// information.
virtual void print(std::ostream &O, const Module *M) const;
- virtual void releaseMemory() {
- RegionInfoMap.clear();
- RankMap.clear();
- }
-
private:
RegionInfo &getRegionInfo(BasicBlock *BB) {
std::map<BasicBlock*, RegionInfo>::iterator I
DT = &getAnalysis<DominatorTree>();
std::set<BasicBlock*> VisitedBlocks;
- return TransformRegion(&F.getEntryNode(), VisitedBlocks);
+ bool Changed = TransformRegion(&F.getEntryNode(), VisitedBlocks);
+
+ RegionInfoMap.clear();
+ RankMap.clear();
+ return Changed;
}
// TransformRegion - Transform the region starting with BB according to the