-//===- CleanupGCCOutput.cpp - Cleanup GCC Output ----------------------------=//
+//===- DeadTypeElimination.cpp - Eliminate unused types for symbol table --===//
//
-// This pass is used to cleanup the output of GCC. GCC's output is
-// unneccessarily gross for a couple of reasons. This pass does the following
-// things to try to clean it up:
-//
-// Note: This code produces dead declarations, it is a good idea to run DCE
-// after this pass.
+// This pass is used to cleanup the output of GCC. It eliminate names for types
+// that are unused in the entire translation unit, using the FindUsedTypes pass.
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/CleanupGCCOutput.h"
+#include "llvm/Transforms/IPO.h"
+#include "llvm/Analysis/FindUsedTypes.h"
+#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
+#include "llvm/DerivedTypes.h"
+#include "Support/StatisticReporter.h"
+
+using std::vector;
+
+namespace {
+ struct DTE : public Pass {
+ // doPassInitialization - For this pass, it removes global symbol table
+ // entries for primitive types. These are never used for linking in GCC and
+ // they make the output uglier to look at, so we nuke them.
+ //
+ // Also, initialize instance variables.
+ //
+ bool run(Module &M);
+
+ // getAnalysisUsage - This function needs FindUsedTypes to do its job...
+ //
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.addRequired<FindUsedTypes>();
+ }
+ };
+ RegisterOpt<DTE> X("deadtypeelim", "Dead Type Elimination");
+ Statistic<> NumKilled("deadtypeelim\t- Number of unused typenames removed from symtab");
+}
+
+Pass *createDeadTypeEliminationPass() {
+ return new DTE();
+}
+
+
-static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
+// ShouldNukSymtabEntry - Return true if this module level symbol table entry
+// should be eliminated.
+//
+static inline bool ShouldNukeSymtabEntry(const std::pair<std::string,Value*>&E){
// Nuke all names for primitive types!
if (cast<Type>(E.second)->isPrimitiveType()) return true;
- // The only types that could contain .'s in the program are things generated
- // by GCC itself, including "complex.float" and friends. Nuke them too.
- if (E.first.find('.') != string::npos) return true;
+ // Nuke all pointers to primitive types as well...
+ if (const PointerType *PT = dyn_cast<PointerType>(E.second))
+ if (PT->getElementType()->isPrimitiveType()) return true;
return false;
}
-
-// doPassInitialization - For this pass, it removes global symbol table
-// entries for primitive types. These are never used for linking in GCC and
-// they make the output uglier to look at, so we nuke them.
+// run - For this pass, it removes global symbol table entries for primitive
+// types. These are never used for linking in GCC and they make the output
+// uglier to look at, so we nuke them. Also eliminate types that are never used
+// in the entire program as indicated by FindUsedTypes.
//
-bool CleanupGCCOutput::doPassInitialization(Module *M) {
+bool DTE::run(Module &M) {
bool Changed = false;
- if (M->hasSymbolTable()) {
- // Grab the type plane of the module...
- SymbolTable *ST = M->getSymbolTable();
+ if (SymbolTable *ST = M.getSymbolTable()) {
+ const std::set<const Type *> &UsedTypes =
+ getAnalysis<FindUsedTypes>().getTypes();
+
+ // Check the symbol table for superfluous type entries...
+ //
+ // Grab the 'type' plane of the module symbol...
SymbolTable::iterator STI = ST->find(Type::TypeTy);
if (STI != ST->end()) {
// Loop over all entries in the type plane...
SymbolTable::VarMap &Plane = STI->second;
for (SymbolTable::VarMap::iterator PI = Plane.begin(); PI != Plane.end();)
- if (ShouldNukeSymtabEntry(*PI)) { // Should we remove this entry?
+ // If this entry should be unconditionally removed, or if we detect that
+ // the type is not used, remove it.
+ //
+ if (ShouldNukeSymtabEntry(*PI) ||
+ !UsedTypes.count(cast<Type>(PI->second))) {
#if MAP_IS_NOT_BRAINDEAD
PI = Plane.erase(PI); // STD C++ Map should support this!
#else
Plane.erase(PI); // Alas, GCC 2.95.3 doesn't *SIGH*
PI = Plane.begin();
#endif
+ ++NumKilled;
Changed = true;
} else {
++PI;
}
}
-
}
return Changed;
}
-
-
-// doPerMethodWork - This method simplifies the specified method hopefully.
-//
-bool CleanupGCCOutput::doPerMethodWork(Method *M) {
- bool Changed = false;
-
- return Changed;
-}