-//===- CleanupGCCOutput.cpp - Cleanup GCC Output ----------------------------=//
+//===- DeadTypeElimination.cpp - Eliminate unused types for symbol table --===//
//
-// This pass is used to cleanup the output of GCC. GCC's output is
-// unneccessarily gross for a couple of reasons. This pass does the following
-// things to try to clean it up:
+// The LLVM Compiler Infrastructure
//
-// Note: This code produces dead declarations, it is a good idea to run DCE
-// after this pass.
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass is used to cleanup the output of GCC. It eliminate names for types
+// that are unused in the entire translation unit, using the FindUsedTypes pass.
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/CleanupGCCOutput.h"
-#include "llvm/SymbolTable.h"
+#define DEBUG_TYPE "deadtypeelim"
+#include "llvm/Transforms/IPO.h"
+#include "llvm/Analysis/FindUsedTypes.h"
+#include "llvm/Module.h"
+#include "llvm/TypeSymbolTable.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Support/Compiler.h"
+using namespace llvm;
-static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
- // Nuke all names for primitive types!
- if (cast<Type>(E.second)->isPrimitiveType()) return true;
+STATISTIC(NumKilled, "Number of unused typenames removed from symtab");
- // The only types that could contain .'s in the program are things generated
- // by GCC itself, including "complex.float" and friends. Nuke them too.
- if (E.first.find('.') != string::npos) return true;
+namespace {
+ struct VISIBILITY_HIDDEN DTE : public ModulePass {
+ // doPassInitialization - For this pass, it removes global symbol table
+ // entries for primitive types. These are never used for linking in GCC and
+ // they make the output uglier to look at, so we nuke them.
+ //
+ // Also, initialize instance variables.
+ //
+ bool runOnModule(Module &M);
- return false;
+ // getAnalysisUsage - This function needs FindUsedTypes to do its job...
+ //
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.addRequired<FindUsedTypes>();
+ }
+ };
+ RegisterPass<DTE> X("deadtypeelim", "Dead Type Elimination");
+}
+
+ModulePass *llvm::createDeadTypeEliminationPass() {
+ return new DTE();
}
-// doPassInitialization - For this pass, it removes global symbol table
-// entries for primitive types. These are never used for linking in GCC and
-// they make the output uglier to look at, so we nuke them.
+// ShouldNukeSymtabEntry - Return true if this module level symbol table entry
+// should be eliminated.
//
-bool CleanupGCCOutput::doPassInitialization(Module *M) {
- bool Changed = false;
+static inline bool ShouldNukeSymtabEntry(const Type *Ty){
+ // Nuke all names for primitive types!
+ if (Ty->isPrimitiveType() || Ty->isInteger())
+ return true;
- if (M->hasSymbolTable()) {
- // Grab the type plane of the module...
- SymbolTable *ST = M->getSymbolTable();
- SymbolTable::iterator STI = ST->find(Type::TypeTy);
- if (STI != ST->end()) {
- // Loop over all entries in the type plane...
- SymbolTable::VarMap &Plane = STI->second;
- for (SymbolTable::VarMap::iterator PI = Plane.begin(); PI != Plane.end();)
- if (ShouldNukeSymtabEntry(*PI)) { // Should we remove this entry?
-#if MAP_IS_NOT_BRAINDEAD
- PI = Plane.erase(PI); // STD C++ Map should support this!
-#else
- Plane.erase(PI); // Alas, GCC 2.95.3 doesn't *SIGH*
- PI = Plane.begin();
-#endif
- Changed = true;
- } else {
- ++PI;
- }
- }
-
- }
+ // Nuke all pointers to primitive types as well...
+ if (const PointerType *PT = dyn_cast<PointerType>(Ty))
+ if (PT->getElementType()->isPrimitiveType() ||
+ PT->getElementType()->isInteger())
+ return true;
- return Changed;
+ return false;
}
-
-// doPerMethodWork - This method simplifies the specified method hopefully.
+// run - For this pass, it removes global symbol table entries for primitive
+// types. These are never used for linking in GCC and they make the output
+// uglier to look at, so we nuke them. Also eliminate types that are never used
+// in the entire program as indicated by FindUsedTypes.
//
-bool CleanupGCCOutput::doPerMethodWork(Method *M) {
+bool DTE::runOnModule(Module &M) {
bool Changed = false;
+ TypeSymbolTable &ST = M.getTypeSymbolTable();
+ std::set<const Type *> UsedTypes = getAnalysis<FindUsedTypes>().getTypes();
+
+ // Check the symbol table for superfluous type entries...
+ //
+ // Grab the 'type' plane of the module symbol...
+ TypeSymbolTable::iterator TI = ST.begin();
+ TypeSymbolTable::iterator TE = ST.end();
+ while ( TI != TE ) {
+ // If this entry should be unconditionally removed, or if we detect that
+ // the type is not used, remove it.
+ const Type *RHS = TI->second;
+ if (ShouldNukeSymtabEntry(RHS) || !UsedTypes.count(RHS)) {
+ ST.remove(TI++);
+ ++NumKilled;
+ Changed = true;
+ } else {
+ ++TI;
+ // We only need to leave one name for each type.
+ UsedTypes.erase(RHS);
+ }
+ }
+
return Changed;
}
+
+// vim: sw=2