#define DEBUG_TYPE "adce"
#include "llvm/Transforms/Scalar.h"
+#include "llvm/BasicBlock.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
+#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/InstIterator.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/DenseSet.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
using namespace llvm;
namespace {
struct VISIBILITY_HIDDEN ADCE : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
- ADCE() : FunctionPass((intptr_t)&ID) {}
-
- DenseSet<Instruction*> alive;
- SmallVector<Instruction*, 1024> worklist;
+ ADCE() : FunctionPass(&ID) {}
virtual bool runOnFunction(Function& F);
static RegisterPass<ADCE> X("adce", "Aggressive Dead Code Elimination");
bool ADCE::runOnFunction(Function& F) {
- alive.clear();
- worklist.clear();
+ SmallPtrSet<Instruction*, 128> alive;
+ SmallVector<Instruction*, 128> worklist;
// Collect the set of "root" instructions that are known live.
for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
NumRemoved++;
(*I)->eraseFromParent();
}
-
+
return !worklist.empty();
}