//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "prune-eh"
#include "llvm/Transforms/IPO.h"
-#include "llvm/CallGraphSCCPass.h"
-#include "llvm/Constants.h"
-#include "llvm/Function.h"
-#include "llvm/LLVMContext.h"
-#include "llvm/Instructions.h"
-#include "llvm/IntrinsicInst.h"
-#include "llvm/Analysis/CallGraph.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
-#include "llvm/Support/CFG.h"
-#include <set>
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Analysis/CallGraph.h"
+#include "llvm/Analysis/CallGraphSCCPass.h"
+#include "llvm/Analysis/EHPersonalities.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/InlineAsm.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/Transforms/Utils/Local.h"
#include <algorithm>
using namespace llvm;
+#define DEBUG_TYPE "prune-eh"
+
STATISTIC(NumRemoved, "Number of invokes removed");
STATISTIC(NumUnreach, "Number of noreturn calls optimized");
namespace {
struct PruneEH : public CallGraphSCCPass {
static char ID; // Pass identification, replacement for typeid
- PruneEH() : CallGraphSCCPass(&ID) {}
+ PruneEH() : CallGraphSCCPass(ID) {
+ initializePruneEHPass(*PassRegistry::getPassRegistry());
+ }
// runOnSCC - Analyze the SCC, performing the transformation if possible.
- bool runOnSCC(CallGraphSCC &SCC);
+ bool runOnSCC(CallGraphSCC &SCC) override;
bool SimplifyFunction(Function *F);
void DeleteBasicBlock(BasicBlock *BB);
}
char PruneEH::ID = 0;
-static RegisterPass<PruneEH>
-X("prune-eh", "Remove unused exception handling info");
+INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh",
+ "Remove unused exception handling info", false, false)
+INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
+INITIALIZE_PASS_END(PruneEH, "prune-eh",
+ "Remove unused exception handling info", false, false)
Pass *llvm::createPruneEHPass() { return new PruneEH(); }
bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
SmallPtrSet<CallGraphNode *, 8> SCCNodes;
- CallGraph &CG = getAnalysis<CallGraph>();
+ CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
bool MadeChange = false;
// Fill SCCNodes with the elements of the SCC. Used for quickly
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end();
(!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
Function *F = (*I)->getFunction();
- if (F == 0) {
+ if (!F) {
SCCMightUnwind = true;
SCCMightReturn = true;
} else if (F->isDeclaration() || F->mayBeOverridden()) {
} else {
bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
+ // Determine if we should scan for InlineAsm in a naked function as it
+ // is the only way to return without a ReturnInst. Only do this for
+ // no-inline functions as functions which may be inlined cannot
+ // meaningfully return via assembly.
+ bool CheckReturnViaAsm = CheckReturn &&
+ F->hasFnAttribute(Attribute::Naked) &&
+ F->hasFnAttribute(Attribute::NoInline);
if (!CheckUnwind && !CheckReturn)
continue;
- // Check to see if this function performs an unwind or calls an
- // unwinding function.
- for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
- if (CheckUnwind && isa<UnwindInst>(BB->getTerminator())) {
- // Uses unwind!
+ for (const BasicBlock &BB : *F) {
+ const TerminatorInst *TI = BB.getTerminator();
+ if (CheckUnwind && TI->mayThrow()) {
SCCMightUnwind = true;
- } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) {
+ } else if (CheckReturn && isa<ReturnInst>(TI)) {
SCCMightReturn = true;
}
- // Invoke instructions don't allow unwinding to continue, so we are
- // only interested in call instructions.
- if (CheckUnwind && !SCCMightUnwind)
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- if (CallInst *CI = dyn_cast<CallInst>(I)) {
- if (CI->doesNotThrow()) {
- // This call cannot throw.
- } else if (Function *Callee = CI->getCalledFunction()) {
+ for (const Instruction &I : BB) {
+ if ((!CheckUnwind || SCCMightUnwind) &&
+ (!CheckReturnViaAsm || SCCMightReturn))
+ break;
+
+ // Check to see if this function performs an unwind or calls an
+ // unwinding function.
+ if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
+ bool InstMightUnwind = true;
+ if (const auto *CI = dyn_cast<CallInst>(&I)) {
+ if (Function *Callee = CI->getCalledFunction()) {
CallGraphNode *CalleeNode = CG[Callee];
- // If the callee is outside our current SCC then we may
- // throw because it might.
- if (!SCCNodes.count(CalleeNode)) {
- SCCMightUnwind = true;
- break;
- }
- } else {
- // Indirect call, it might throw.
- SCCMightUnwind = true;
- break;
+ // If the callee is outside our current SCC then we may throw
+ // because it might. If it is inside, do nothing.
+ if (SCCNodes.count(CalleeNode) > 0)
+ InstMightUnwind = false;
}
}
- if (SCCMightUnwind && SCCMightReturn) break;
+ SCCMightUnwind |= InstMightUnwind;
+ }
+ if (CheckReturnViaAsm && !SCCMightReturn)
+ if (auto ICS = ImmutableCallSite(&I))
+ if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
+ if (IA->hasSideEffects())
+ SCCMightReturn = true;
+ }
+
+ if (SCCMightUnwind && SCCMightReturn)
+ break;
}
}
}
// If the SCC doesn't unwind or doesn't throw, note this fact.
if (!SCCMightUnwind || !SCCMightReturn)
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
- Attributes NewAttributes = Attribute::None;
+ Function *F = (*I)->getFunction();
- if (!SCCMightUnwind)
- NewAttributes |= Attribute::NoUnwind;
- if (!SCCMightReturn)
- NewAttributes |= Attribute::NoReturn;
+ if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
+ F->addFnAttr(Attribute::NoUnwind);
+ MadeChange = true;
+ }
- Function *F = (*I)->getFunction();
- const AttrListPtr &PAL = F->getAttributes();
- const AttrListPtr &NPAL = PAL.addAttr(~0, NewAttributes);
- if (PAL != NPAL) {
+ if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
+ F->addFnAttr(Attribute::NoReturn);
MadeChange = true;
- F->setAttributes(NPAL);
}
}
bool MadeChange = false;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
- if (II->doesNotThrow()) {
- SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
- // Insert a call instruction before the invoke.
- CallInst *Call = CallInst::Create(II->getCalledValue(),
- Args.begin(), Args.end(), "", II);
- Call->takeName(II);
- Call->setCallingConv(II->getCallingConv());
- Call->setAttributes(II->getAttributes());
-
- // Anything that used the value produced by the invoke instruction
- // now uses the value produced by the call instruction. Note that we
- // do this even for void functions and calls with no uses so that the
- // callgraph edge is updated.
- II->replaceAllUsesWith(Call);
+ if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
BasicBlock *UnwindBlock = II->getUnwindDest();
- UnwindBlock->removePredecessor(II->getParent());
-
- // Insert a branch to the normal destination right before the
- // invoke.
- BranchInst::Create(II->getNormalDest(), II);
-
- // Finally, delete the invoke instruction!
- BB->getInstList().pop_back();
+ removeUnwindEdge(&*BB);
// If the unwind block is now dead, nuke it.
- if (pred_begin(UnwindBlock) == pred_end(UnwindBlock))
+ if (pred_empty(UnwindBlock))
DeleteBasicBlock(UnwindBlock); // Delete the new BB.
++NumRemoved;
// Remove the uncond branch and add an unreachable.
BB->getInstList().pop_back();
- new UnreachableInst(BB->getContext(), BB);
+ new UnreachableInst(BB->getContext(), &*BB);
DeleteBasicBlock(New); // Delete the new BB.
MadeChange = true;
/// updating the callgraph to reflect any now-obsolete edges due to calls that
/// exist in the BB.
void PruneEH::DeleteBasicBlock(BasicBlock *BB) {
- assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!");
- CallGraph &CG = getAnalysis<CallGraph>();
+ assert(pred_empty(BB) && "BB is not dead!");
+ CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
+
+ Instruction *TokenInst = nullptr;
CallGraphNode *CGN = CG[BB->getParent()];
for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
--I;
- if (CallInst *CI = dyn_cast<CallInst>(I)) {
- if (!isa<DbgInfoIntrinsic>(I))
- CGN->removeCallEdgeFor(CI);
- } else if (InvokeInst *II = dyn_cast<InvokeInst>(I))
- CGN->removeCallEdgeFor(II);
+
+ if (I->getType()->isTokenTy()) {
+ TokenInst = &*I;
+ break;
+ }
+
+ if (auto CS = CallSite (&*I)) {
+ const Function *Callee = CS.getCalledFunction();
+ if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
+ CGN->removeCallEdgeFor(CS);
+ else if (!Callee->isIntrinsic())
+ CGN->removeCallEdgeFor(CS);
+ }
+
if (!I->use_empty())
I->replaceAllUsesWith(UndefValue::get(I->getType()));
}
- // Get the list of successors of this block.
- std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB));
+ if (TokenInst) {
+ changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false);
+ } else {
+ // Get the list of successors of this block.
+ std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
- for (unsigned i = 0, e = Succs.size(); i != e; ++i)
- Succs[i]->removePredecessor(BB);
+ for (unsigned i = 0, e = Succs.size(); i != e; ++i)
+ Succs[i]->removePredecessor(BB);
- BB->eraseFromParent();
+ BB->eraseFromParent();
+ }
}