ftEntryTypeBuilder;
// BallLarusEdge << operator overloading
+ raw_ostream& operator<<(raw_ostream& os,
+ const BLInstrumentationEdge& edge)
+ LLVM_ATTRIBUTE_USED;
raw_ostream& operator<<(raw_ostream& os,
const BLInstrumentationEdge& edge) {
os << "[" << edge.getSource()->getName() << " -> "