT = dyn_cast<CompositeType>(LoadedTy)) {
+ unsigned Offset = 0; // No offset, get first leaf.
+ std::vector<Value*> Indices; // Discarded...
+ LoadedTy = getStructOffsetType(CT, Offset, Indices, TD, false);
+ assert(Offset == 0 && "Offset changed from zero???");
}
- if (TD.getTypeSize(PVTy) != TD.getTypeSize(LI->getType()))
+ if (!LoadedTy->isFirstClassType())
+ return false;
+
+ if (TD.getTypeSize(LoadedTy) != TD.getTypeSize(LI->getType()))
return false;
- return RetValConvertableToType(LI, PVTy, CTMap);
+ return ValueConvertibleToType(LI, LoadedTy, CTMap, TD);
}
return false;
case Instruction::Store: {
StoreInst *SI = cast<StoreInst>(I);
- if (SI->hasIndices()) return false;
if (V == I->getOperand(0)) {
+ ValueTypeCache::iterator CTMI = CTMap.find(I->getOperand(1));
+ if (CTMI != CTMap.end()) { // Operand #1 is in the table already?
+ // If so, check to see if it's Ty*, or, more importantly, if it is a
+ // pointer to a structure where the first element is a Ty... this code
+ // is necessary because we might be trying to change the source and
+ // destination type of the store (they might be related) and the dest
+ // pointer type might be a pointer to structure. Below we allow pointer
+ // to structures where the 0th element is compatible with the value,
+ // now we have to support the symmetrical part of this.
+ //
+ const Type *ElTy = cast<PointerType>(CTMI->second)->getElementType();
+
+ // Already a pointer to what we want? Trivially accept...
+ if (ElTy == Ty) return true;
+
+ // Tricky case now, if the destination is a pointer to structure,
+ // obviously the source is not allowed to be a structure (cannot copy
+ // a whole structure at a time), so the level raiser must be trying to
+ // store into the first field. Check for this and allow it now:
+ //
+ if (const StructType *SElTy = dyn_cast<StructType>(ElTy)) {
+ unsigned Offset = 0;
+ std::vector<Value*> Indices;
+ ElTy = getStructOffsetType(ElTy, Offset, Indices, TD, false);
+ assert(Offset == 0 && "Offset changed!");
+ if (ElTy == 0) // Element at offset zero in struct doesn't exist!
+ return false; // Can only happen for {}*
+
+ if (ElTy == Ty) // Looks like the 0th element of structure is
+ return true; // compatible! Accept now!
+
+ // Otherwise we know that we can't work, so just stop trying now.
+ return false;
+ }
+ }
+
// Can convert the store if we can convert the pointer operand to match
// the new value type...
- return ExpressionConvertableToType(I->getOperand(1), PointerType::get(Ty),
- CTMap);
+ return ExpressionConvertibleToType(I->getOperand(1), PointerType::get(Ty),
+ CTMap, TD);
} else if (const PointerType *PT = dyn_cast<PointerType>(Ty)) {
- if (isa<ArrayType>(PT->getValueType()))
- return false; // Avoid getDataSize on unsized array type!
+ const Type *ElTy = PT->getElementType();
assert(V == I->getOperand(1));
+ if (isa<StructType>(ElTy)) {
+ // We can change the destination pointer if we can store our first
+ // argument into the first element of the structure...
+ //
+ unsigned Offset = 0;
+ std::vector<Value*> Indices;
+ ElTy = getStructOffsetType(ElTy, Offset, Indices, TD, false);
+ assert(Offset == 0 && "Offset changed!");
+ if (ElTy == 0) // Element at offset zero in struct doesn't exist!
+ return false; // Can only happen for {}*
+ }
+
// Must move the same amount of data...
- if (TD.getTypeSize(PT->getValueType()) !=
- TD.getTypeSize(I->getOperand(0)->getType())) return false;
+ if (!ElTy->isSized() ||
+ TD.getTypeSize(ElTy) != TD.getTypeSize(I->getOperand(0)->getType()))
+ return false;
- // Can convert store if the incoming value is convertable...
- return ExpressionConvertableToType(I->getOperand(0), PT->getValueType(),
- CTMap);
+ // Can convert store if the incoming value is convertible and if the
+ // result will preserve semantics...
+ const Type *Op0Ty = I->getOperand(0)->getType();
+ if (!(Op0Ty->isIntegral() ^ ElTy->isIntegral()) &&
+ !(Op0Ty->isFloatingPoint() ^ ElTy->isFloatingPoint()))
+ return ExpressionConvertibleToType(I->getOperand(0), ElTy, CTMap, TD);
}
return false;
}
- case Instruction::PHINode: {
+ case Instruction::PHI: {
PHINode *PN = cast<PHINode>(I);
+ // Be conservative if we find a giant PHI node.
+ if (PN->getNumIncomingValues() > 32) return false;
+
for (unsigned i = 0; i < PN->getNumIncomingValues(); ++i)
- if (!ExpressionConvertableToType(PN->getIncomingValue(i), Ty, CTMap))
+ if (!ExpressionConvertibleToType(PN->getIncomingValue(i), Ty, CTMap, TD))
return false;
- return RetValConvertableToType(PN, Ty, CTMap);
+ return ValueConvertibleToType(PN, Ty, CTMap, TD);
}
-#if 0
- case Instruction::GetElementPtr: {
- // GetElementPtr's are directly convertable to a pointer type if they have
- // a number of zeros at the end. Because removing these values does not
- // change the logical offset of the GEP, it is okay and fair to remove them.
- // This can change this:
- // %t1 = getelementptr %Hosp * %hosp, ubyte 4, ubyte 0 ; <%List **>
- // %t2 = cast %List * * %t1 to %List *
- // into
- // %t2 = getelementptr %Hosp * %hosp, ubyte 4 ; <%List *>
- //
- GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
- const PointerType *PTy = dyn_cast<PointerType>(Ty);
- if (!PTy) return false;
+ case Instruction::Call: {
+ User::op_iterator OI = std::find(I->op_begin(), I->op_end(), V);
+ assert (OI != I->op_end() && "Not using value!");
+ unsigned OpNum = OI - I->op_begin();
- // Check to see if there are zero elements that we can remove from the
- // index array. If there are, check to see if removing them causes us to
- // get to the right type...
- //
- vector<ConstPoolVal*> Indices = GEP->getIndices();
- const Type *BaseType = GEP->getPointerOperand()->getType();
+ // Are we trying to change the function pointer value to a new type?
+ if (OpNum == 0) {
+ const PointerType *PTy = dyn_cast<PointerType>(Ty);
+ if (PTy == 0) return false; // Can't convert to a non-pointer type...
+ const FunctionType *FTy = dyn_cast<FunctionType>(PTy->getElementType());
+ if (FTy == 0) return false; // Can't convert to a non ptr to function...
- while (Indices.size() &&
- cast<ConstPoolUInt>(Indices.back())->getValue() == 0) {
- Indices.pop_back();
- const Type *ElTy = GetElementPtrInst::getIndexedType(BaseType, Indices,
- true);
- if (ElTy == PTy->getValueType())
- return true; // Found a match!!
+ // Do not allow converting to a call where all of the operands are ...'s
+ if (FTy->getNumParams() == 0 && FTy->isVarArg())
+ return false; // Do not permit this conversion!
+
+ // Perform sanity checks to make sure that new function type has the
+ // correct number of arguments...
+ //
+ unsigned NumArgs = I->getNumOperands()-1; // Don't include function ptr
+
+ // Cannot convert to a type that requires more fixed arguments than
+ // the call provides...
+ //
+ if (NumArgs < FTy->getNumParams()) return false;
+
+ // Unless this is a vararg function type, we cannot provide more arguments
+ // than are desired...
+ //
+ if (!FTy->isVarArg() && NumArgs > FTy->getNumParams())
+ return false;
+
+ // Okay, at this point, we know that the call and the function type match
+ // number of arguments. Now we see if we can convert the arguments
+ // themselves. Note that we do not require operands to be convertible,
+ // we can insert casts if they are convertible but not compatible. The
+ // reason for this is that we prefer to have resolved functions but casted
+ // arguments if possible.
+ //
+ for (unsigned i = 0, NA = FTy->getNumParams(); i < NA; ++i)
+ if (!FTy->getParamType(i)->isLosslesslyConvertibleTo(I->getOperand(i+1)->getType()))
+ return false; // Operands must have compatible types!
+
+ // Okay, at this point, we know that all of the arguments can be
+ // converted. We succeed if we can change the return type if
+ // necessary...
+ //
+ return ValueConvertibleToType(I, FTy->getReturnType(), CTMap, TD);
}
- break; // No match, maybe next time.
+
+ const PointerType *MPtr = cast<PointerType>(I->getOperand(0)->getType());
+ const FunctionType *FTy = cast<FunctionType>(MPtr->getElementType());
+ if (!FTy->isVarArg()) return false;
+
+ if ((OpNum-1) < FTy->getNumParams())
+ return false; // It's not in the varargs section...
+
+ // If we get this far, we know the value is in the varargs section of the
+ // function! We can convert if we don't reinterpret the value...
+ //
+ return Ty->isLosslesslyConvertibleTo(V->getType());
}
-#endif
}
return false;
}
-void ConvertUsersType(Value *V, Value *NewVal, ValueMapCache &VMC) {
+void llvm::ConvertValueToNewType(Value *V, Value *NewVal, ValueMapCache &VMC,
+ const TargetData &TD) {
ValueHandle VH(VMC, V);
- unsigned NumUses = V->use_size();
+ // FIXME: This is horrible!
+ unsigned NumUses = V->getNumUses();
for (unsigned It = 0; It < NumUses; ) {
unsigned OldSize = NumUses;
- ConvertOperandToType(*(V->use_begin()+It), V, NewVal, VMC);
- NumUses = V->use_size();
+ Value::use_iterator UI = V->use_begin();
+ std::advance(UI, It);
+ ConvertOperandToType(*UI, V, NewVal, VMC, TD);
+ NumUses = V->getNumUses();
if (NumUses == OldSize) ++It;
}
}
static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
- ValueMapCache &VMC) {
+ ValueMapCache &VMC, const TargetData &TD) {
if (isa<ValueHandle>(U)) return; // Valuehandles don't let go of operands...
if (VMC.OperandsMapped.count(U)) return;
return;
- Instruction *I = cast<Instruction>(U); // Only Instructions convertable
+ Instruction *I = cast<Instruction>(U); // Only Instructions convertible
BasicBlock *BB = I->getParent();
- BasicBlock::InstListType &BIL = BB->getInstList();
- string Name = I->getName(); if (!Name.empty()) I->setName("");
+ assert(BB != 0 && "Instruction not embedded in basic block!");
+ std::string Name = I->getName();
+ I->setName("");
Instruction *Res; // Result of conversion
- //cerr << endl << endl << "Type:\t" << Ty << "\nInst: " << I << "BB Before: " << BB << endl;
+ //std::cerr << endl << endl << "Type:\t" << Ty << "\nInst: " << I
+ // << "BB Before: " << BB << endl;
// Prevent I from being removed...
ValueHandle IHandle(VMC, I);
const Type *NewTy = NewVal->getType();
- ConstPoolVal *Dummy = (NewTy != Type::VoidTy) ?
- ConstPoolVal::getNullConstant(NewTy) : 0;
+ Constant *Dummy = (NewTy != Type::VoidTy) ?
+ Constant::getNullValue(NewTy) : 0;
switch (I->getOpcode()) {
case Instruction::Cast:
- assert(I->getOperand(0) == OldVal);
- Res = new CastInst(NewVal, I->getType(), Name);
- break;
+ if (VMC.NewCasts.count(ValueHandle(VMC, I))) {
+ // This cast has already had it's value converted, causing a new cast to
+ // be created. We don't want to create YET ANOTHER cast instruction
+ // representing the original one, so just modify the operand of this cast
+ // instruction, which we know is newly created.
+ I->setOperand(0, NewVal);
+ I->setName(Name); // give I its name back
+ return;
- case Instruction::Add:
- if (OldVal == I->getOperand(0) && isa<CastInst>(I->getOperand(1))) {
- Res = getAddToGEPResult(NewVal->getType(),
- cast<CastInst>(I->getOperand(1))->getOperand(0));
- if (Res) { // If successful, this Add should be converted to a GEP.
- // First operand is actually the given pointer...
- Res->setOperand(0, NewVal);
- break;
- }
+ } else {
+ Res = new CastInst(NewVal, I->getType(), Name);
}
- // FALLTHROUGH
+ break;
+ case Instruction::Add:
case Instruction::Sub:
case Instruction::SetEQ:
case Instruction::SetNE: {
unsigned OtherIdx = (OldVal == I->getOperand(0)) ? 1 : 0;
Value *OtherOp = I->getOperand(OtherIdx);
- Value *NewOther = ConvertExpressionToType(OtherOp, NewTy, VMC);
-
- Res->setOperand(OtherIdx, NewOther);
Res->setOperand(!OtherIdx, NewVal);
+ Value *NewOther = ConvertExpressionToType(OtherOp, NewTy, VMC, TD);
+ Res->setOperand(OtherIdx, NewOther);
break;
}
case Instruction::Shl:
I->getOperand(1), Name);
break;
+ case Instruction::Free: // Free can free any pointer type!
+ assert(I->getOperand(0) == OldVal);
+ Res = new FreeInst(NewVal);
+ break;
+
+
case Instruction::Load: {
assert(I->getOperand(0) == OldVal && isa<PointerType>(NewVal->getType()));
- const Type *PVTy = cast<PointerType>(NewVal->getType())->getValueType();
- if (!isFirstClassType(PVTy)) { // Must be an indirect load then...
- assert(isa<StructType>(PVTy));
+ const Type *LoadedTy =
+ cast<PointerType>(NewVal->getType())->getElementType();
+
+ Value *Src = NewVal;
+
+ if (const CompositeType *CT = dyn_cast<CompositeType>(LoadedTy)) {
+ std::vector<Value*> Indices;
+ Indices.push_back(Constant::getNullValue(Type::UIntTy));
+
unsigned Offset = 0; // No offset, get first leaf.
- vector<ConstPoolVal*> Offsets; // Discarded...
- const Type *Ty = getStructOffsetType(PVTy, Offset, Offsets, false);
- Res = new LoadInst(NewVal, Offsets, Name);
- } else {
- Res = new LoadInst(NewVal, Name);
+ LoadedTy = getStructOffsetType(CT, Offset, Indices, TD, false);
+ assert(LoadedTy->isFirstClassType());
+
+ if (Indices.size() != 1) { // Do not generate load X, 0
+ // Insert the GEP instruction before this load.
+ Src = new GetElementPtrInst(Src, Indices, Name+".idx", I);
+ }
}
- assert(isFirstClassType(Res->getType()) && "Load of structure or array!");
+
+ Res = new LoadInst(Src, Name);
+ assert(Res->getType()->isFirstClassType() && "Load of structure or array!");
break;
}
+
case Instruction::Store: {
if (I->getOperand(0) == OldVal) { // Replace the source value
- const PointerType *NewPT = PointerType::get(NewTy);
- Res = new StoreInst(NewVal, ConstPoolVal::getNullConstant(NewPT));
- VMC.ExprMap[I] = Res;
- Res->setOperand(1, ConvertExpressionToType(I->getOperand(1), NewPT, VMC));
+ // Check to see if operand #1 has already been converted...
+ ValueMapCache::ExprMapTy::iterator VMCI =
+ VMC.ExprMap.find(I->getOperand(1));
+ if (VMCI != VMC.ExprMap.end()) {
+ // Comments describing this stuff are in the OperandConvertibleToType
+ // switch statement for Store...
+ //
+ const Type *ElTy =
+ cast<PointerType>(VMCI->second->getType())->getElementType();
+
+ Value *SrcPtr = VMCI->second;
+
+ if (ElTy != NewTy) {
+ // We check that this is a struct in the initial scan...
+ const StructType *SElTy = cast<StructType>(ElTy);
+
+ std::vector<Value*> Indices;
+ Indices.push_back(Constant::getNullValue(Type::UIntTy));
+
+ unsigned Offset = 0;
+ const Type *Ty = getStructOffsetType(ElTy, Offset, Indices, TD,false);
+ assert(Offset == 0 && "Offset changed!");
+ assert(NewTy == Ty && "Did not convert to correct type!");
+
+ // Insert the GEP instruction before this store.
+ SrcPtr = new GetElementPtrInst(SrcPtr, Indices,
+ SrcPtr->getName()+".idx", I);
+ }
+ Res = new StoreInst(NewVal, SrcPtr);
+
+ VMC.ExprMap[I] = Res;
+ } else {
+ // Otherwise, we haven't converted Operand #1 over yet...
+ const PointerType *NewPT = PointerType::get(NewTy);
+ Res = new StoreInst(NewVal, Constant::getNullValue(NewPT));
+ VMC.ExprMap[I] = Res;
+ Res->setOperand(1, ConvertExpressionToType(I->getOperand(1),
+ NewPT, VMC, TD));
+ }
} else { // Replace the source pointer
- const Type *ValTy = cast<PointerType>(NewTy)->getValueType();
- Res = new StoreInst(ConstPoolVal::getNullConstant(ValTy), NewVal);
+ const Type *ValTy = cast<PointerType>(NewTy)->getElementType();
+
+ Value *SrcPtr = NewVal;
+
+ if (isa<StructType>(ValTy)) {
+ std::vector<Value*> Indices;
+ Indices.push_back(Constant::getNullValue(Type::UIntTy));
+
+ unsigned Offset = 0;
+ ValTy = getStructOffsetType(ValTy, Offset, Indices, TD, false);
+
+ assert(Offset == 0 && ValTy);
+
+ // Insert the GEP instruction before this store.
+ SrcPtr = new GetElementPtrInst(SrcPtr, Indices,
+ SrcPtr->getName()+".idx", I);
+ }
+
+ Res = new StoreInst(Constant::getNullValue(ValTy), SrcPtr);
VMC.ExprMap[I] = Res;
- Res->setOperand(0, ConvertExpressionToType(I->getOperand(0), ValTy, VMC));
+ Res->setOperand(0, ConvertExpressionToType(I->getOperand(0),
+ ValTy, VMC, TD));
}
break;
}
- case Instruction::PHINode: {
+ case Instruction::PHI: {
PHINode *OldPN = cast<PHINode>(I);
PHINode *NewPN = new PHINode(NewTy, Name);
VMC.ExprMap[I] = NewPN;
while (OldPN->getNumOperands()) {
BasicBlock *BB = OldPN->getIncomingBlock(0);
Value *OldVal = OldPN->getIncomingValue(0);
- OldPN->removeIncomingValue(BB);
- Value *V = ConvertExpressionToType(OldVal, NewTy, VMC);
+ ValueHandle OldValHandle(VMC, OldVal);
+ OldPN->removeIncomingValue(BB, false);
+ Value *V = ConvertExpressionToType(OldVal, NewTy, VMC, TD);
NewPN->addIncoming(V, BB);
}
Res = NewPN;
break;
}
-#if 0
- case Instruction::GetElementPtr: {
- // GetElementPtr's are directly convertable to a pointer type if they have
- // a number of zeros at the end. Because removing these values does not
- // change the logical offset of the GEP, it is okay and fair to remove them.
- // This can change this:
- // %t1 = getelementptr %Hosp * %hosp, ubyte 4, ubyte 0 ; <%List **>
- // %t2 = cast %List * * %t1 to %List *
- // into
- // %t2 = getelementptr %Hosp * %hosp, ubyte 4 ; <%List *>
- //
- GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
+ case Instruction::Call: {
+ Value *Meth = I->getOperand(0);
+ std::vector<Value*> Params(I->op_begin()+1, I->op_end());
- // Check to see if there are zero elements that we can remove from the
- // index array. If there are, check to see if removing them causes us to
- // get to the right type...
- //
- vector<ConstPoolVal*> Indices = GEP->getIndices();
- const Type *BaseType = GEP->getPointerOperand()->getType();
- const Type *PVTy = cast<PointerType>(Ty)->getValueType();
- Res = 0;
- while (Indices.size() &&
- cast<ConstPoolUInt>(Indices.back())->getValue() == 0) {
- Indices.pop_back();
- if (GetElementPtrInst::getIndexedType(BaseType, Indices, true) == PVTy) {
- if (Indices.size() == 0) {
- Res = new CastInst(GEP->getPointerOperand(), BaseType); // NOOP
- } else {
- Res = new GetElementPtrInst(GEP->getPointerOperand(), Indices, Name);
+ if (Meth == OldVal) { // Changing the function pointer?
+ const PointerType *NewPTy = cast<PointerType>(NewVal->getType());
+ const FunctionType *NewTy = cast<FunctionType>(NewPTy->getElementType());
+
+ if (NewTy->getReturnType() == Type::VoidTy)
+ Name = ""; // Make sure not to name a void call!
+
+ // Get an iterator to the call instruction so that we can insert casts for
+ // operands if need be. Note that we do not require operands to be
+ // convertible, we can insert casts if they are convertible but not
+ // compatible. The reason for this is that we prefer to have resolved
+ // functions but casted arguments if possible.
+ //
+ BasicBlock::iterator It = I;
+
+ // Convert over all of the call operands to their new types... but only
+ // convert over the part that is not in the vararg section of the call.
+ //
+ for (unsigned i = 0; i != NewTy->getNumParams(); ++i)
+ if (Params[i]->getType() != NewTy->getParamType(i)) {
+ // Create a cast to convert it to the right type, we know that this
+ // is a lossless cast...
+ //
+ Params[i] = new CastInst(Params[i], NewTy->getParamType(i),
+ "callarg.cast." +
+ Params[i]->getName(), It);
}
- break;
- }
+ Meth = NewVal; // Update call destination to new value
+
+ } else { // Changing an argument, must be in vararg area
+ std::vector<Value*>::iterator OI =
+ std::find(Params.begin(), Params.end(), OldVal);
+ assert (OI != Params.end() && "Not using value!");
+
+ *OI = NewVal;
}
- assert(Res && "Didn't find match!");
- break; // No match, maybe next time.
- }
-#endif
+ Res = new CallInst(Meth, Params, Name);
+ if (cast<CallInst>(I)->isTailCall())
+ cast<CallInst>(Res)->setTailCall();
+ cast<CallInst>(Res)->setCallingConv(cast<CallInst>(I)->getCallingConv());
+ break;
+ }
default:
- assert(0 && "Expression convertable, but don't know how to convert?");
+ assert(0 && "Expression convertible, but don't know how to convert?");
return;
}
- BasicBlock::iterator It = find(BIL.begin(), BIL.end(), I);
- assert(It != BIL.end() && "Instruction not in own basic block??");
- BIL.insert(It, Res); // Keep It pointing to old instruction
+ // If the instruction was newly created, insert it into the instruction
+ // stream.
+ //
+ BasicBlock::iterator It = I;
+ assert(It != BB->end() && "Instruction not in own basic block??");
+ BB->getInstList().insert(It, Res); // Keep It pointing to old instruction
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "COT CREATED: " << (void*)Res << " " << Res;
- cerr << "In: " << (void*)I << " " << I << "Out: " << (void*)Res << " " << Res;
-#endif
+ DEBUG(std::cerr << "COT CREATED: " << (void*)Res << " " << *Res
+ << "In: " << (void*)I << " " << *I << "Out: " << (void*)Res
+ << " " << *Res);
// Add the instruction to the expression map
VMC.ExprMap[I] = Res;
if (I->getType() != Res->getType())
- ConvertUsersType(I, Res, VMC);
+ ConvertValueToNewType(I, Res, VMC, TD);
else {
- for (unsigned It = 0; It < I->use_size(); ) {
- User *Use = *(I->use_begin()+It);
- if (isa<ValueHandle>(Use)) // Don't remove ValueHandles!
- ++It;
- else
- Use->replaceUsesOfWith(I, Res);
- }
-
- if (I->use_empty()) {
- // Now we just need to remove the old instruction so we don't get infinite
- // loops. Note that we cannot use DCE because DCE won't remove a store
- // instruction, for example.
- //
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "DELETING: " << (void*)I << " " << I;
-#endif
- BIL.remove(I);
- delete I;
- } else {
- for (Value::use_iterator UI = I->use_begin(), UE = I->use_end();
- UI != UE; ++UI)
- assert(isa<ValueHandle>((Value*)*UI) &&"Uses of Instruction remain!!!");
- }
+ for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
+ UI != E; )
+ if (isa<ValueHandle>(*UI)) {
+ ++UI;
+ } else {
+ Use &U = UI.getUse();
+ ++UI; // Do not invalidate UI.
+ U.set(Res);
+ }
}
}
-ValueHandle::ValueHandle(ValueMapCache &VMC, Value *V) : Instruction(Type::VoidTy, UserOp1, ""),
- Cache(VMC) {
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "VH AQUIRING: " << (void*)V << " " << V;
-#endif
- Operands.push_back(Use(V, this));
+ValueHandle::ValueHandle(ValueMapCache &VMC, Value *V)
+ : Instruction(Type::VoidTy, UserOp1, &Op, 1, ""), Op(V, this), Cache(VMC) {
+ //DEBUG(std::cerr << "VH AQUIRING: " << (void*)V << " " << V);
+}
+
+ValueHandle::ValueHandle(const ValueHandle &VH)
+ : Instruction(Type::VoidTy, UserOp1, &Op, 1, ""),
+ Op(VH.Op, this), Cache(VH.Cache) {
+ //DEBUG(std::cerr << "VH AQUIRING: " << (void*)V << " " << V);
}
static void RecursiveDelete(ValueMapCache &Cache, Instruction *I) {
assert(I->getParent() && "Inst not in basic block!");
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "VH DELETING: " << (void*)I << " " << I;
-#endif
+ //DEBUG(std::cerr << "VH DELETING: " << (void*)I << " " << I);
- for (User::op_iterator OI = I->op_begin(), OE = I->op_end();
- OI != OE; ++OI) {
- Instruction *U = dyn_cast<Instruction>(*OI);
- if (U) {
+ for (User::op_iterator OI = I->op_begin(), OE = I->op_end();
+ OI != OE; ++OI)
+ if (Instruction *U = dyn_cast<Instruction>(OI)) {
*OI = 0;
- RecursiveDelete(Cache, dyn_cast<Instruction>(U));
+ RecursiveDelete(Cache, U);
}
- }
I->getParent()->getInstList().remove(I);
}
ValueHandle::~ValueHandle() {
- if (Operands[0]->use_size() == 1) {
- Value *V = Operands[0];
- Operands[0] = 0; // Drop use!
+ if (Op->hasOneUse()) {
+ Value *V = Op;
+ Op.set(0); // Drop use!
// Now we just need to remove the old instruction so we don't get infinite
// loops. Note that we cannot use DCE because DCE won't remove a store
//
RecursiveDelete(Cache, dyn_cast<Instruction>(V));
} else {
-#ifdef DEBUG_EXPR_CONVERT
- cerr << "VH RELEASING: " << (void*)Operands[0].get() << " " << Operands[0]->use_size() << " " << Operands[0];
-#endif
+ //DEBUG(std::cerr << "VH RELEASING: " << (void*)Operands[0].get() << " "
+ // << Operands[0]->getNumUses() << " " << Operands[0]);
}
}
+