/// value is already around as a register, for example if it were inserted then
/// extracted from the vector.
static Value *FindScalarElement(Value *V, unsigned EltNo) {
- assert(isa<VectorType>(V->getType()) && "Not looking at a vector?");
+ assert(V->getType()->isVectorTy() && "Not looking at a vector?");
const VectorType *PTy = cast<VectorType>(V->getType());
unsigned Width = PTy->getNumElements();
if (EltNo >= Width) // Out of range access.
/// that computes V and the LHS value of the shuffle.
static Value *CollectShuffleElements(Value *V, std::vector<Constant*> &Mask,
Value *&RHS) {
- assert(isa<VectorType>(V->getType()) &&
+ assert(V->getType()->isVectorTy() &&
(RHS == 0 || V->getType() == RHS->getType()) &&
"Invalid shuffle!");
unsigned NumElts = cast<VectorType>(V->getType())->getNumElements();