#include "llvm/iOther.h"
#include "llvm/iMemory.h"
#include "llvm/Pass.h"
-#include "llvm/ConstantHandling.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "Support/CommandLine.h"
#include "Support/Debug.h"
const Type *IdxType;
if (const StructType *CurSTy = dyn_cast<StructType>(CurCTy)) {
// Check for a zero element struct type... if we have one, bail.
- if (CurSTy->getElementTypes().size() == 0) break;
+ if (CurSTy->getNumElements() == 0) break;
// Grab the first element of the struct type, which must lie at
// offset zero in the struct.
//
- ElTy = CurSTy->getElementTypes()[0];
+ ElTy = CurSTy->getElementType(0);
IdxType = Type::UByteTy; // FIXME when PR82 is fixed.
} else {
ElTy = cast<ArrayType>(CurCTy)->getElementType();
NewCast = new CastInst(CI->getCalledValue(), NewPFunTy,
CI->getCalledValue()->getName()+"_c",CI);
+ // Strip off unneeded CPR's.
+ if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(NewCast))
+ NewCast = CPR->getValue();
+
// Create a new call instruction...
CallInst *NewCall = new CallInst(NewCast,
std::vector<Value*>(CI->op_begin()+1, CI->op_end()));