if (OnlyUsedBy(C->getOperand(i), C))
Operands.insert(cast<Constant>(C->getOperand(i)));
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(C)) {
- if (!GV->hasLocalLinkage()) return; // Don't delete non static globals.
+ if (!GV->hasLocalLinkage()) return; // Don't delete non-static globals.
GV->eraseFromParent();
}
else if (!isa<Function>(C))
return true;
}
-// StripDebugInfo - Strip debug info in the module if it exists.
-// To do this, we remove llvm.dbg.func.start, llvm.dbg.stoppoint, and
-// llvm.dbg.region.end calls, and any globals they point to if now dead.
-static bool StripDebugInfo(Module &M) {
-
- bool Changed = false;
-
- // Remove all of the calls to the debugger intrinsics, and remove them from
- // the module.
- if (Function *Declare = M.getFunction("llvm.dbg.declare")) {
- while (!Declare->use_empty()) {
- CallInst *CI = cast<CallInst>(Declare->use_back());
- CI->eraseFromParent();
- }
- Declare->eraseFromParent();
- Changed = true;
- }
-
- if (Function *DbgVal = M.getFunction("llvm.dbg.value")) {
- while (!DbgVal->use_empty()) {
- CallInst *CI = cast<CallInst>(DbgVal->use_back());
- CI->eraseFromParent();
- }
- DbgVal->eraseFromParent();
- Changed = true;
- }
-
- for (Module::named_metadata_iterator NMI = M.named_metadata_begin(),
- NME = M.named_metadata_end(); NMI != NME;) {
- NamedMDNode *NMD = NMI;
- ++NMI;
- if (NMD->getName().startswith("llvm.dbg.")) {
- NMD->eraseFromParent();
- Changed = true;
- }
- }
-
- for (Module::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI)
- for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE;
- ++FI)
- for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE;
- ++BI) {
- if (!BI->getDebugLoc().isUnknown()) {
- Changed = true;
- BI->setDebugLoc(DebugLoc());
- }
- }
-
- return Changed;
-}
-
bool StripSymbols::runOnModule(Module &M) {
bool Changed = false;
Changed |= StripDebugInfo(M);
LLVMContext &C = M.getContext();
// Find all debug info in F. This is actually overkill in terms of what we
- // want to do, but we want to try and be as redundent as possible in the face
+ // want to do, but we want to try and be as resilient as possible in the face
// of potential debug info changes by using the formal interfaces given to us
// as much as possible.
DebugInfoFinder F;