//===- DeadTypeElimination.cpp - Eliminate unused types for symbol table --===//
-//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
//===----------------------------------------------------------------------===//
//
// This pass is used to cleanup the output of GCC. It eliminate names for types
//
//===----------------------------------------------------------------------===//
+#define DEBUG_TYPE "deadtypeelim"
#include "llvm/Transforms/IPO.h"
#include "llvm/Analysis/FindUsedTypes.h"
#include "llvm/Module.h"
-#include "llvm/SymbolTable.h"
+#include "llvm/TypeSymbolTable.h"
#include "llvm/DerivedTypes.h"
-#include "Support/Statistic.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Support/Compiler.h"
using namespace llvm;
+STATISTIC(NumKilled, "Number of unused typenames removed from symtab");
+
namespace {
- struct DTE : public Pass {
+ struct VISIBILITY_HIDDEN DTE : public ModulePass {
+ static char ID; // Pass identification, replacement for typeid
+ DTE() : ModulePass((intptr_t)&ID) {}
+
// doPassInitialization - For this pass, it removes global symbol table
// entries for primitive types. These are never used for linking in GCC and
// they make the output uglier to look at, so we nuke them.
//
// Also, initialize instance variables.
//
- bool run(Module &M);
+ bool runOnModule(Module &M);
// getAnalysisUsage - This function needs FindUsedTypes to do its job...
//
AU.addRequired<FindUsedTypes>();
}
};
- RegisterOpt<DTE> X("deadtypeelim", "Dead Type Elimination");
- Statistic<>
- NumKilled("deadtypeelim", "Number of unused typenames removed from symtab");
}
-Pass *llvm::createDeadTypeEliminationPass() {
+char DTE::ID = 0;
+static RegisterPass<DTE> X("deadtypeelim", "Dead Type Elimination");
+
+ModulePass *llvm::createDeadTypeEliminationPass() {
return new DTE();
}
//
static inline bool ShouldNukeSymtabEntry(const Type *Ty){
// Nuke all names for primitive types!
- if (Ty->isPrimitiveType()) return true;
+ if (Ty->isPrimitiveType() || Ty->isInteger())
+ return true;
// Nuke all pointers to primitive types as well...
if (const PointerType *PT = dyn_cast<PointerType>(Ty))
- if (PT->getElementType()->isPrimitiveType()) return true;
+ if (PT->getElementType()->isPrimitiveType() ||
+ PT->getElementType()->isInteger())
+ return true;
return false;
}
// uglier to look at, so we nuke them. Also eliminate types that are never used
// in the entire program as indicated by FindUsedTypes.
//
-bool DTE::run(Module &M) {
+bool DTE::runOnModule(Module &M) {
bool Changed = false;
- SymbolTable &ST = M.getSymbolTable();
+ TypeSymbolTable &ST = M.getTypeSymbolTable();
std::set<const Type *> UsedTypes = getAnalysis<FindUsedTypes>().getTypes();
// Check the symbol table for superfluous type entries...
//
// Grab the 'type' plane of the module symbol...
- SymbolTable::iterator STI = ST.find(Type::TypeTy);
- if (STI != ST.end()) {
- // Loop over all entries in the type plane...
- SymbolTable::VarMap &Plane = STI->second;
- for (SymbolTable::VarMap::iterator PI = Plane.begin(); PI != Plane.end();) {
- // If this entry should be unconditionally removed, or if we detect that
- // the type is not used, remove it.
- const Type *RHS = cast<Type>(PI->second);
- if (ShouldNukeSymtabEntry(RHS) || !UsedTypes.count(RHS)) {
- Plane.erase(PI++);
- ++NumKilled;
- Changed = true;
- } else {
- ++PI;
- // We only need to leave one name for each type.
- UsedTypes.erase(RHS);
- }
+ TypeSymbolTable::iterator TI = ST.begin();
+ TypeSymbolTable::iterator TE = ST.end();
+ while ( TI != TE ) {
+ // If this entry should be unconditionally removed, or if we detect that
+ // the type is not used, remove it.
+ const Type *RHS = TI->second;
+ if (ShouldNukeSymtabEntry(RHS) || !UsedTypes.count(RHS)) {
+ ST.remove(TI++);
+ ++NumKilled;
+ Changed = true;
+ } else {
+ ++TI;
+ // We only need to leave one name for each type.
+ UsedTypes.erase(RHS);
}
}
return Changed;
}
+
+// vim: sw=2