//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "deadargelim"
#include "llvm/Transforms/IPO.h"
-#include "llvm/CallingConv.h"
-#include "llvm/Constant.h"
-#include "llvm/DerivedTypes.h"
-#include "llvm/Instructions.h"
-#include "llvm/IntrinsicInst.h"
-#include "llvm/LLVMContext.h"
-#include "llvm/Module.h"
-#include "llvm/Pass.h"
-#include "llvm/Support/CallSite.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
+#include "llvm/IR/CallSite.h"
+#include "llvm/IR/CallingConv.h"
+#include "llvm/IR/Constant.h"
+#include "llvm/IR/DIBuilder.h"
+#include "llvm/IR/DebugInfo.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
#include <map>
#include <set>
+#include <tuple>
using namespace llvm;
+#define DEBUG_TYPE "deadargelim"
+
STATISTIC(NumArgumentsEliminated, "Number of unread args removed");
STATISTIC(NumRetValsEliminated , "Number of unused return values removed");
-
+STATISTIC(NumArgumentsReplacedWithUndef,
+ "Number of unread args replaced with undef");
namespace {
/// DAE - The dead argument elimination pass.
///
/// Struct that represents (part of) either a return value or a function
/// argument. Used so that arguments and return values can be used
- /// interchangably.
+ /// interchangeably.
struct RetOrArg {
RetOrArg(const Function *F, unsigned Idx, bool IsArg) : F(F), Idx(Idx),
IsArg(IsArg) {}
/// Make RetOrArg comparable, so we can put it into a map.
bool operator<(const RetOrArg &O) const {
- if (F != O.F)
- return F < O.F;
- else if (Idx != O.Idx)
- return Idx < O.Idx;
- else
- return IsArg < O.IsArg;
+ return std::tie(F, Idx, IsArg) < std::tie(O.F, O.Idx, O.IsArg);
}
/// Make RetOrArg comparable, so we can easily iterate the multimap.
std::string getDescription() const {
return std::string((IsArg ? "Argument #" : "Return value #"))
- + utostr(Idx) + " of function " + F->getNameStr();
+ + utostr(Idx) + " of function " + F->getName().str();
}
};
typedef SmallVector<RetOrArg, 5> UseVector;
+ // Map each LLVM function to corresponding metadata with debug info. If
+ // the function is replaced with another one, we should patch the pointer
+ // to LLVM function in metadata.
+ // As the code generation for module is finished (and DIBuilder is
+ // finalized) we assume that subprogram descriptors won't be changed, and
+ // they are stored in map for short duration anyway.
+ DenseMap<const Function *, DISubprogram> FunctionDIs;
+
+ protected:
+ // DAH uses this to specify a different ID.
+ explicit DAE(char &ID) : ModulePass(ID) {}
+
public:
static char ID; // Pass identification, replacement for typeid
- DAE() : ModulePass(&ID) {}
- bool runOnModule(Module &M);
+ DAE() : ModulePass(ID) {
+ initializeDAEPass(*PassRegistry::getPassRegistry());
+ }
+
+ bool runOnModule(Module &M) override;
virtual bool ShouldHackArguments() const { return false; }
private:
Liveness MarkIfNotLive(RetOrArg Use, UseVector &MaybeLiveUses);
- Liveness SurveyUse(Value::const_use_iterator U, UseVector &MaybeLiveUses,
+ Liveness SurveyUse(const Use *U, UseVector &MaybeLiveUses,
unsigned RetValNum = 0);
Liveness SurveyUses(const Value *V, UseVector &MaybeLiveUses);
void PropagateLiveness(const RetOrArg &RA);
bool RemoveDeadStuffFromFunction(Function *F);
bool DeleteDeadVarargs(Function &Fn);
+ bool RemoveDeadArgumentsFromCallers(Function &Fn);
};
}
char DAE::ID = 0;
-static RegisterPass<DAE>
-X("deadargelim", "Dead Argument Elimination");
+INITIALIZE_PASS(DAE, "deadargelim", "Dead Argument Elimination", false, false)
namespace {
/// DAH - DeadArgumentHacking pass - Same as dead argument elimination, but
/// by bugpoint.
struct DAH : public DAE {
static char ID;
- virtual bool ShouldHackArguments() const { return true; }
+ DAH() : DAE(ID) {}
+
+ bool ShouldHackArguments() const override { return true; }
};
}
char DAH::ID = 0;
-static RegisterPass<DAH>
-Y("deadarghaX0r", "Dead Argument Hacking (BUGPOINT USE ONLY; DO NOT USE)");
+INITIALIZE_PASS(DAH, "deadarghaX0r",
+ "Dead Argument Hacking (BUGPOINT USE ONLY; DO NOT USE)",
+ false, false)
/// createDeadArgEliminationPass - This pass removes arguments from functions
/// which are not used by the body of the function.
return false;
// Okay, we know we can transform this function if safe. Scan its body
- // looking for calls to llvm.vastart.
+ // looking for calls marked musttail or calls to llvm.vastart.
for (Function::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
- if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
+ CallInst *CI = dyn_cast<CallInst>(I);
+ if (!CI)
+ continue;
+ if (CI->isMustTailCall())
+ return false;
+ if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CI)) {
if (II->getIntrinsicID() == Intrinsic::vastart)
return false;
}
// Start by computing a new prototype for the function, which is the same as
// the old function, but doesn't have isVarArg set.
- const FunctionType *FTy = Fn.getFunctionType();
+ FunctionType *FTy = Fn.getFunctionType();
- std::vector<const Type*> Params(FTy->param_begin(), FTy->param_end());
+ std::vector<Type*> Params(FTy->param_begin(), FTy->param_end());
FunctionType *NFTy = FunctionType::get(FTy->getReturnType(),
Params, false);
unsigned NumArgs = Params.size();
// to pass in a smaller number of arguments into the new function.
//
std::vector<Value*> Args;
- while (!Fn.use_empty()) {
- CallSite CS = CallSite::get(Fn.use_back());
+ for (Value::user_iterator I = Fn.user_begin(), E = Fn.user_end(); I != E; ) {
+ CallSite CS(*I++);
+ if (!CS)
+ continue;
Instruction *Call = CS.getInstruction();
// Pass all the same arguments.
- Args.assign(CS.arg_begin(), CS.arg_begin()+NumArgs);
+ Args.assign(CS.arg_begin(), CS.arg_begin() + NumArgs);
// Drop any attributes that were on the vararg arguments.
- AttrListPtr PAL = CS.getAttributes();
- if (!PAL.isEmpty() && PAL.getSlot(PAL.getNumSlots() - 1).Index > NumArgs) {
- SmallVector<AttributeWithIndex, 8> AttributesVec;
- for (unsigned i = 0; PAL.getSlot(i).Index <= NumArgs; ++i)
- AttributesVec.push_back(PAL.getSlot(i));
- if (Attributes FnAttrs = PAL.getFnAttributes())
- AttributesVec.push_back(AttributeWithIndex::get(~0, FnAttrs));
- PAL = AttrListPtr::get(AttributesVec.begin(), AttributesVec.end());
+ AttributeSet PAL = CS.getAttributes();
+ if (!PAL.isEmpty() && PAL.getSlotIndex(PAL.getNumSlots() - 1) > NumArgs) {
+ SmallVector<AttributeSet, 8> AttributesVec;
+ for (unsigned i = 0; PAL.getSlotIndex(i) <= NumArgs; ++i)
+ AttributesVec.push_back(PAL.getSlotAttributes(i));
+ if (PAL.hasAttributes(AttributeSet::FunctionIndex))
+ AttributesVec.push_back(AttributeSet::get(Fn.getContext(),
+ PAL.getFnAttributes()));
+ PAL = AttributeSet::get(Fn.getContext(), AttributesVec);
}
Instruction *New;
if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(),
- Args.begin(), Args.end(), "", Call);
+ Args, "", Call);
cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
cast<InvokeInst>(New)->setAttributes(PAL);
} else {
- New = CallInst::Create(NF, Args.begin(), Args.end(), "", Call);
+ New = CallInst::Create(NF, Args, "", Call);
cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
cast<CallInst>(New)->setAttributes(PAL);
if (cast<CallInst>(Call)->isTailCall())
cast<CallInst>(New)->setTailCall();
}
+ New->setDebugLoc(Call->getDebugLoc());
+
Args.clear();
if (!Call->use_empty())
// function empty.
NF->getBasicBlockList().splice(NF->begin(), Fn.getBasicBlockList());
- // Loop over the argument list, transfering uses of the old arguments over to
- // the new arguments, also transfering over the names as well. While we're at
+ // Loop over the argument list, transferring uses of the old arguments over to
+ // the new arguments, also transferring over the names as well. While we're at
// it, remove the dead arguments from the DeadArguments list.
//
for (Function::arg_iterator I = Fn.arg_begin(), E = Fn.arg_end(),
I2->takeName(I);
}
+ // Patch the pointer to LLVM function in debug info descriptor.
+ auto DI = FunctionDIs.find(&Fn);
+ if (DI != FunctionDIs.end())
+ DI->second.replaceFunction(NF);
+
+ // Fix up any BlockAddresses that refer to the function.
+ Fn.replaceAllUsesWith(ConstantExpr::getBitCast(NF, Fn.getType()));
+ // Delete the bitcast that we just created, so that NF does not
+ // appear to be address-taken.
+ NF->removeDeadConstantUsers();
// Finally, nuke the old function.
Fn.eraseFromParent();
return true;
}
+/// RemoveDeadArgumentsFromCallers - Checks if the given function has any
+/// arguments that are unused, and changes the caller parameters to be undefined
+/// instead.
+bool DAE::RemoveDeadArgumentsFromCallers(Function &Fn)
+{
+ if (Fn.isDeclaration() || Fn.mayBeOverridden())
+ return false;
+
+ // Functions with local linkage should already have been handled, except the
+ // fragile (variadic) ones which we can improve here.
+ if (Fn.hasLocalLinkage() && !Fn.getFunctionType()->isVarArg())
+ return false;
+
+ // If a function seen at compile time is not necessarily the one linked to
+ // the binary being built, it is illegal to change the actual arguments
+ // passed to it. These functions can be captured by isWeakForLinker().
+ // *NOTE* that mayBeOverridden() is insufficient for this purpose as it
+ // doesn't include linkage types like AvailableExternallyLinkage and
+ // LinkOnceODRLinkage. Take link_odr* as an example, it indicates a set of
+ // *EQUIVALENT* globals that can be merged at link-time. However, the
+ // semantic of *EQUIVALENT*-functions includes parameters. Changing
+ // parameters breaks this assumption.
+ //
+ if (Fn.isWeakForLinker())
+ return false;
+
+ if (Fn.use_empty())
+ return false;
+
+ SmallVector<unsigned, 8> UnusedArgs;
+ for (Function::arg_iterator I = Fn.arg_begin(), E = Fn.arg_end();
+ I != E; ++I) {
+ Argument *Arg = I;
+
+ if (Arg->use_empty() && !Arg->hasByValOrInAllocaAttr())
+ UnusedArgs.push_back(Arg->getArgNo());
+ }
+
+ if (UnusedArgs.empty())
+ return false;
+
+ bool Changed = false;
+
+ for (Use &U : Fn.uses()) {
+ CallSite CS(U.getUser());
+ if (!CS || !CS.isCallee(&U))
+ continue;
+
+ // Now go through all unused args and replace them with "undef".
+ for (unsigned I = 0, E = UnusedArgs.size(); I != E; ++I) {
+ unsigned ArgNo = UnusedArgs[I];
+
+ Value *Arg = CS.getArgument(ArgNo);
+ CS.setArgument(ArgNo, UndefValue::get(Arg->getType()));
+ ++NumArgumentsReplacedWithUndef;
+ Changed = true;
+ }
+ }
+
+ return Changed;
+}
+
/// Convenience function that returns the number of return values. It returns 0
/// for void functions and 1 for functions not returning a struct. It returns
/// the number of struct elements for functions returning a struct.
static unsigned NumRetVals(const Function *F) {
if (F->getReturnType()->isVoidTy())
return 0;
- else if (const StructType *STy = dyn_cast<StructType>(F->getReturnType()))
+ else if (StructType *STy = dyn_cast<StructType>(F->getReturnType()))
return STy->getNumElements();
else
return 1;
/// RetValNum is the return value number to use when this use is used in a
/// return instruction. This is used in the recursion, you should always leave
/// it at 0.
-DAE::Liveness DAE::SurveyUse(Value::const_use_iterator U,
+DAE::Liveness DAE::SurveyUse(const Use *U,
UseVector &MaybeLiveUses, unsigned RetValNum) {
- const User *V = *U;
+ const User *V = U->getUser();
if (const ReturnInst *RI = dyn_cast<ReturnInst>(V)) {
// The value is returned from a function. It's only live when the
// function's return value is live. We use RetValNum here, for the case
// that U is really a use of an insertvalue instruction that uses the
- // orginal Use.
+ // original Use.
RetOrArg Use = CreateRet(RI->getParent()->getParent(), RetValNum);
// We might be live, depending on the liveness of Use.
return MarkIfNotLive(Use, MaybeLiveUses);
}
if (const InsertValueInst *IV = dyn_cast<InsertValueInst>(V)) {
- if (U.getOperandNo() != InsertValueInst::getAggregateOperandIndex()
+ if (U->getOperandNo() != InsertValueInst::getAggregateOperandIndex()
&& IV->hasIndices())
// The use we are examining is inserted into an aggregate. Our liveness
// depends on all uses of that aggregate, but if it is used as a return
// we don't change RetValNum, but do survey all our uses.
Liveness Result = MaybeLive;
- for (Value::const_use_iterator I = IV->use_begin(),
- E = V->use_end(); I != E; ++I) {
- Result = SurveyUse(I, MaybeLiveUses, RetValNum);
+ for (const Use &UU : IV->uses()) {
+ Result = SurveyUse(&UU, MaybeLiveUses, RetValNum);
if (Result == Live)
break;
}
return Live;
assert(CS.getArgument(ArgNo)
- == CS->getOperand(U.getOperandNo())
+ == CS->getOperand(U->getOperandNo())
&& "Argument is not where we expected it");
// Value passed to a normal call. It's only live when the corresponding
// Assume it's dead (which will only hold if there are no uses at all..).
Liveness Result = MaybeLive;
// Check each use.
- for (Value::const_use_iterator I = V->use_begin(),
- E = V->use_end(); I != E; ++I) {
- Result = SurveyUse(I, MaybeLiveUses);
+ for (const Use &U : V->uses()) {
+ Result = SurveyUse(&U, MaybeLiveUses);
if (Result == Live)
break;
}
// well as arguments to functions which have their "address taken".
//
void DAE::SurveyFunction(const Function &F) {
+ // Functions with inalloca parameters are expecting args in a particular
+ // register and memory layout.
+ if (F.getAttributes().hasAttrSomewhere(Attribute::InAlloca)) {
+ MarkLive(F);
+ return;
+ }
+
unsigned RetCount = NumRetVals(&F);
// Assume all return values are dead
typedef SmallVector<Liveness, 5> RetVals;
// Keep track of the number of live retvals, so we can skip checks once all
// of them turn out to be live.
unsigned NumLiveRetVals = 0;
- const Type *STy = dyn_cast<StructType>(F.getReturnType());
+ Type *STy = dyn_cast<StructType>(F.getReturnType());
// Loop all uses of the function.
- for (Value::const_use_iterator I = F.use_begin(), E = F.use_end();
- I != E; ++I) {
+ for (const Use &U : F.uses()) {
// If the function is PASSED IN as an argument, its address has been
// taken.
- ImmutableCallSite CS(*I);
- if (!CS || !CS.isCallee(I)) {
+ ImmutableCallSite CS(U.getUser());
+ if (!CS || !CS.isCallee(&U)) {
MarkLive(F);
return;
}
if (NumLiveRetVals != RetCount) {
if (STy) {
// Check all uses of the return value.
- for (Value::const_use_iterator I = TheCall->use_begin(),
- E = TheCall->use_end(); I != E; ++I) {
- const ExtractValueInst *Ext = dyn_cast<ExtractValueInst>(*I);
+ for (const User *U : TheCall->users()) {
+ const ExtractValueInst *Ext = dyn_cast<ExtractValueInst>(U);
if (Ext && Ext->hasIndices()) {
// This use uses a part of our return value, survey the uses of
// that part and store the results for this index only.
UseVector MaybeLiveArgUses;
for (Function::const_arg_iterator AI = F.arg_begin(),
E = F.arg_end(); AI != E; ++AI, ++i) {
- // See what the effect of this use is (recording any uses that cause
- // MaybeLive in MaybeLiveArgUses).
- Liveness Result = SurveyUses(AI, MaybeLiveArgUses);
+ Liveness Result;
+ if (F.getFunctionType()->isVarArg()) {
+ // Variadic functions will already have a va_arg function expanded inside
+ // them, making them potentially very sensitive to ABI changes resulting
+ // from removing arguments entirely, so don't. For example AArch64 handles
+ // register and stack HFAs very differently, and this is reflected in the
+ // IR which has already been generated.
+ Result = Live;
+ } else {
+ // See what the effect of this use is (recording any uses that cause
+ // MaybeLive in MaybeLiveArgUses).
+ Result = SurveyUses(AI, MaybeLiveArgUses);
+ }
+
// Mark the result.
MarkValue(CreateArg(&F, i), Result, MaybeLiveArgUses);
// Clear the vector again for the next iteration.
/// values (according to Uses) live as well.
void DAE::MarkLive(const Function &F) {
DEBUG(dbgs() << "DAE - Intrinsically live fn: " << F.getName() << "\n");
- // Mark the function as live.
- LiveFunctions.insert(&F);
- // Mark all arguments as live.
- for (unsigned i = 0, e = F.arg_size(); i != e; ++i)
- PropagateLiveness(CreateArg(&F, i));
- // Mark all return values as live.
- for (unsigned i = 0, e = NumRetVals(&F); i != e; ++i)
- PropagateLiveness(CreateRet(&F, i));
+ // Mark the function as live.
+ LiveFunctions.insert(&F);
+ // Mark all arguments as live.
+ for (unsigned i = 0, e = F.arg_size(); i != e; ++i)
+ PropagateLiveness(CreateArg(&F, i));
+ // Mark all return values as live.
+ for (unsigned i = 0, e = NumRetVals(&F); i != e; ++i)
+ PropagateLiveness(CreateRet(&F, i));
}
/// MarkLive - Mark the given return value or argument as live. Additionally,
// Start by computing a new prototype for the function, which is the same as
// the old function, but has fewer arguments and a different return type.
- const FunctionType *FTy = F->getFunctionType();
- std::vector<const Type*> Params;
+ FunctionType *FTy = F->getFunctionType();
+ std::vector<Type*> Params;
+
+ // Keep track of if we have a live 'returned' argument
+ bool HasLiveReturnedArg = false;
// Set up to build a new list of parameter attributes.
- SmallVector<AttributeWithIndex, 8> AttributesVec;
- const AttrListPtr &PAL = F->getAttributes();
+ SmallVector<AttributeSet, 8> AttributesVec;
+ const AttributeSet &PAL = F->getAttributes();
- // The existing function return attributes.
- Attributes RAttrs = PAL.getRetAttributes();
- Attributes FnAttrs = PAL.getFnAttributes();
+ // Remember which arguments are still alive.
+ SmallVector<bool, 10> ArgAlive(FTy->getNumParams(), false);
+ // Construct the new parameter list from non-dead arguments. Also construct
+ // a new set of parameter attributes to correspond. Skip the first parameter
+ // attribute, since that belongs to the return value.
+ unsigned i = 0;
+ for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
+ I != E; ++I, ++i) {
+ RetOrArg Arg = CreateArg(F, i);
+ if (LiveValues.erase(Arg)) {
+ Params.push_back(I->getType());
+ ArgAlive[i] = true;
- // Find out the new return value.
+ // Get the original parameter attributes (skipping the first one, that is
+ // for the return value.
+ if (PAL.hasAttributes(i + 1)) {
+ AttrBuilder B(PAL, i + 1);
+ if (B.contains(Attribute::Returned))
+ HasLiveReturnedArg = true;
+ AttributesVec.
+ push_back(AttributeSet::get(F->getContext(), Params.size(), B));
+ }
+ } else {
+ ++NumArgumentsEliminated;
+ DEBUG(dbgs() << "DAE - Removing argument " << i << " (" << I->getName()
+ << ") from " << F->getName() << "\n");
+ }
+ }
- const Type *RetTy = FTy->getReturnType();
- const Type *NRetTy = NULL;
+ // Find out the new return value.
+ Type *RetTy = FTy->getReturnType();
+ Type *NRetTy = nullptr;
unsigned RetCount = NumRetVals(F);
// -1 means unused, other numbers are the new index
SmallVector<int, 5> NewRetIdxs(RetCount, -1);
- std::vector<const Type*> RetTypes;
- if (RetTy->isVoidTy()) {
+ std::vector<Type*> RetTypes;
+
+ // If there is a function with a live 'returned' argument but a dead return
+ // value, then there are two possible actions:
+ // 1) Eliminate the return value and take off the 'returned' attribute on the
+ // argument.
+ // 2) Retain the 'returned' attribute and treat the return value (but not the
+ // entire function) as live so that it is not eliminated.
+ //
+ // It's not clear in the general case which option is more profitable because,
+ // even in the absence of explicit uses of the return value, code generation
+ // is free to use the 'returned' attribute to do things like eliding
+ // save/restores of registers across calls. Whether or not this happens is
+ // target and ABI-specific as well as depending on the amount of register
+ // pressure, so there's no good way for an IR-level pass to figure this out.
+ //
+ // Fortunately, the only places where 'returned' is currently generated by
+ // the FE are places where 'returned' is basically free and almost always a
+ // performance win, so the second option can just be used always for now.
+ //
+ // This should be revisited if 'returned' is ever applied more liberally.
+ if (RetTy->isVoidTy() || HasLiveReturnedArg) {
NRetTy = RetTy;
} else {
- const StructType *STy = dyn_cast<StructType>(RetTy);
+ StructType *STy = dyn_cast<StructType>(RetTy);
if (STy)
// Look at each of the original return values individually.
for (unsigned i = 0; i != RetCount; ++i) {
assert(NRetTy && "No new return type found?");
+ // The existing function return attributes.
+ AttributeSet RAttrs = PAL.getRetAttributes();
+
// Remove any incompatible attributes, but only if we removed all return
// values. Otherwise, ensure that we don't have any conflicting attributes
// here. Currently, this should not be possible, but special handling might be
// required when new return value attributes are added.
if (NRetTy->isVoidTy())
- RAttrs &= ~Attribute::typeIncompatible(NRetTy);
+ RAttrs =
+ AttributeSet::get(NRetTy->getContext(), AttributeSet::ReturnIndex,
+ AttrBuilder(RAttrs, AttributeSet::ReturnIndex).
+ removeAttributes(AttributeFuncs::
+ typeIncompatible(NRetTy, AttributeSet::ReturnIndex),
+ AttributeSet::ReturnIndex));
else
- assert((RAttrs & Attribute::typeIncompatible(NRetTy)) == 0
- && "Return attributes no longer compatible?");
+ assert(!AttrBuilder(RAttrs, AttributeSet::ReturnIndex).
+ hasAttributes(AttributeFuncs::
+ typeIncompatible(NRetTy, AttributeSet::ReturnIndex),
+ AttributeSet::ReturnIndex) &&
+ "Return attributes no longer compatible?");
- if (RAttrs)
- AttributesVec.push_back(AttributeWithIndex::get(0, RAttrs));
+ if (RAttrs.hasAttributes(AttributeSet::ReturnIndex))
+ AttributesVec.push_back(AttributeSet::get(NRetTy->getContext(), RAttrs));
- // Remember which arguments are still alive.
- SmallVector<bool, 10> ArgAlive(FTy->getNumParams(), false);
- // Construct the new parameter list from non-dead arguments. Also construct
- // a new set of parameter attributes to correspond. Skip the first parameter
- // attribute, since that belongs to the return value.
- unsigned i = 0;
- for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
- I != E; ++I, ++i) {
- RetOrArg Arg = CreateArg(F, i);
- if (LiveValues.erase(Arg)) {
- Params.push_back(I->getType());
- ArgAlive[i] = true;
-
- // Get the original parameter attributes (skipping the first one, that is
- // for the return value.
- if (Attributes Attrs = PAL.getParamAttributes(i + 1))
- AttributesVec.push_back(AttributeWithIndex::get(Params.size(), Attrs));
- } else {
- ++NumArgumentsEliminated;
- DEBUG(dbgs() << "DAE - Removing argument " << i << " (" << I->getName()
- << ") from " << F->getName() << "\n");
- }
- }
-
- if (FnAttrs != Attribute::None)
- AttributesVec.push_back(AttributeWithIndex::get(~0, FnAttrs));
+ if (PAL.hasAttributes(AttributeSet::FunctionIndex))
+ AttributesVec.push_back(AttributeSet::get(F->getContext(),
+ PAL.getFnAttributes()));
// Reconstruct the AttributesList based on the vector we constructed.
- AttrListPtr NewPAL = AttrListPtr::get(AttributesVec.begin(),
- AttributesVec.end());
-
- // Work around LLVM bug PR56: the CWriter cannot emit varargs functions which
- // have zero fixed arguments.
- //
- // Note that we apply this hack for a vararg fuction that does not have any
- // arguments anymore, but did have them before (so don't bother fixing
- // functions that were already broken wrt CWriter).
- bool ExtraArgHack = false;
- if (Params.empty() && FTy->isVarArg() && FTy->getNumParams() != 0) {
- ExtraArgHack = true;
- Params.push_back(Type::getInt32Ty(F->getContext()));
- }
+ AttributeSet NewPAL = AttributeSet::get(F->getContext(), AttributesVec);
// Create the new function type based on the recomputed parameters.
FunctionType *NFTy = FunctionType::get(NRetTy, Params, FTy->isVarArg());
//
std::vector<Value*> Args;
while (!F->use_empty()) {
- CallSite CS = CallSite::get(F->use_back());
+ CallSite CS(F->user_back());
Instruction *Call = CS.getInstruction();
AttributesVec.clear();
- const AttrListPtr &CallPAL = CS.getAttributes();
+ const AttributeSet &CallPAL = CS.getAttributes();
// The call return attributes.
- Attributes RAttrs = CallPAL.getRetAttributes();
- Attributes FnAttrs = CallPAL.getFnAttributes();
+ AttributeSet RAttrs = CallPAL.getRetAttributes();
+
// Adjust in case the function was changed to return void.
- RAttrs &= ~Attribute::typeIncompatible(NF->getReturnType());
- if (RAttrs)
- AttributesVec.push_back(AttributeWithIndex::get(0, RAttrs));
+ RAttrs =
+ AttributeSet::get(NF->getContext(), AttributeSet::ReturnIndex,
+ AttrBuilder(RAttrs, AttributeSet::ReturnIndex).
+ removeAttributes(AttributeFuncs::
+ typeIncompatible(NF->getReturnType(),
+ AttributeSet::ReturnIndex),
+ AttributeSet::ReturnIndex));
+ if (RAttrs.hasAttributes(AttributeSet::ReturnIndex))
+ AttributesVec.push_back(AttributeSet::get(NF->getContext(), RAttrs));
// Declare these outside of the loops, so we can reuse them for the second
// loop, which loops the varargs.
if (ArgAlive[i]) {
Args.push_back(*I);
// Get original parameter attributes, but skip return attributes.
- if (Attributes Attrs = CallPAL.getParamAttributes(i + 1))
- AttributesVec.push_back(AttributeWithIndex::get(Args.size(), Attrs));
+ if (CallPAL.hasAttributes(i + 1)) {
+ AttrBuilder B(CallPAL, i + 1);
+ // If the return type has changed, then get rid of 'returned' on the
+ // call site. The alternative is to make all 'returned' attributes on
+ // call sites keep the return value alive just like 'returned'
+ // attributes on function declaration but it's less clearly a win
+ // and this is not an expected case anyway
+ if (NRetTy != RetTy && B.contains(Attribute::Returned))
+ B.removeAttribute(Attribute::Returned);
+ AttributesVec.
+ push_back(AttributeSet::get(F->getContext(), Args.size(), B));
+ }
}
- if (ExtraArgHack)
- Args.push_back(UndefValue::get(Type::getInt32Ty(F->getContext())));
-
// Push any varargs arguments on the list. Don't forget their attributes.
for (CallSite::arg_iterator E = CS.arg_end(); I != E; ++I, ++i) {
Args.push_back(*I);
- if (Attributes Attrs = CallPAL.getParamAttributes(i + 1))
- AttributesVec.push_back(AttributeWithIndex::get(Args.size(), Attrs));
+ if (CallPAL.hasAttributes(i + 1)) {
+ AttrBuilder B(CallPAL, i + 1);
+ AttributesVec.
+ push_back(AttributeSet::get(F->getContext(), Args.size(), B));
+ }
}
- if (FnAttrs != Attribute::None)
- AttributesVec.push_back(AttributeWithIndex::get(~0, FnAttrs));
+ if (CallPAL.hasAttributes(AttributeSet::FunctionIndex))
+ AttributesVec.push_back(AttributeSet::get(Call->getContext(),
+ CallPAL.getFnAttributes()));
// Reconstruct the AttributesList based on the vector we constructed.
- AttrListPtr NewCallPAL = AttrListPtr::get(AttributesVec.begin(),
- AttributesVec.end());
+ AttributeSet NewCallPAL = AttributeSet::get(F->getContext(), AttributesVec);
Instruction *New;
if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(),
- Args.begin(), Args.end(), "", Call);
+ Args, "", Call);
cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
cast<InvokeInst>(New)->setAttributes(NewCallPAL);
} else {
- New = CallInst::Create(NF, Args.begin(), Args.end(), "", Call);
+ New = CallInst::Create(NF, Args, "", Call);
cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
cast<CallInst>(New)->setAttributes(NewCallPAL);
if (cast<CallInst>(Call)->isTailCall())
cast<CallInst>(New)->setTailCall();
}
+ New->setDebugLoc(Call->getDebugLoc());
+
Args.clear();
if (!Call->use_empty()) {
} else if (New->getType()->isVoidTy()) {
// Our return value has uses, but they will get removed later on.
// Replace by null for now.
- Call->replaceAllUsesWith(Constant::getNullValue(Call->getType()));
+ if (!Call->getType()->isX86_MMXTy())
+ Call->replaceAllUsesWith(Constant::getNullValue(Call->getType()));
} else {
assert(RetTy->isStructTy() &&
"Return type changed, but not into a void. The old return type"
// function empty.
NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList());
- // Loop over the argument list, transfering uses of the old arguments over to
- // the new arguments, also transfering over the names as well.
+ // Loop over the argument list, transferring uses of the old arguments over to
+ // the new arguments, also transferring over the names as well.
i = 0;
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(),
I2 = NF->arg_begin(); I != E; ++I, ++i)
} else {
// If this argument is dead, replace any uses of it with null constants
// (these are guaranteed to become unused later on).
- I->replaceAllUsesWith(Constant::getNullValue(I->getType()));
+ if (!I->getType()->isX86_MMXTy())
+ I->replaceAllUsesWith(Constant::getNullValue(I->getType()));
}
// If we change the return value of the function we must rewrite any return
if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
Value *RetVal;
- if (NFTy->getReturnType() == Type::getVoidTy(F->getContext())) {
- RetVal = 0;
+ if (NFTy->getReturnType()->isVoidTy()) {
+ RetVal = nullptr;
} else {
assert (RetTy->isStructTy());
// The original return value was a struct, insert
BB->getInstList().erase(RI);
}
+ // Patch the pointer to LLVM function in debug info descriptor.
+ auto DI = FunctionDIs.find(F);
+ if (DI != FunctionDIs.end())
+ DI->second.replaceFunction(NF);
+
// Now that the old function is dead, delete it.
F->eraseFromParent();
bool DAE::runOnModule(Module &M) {
bool Changed = false;
+ // Collect debug info descriptors for functions.
+ FunctionDIs = makeSubprogramMap(M);
+
// First pass: Do a simple check to see if any functions can have their "..."
// removed. We can do this if they never call va_start. This loop cannot be
// fused with the next loop, because deleting a function invalidates
Function *F = I++;
Changed |= RemoveDeadStuffFromFunction(F);
}
+
+ // Finally, look for any unused parameters in functions with non-local
+ // linkage and replace the passed in parameters with undef.
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+ Function& F = *I;
+
+ Changed |= RemoveDeadArgumentsFromCallers(F);
+ }
+
return Changed;
}