#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Type.h"
-#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/PostDominators.h"
#include "llvm/iTerminators.h"
#include "llvm/iPHINode.h"
#include "llvm/Constant.h"
#include "llvm/Support/CFG.h"
#include "Support/STLExtras.h"
#include "Support/DepthFirstIterator.h"
-#include "Support/StatisticReporter.h"
+#include "Support/Statistic.h"
#include <algorithm>
-#include <iostream>
using std::cerr;
using std::vector;
-static Statistic<> NumBlockRemoved("adce\t\t- Number of basic blocks removed");
-static Statistic<> NumInstRemoved ("adce\t\t- Number of instructions removed");
-
namespace {
+ Statistic<> NumBlockRemoved("adce", "Number of basic blocks removed");
+ Statistic<> NumInstRemoved ("adce", "Number of instructions removed");
//===----------------------------------------------------------------------===//
// ADCE Class
// Delete the old terminator instruction...
BB->getInstList().pop_back();
const Type *RetTy = Func->getReturnType();
- Instruction *New = new ReturnInst(RetTy != Type::VoidTy ?
- Constant::getNullValue(RetTy) : 0);
- BB->getInstList().push_back(New);
+ BB->getInstList().push_back(new ReturnInst(RetTy != Type::VoidTy ?
+ Constant::getNullValue(RetTy) : 0));
}
BB->dropAllReferences();