-//===- CleanupGCCOutput.cpp - Cleanup GCC Output ----------------------------=//
+//===- CleanupGCCOutput.cpp - Cleanup GCC Output --------------------------===//
//
// This pass is used to cleanup the output of GCC. GCC's output is
// unneccessarily gross for a couple of reasons. This pass does the following
//
// * Eliminate names for GCC types that we know can't be needed by the user.
// * Eliminate names for types that are unused in the entire translation unit
-// * Replace calls to 'sbyte *%malloc(uint)' and 'void %free(sbyte *)' with
-// malloc and free instructions.
+// * Fix various problems that we might have in PHI nodes and casts
+// * Link uses of 'void %foo(...)' to 'void %foo(sometypes)'
//
// Note: This code produces dead declarations, it is a good idea to run DCE
// after this pass.
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/CleanupGCCOutput.h"
+#include "llvm/Analysis/FindUsedTypes.h"
#include "TransformInternals.h"
+#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iPHINode.h"
#include "llvm/iMemory.h"
#include "llvm/iTerminators.h"
#include "llvm/iOther.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Pass.h"
#include <algorithm>
+#include <iostream>
+using std::vector;
+using std::string;
+using std::cerr;
static const Type *PtrSByte = 0; // 'sbyte*' type
-// ConvertCallTo - Convert a call to a varargs function with no arg types
-// specified to a concrete nonvarargs method.
-//
-static void ConvertCallTo(CallInst *CI, Method *Dest) {
- const MethodType::ParamTypes &ParamTys =
- Dest->getMethodType()->getParamTypes();
- BasicBlock *BB = CI->getParent();
-
- // Get an iterator to where we want to insert cast instructions if the
- // argument types don't agree.
- //
- BasicBlock::iterator BBI = find(BB->begin(), BB->end(), CI);
- assert(BBI != BB->end() && "CallInst not in parent block?");
-
- assert(CI->getNumOperands()-1 == ParamTys.size()&&
- "Method calls resolved funny somehow, incompatible number of args");
-
- vector<Value*> Params;
-
- // Convert all of the call arguments over... inserting cast instructions if
- // the types are not compatible.
- for (unsigned i = 1; i < CI->getNumOperands(); ++i) {
- Value *V = CI->getOperand(i);
-
- if (V->getType() != ParamTys[i-1]) { // Must insert a cast...
- Instruction *Cast = new CastInst(V, ParamTys[i-1]);
- BBI = BB->getInstList().insert(BBI, Cast)+1;
- V = Cast;
+namespace {
+ struct CleanupGCCOutput : public MethodPass {
+ // doPassInitialization - For this pass, it removes global symbol table
+ // entries for primitive types. These are never used for linking in GCC and
+ // they make the output uglier to look at, so we nuke them.
+ //
+ // Also, initialize instance variables.
+ //
+ bool doInitialization(Module *M);
+
+ // runOnFunction - This method simplifies the specified function hopefully.
+ //
+ bool runOnMethod(Function *F);
+
+ // doPassFinalization - Strip out type names that are unused by the program
+ bool doFinalization(Module *M);
+
+ // getAnalysisUsageInfo - This function needs FindUsedTypes to do its job...
+ //
+ virtual void getAnalysisUsageInfo(Pass::AnalysisSet &Required,
+ Pass::AnalysisSet &Destroyed,
+ Pass::AnalysisSet &Provided) {
+ // FIXME: Invalidates the CFG
+ Required.push_back(FindUsedTypes::ID);
}
-
- Params.push_back(V);
- }
-
- // Replace the old call instruction with a new call instruction that calls
- // the real method.
- //
- ReplaceInstWithInst(BB->getInstList(), BBI, new CallInst(Dest, Params));
+ };
}
-
-// PatchUpMethodReferences - Go over the methods that are in the module and
-// look for methods that have the same name. More often than not, there will
-// be things like:
-// void "foo"(...)
-// void "foo"(int, int)
-// because of the way things are declared in C. If this is the case, patch
-// things up.
-//
-bool CleanupGCCOutput::PatchUpMethodReferences(Module *M) {
- SymbolTable *ST = M->getSymbolTable();
- if (!ST) return false;
-
- map<string, vector<Method*> > Methods;
-
- // Loop over the entries in the symbol table. If an entry is a method pointer,
- // then add it to the Methods map. We do a two pass algorithm here to avoid
- // problems with iterators getting invalidated if we did a one pass scheme.
- //
- for (SymbolTable::iterator I = ST->begin(), E = ST->end(); I != E; ++I)
- if (const PointerType *PT = dyn_cast<PointerType>(I->first))
- if (const MethodType *MT = dyn_cast<MethodType>(PT->getElementType())) {
- SymbolTable::VarMap &Plane = I->second;
- for (SymbolTable::type_iterator PI = Plane.begin(), PE = Plane.end();
- PI != PE; ++PI) {
- const string &Name = PI->first;
- Method *M = cast<Method>(PI->second);
- Methods[Name].push_back(M);
- }
- }
-
- bool Changed = false;
-
- // Now we have a list of all methods with a particular name. If there is more
- // than one entry in a list, merge the methods together.
- //
- for (map<string, vector<Method*> >::iterator I = Methods.begin(),
- E = Methods.end(); I != E; ++I) {
- vector<Method*> &Methods = I->second;
- Method *Implementation = 0; // Find the implementation
- Method *Concrete = 0;
- for (unsigned i = 0; i < Methods.size(); ) {
- if (!Methods[i]->isExternal()) { // Found an implementation
- assert(Implementation == 0 && "Multiple definitions of the same"
- " method. Case not handled yet!");
- Implementation = Methods[i];
- } else {
- // Ignore methods that are never used so they don't cause spurious
- // warnings... here we will actually DCE the function so that it isn't
- // used later.
- //
- if (Methods[i]->use_size() == 0) {
- M->getMethodList().remove(Methods[i]);
- delete Methods[i];
- Methods.erase(Methods.begin()+i);
- Changed = true;
- continue;
- }
- }
-
- if (Methods[i] && (!Methods[i]->getMethodType()->isVarArg() ||
- Methods[i]->getMethodType()->getParamTypes().size())) {
- if (Concrete) { // Found two different methods types. Can't choose
- Concrete = 0;
- break;
- }
- Concrete = Methods[i];
- }
- ++i;
- }
-
- if (Methods.size() > 1) { // Found a multiply defined method.
- // We should find exactly one non-vararg method definition, which is
- // probably the implementation. Change all of the method definitions
- // and uses to use it instead.
- //
- if (!Concrete) {
- cerr << "Warning: Found methods types that are not compatible:\n";
- for (unsigned i = 0; i < Methods.size(); ++i) {
- cerr << "\t" << Methods[i]->getType()->getDescription() << " %"
- << Methods[i]->getName() << endl;
- }
- cerr << " No linkage of methods named '" << Methods[0]->getName()
- << "' performed!\n";
- } else {
- for (unsigned i = 0; i < Methods.size(); ++i)
- if (Methods[i] != Concrete) {
- Method *Old = Methods[i];
- assert(Old->getReturnType() == Concrete->getReturnType() &&
- "Differing return types not handled yet!");
- assert(Old->getMethodType()->getParamTypes().size() == 0 &&
- "Cannot handle varargs fn's with specified element types!");
-
- // Attempt to convert all of the uses of the old method to the
- // concrete form of the method. If there is a use of the method
- // that we don't understand here we punt to avoid making a bad
- // transformation.
- //
- // At this point, we know that the return values are the same for
- // our two functions and that the Old method has no varargs methods
- // specified. In otherwords it's just <retty> (...)
- //
- for (unsigned i = 0; i < Old->use_size(); ) {
- User *U = *(Old->use_begin()+i);
- if (CastInst *CI = dyn_cast<CastInst>(U)) {
- // Convert casts directly
- assert(CI->getOperand(0) == Old);
- CI->setOperand(0, Concrete);
- Changed = true;
- } else if (CallInst *CI = dyn_cast<CallInst>(U)) {
- // Can only fix up calls TO the argument, not args passed in.
- if (CI->getCalledValue() == Old) {
- ConvertCallTo(CI, Concrete);
- Changed = true;
- } else {
- cerr << "Couldn't cleanup this function call, must be an"
- << " argument or something!" << CI;
- ++i;
- }
- } else {
- cerr << "Cannot convert use of method: " << U << endl;
- ++i;
- }
- }
- }
- }
- }
- }
-
- return Changed;
+Pass *createCleanupGCCOutputPass() {
+ return new CleanupGCCOutput();
}
+
// ShouldNukSymtabEntry - Return true if this module level symbol table entry
// should be eliminated.
//
-static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
+static inline bool ShouldNukeSymtabEntry(const std::pair<string, Value*> &E) {
// Nuke all names for primitive types!
if (cast<Type>(E.second)->isPrimitiveType()) return true;
return false;
}
-// doPassInitialization - For this pass, it removes global symbol table
+// doInitialization - For this pass, it removes global symbol table
// entries for primitive types. These are never used for linking in GCC and
// they make the output uglier to look at, so we nuke them.
//
-bool CleanupGCCOutput::doPassInitialization(Module *M) {
+bool CleanupGCCOutput::doInitialization(Module *M) {
bool Changed = false;
- FUT.doPassInitialization(M);
-
if (PtrSByte == 0)
PtrSByte = PointerType::get(Type::SByteTy);
if (M->hasSymbolTable()) {
SymbolTable *ST = M->getSymbolTable();
- // Go over the methods that are in the module and look for methods that have
- // the same name. More often than not, there will be things like:
- // void "foo"(...) and void "foo"(int, int) because of the way things are
- // declared in C. If this is the case, patch things up.
- //
- Changed |= PatchUpMethodReferences(M);
-
-
- // If the module has a symbol table, they might be referring to the malloc
- // and free functions. If this is the case, grab the method pointers that
- // the module is using.
- //
- // Lookup %malloc and %free in the symbol table, for later use. If they
- // don't exist, or are not external, we do not worry about converting calls
- // to that function into the appropriate instruction.
- //
- const PointerType *MallocType = // Get the type for malloc
- PointerType::get(MethodType::get(PointerType::get(Type::SByteTy),
- vector<const Type*>(1, Type::UIntTy), false));
- Malloc = cast_or_null<Method>(ST->lookup(MallocType, "malloc"));
- if (Malloc && !Malloc->isExternal())
- Malloc = 0; // Don't mess with locally defined versions of the fn
-
- const PointerType *FreeType = // Get the type for free
- PointerType::get(MethodType::get(Type::VoidTy,
- vector<const Type*>(1, PointerType::get(Type::SByteTy)), false));
- Free = cast_or_null<Method>(ST->lookup(FreeType, "free"));
- if (Free && !Free->isExternal())
- Free = 0; // Don't mess with locally defined versions of the fn
-
-
// Check the symbol table for superfluous type entries...
//
// Grab the 'type' plane of the module symbol...
}
-// doOneCleanupPass - Do one pass over the input method, fixing stuff up.
-//
-bool CleanupGCCOutput::doOneCleanupPass(Method *M) {
- bool Changed = false;
- for (Method::iterator MI = M->begin(), ME = M->end(); MI != ME; ++MI) {
- BasicBlock *BB = *MI;
- BasicBlock::InstListType &BIL = BB->getInstList();
-
- for (BasicBlock::iterator BI = BB->begin(); BI != BB->end();) {
- Instruction *I = *BI;
-
- if (CallInst *CI = dyn_cast<CallInst>(I)) {
- if (CI->getCalledValue() == Malloc) { // Replace call to malloc?
- MallocInst *MallocI = new MallocInst(PtrSByte, CI->getOperand(1),
- CI->getName());
- CI->setName("");
- BI = BIL.insert(BI, MallocI)+1;
- ReplaceInstWithInst(BIL, BI, new CastInst(MallocI, PtrSByte));
- Changed = true;
- continue; // Skip the ++BI
- } else if (CI->getCalledValue() == Free) { // Replace call to free?
- ReplaceInstWithInst(BIL, BI, new FreeInst(CI->getOperand(1)));
- Changed = true;
- continue; // Skip the ++BI
- }
- }
-
- ++BI;
- }
- }
-
- return Changed;
-}
-
-
// FixCastsAndPHIs - The LLVM GCC has a tendancy to intermix Cast instructions
// in with the PHI nodes. These cast instructions are potentially there for two
// different reasons:
Value *Src = CI->getOperand(0);
// Move the cast instruction to the current insert position...
- --InsertPos; // New position for cast to go...
- swap(*InsertPos, *I); // Cast goes down, PHI goes up
+ --InsertPos; // New position for cast to go...
+ std::swap(*InsertPos, *I); // Cast goes down, PHI goes up
if (isa<PHINode>(Src) && // Handle case #1
cast<PHINode>(Src)->getParent() == BB) {
}
}
-
return Changed;
}
// RefactorPredecessor - When we find out that a basic block is a repeated
-// predecessor in a PHI node, we have to refactor the method until there is at
+// predecessor in a PHI node, we have to refactor the function until there is at
// most a single instance of a basic block in any predecessor list.
//
static inline void RefactorPredecessor(BasicBlock *BB, BasicBlock *Pred) {
- Method *M = BB->getParent();
- assert(find(BB->pred_begin(), BB->pred_end(), Pred) != BB->pred_end() &&
+ Function *M = BB->getParent();
+ assert(find(pred_begin(BB), pred_end(BB), Pred) != pred_end(BB) &&
"Pred is not a predecessor of BB!");
- // Create a new basic block, adding it to the end of the method.
+ // Create a new basic block, adding it to the end of the function.
BasicBlock *NewBB = new BasicBlock("", M);
// Add an unconditional branch to BB to the new block.
}
-// CheckIncomingValueFor - Make sure that the specified PHI node has an entry
-// for the provided basic block. If it doesn't, add one and return true.
-//
-static inline void CheckIncomingValueFor(PHINode *PN, BasicBlock *BB) {
- if (PN->getBasicBlockIndex(BB) != -1) return; // Already has value
-
- Value *NewVal = 0;
- const Type *Ty = PN->getType();
-
- if (const PointerType *PT = dyn_cast<PointerType>(Ty))
- NewVal = ConstantPointerNull::get(PT);
- else if (Ty == Type::BoolTy)
- NewVal = ConstantBool::True;
- else if (Ty == Type::FloatTy || Ty == Type::DoubleTy)
- NewVal = ConstantFP::get(Ty, 42);
- else if (Ty->isIntegral())
- NewVal = ConstantInt::get(Ty, 42);
-
- assert(NewVal && "Unknown PHI node type!");
- PN->addIncoming(NewVal, BB);
-}
-
-// fixLocalProblems - Loop through the method and fix problems with the PHI
-// nodes in the current method. The two problems that are handled are:
-//
-// 1. PHI nodes with multiple entries for the same predecessor. GCC sometimes
-// generates code that looks like this:
+// runOnMethod - Loop through the function and fix problems with the PHI nodes
+// in the current function. The problem is that PHI nodes might exist with
+// multiple entries for the same predecessor. GCC sometimes generates code that
+// looks like this:
//
// bb7: br bool %cond1004, label %bb8, label %bb8
// bb8: %reg119 = phi uint [ 0, %bb7 ], [ 1, %bb7 ]
// bb8: %reg119 = phi uint [ 0, %bbX ], [ 1, %bb7 ]
//
//
-// 2. PHI nodes with fewer arguments than predecessors.
-// These can be generated by GCC if a variable is uninitalized over a path
-// in the CFG. We fix this by adding an entry for the missing predecessors
-// that is initialized to either 42 for a numeric/FP value, or null if it's
-// a pointer value. This problem can be generated by code that looks like
-// this:
-// int foo(int y) {
-// int X;
-// if (y) X = 1;
-// return X;
-// }
-//
-static bool fixLocalProblems(Method *M) {
+bool CleanupGCCOutput::runOnMethod(Function *M) {
bool Changed = false;
// Don't use iterators because invalidation gets messy...
for (unsigned MI = 0; MI < M->size(); ++MI) {
Changed |= FixCastsAndPHIs(BB);
if (isa<PHINode>(BB->front())) {
- const vector<BasicBlock*> Preds(BB->pred_begin(), BB->pred_end());
+ const vector<BasicBlock*> Preds(pred_begin(BB), pred_end(BB));
- // Handle Problem #1. Sort the list of predecessors so that it is easy to
- // decide whether or not duplicate predecessors exist.
+ // Handle the problem. Sort the list of predecessors so that it is easy
+ // to decide whether or not duplicate predecessors exist.
vector<BasicBlock*> SortedPreds(Preds);
sort(SortedPreds.begin(), SortedPreds.end());
}
LastOne = SortedPreds[i];
}
-
- // Loop over all of the PHI nodes in the current BB. These PHI nodes are
- // guaranteed to be at the beginning of the basic block.
- //
- for (BasicBlock::iterator I = BB->begin();
- PHINode *PN = dyn_cast<PHINode>(*I); ++I) {
-
- // Handle problem #2.
- if (PN->getNumIncomingValues() != Preds.size()) {
- assert(PN->getNumIncomingValues() <= Preds.size() &&
- "Can't handle extra arguments to PHI nodes!");
- for (unsigned i = 0; i < Preds.size(); ++i)
- CheckIncomingValueFor(PN, Preds[i]);
- Changed = true;
- }
- }
}
}
return Changed;
}
-
-
-
-// doPerMethodWork - This method simplifies the specified method hopefully.
-//
-bool CleanupGCCOutput::doPerMethodWork(Method *M) {
- bool Changed = fixLocalProblems(M);
- while (doOneCleanupPass(M)) Changed = true;
-
- FUT.doPerMethodWork(M);
- return Changed;
-}
-
-bool CleanupGCCOutput::doPassFinalization(Module *M) {
+bool CleanupGCCOutput::doFinalization(Module *M) {
bool Changed = false;
- FUT.doPassFinalization(M);
if (M->hasSymbolTable()) {
SymbolTable *ST = M->getSymbolTable();
- const set<const Type *> &UsedTypes = FUT.getTypes();
+ const std::set<const Type *> &UsedTypes =
+ getAnalysis<FindUsedTypes>().getTypes();
// Check the symbol table for superfluous type entries that aren't used in
// the program
}
return Changed;
}
+
+
+//===----------------------------------------------------------------------===//
+//
+// FunctionResolvingPass - Go over the functions that are in the module and
+// look for functions that have the same name. More often than not, there will
+// be things like:
+// void "foo"(...)
+// void "foo"(int, int)
+// because of the way things are declared in C. If this is the case, patch
+// things up.
+//
+//===----------------------------------------------------------------------===//
+
+namespace {
+ struct FunctionResolvingPass : public Pass {
+ bool run(Module *M);
+ };
+}
+
+// ConvertCallTo - Convert a call to a varargs function with no arg types
+// specified to a concrete nonvarargs function.
+//
+static void ConvertCallTo(CallInst *CI, Function *Dest) {
+ const FunctionType::ParamTypes &ParamTys =
+ Dest->getFunctionType()->getParamTypes();
+ BasicBlock *BB = CI->getParent();
+
+ // Get an iterator to where we want to insert cast instructions if the
+ // argument types don't agree.
+ //
+ BasicBlock::iterator BBI = find(BB->begin(), BB->end(), CI);
+ assert(BBI != BB->end() && "CallInst not in parent block?");
+
+ assert(CI->getNumOperands()-1 == ParamTys.size()&&
+ "Function calls resolved funny somehow, incompatible number of args");
+
+ vector<Value*> Params;
+
+ // Convert all of the call arguments over... inserting cast instructions if
+ // the types are not compatible.
+ for (unsigned i = 1; i < CI->getNumOperands(); ++i) {
+ Value *V = CI->getOperand(i);
+
+ if (V->getType() != ParamTys[i-1]) { // Must insert a cast...
+ Instruction *Cast = new CastInst(V, ParamTys[i-1]);
+ BBI = BB->getInstList().insert(BBI, Cast)+1;
+ V = Cast;
+ }
+
+ Params.push_back(V);
+ }
+
+ // Replace the old call instruction with a new call instruction that calls
+ // the real function.
+ //
+ ReplaceInstWithInst(BB->getInstList(), BBI, new CallInst(Dest, Params));
+}
+
+
+bool FunctionResolvingPass::run(Module *M) {
+ SymbolTable *ST = M->getSymbolTable();
+ if (!ST) return false;
+
+ std::map<string, vector<Function*> > Functions;
+
+ // Loop over the entries in the symbol table. If an entry is a func pointer,
+ // then add it to the Functions map. We do a two pass algorithm here to avoid
+ // problems with iterators getting invalidated if we did a one pass scheme.
+ //
+ for (SymbolTable::iterator I = ST->begin(), E = ST->end(); I != E; ++I)
+ if (const PointerType *PT = dyn_cast<PointerType>(I->first))
+ if (isa<FunctionType>(PT->getElementType())) {
+ SymbolTable::VarMap &Plane = I->second;
+ for (SymbolTable::type_iterator PI = Plane.begin(), PE = Plane.end();
+ PI != PE; ++PI) {
+ const string &Name = PI->first;
+ Functions[Name].push_back(cast<Function>(PI->second));
+ }
+ }
+
+ bool Changed = false;
+
+ // Now we have a list of all functions with a particular name. If there is
+ // more than one entry in a list, merge the functions together.
+ //
+ for (std::map<string, vector<Function*> >::iterator I = Functions.begin(),
+ E = Functions.end(); I != E; ++I) {
+ vector<Function*> &Functions = I->second;
+ Function *Implementation = 0; // Find the implementation
+ Function *Concrete = 0;
+ for (unsigned i = 0; i < Functions.size(); ) {
+ if (!Functions[i]->isExternal()) { // Found an implementation
+ assert(Implementation == 0 && "Multiple definitions of the same"
+ " function. Case not handled yet!");
+ Implementation = Functions[i];
+ } else {
+ // Ignore functions that are never used so they don't cause spurious
+ // warnings... here we will actually DCE the function so that it isn't
+ // used later.
+ //
+ if (Functions[i]->use_size() == 0) {
+ M->getFunctionList().remove(Functions[i]);
+ delete Functions[i];
+ Functions.erase(Functions.begin()+i);
+ Changed = true;
+ continue;
+ }
+ }
+
+ if (Functions[i] && (!Functions[i]->getFunctionType()->isVarArg())) {
+ if (Concrete) { // Found two different functions types. Can't choose
+ Concrete = 0;
+ break;
+ }
+ Concrete = Functions[i];
+ }
+ ++i;
+ }
+
+ if (Functions.size() > 1) { // Found a multiply defined function...
+ // We should find exactly one non-vararg function definition, which is
+ // probably the implementation. Change all of the function definitions
+ // and uses to use it instead.
+ //
+ if (!Concrete) {
+ cerr << "Warning: Found functions types that are not compatible:\n";
+ for (unsigned i = 0; i < Functions.size(); ++i) {
+ cerr << "\t" << Functions[i]->getType()->getDescription() << " %"
+ << Functions[i]->getName() << "\n";
+ }
+ cerr << " No linkage of functions named '" << Functions[0]->getName()
+ << "' performed!\n";
+ } else {
+ for (unsigned i = 0; i < Functions.size(); ++i)
+ if (Functions[i] != Concrete) {
+ Function *Old = Functions[i];
+ const FunctionType *OldMT = Old->getFunctionType();
+ const FunctionType *ConcreteMT = Concrete->getFunctionType();
+ bool Broken = false;
+
+ assert(Old->getReturnType() == Concrete->getReturnType() &&
+ "Differing return types not handled yet!");
+ assert(OldMT->getParamTypes().size() <=
+ ConcreteMT->getParamTypes().size() &&
+ "Concrete type must have more specified parameters!");
+
+ // Check to make sure that if there are specified types, that they
+ // match...
+ //
+ for (unsigned i = 0; i < OldMT->getParamTypes().size(); ++i)
+ if (OldMT->getParamTypes()[i] != ConcreteMT->getParamTypes()[i]) {
+ cerr << "Parameter types conflict for" << OldMT
+ << " and " << ConcreteMT;
+ Broken = true;
+ }
+ if (Broken) break; // Can't process this one!
+
+
+ // Attempt to convert all of the uses of the old function to the
+ // concrete form of the function. If there is a use of the fn
+ // that we don't understand here we punt to avoid making a bad
+ // transformation.
+ //
+ // At this point, we know that the return values are the same for
+ // our two functions and that the Old function has no varargs fns
+ // specified. In otherwords it's just <retty> (...)
+ //
+ for (unsigned i = 0; i < Old->use_size(); ) {
+ User *U = *(Old->use_begin()+i);
+ if (CastInst *CI = dyn_cast<CastInst>(U)) {
+ // Convert casts directly
+ assert(CI->getOperand(0) == Old);
+ CI->setOperand(0, Concrete);
+ Changed = true;
+ } else if (CallInst *CI = dyn_cast<CallInst>(U)) {
+ // Can only fix up calls TO the argument, not args passed in.
+ if (CI->getCalledValue() == Old) {
+ ConvertCallTo(CI, Concrete);
+ Changed = true;
+ } else {
+ cerr << "Couldn't cleanup this function call, must be an"
+ << " argument or something!" << CI;
+ ++i;
+ }
+ } else {
+ cerr << "Cannot convert use of function: " << U << "\n";
+ ++i;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return Changed;
+}
+
+Pass *createFunctionResolvingPass() {
+ return new FunctionResolvingPass();
+}