#define DEBUG_TYPE "globalopt"
#include "llvm/Transforms/IPO.h"
-#include "llvm/CallingConv.h"
-#include "llvm/Constants.h"
-#include "llvm/DerivedTypes.h"
-#include "llvm/Instructions.h"
-#include "llvm/IntrinsicInst.h"
-#include "llvm/Module.h"
-#include "llvm/Operator.h"
-#include "llvm/Pass.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/MemoryBuiltins.h"
-#include "llvm/Target/TargetData.h"
-#include "llvm/Target/TargetLibraryInfo.h"
+#include "llvm/IR/CallingConv.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/Operator.h"
+#include "llvm/Pass.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/SmallPtrSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
+#include "llvm/Target/TargetLibraryInfo.h"
#include <algorithm>
using namespace llvm;
const GlobalStatus &GS);
bool OptimizeEmptyGlobalCXXDtors(Function *CXAAtExitFn);
- TargetData *TD;
+ DataLayout *TD;
TargetLibraryInfo *TLI;
};
}
/// an instruction (e.g. a constant expr or GV initializer).
bool HasNonInstructionUser;
- /// HasPHIUser - Set to true if this global has a user that is a PHI node.
- bool HasPHIUser;
-
/// AtomicOrdering - Set to the strongest atomic ordering requirement.
AtomicOrdering Ordering;
GlobalStatus() : isCompared(false), isLoaded(false), StoredType(NotStored),
StoredOnceValue(0), AccessingFunction(0),
HasMultipleAccessingFunctions(false),
- HasNonInstructionUser(false), HasPHIUser(false),
- Ordering(NotAtomic) {}
+ HasNonInstructionUser(false), Ordering(NotAtomic) {}
};
}
const User *U = *UI;
if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(U)) {
GS.HasNonInstructionUser = true;
-
+
// If the result of the constantexpr isn't pointer type, then we won't
// know to expect it in various places. Just reject early.
if (!isa<PointerType>(CE->getType())) return true;
-
+
if (AnalyzeGlobal(CE, GS, PHIUsers)) return true;
} else if (const Instruction *I = dyn_cast<Instruction>(U)) {
if (!GS.HasMultipleAccessingFunctions) {
// Don't hack on volatile stores.
if (SI->isVolatile()) return true;
+
GS.Ordering = StrongerOrdering(GS.Ordering, SI->getOrdering());
// If this is a direct store to the global (i.e., the global is a scalar
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(
SI->getOperand(1))) {
Value *StoredVal = SI->getOperand(0);
+
+ if (Constant *C = dyn_cast<Constant>(StoredVal)) {
+ if (C->isThreadDependent()) {
+ // The stored value changes between threads; don't track it.
+ return true;
+ }
+ }
+
if (StoredVal == GV->getInitializer()) {
if (GS.StoredType < GlobalStatus::isInitializerStored)
GS.StoredType = GlobalStatus::isInitializerStored;
// have to be careful about infinite recursion.
if (PHIUsers.insert(PN)) // Not already visited.
if (AnalyzeGlobal(I, GS, PHIUsers)) return true;
- GS.HasPHIUser = true;
} else if (isa<CmpInst>(I)) {
GS.isCompared = true;
} else if (const MemTransferInst *MTI = dyn_cast<MemTransferInst>(I)) {
Dead[i].second->eraseFromParent();
Instruction *I = Dead[i].first;
do {
- if (isAllocationFn(I, TLI))
- break;
+ if (isAllocationFn(I, TLI))
+ break;
Instruction *J = dyn_cast<Instruction>(I->getOperand(0));
if (!J)
break;
/// quick scan over the use list to clean up the easy and obvious cruft. This
/// returns true if it made a change.
static bool CleanupConstantGlobalUsers(Value *V, Constant *Init,
- TargetData *TD, TargetLibraryInfo *TLI) {
+ DataLayout *TD, TargetLibraryInfo *TLI) {
bool Changed = false;
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;) {
User *U = *UI++;
/// behavior of the program in a more fine-grained way. We have determined that
/// this transformation is safe already. We return the first global variable we
/// insert so that the caller can reprocess it.
-static GlobalVariable *SRAGlobal(GlobalVariable *GV, const TargetData &TD) {
+static GlobalVariable *SRAGlobal(GlobalVariable *GV, const DataLayout &TD) {
// Make sure this global only has simple uses that we can SRA.
if (!GlobalUsersSafeToSRA(GV))
return 0;
/// if the loaded value is dynamically null, then we know that they cannot be
/// reachable with a null optimize away the load.
static bool OptimizeAwayTrappingUsesOfLoads(GlobalVariable *GV, Constant *LV,
- TargetData *TD,
+ DataLayout *TD,
TargetLibraryInfo *TLI) {
bool Changed = false;
/// ConstantPropUsersOf - Walk the use list of V, constant folding all of the
/// instructions that are foldable.
static void ConstantPropUsersOf(Value *V,
- TargetData *TD, TargetLibraryInfo *TLI) {
+ DataLayout *TD, TargetLibraryInfo *TLI) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; )
if (Instruction *I = dyn_cast<Instruction>(*UI++))
if (Constant *NewC = ConstantFoldInstruction(I, TD, TLI)) {
CallInst *CI,
Type *AllocTy,
ConstantInt *NElements,
- TargetData *TD,
+ DataLayout *TD,
TargetLibraryInfo *TLI) {
DEBUG(errs() << "PROMOTING GLOBAL: " << *GV << " CALL = " << *CI << '\n');
/// PerformHeapAllocSRoA - CI is an allocation of an array of structures. Break
/// it up into multiple allocations of arrays of the fields.
static GlobalVariable *PerformHeapAllocSRoA(GlobalVariable *GV, CallInst *CI,
- Value *NElems, TargetData *TD,
+ Value *NElems, DataLayout *TD,
const TargetLibraryInfo *TLI) {
DEBUG(dbgs() << "SROA HEAP ALLOC: " << *GV << " MALLOC = " << *CI << '\n');
Type *MAT = getMallocAllocatedType(CI, TLI);
Type *AllocTy,
AtomicOrdering Ordering,
Module::global_iterator &GVI,
- TargetData *TD,
+ DataLayout *TD,
TargetLibraryInfo *TLI) {
if (!TD)
return false;
static bool OptimizeOnceStoredGlobal(GlobalVariable *GV, Value *StoredOnceVal,
AtomicOrdering Ordering,
Module::global_iterator &GVI,
- TargetData *TD, TargetLibraryInfo *TLI) {
+ DataLayout *TD, TargetLibraryInfo *TLI) {
// Ignore no-op GEPs and bitcasts.
StoredOnceVal = StoredOnceVal->stripPointerCasts();
GlobalValue::InternalLinkage,
ConstantInt::getFalse(GV->getContext()),
GV->getName()+".b",
- GV->getThreadLocalMode());
+ GV->getThreadLocalMode(),
+ GV->getType()->getAddressSpace());
GV->getParent()->getGlobalList().insert(GV, NewGV);
Constant *InitVal = GV->getInitializer();
bool StoringOther = SI->getOperand(0) == OtherVal;
// Only do this if we weren't storing a loaded value.
Value *StoreVal;
- if (StoringOther || SI->getOperand(0) == InitVal)
+ if (StoringOther || SI->getOperand(0) == InitVal) {
StoreVal = ConstantInt::get(Type::getInt1Ty(GV->getContext()),
StoringOther);
- else {
+ } else {
// Otherwise, we are storing a previously loaded copy. To do this,
// change the copy from copying the original value to just copying the
// bool.
UI->eraseFromParent();
}
+ // Retain the name of the old global variable. People who are debugging their
+ // programs may expect these variables to be named the same.
+ NewGV->takeName(GV);
GV->eraseFromParent();
return true;
}
return Changed;
} else if (GS.StoredType <= GlobalStatus::isInitializerStored) {
- DEBUG(dbgs() << "MARKING CONSTANT: " << *GV);
+ DEBUG(dbgs() << "MARKING CONSTANT: " << *GV << "\n");
GV->setConstant(true);
// Clean up any obviously simplifiable users now.
++NumMarked;
return true;
} else if (!GV->getInitializer()->getType()->isSingleValueType()) {
- if (TargetData *TD = getAnalysisIfAvailable<TargetData>())
+ if (DataLayout *TD = getAnalysisIfAvailable<DataLayout>())
if (GlobalVariable *FirstNewGV = SRAGlobal(GV, *TD)) {
GVI = FirstNewGV; // Don't skip the newly produced globals!
return true;
}
}
-static AttrListPtr StripNest(const AttrListPtr &Attrs) {
+static AttributeSet StripNest(LLVMContext &C, const AttributeSet &Attrs) {
for (unsigned i = 0, e = Attrs.getNumSlots(); i != e; ++i) {
- if (!Attrs.getSlot(i).Attrs.hasNestAttr())
+ unsigned Index = Attrs.getSlotIndex(i);
+ if (!Attrs.getSlotAttributes(i).hasAttribute(Index, Attribute::Nest))
continue;
// There can be only one.
- return Attrs.removeAttr(Attrs.getSlot(i).Index, Attribute::Nest);
+ return Attrs.removeAttribute(C, Index, Attribute::Nest);
}
return Attrs;
}
static void RemoveNestAttribute(Function *F) {
- F->setAttributes(StripNest(F->getAttributes()));
+ F->setAttributes(StripNest(F->getContext(), F->getAttributes()));
for (Value::use_iterator UI = F->use_begin(), E = F->use_end(); UI != E;++UI){
if (isa<BlockAddress>(*UI))
continue;
CallSite User(cast<Instruction>(*UI));
- User.setAttributes(StripNest(User.getAttributes()));
+ User.setAttributes(StripNest(F->getContext(), User.getAttributes()));
}
}
GlobalVariable *GlobalOpt::FindGlobalCtors(Module &M) {
GlobalVariable *GV = M.getGlobalVariable("llvm.global_ctors");
if (GV == 0) return 0;
-
+
// Verify that the initializer is simple enough for us to handle. We are
// only allowed to optimize the initializer if it is unique.
if (!GV->hasUniqueInitializer()) return 0;
}
-static inline bool
+static inline bool
isSimpleEnoughValueToCommit(Constant *C,
SmallPtrSet<Constant*, 8> &SimpleConstants,
- const TargetData *TD);
+ const DataLayout *TD);
/// isSimpleEnoughValueToCommit - Return true if the specified constant can be
/// time.
static bool isSimpleEnoughValueToCommitHelper(Constant *C,
SmallPtrSet<Constant*, 8> &SimpleConstants,
- const TargetData *TD) {
+ const DataLayout *TD) {
// Simple integer, undef, constant aggregate zero, global addresses, etc are
// all supported.
if (C->getNumOperands() == 0 || isa<BlockAddress>(C) ||
isa<GlobalValue>(C))
return true;
-
+
// Aggregate values are safe if all their elements are.
if (isa<ConstantArray>(C) || isa<ConstantStruct>(C) ||
isa<ConstantVector>(C)) {
}
return true;
}
-
+
// We don't know exactly what relocations are allowed in constant expressions,
// so we allow &global+constantoffset, which is safe and uniformly supported
// across targets.
TD->getTypeSizeInBits(CE->getOperand(0)->getType()))
return false;
return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, TD);
-
+
// GEP is fine if it is simple + constant offset.
case Instruction::GetElementPtr:
for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
if (!isa<ConstantInt>(CE->getOperand(i)))
return false;
return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, TD);
-
+
case Instruction::Add:
// We allow simple+cst.
if (!isa<ConstantInt>(CE->getOperand(1)))
return false;
}
-static inline bool
+static inline bool
isSimpleEnoughValueToCommit(Constant *C,
SmallPtrSet<Constant*, 8> &SimpleConstants,
- const TargetData *TD) {
+ const DataLayout *TD) {
// If we already checked this constant, we win.
if (!SimpleConstants.insert(C)) return true;
// Check the constant.
return false;
return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE);
-
+
// A constantexpr bitcast from a pointer to another pointer is a no-op,
// and we know how to evaluate it by moving the bitcast from the pointer
// operand to the value operand.
return cast<GlobalVariable>(CE->getOperand(0))->hasUniqueInitializer();
}
}
-
+
return false;
}
// Return the modified struct.
return ConstantStruct::get(STy, Elts);
}
-
+
ConstantInt *CI = cast<ConstantInt>(Addr->getOperand(OpNo));
SequentialType *InitTy = cast<SequentialType>(Init->getType());
/// Once an evaluation call fails, the evaluation object should not be reused.
class Evaluator {
public:
- Evaluator(const TargetData *TD, const TargetLibraryInfo *TLI)
+ Evaluator(const DataLayout *TD, const TargetLibraryInfo *TLI)
: TD(TD), TLI(TLI) {
ValueStack.push_back(new DenseMap<Value*, Constant*>);
}
/// simple enough to live in a static initializer of a global.
SmallPtrSet<Constant*, 8> SimpleConstants;
- const TargetData *TD;
+ const DataLayout *TD;
const TargetLibraryInfo *TLI;
};
while (1) {
Constant *InstResult = 0;
+ DEBUG(dbgs() << "Evaluating Instruction: " << *CurInst << "\n");
+
if (StoreInst *SI = dyn_cast<StoreInst>(CurInst)) {
- if (!SI->isSimple()) return false; // no volatile/atomic accesses.
+ if (!SI->isSimple()) {
+ DEBUG(dbgs() << "Store is not simple! Can not evaluate.\n");
+ return false; // no volatile/atomic accesses.
+ }
Constant *Ptr = getVal(SI->getOperand(1));
- if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr))
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) {
+ DEBUG(dbgs() << "Folding constant ptr expression: " << *Ptr);
Ptr = ConstantFoldConstantExpression(CE, TD, TLI);
- if (!isSimpleEnoughPointerToCommit(Ptr))
+ DEBUG(dbgs() << "; To: " << *Ptr << "\n");
+ }
+ if (!isSimpleEnoughPointerToCommit(Ptr)) {
// If this is too complex for us to commit, reject it.
+ DEBUG(dbgs() << "Pointer is too complex for us to evaluate store.");
return false;
-
+ }
+
Constant *Val = getVal(SI->getOperand(0));
// If this might be too difficult for the backend to handle (e.g. the addr
// of one global variable divided by another) then we can't commit it.
- if (!isSimpleEnoughValueToCommit(Val, SimpleConstants, TD))
+ if (!isSimpleEnoughValueToCommit(Val, SimpleConstants, TD)) {
+ DEBUG(dbgs() << "Store value is too complex to evaluate store. " << *Val
+ << "\n");
return false;
-
- if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr))
+ }
+
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) {
if (CE->getOpcode() == Instruction::BitCast) {
+ DEBUG(dbgs() << "Attempting to resolve bitcast on constant ptr.\n");
// If we're evaluating a store through a bitcast, then we need
// to pull the bitcast off the pointer type and push it onto the
// stored value.
Ptr = CE->getOperand(0);
-
+
Type *NewTy = cast<PointerType>(Ptr->getType())->getElementType();
-
+
// In order to push the bitcast onto the stored value, a bitcast
// from NewTy to Val's type must be legal. If it's not, we can try
// introspecting NewTy to find a legal conversion.
// If we can't improve the situation by introspecting NewTy,
// we have to give up.
} else {
+ DEBUG(dbgs() << "Failed to bitcast constant ptr, can not "
+ "evaluate.\n");
return false;
}
}
-
+
// If we found compatible types, go ahead and push the bitcast
// onto the stored value.
Val = ConstantExpr::getBitCast(Val, NewTy);
+
+ DEBUG(dbgs() << "Evaluated bitcast: " << *Val << "\n");
}
-
+ }
+
MutatedMemory[Ptr] = Val;
} else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(CurInst)) {
InstResult = ConstantExpr::get(BO->getOpcode(),
getVal(BO->getOperand(0)),
getVal(BO->getOperand(1)));
+ DEBUG(dbgs() << "Found a BinaryOperator! Simplifying: " << *InstResult
+ << "\n");
} else if (CmpInst *CI = dyn_cast<CmpInst>(CurInst)) {
InstResult = ConstantExpr::getCompare(CI->getPredicate(),
getVal(CI->getOperand(0)),
getVal(CI->getOperand(1)));
+ DEBUG(dbgs() << "Found a CmpInst! Simplifying: " << *InstResult
+ << "\n");
} else if (CastInst *CI = dyn_cast<CastInst>(CurInst)) {
InstResult = ConstantExpr::getCast(CI->getOpcode(),
getVal(CI->getOperand(0)),
CI->getType());
+ DEBUG(dbgs() << "Found a Cast! Simplifying: " << *InstResult
+ << "\n");
} else if (SelectInst *SI = dyn_cast<SelectInst>(CurInst)) {
InstResult = ConstantExpr::getSelect(getVal(SI->getOperand(0)),
getVal(SI->getOperand(1)),
getVal(SI->getOperand(2)));
+ DEBUG(dbgs() << "Found a Select! Simplifying: " << *InstResult
+ << "\n");
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(CurInst)) {
Constant *P = getVal(GEP->getOperand(0));
SmallVector<Constant*, 8> GEPOps;
InstResult =
ConstantExpr::getGetElementPtr(P, GEPOps,
cast<GEPOperator>(GEP)->isInBounds());
+ DEBUG(dbgs() << "Found a GEP! Simplifying: " << *InstResult
+ << "\n");
} else if (LoadInst *LI = dyn_cast<LoadInst>(CurInst)) {
- if (!LI->isSimple()) return false; // no volatile/atomic accesses.
+
+ if (!LI->isSimple()) {
+ DEBUG(dbgs() << "Found a Load! Not a simple load, can not evaluate.\n");
+ return false; // no volatile/atomic accesses.
+ }
+
Constant *Ptr = getVal(LI->getOperand(0));
- if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr))
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) {
Ptr = ConstantFoldConstantExpression(CE, TD, TLI);
+ DEBUG(dbgs() << "Found a constant pointer expression, constant "
+ "folding: " << *Ptr << "\n");
+ }
InstResult = ComputeLoadResult(Ptr);
- if (InstResult == 0) return false; // Could not evaluate load.
+ if (InstResult == 0) {
+ DEBUG(dbgs() << "Failed to compute load result. Can not evaluate load."
+ "\n");
+ return false; // Could not evaluate load.
+ }
+
+ DEBUG(dbgs() << "Evaluated load: " << *InstResult << "\n");
} else if (AllocaInst *AI = dyn_cast<AllocaInst>(CurInst)) {
- if (AI->isArrayAllocation()) return false; // Cannot handle array allocs.
+ if (AI->isArrayAllocation()) {
+ DEBUG(dbgs() << "Found an array alloca. Can not evaluate.\n");
+ return false; // Cannot handle array allocs.
+ }
Type *Ty = AI->getType()->getElementType();
AllocaTmps.push_back(new GlobalVariable(Ty, false,
GlobalValue::InternalLinkage,
UndefValue::get(Ty),
AI->getName()));
InstResult = AllocaTmps.back();
+ DEBUG(dbgs() << "Found an alloca. Result: " << *InstResult << "\n");
} else if (isa<CallInst>(CurInst) || isa<InvokeInst>(CurInst)) {
CallSite CS(CurInst);
// Debug info can safely be ignored here.
if (isa<DbgInfoIntrinsic>(CS.getInstruction())) {
+ DEBUG(dbgs() << "Ignoring debug info.\n");
++CurInst;
continue;
}
// Cannot handle inline asm.
- if (isa<InlineAsm>(CS.getCalledValue())) return false;
+ if (isa<InlineAsm>(CS.getCalledValue())) {
+ DEBUG(dbgs() << "Found inline asm, can not evaluate.\n");
+ return false;
+ }
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CS.getInstruction())) {
if (MemSetInst *MSI = dyn_cast<MemSetInst>(II)) {
- if (MSI->isVolatile()) return false;
+ if (MSI->isVolatile()) {
+ DEBUG(dbgs() << "Can not optimize a volatile memset " <<
+ "intrinsic.\n");
+ return false;
+ }
Constant *Ptr = getVal(MSI->getDest());
Constant *Val = getVal(MSI->getValue());
Constant *DestVal = ComputeLoadResult(getVal(Ptr));
if (Val->isNullValue() && DestVal && DestVal->isNullValue()) {
// This memset is a no-op.
+ DEBUG(dbgs() << "Ignoring no-op memset.\n");
++CurInst;
continue;
}
if (II->getIntrinsicID() == Intrinsic::lifetime_start ||
II->getIntrinsicID() == Intrinsic::lifetime_end) {
+ DEBUG(dbgs() << "Ignoring lifetime intrinsic.\n");
++CurInst;
continue;
}
if (II->getIntrinsicID() == Intrinsic::invariant_start) {
// We don't insert an entry into Values, as it doesn't have a
// meaningful return value.
- if (!II->use_empty())
+ if (!II->use_empty()) {
+ DEBUG(dbgs() << "Found unused invariant_start. Cant evaluate.\n");
return false;
+ }
ConstantInt *Size = cast<ConstantInt>(II->getArgOperand(0));
Value *PtrArg = getVal(II->getArgOperand(1));
Value *Ptr = PtrArg->stripPointerCasts();
Type *ElemTy = cast<PointerType>(GV->getType())->getElementType();
if (!Size->isAllOnesValue() &&
Size->getValue().getLimitedValue() >=
- TD->getTypeStoreSize(ElemTy))
+ TD->getTypeStoreSize(ElemTy)) {
Invariants.insert(GV);
+ DEBUG(dbgs() << "Found a global var that is an invariant: " << *GV
+ << "\n");
+ } else {
+ DEBUG(dbgs() << "Found a global var, but can not treat it as an "
+ "invariant.\n");
+ }
}
// Continue even if we do nothing.
++CurInst;
continue;
}
+
+ DEBUG(dbgs() << "Unknown intrinsic. Can not evaluate.\n");
return false;
}
// Resolve function pointers.
Function *Callee = dyn_cast<Function>(getVal(CS.getCalledValue()));
- if (!Callee || Callee->mayBeOverridden())
+ if (!Callee || Callee->mayBeOverridden()) {
+ DEBUG(dbgs() << "Can not resolve function pointer.\n");
return false; // Cannot resolve.
+ }
SmallVector<Constant*, 8> Formals;
for (User::op_iterator i = CS.arg_begin(), e = CS.arg_end(); i != e; ++i)
// If this is a function we can constant fold, do it.
if (Constant *C = ConstantFoldCall(Callee, Formals, TLI)) {
InstResult = C;
+ DEBUG(dbgs() << "Constant folded function call. Result: " <<
+ *InstResult << "\n");
} else {
+ DEBUG(dbgs() << "Can not constant fold function call.\n");
return false;
}
} else {
- if (Callee->getFunctionType()->isVarArg())
+ if (Callee->getFunctionType()->isVarArg()) {
+ DEBUG(dbgs() << "Can not constant fold vararg function call.\n");
return false;
+ }
- Constant *RetVal;
+ Constant *RetVal = 0;
// Execute the call, if successful, use the return value.
ValueStack.push_back(new DenseMap<Value*, Constant*>);
- if (!EvaluateFunction(Callee, RetVal, Formals))
+ if (!EvaluateFunction(Callee, RetVal, Formals)) {
+ DEBUG(dbgs() << "Failed to evaluate function.\n");
return false;
+ }
delete ValueStack.pop_back_val();
InstResult = RetVal;
+
+ if (InstResult != NULL) {
+ DEBUG(dbgs() << "Successfully evaluated function. Result: " <<
+ InstResult << "\n\n");
+ } else {
+ DEBUG(dbgs() << "Successfully evaluated function. Result: 0\n\n");
+ }
}
} else if (isa<TerminatorInst>(CurInst)) {
+ DEBUG(dbgs() << "Found a terminator instruction.\n");
+
if (BranchInst *BI = dyn_cast<BranchInst>(CurInst)) {
if (BI->isUnconditional()) {
NextBB = BI->getSuccessor(0);
NextBB = 0;
} else {
// invoke, unwind, resume, unreachable.
+ DEBUG(dbgs() << "Can not handle terminator.");
return false; // Cannot handle this terminator.
}
// We succeeded at evaluating this block!
+ DEBUG(dbgs() << "Successfully evaluated block.\n");
return true;
} else {
// Did not know how to evaluate this!
+ DEBUG(dbgs() << "Failed to evaluate block due to unhandled instruction."
+ "\n");
return false;
}
if (!CurInst->use_empty()) {
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(InstResult))
InstResult = ConstantFoldConstantExpression(CE, TD, TLI);
-
+
setVal(CurInst, InstResult);
}
// If we just processed an invoke, we finished evaluating the block.
if (InvokeInst *II = dyn_cast<InvokeInst>(CurInst)) {
NextBB = II->getNormalDest();
+ DEBUG(dbgs() << "Found an invoke instruction. Finished Block.\n\n");
return true;
}
while (1) {
BasicBlock *NextBB = 0; // Initialized to avoid compiler warnings.
+ DEBUG(dbgs() << "Trying to evaluate BB: " << *CurBB << "\n");
+
if (!EvaluateBlock(CurInst, NextBB))
return false;
/// EvaluateStaticConstructor - Evaluate static constructors in the function, if
/// we can. Return true if we can, false otherwise.
-static bool EvaluateStaticConstructor(Function *F, const TargetData *TD,
+static bool EvaluateStaticConstructor(Function *F, const DataLayout *TD,
const TargetLibraryInfo *TLI) {
// Call the function.
Evaluator Eval(TD, TLI);
Constant *RetValDummy;
bool EvalSuccess = Eval.EvaluateFunction(F, RetValDummy,
SmallVector<Constant*, 0>());
-
+
if (EvalSuccess) {
// We succeeded at evaluation: commit the result.
DEBUG(dbgs() << "FULLY EVALUATED GLOBAL CTOR FUNCTION '"
}
break;
}
+ DEBUG(dbgs() << "Optimizing Global Constructor: " << *F << "\n");
// We cannot simplify external ctor functions.
if (F->empty()) continue;
return 0;
Function *Fn = M.getFunction(TLI->getName(LibFunc::cxa_atexit));
-
+
if (!Fn)
return 0;
FunctionType *FTy = Fn->getFunctionType();
-
- // Checking that the function has the right return type, the right number of
+
+ // Checking that the function has the right return type, the right number of
// parameters and that they all have pointer types should be enough.
if (!FTy->getReturnType()->isIntegerTy() ||
FTy->getNumParams() != 3 ||
// and remove them.
bool Changed = false;
- for (Function::use_iterator I = CXAAtExitFn->use_begin(),
+ for (Function::use_iterator I = CXAAtExitFn->use_begin(),
E = CXAAtExitFn->use_end(); I != E;) {
// We're only interested in calls. Theoretically, we could handle invoke
// instructions as well, but neither llvm-gcc nor clang generate invokes
if (!CI)
continue;
- Function *DtorFn =
+ Function *DtorFn =
dyn_cast<Function>(CI->getArgOperand(0)->stripPointerCasts());
if (!DtorFn)
continue;
bool GlobalOpt::runOnModule(Module &M) {
bool Changed = false;
- TD = getAnalysisIfAvailable<TargetData>();
+ TD = getAnalysisIfAvailable<DataLayout>();
TLI = &getAnalysis<TargetLibraryInfo>();
// Try to find the llvm.globalctors list.