//===- ADCE.cpp - Code to perform aggressive dead code elimination --------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file implements "aggressive" dead code elimination. ADCE is DCe where
// values are assumed to be dead until proven otherwise. This is similar to
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
-#include "llvm/Transforms/Utils/Local.h"
-#include "llvm/Type.h"
-#include "llvm/Analysis/Dominators.h"
-#include "llvm/Analysis/Writer.h"
-#include "llvm/iTerminators.h"
-#include "llvm/iPHINode.h"
-#include "llvm/Constant.h"
+#include "llvm/Constants.h"
+#include "llvm/Instructions.h"
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/PostDominators.h"
#include "llvm/Support/CFG.h"
-#include "Support/STLExtras.h"
-#include "Support/DepthFirstIterator.h"
-#include "Support/StatisticReporter.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
#include <algorithm>
-#include <iostream>
-using std::cerr;
-using std::vector;
-
-static Statistic<> NumBlockRemoved("adce\t\t- Number of basic blocks removed");
-static Statistic<> NumInstRemoved ("adce\t\t- Number of instructions removed");
+using namespace llvm;
namespace {
+ Statistic<> NumBlockRemoved("adce", "Number of basic blocks removed");
+ Statistic<> NumInstRemoved ("adce", "Number of instructions removed");
+ Statistic<> NumCallRemoved ("adce", "Number of calls and invokes removed");
//===----------------------------------------------------------------------===//
// ADCE Class
// getAnalysisUsage - We require post dominance frontiers (aka Control
// Dependence Graph)
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired(PostDominatorTree::ID);
- AU.addRequired(PostDominanceFrontier::ID);
+ // We require that all function nodes are unified, because otherwise code
+ // can be marked live that wouldn't necessarily be otherwise.
+ AU.addRequired<UnifyFunctionExitNodes>();
+ AU.addRequired<AliasAnalysis>();
+ AU.addRequired<PostDominatorTree>();
+ AU.addRequired<PostDominanceFrontier>();
}
void markBlockAlive(BasicBlock *BB);
+
+ // deleteDeadInstructionsInLiveBlock - Loop over all of the instructions in
+ // the specified basic block, deleting ones that are dead according to
+ // LiveSet.
+ bool deleteDeadInstructionsInLiveBlock(BasicBlock *BB);
+
+ TerminatorInst *convertToUnconditionalBranch(TerminatorInst *TI);
+
inline void markInstructionLive(Instruction *I) {
- if (LiveSet.count(I)) return;
- DEBUG(cerr << "Insn Live: " << I);
- LiveSet.insert(I);
+ if (!LiveSet.insert(I).second) return;
+ DEBUG(std::cerr << "Insn Live: " << *I);
WorkList.push_back(I);
}
inline void markTerminatorLive(const BasicBlock *BB) {
- DEBUG(cerr << "Terminat Live: " << BB->getTerminator());
- markInstructionLive((Instruction*)BB->getTerminator());
+ DEBUG(std::cerr << "Terminator Live: " << *BB->getTerminator());
+ markInstructionLive(const_cast<TerminatorInst*>(BB->getTerminator()));
}
};
- RegisterPass<ADCE> X("adce", "Aggressive Dead Code Elimination");
+ RegisterOpt<ADCE> X("adce", "Aggressive Dead Code Elimination");
} // End of anonymous namespace
-Pass *createAggressiveDCEPass() { return new ADCE(); }
+FunctionPass *llvm::createAggressiveDCEPass() { return new ADCE(); }
void ADCE::markBlockAlive(BasicBlock *BB) {
// Mark the basic block as being newly ALIVE... and mark all branches that
- // this block is control dependant on as being alive also...
+ // this block is control dependent on as being alive also...
//
PostDominanceFrontier &CDG = getAnalysis<PostDominanceFrontier>();
PostDominanceFrontier::const_iterator It = CDG.find(BB);
if (It != CDG.end()) {
- // Get the blocks that this node is control dependant on...
+ // Get the blocks that this node is control dependent on...
const PostDominanceFrontier::DomSetType &CDB = It->second;
for_each(CDB.begin(), CDB.end(), // Mark all their terminators as live
bind_obj(this, &ADCE::markTerminatorLive));
}
- // If this basic block is live, then the terminator must be as well!
- markTerminatorLive(BB);
+ // If this basic block is live, and it ends in an unconditional branch, then
+ // the branch is alive as well...
+ if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()))
+ if (BI->isUnconditional())
+ markTerminatorLive(BB);
+}
+
+// deleteDeadInstructionsInLiveBlock - Loop over all of the instructions in the
+// specified basic block, deleting ones that are dead according to LiveSet.
+bool ADCE::deleteDeadInstructionsInLiveBlock(BasicBlock *BB) {
+ bool Changed = false;
+ for (BasicBlock::iterator II = BB->begin(), E = --BB->end(); II != E; ) {
+ Instruction *I = II++;
+ if (!LiveSet.count(I)) { // Is this instruction alive?
+ if (!I->use_empty())
+ I->replaceAllUsesWith(UndefValue::get(I->getType()));
+
+ // Nope... remove the instruction from it's basic block...
+ if (isa<CallInst>(I))
+ ++NumCallRemoved;
+ else
+ ++NumInstRemoved;
+ BB->getInstList().erase(I);
+ Changed = true;
+ }
+ }
+ return Changed;
+}
+
+
+/// convertToUnconditionalBranch - Transform this conditional terminator
+/// instruction into an unconditional branch because we don't care which of the
+/// successors it goes to. This eliminate a use of the condition as well.
+///
+TerminatorInst *ADCE::convertToUnconditionalBranch(TerminatorInst *TI) {
+ BranchInst *NB = new BranchInst(TI->getSuccessor(0), TI);
+ BasicBlock *BB = TI->getParent();
+
+ // Remove entries from PHI nodes to avoid confusing ourself later...
+ for (unsigned i = 1, e = TI->getNumSuccessors(); i != e; ++i)
+ TI->getSuccessor(i)->removePredecessor(BB);
+
+ // Delete the old branch itself...
+ BB->getInstList().erase(TI);
+ return NB;
}
bool ADCE::doADCE() {
bool MadeChanges = false;
+ AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
+
+
+ // Iterate over all invokes in the function, turning invokes into calls if
+ // they cannot throw.
+ for (Function::iterator BB = Func->begin(), E = Func->end(); BB != E; ++BB)
+ if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
+ if (Function *F = II->getCalledFunction())
+ if (AA.onlyReadsMemory(F)) {
+ // The function cannot unwind. Convert it to a call with a branch
+ // after it to the normal destination.
+ std::vector<Value*> Args(II->op_begin()+3, II->op_end());
+ std::string Name = II->getName(); II->setName("");
+ Instruction *NewCall = new CallInst(F, Args, Name, II);
+ II->replaceAllUsesWith(NewCall);
+ new BranchInst(II->getNormalDest(), II);
+
+ // Update PHI nodes in the unwind destination
+ II->getUnwindDest()->removePredecessor(BB);
+ BB->getInstList().erase(II);
+
+ if (NewCall->use_empty()) {
+ BB->getInstList().erase(NewCall);
+ ++NumCallRemoved;
+ }
+ }
+
// Iterate over all of the instructions in the function, eliminating trivially
// dead instructions, and marking instructions live that are known to be
// needed. Perform the walk in depth first order so that we avoid marking any
// instructions live in basic blocks that are unreachable. These blocks will
// be eliminated later, along with the instructions inside.
//
- for (df_iterator<Function*> BBI = df_begin(Func), BBE = df_end(Func);
- BBI != BBE; ++BBI) {
+ std::set<BasicBlock*> ReachableBBs;
+ for (df_ext_iterator<BasicBlock*>
+ BBI = df_ext_begin(&Func->front(), ReachableBBs),
+ BBE = df_ext_end(&Func->front(), ReachableBBs); BBI != BBE; ++BBI) {
BasicBlock *BB = *BBI;
for (BasicBlock::iterator II = BB->begin(), EI = BB->end(); II != EI; ) {
- if (II->hasSideEffects() || II->getOpcode() == Instruction::Ret) {
- markInstructionLive(II);
- ++II; // Increment the inst iterator if the inst wasn't deleted
- } else if (isInstructionTriviallyDead(II)) {
+ Instruction *I = II++;
+ if (CallInst *CI = dyn_cast<CallInst>(I)) {
+ Function *F = CI->getCalledFunction();
+ if (F && AA.onlyReadsMemory(F)) {
+ if (CI->use_empty()) {
+ BB->getInstList().erase(CI);
+ ++NumCallRemoved;
+ }
+ } else {
+ markInstructionLive(I);
+ }
+ } else if (I->mayWriteToMemory() || isa<ReturnInst>(I) ||
+ isa<UnwindInst>(I) || isa<UnreachableInst>(I)) {
+ // FIXME: Unreachable instructions should not be marked intrinsically
+ // live here.
+ markInstructionLive(I);
+ } else if (isInstructionTriviallyDead(I)) {
// Remove the instruction from it's basic block...
- II = BB->getInstList().erase(II);
+ BB->getInstList().erase(I);
++NumInstRemoved;
- MadeChanges = true;
- } else {
- ++II; // Increment the inst iterator if the inst wasn't deleted
}
}
}
- DEBUG(cerr << "Processing work list\n");
+ // Check to ensure we have an exit node for this CFG. If we don't, we won't
+ // have any post-dominance information, thus we cannot perform our
+ // transformations safely.
+ //
+ PostDominatorTree &DT = getAnalysis<PostDominatorTree>();
+ if (DT[&Func->getEntryBlock()] == 0) {
+ WorkList.clear();
+ return MadeChanges;
+ }
+
+ // Scan the function marking blocks without post-dominance information as
+ // live. Blocks without post-dominance information occur when there is an
+ // infinite loop in the program. Because the infinite loop could contain a
+ // function which unwinds, exits or has side-effects, we don't want to delete
+ // the infinite loop or those blocks leading up to it.
+ for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
+ if (DT[I] == 0)
+ for (pred_iterator PI = pred_begin(I), E = pred_end(I); PI != E; ++PI)
+ markInstructionLive((*PI)->getTerminator());
+
+ DEBUG(std::cerr << "Processing work list\n");
// AliveBlocks - Set of basic blocks that we know have instructions that are
// alive in them...
std::set<BasicBlock*> AliveBlocks;
// Process the work list of instructions that just became live... if they
- // became live, then that means that all of their operands are neccesary as
+ // became live, then that means that all of their operands are necessary as
// well... make them live as well.
//
while (!WorkList.empty()) {
WorkList.pop_back();
BasicBlock *BB = I->getParent();
- if (!AliveBlocks.count(BB)) { // Basic block not alive yet...
- AliveBlocks.insert(BB); // Block is now ALIVE!
+ if (!ReachableBBs.count(BB)) continue;
+ if (AliveBlocks.insert(BB).second) // Basic block not alive yet.
markBlockAlive(BB); // Make it so now!
- }
// PHI nodes are a special case, because the incoming values are actually
// defined in the predecessor nodes of this block, meaning that the PHI
// makes the predecessors alive.
//
if (PHINode *PN = dyn_cast<PHINode>(I))
- for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI)
- if (!AliveBlocks.count(*PI)) {
- AliveBlocks.insert(BB); // Block is now ALIVE!
- markBlockAlive(*PI);
- }
+ for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
+ if (AliveBlocks.insert(PN->getIncomingBlock(i)).second)
+ markBlockAlive(PN->getIncomingBlock(i)); // Block is newly ALIVE!
// Loop over all of the operands of the live instruction, making sure that
- // they are known to be alive as well...
+ // they are known to be alive as well.
//
for (unsigned op = 0, End = I->getNumOperands(); op != End; ++op)
if (Instruction *Operand = dyn_cast<Instruction>(I->getOperand(op)))
markInstructionLive(Operand);
}
- if (DebugFlag) {
- cerr << "Current Function: X = Live\n";
- for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
+ DEBUG(
+ std::cerr << "Current Function: X = Live\n";
+ for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I){
+ std::cerr << I->getName() << ":\t"
+ << (AliveBlocks.count(I) ? "LIVE\n" : "DEAD\n");
for (BasicBlock::iterator BI = I->begin(), BE = I->end(); BI != BE; ++BI){
- if (LiveSet.count(BI)) cerr << "X ";
- cerr << *BI;
+ if (LiveSet.count(BI)) std::cerr << "X ";
+ std::cerr << *BI;
}
+ });
+
+ // All blocks being live is a common case, handle it specially.
+ if (AliveBlocks.size() == Func->size()) { // No dead blocks?
+ for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I) {
+ // Loop over all of the instructions in the function deleting instructions
+ // to drop their references.
+ deleteDeadInstructionsInLiveBlock(I);
+
+ // Check to make sure the terminator instruction is live. If it isn't,
+ // this means that the condition that it branches on (we know it is not an
+ // unconditional branch), is not needed to make the decision of where to
+ // go to, because all outgoing edges go to the same place. We must remove
+ // the use of the condition (because it's probably dead), so we convert
+ // the terminator to an unconditional branch.
+ //
+ TerminatorInst *TI = I->getTerminator();
+ if (!LiveSet.count(TI))
+ convertToUnconditionalBranch(TI);
+ }
+
+ return MadeChanges;
}
+
- // Find the first postdominator of the entry node that is alive. Make it the
- // new entry node...
+ // If the entry node is dead, insert a new entry node to eliminate the entry
+ // node as a special case.
//
- PostDominatorTree &DT = getAnalysis<PostDominatorTree>();
-
- // If there are some blocks dead...
- if (AliveBlocks.size() != Func->size()) {
- // Insert a new entry node to eliminate the entry node as a special case.
+ if (!AliveBlocks.count(&Func->front())) {
BasicBlock *NewEntry = new BasicBlock();
- NewEntry->getInstList().push_back(new BranchInst(&Func->front()));
+ new BranchInst(&Func->front(), NewEntry);
Func->getBasicBlockList().push_front(NewEntry);
AliveBlocks.insert(NewEntry); // This block is always alive!
+ LiveSet.insert(NewEntry->getTerminator()); // The branch is live
+ }
- // Loop over all of the alive blocks in the function. If any successor
- // blocks are not alive, we adjust the outgoing branches to branch to the
- // first live postdominator of the live block, adjusting any PHI nodes in
- // the block to reflect this.
- //
- for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
- if (AliveBlocks.count(I)) {
- BasicBlock *BB = I;
- TerminatorInst *TI = BB->getTerminator();
+ // Loop over all of the alive blocks in the function. If any successor
+ // blocks are not alive, we adjust the outgoing branches to branch to the
+ // first live postdominator of the live block, adjusting any PHI nodes in
+ // the block to reflect this.
+ //
+ for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
+ if (AliveBlocks.count(I)) {
+ BasicBlock *BB = I;
+ TerminatorInst *TI = BB->getTerminator();
- // Loop over all of the successors, looking for ones that are not alive
- for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
- if (!AliveBlocks.count(TI->getSuccessor(i))) {
- // Scan up the postdominator tree, looking for the first
- // postdominator that is alive, and the last postdominator that is
- // dead...
+ // If the terminator instruction is alive, but the block it is contained
+ // in IS alive, this means that this terminator is a conditional branch on
+ // a condition that doesn't matter. Make it an unconditional branch to
+ // ONE of the successors. This has the side effect of dropping a use of
+ // the conditional value, which may also be dead.
+ if (!LiveSet.count(TI))
+ TI = convertToUnconditionalBranch(TI);
+
+ // Loop over all of the successors, looking for ones that are not alive.
+ // We cannot save the number of successors in the terminator instruction
+ // here because we may remove them if we don't have a postdominator...
+ //
+ for (unsigned i = 0; i != TI->getNumSuccessors(); ++i)
+ if (!AliveBlocks.count(TI->getSuccessor(i))) {
+ // Scan up the postdominator tree, looking for the first
+ // postdominator that is alive, and the last postdominator that is
+ // dead...
+ //
+ PostDominatorTree::Node *LastNode = DT[TI->getSuccessor(i)];
+
+ // There is a special case here... if there IS no post-dominator for
+ // the block we have no owhere to point our branch to. Instead,
+ // convert it to a return. This can only happen if the code branched
+ // into an infinite loop. Note that this may not be desirable,
+ // because we _are_ altering the behavior of the code. This is a well
+ // known drawback of ADCE, so in the future if we choose to revisit
+ // the decision, this is where it should be.
+ //
+ if (LastNode == 0) { // No postdominator!
+ // Call RemoveSuccessor to transmogrify the terminator instruction
+ // to not contain the outgoing branch, or to create a new terminator
+ // if the form fundamentally changes (i.e., unconditional branch to
+ // return). Note that this will change a branch into an infinite
+ // loop into a return instruction!
//
- PostDominatorTree::Node *LastNode = DT[TI->getSuccessor(i)];
+ RemoveSuccessor(TI, i);
+
+ // RemoveSuccessor may replace TI... make sure we have a fresh
+ // pointer... and e variable.
+ //
+ TI = BB->getTerminator();
+
+ // Rescan this successor...
+ --i;
+ } else {
PostDominatorTree::Node *NextNode = LastNode->getIDom();
- while (!AliveBlocks.count(NextNode->getNode())) {
+
+ while (!AliveBlocks.count(NextNode->getBlock())) {
LastNode = NextNode;
NextNode = NextNode->getIDom();
}
// Get the basic blocks that we need...
- BasicBlock *LastDead = LastNode->getNode();
- BasicBlock *NextAlive = NextNode->getNode();
-
+ BasicBlock *LastDead = LastNode->getBlock();
+ BasicBlock *NextAlive = NextNode->getBlock();
+
// Make the conditional branch now go to the next alive block...
TI->getSuccessor(i)->removePredecessor(BB);
TI->setSuccessor(i, NextAlive);
-
+
// If there are PHI nodes in NextAlive, we need to add entries to
// the PHI nodes for the new incoming edge. The incoming values
// should be identical to the incoming values for LastDead.
//
for (BasicBlock::iterator II = NextAlive->begin();
- PHINode *PN = dyn_cast<PHINode>(&*II); ++II) {
- // Get the incoming value for LastDead...
- int OldIdx = PN->getBasicBlockIndex(LastDead);
- assert(OldIdx != -1 && "LastDead is not a pred of NextAlive!");
- Value *InVal = PN->getIncomingValue(OldIdx);
-
- // Add an incoming value for BB now...
- PN->addIncoming(InVal, BB);
+ isa<PHINode>(II); ++II) {
+ PHINode *PN = cast<PHINode>(II);
+ if (LiveSet.count(PN)) { // Only modify live phi nodes
+ // Get the incoming value for LastDead...
+ int OldIdx = PN->getBasicBlockIndex(LastDead);
+ assert(OldIdx != -1 &&"LastDead is not a pred of NextAlive!");
+ Value *InVal = PN->getIncomingValue(OldIdx);
+
+ // Add an incoming value for BB now...
+ PN->addIncoming(InVal, BB);
+ }
}
}
+ }
- // Now loop over all of the instructions in the basic block, telling
- // dead instructions to drop their references. This is so that the next
- // sweep over the program can safely delete dead instructions without
- // other dead instructions still refering to them.
- //
- for (BasicBlock::iterator I = BB->begin(), E = --BB->end(); I != E; ++I)
- if (!LiveSet.count(I)) // Is this instruction alive?
- I->dropAllReferences(); // Nope, drop references...
- }
- }
+ // Now loop over all of the instructions in the basic block, deleting
+ // dead instructions. This is so that the next sweep over the program
+ // can safely delete dead instructions without other dead instructions
+ // still referring to them.
+ //
+ deleteDeadInstructionsInLiveBlock(BB);
+ }
// Loop over all of the basic blocks in the function, dropping references of
- // the dead basic blocks
+ // the dead basic blocks. We must do this after the previous step to avoid
+ // dropping references to PHIs which still have entries...
//
- for (Function::iterator BB = Func->begin(), E = Func->end(); BB != E; ++BB) {
+ std::vector<BasicBlock*> DeadBlocks;
+ for (Function::iterator BB = Func->begin(), E = Func->end(); BB != E; ++BB)
if (!AliveBlocks.count(BB)) {
- // Remove all outgoing edges from this basic block and convert the
- // terminator into a return instruction.
- vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB));
-
- if (!Succs.empty()) {
- // Loop over all of the successors, removing this block from PHI node
- // entries that might be in the block...
- while (!Succs.empty()) {
- Succs.back()->removePredecessor(BB);
- Succs.pop_back();
- }
-
- // Delete the old terminator instruction...
- BB->getInstList().pop_back();
- const Type *RetTy = Func->getReturnType();
- Instruction *New = new ReturnInst(RetTy != Type::VoidTy ?
- Constant::getNullValue(RetTy) : 0);
- BB->getInstList().push_back(New);
- }
+ // Remove PHI node entries for this block in live successor blocks.
+ for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
+ if (!SI->empty() && isa<PHINode>(SI->front()) && AliveBlocks.count(*SI))
+ (*SI)->removePredecessor(BB);
BB->dropAllReferences();
- ++NumBlockRemoved;
MadeChanges = true;
+ DeadBlocks.push_back(BB);
}
- }
+
+ NumBlockRemoved += DeadBlocks.size();
// Now loop through all of the blocks and delete the dead ones. We can safely
// do this now because we know that there are no references to dead blocks
- // (because they have dropped all of their references... we also remove dead
- // instructions from alive blocks.
- //
- for (Function::iterator BI = Func->begin(); BI != Func->end(); )
- if (!AliveBlocks.count(BI))
- BI = Func->getBasicBlockList().erase(BI);
- else {
- for (BasicBlock::iterator II = BI->begin(); II != --BI->end(); )
- if (!LiveSet.count(II)) { // Is this instruction alive?
- // Nope... remove the instruction from it's basic block...
- II = BI->getInstList().erase(II);
- ++NumInstRemoved;
- MadeChanges = true;
- } else {
- ++II;
- }
-
- ++BI; // Increment iterator...
- }
+ // (because they have dropped all of their references).
+ for (std::vector<BasicBlock*>::iterator I = DeadBlocks.begin(),
+ E = DeadBlocks.end(); I != E; ++I)
+ Func->getBasicBlockList().erase(*I);
return MadeChanges;
}