#include "llvm/Instruction.h"
#include "llvm/Pass.h"
#include "llvm/Support/InstIterator.h"
-#include "Support/StatisticReporter.h"
+#include "Support/Statistic.h"
#include <set>
-static Statistic<> DIEEliminated("die\t\t- Number of insts removed");
-static Statistic<> DCEEliminated("dce\t\t- Number of insts removed");
+namespace {
+ Statistic<> DIEEliminated("die", "Number of insts removed");
+ Statistic<> DCEEliminated("dce", "Number of insts removed");
-//===----------------------------------------------------------------------===//
-// DeadInstElimination pass implementation
-//
+ //===--------------------------------------------------------------------===//
+ // DeadInstElimination pass implementation
+ //
-namespace {
struct DeadInstElimination : public BasicBlockPass {
virtual bool runOnBasicBlock(BasicBlock &BB) {
bool Changed = false;
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.preservesCFG();
+ AU.setPreservesCFG();
}
};
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.preservesCFG();
+ AU.setPreservesCFG();
}
};