//===- DCE.cpp - Code to perform dead code elimination --------------------===//
//
-// This file implements dead code elimination and basic block merging.
+// The LLVM Compiler Infrastructure
//
-// Specifically, this:
-// * removes definitions with no uses (including unused constants)
-// * removes basic blocks with no predecessors
-// * merges a basic block into its predecessor if there is only one and the
-// predecessor only has one successor.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
-// TODO: This should REALLY be recursive instead of iterative. Right now, we
-// scan linearly through values, removing unused ones as we go. The problem is
-// that this may cause other earlier values to become unused. To make sure that
-// we get them all, we iterate until things stop changing. Instead, when
-// removing a value, recheck all of its operands to see if they are now unused.
-// Piece of cake, and more efficient as well.
+//===----------------------------------------------------------------------===//
+//
+// This file implements dead inst elimination and dead code elimination.
+//
+// Dead Inst Elimination performs a single pass over the function removing
+// instructions that are obviously dead. Dead Code Elimination is similar, but
+// it rechecks instructions that were used by removed instructions to see if
+// they are newly dead.
//
//===----------------------------------------------------------------------===//
-#include "llvm/Module.h"
-#include "llvm/Method.h"
-#include "llvm/BasicBlock.h"
-#include "llvm/iTerminators.h"
-#include "llvm/Opt/AllOpts.h"
-
-struct ConstPoolDCE {
- enum { EndOffs = 0 };
- static bool isDCEable(const Value *) { return true; }
-};
-
-struct BasicBlockDCE {
- enum { EndOffs = 1 };
- static bool isDCEable(const Instruction *I) {
- return !I->hasSideEffects();
- }
-};
-
-template<class ValueSubclass, class ItemParentType, class DCEController>
-static bool RemoveUnusedDefs(ValueHolder<ValueSubclass, ItemParentType> &Vals,
- DCEController DCEControl) {
- bool Changed = false;
- typedef ValueHolder<ValueSubclass, ItemParentType> Container;
-
- int Offset = DCEController::EndOffs;
- for (Container::iterator DI = Vals.begin(); DI != Vals.end()-Offset; ) {
- // Look for un"used" definitions...
- if ((*DI)->use_empty() && DCEController::isDCEable(*DI)) {
- // Bye bye
- delete Vals.remove(DI);
- Changed = true;
- } else {
- DI++;
+#define DEBUG_TYPE "dce"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Instruction.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Support/InstIterator.h"
+#include "llvm/ADT/Statistic.h"
+#include <set>
+using namespace llvm;
+
+STATISTIC(DIEEliminated, "Number of insts removed by DIE pass");
+STATISTIC(DCEEliminated, "Number of insts removed");
+
+namespace {
+ //===--------------------------------------------------------------------===//
+ // DeadInstElimination pass implementation
+ //
+ struct VISIBILITY_HIDDEN DeadInstElimination : public BasicBlockPass {
+ static char ID; // Pass identification, replacement for typeid
+ DeadInstElimination() : BasicBlockPass(intptr_t(&ID)) {}
+ virtual bool runOnBasicBlock(BasicBlock &BB) {
+ bool Changed = false;
+ for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); )
+ if (dceInstruction(DI)) {
+ Changed = true;
+ ++DIEEliminated;
+ } else
+ ++DI;
+ return Changed;
}
- }
- return Changed;
+
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ }
+ };
}
+char DeadInstElimination::ID = 0;
+static RegisterPass<DeadInstElimination>
+X("die", "Dead Instruction Elimination");
-bool DoRemoveUnusedConstants(SymTabValue *S) {
- bool Changed = false;
- ConstantPool &CP = S->getConstantPool();
- for (ConstantPool::plane_iterator PI = CP.begin(); PI != CP.end(); ++PI)
- Changed |= RemoveUnusedDefs(**PI, ConstPoolDCE());
- return Changed;
+Pass *llvm::createDeadInstEliminationPass() {
+ return new DeadInstElimination();
}
-static void ReplaceUsesWithConstant(Instruction *I) {
- // Get the method level constant pool
- ConstantPool &CP = I->getParent()->getParent()->getConstantPool();
-
- ConstPoolVal *CPV = 0;
- ConstantPool::PlaneType *P;
- if (!CP.getPlane(I->getType(), P)) { // Does plane exist?
- // Yes, is it empty?
- if (!P->empty()) CPV = P->front();
- }
+namespace {
+ //===--------------------------------------------------------------------===//
+ // DeadCodeElimination pass implementation
+ //
+ struct DCE : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+ DCE() : FunctionPass((intptr_t)&ID) {}
- if (CPV == 0) { // We don't have an existing constant to reuse. Just add one.
- CPV = ConstPoolVal::getNullConstant(I->getType()); // Create a new constant
+ virtual bool runOnFunction(Function &F);
- // Add the new value to the constant pool...
- CP.insert(CPV);
- }
-
- // Make all users of this instruction reference the constant instead
- I->replaceAllUsesWith(CPV);
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ }
+ };
}
-static bool DoDCEPass(Method *M) {
- Method::BasicBlocksType::iterator BBIt;
- Method::BasicBlocksType &BBs = M->getBasicBlocks();
- bool Changed = false;
-
- // Loop through now and remove instructions that have no uses...
- for (BBIt = BBs.begin(); BBIt != BBs.end(); BBIt++)
- Changed |= RemoveUnusedDefs((*BBIt)->getInstList(), BasicBlockDCE());
+char DCE::ID = 0;
+static RegisterPass<DCE> Y("dce", "Dead Code Elimination");
- // Scan through and remove basic blocks that have no predecessors (except,
- // of course, the first one. :) (so skip first block)
- //
- for (BBIt = BBs.begin(), ++BBIt; BBIt != BBs.end(); BBIt++) {
- BasicBlock *BB = *BBIt;
- assert(BB->getTerminator() &&
- "Degenerate basic block encountered!"); // Empty bb???
-
- if (BB->pred_begin() == BB->pred_end() &&
- !BB->hasConstantPoolReferences()) {
-
- while (!BB->getInstList().empty()) {
- Instruction *I = BB->getInstList().front();
- // If this instruction is used, replace uses with an arbitrary
- // constant value. Because control flow can't get here, we don't care
- // what we replace the value with.
- if (!I->use_empty()) ReplaceUsesWithConstant(I);
-
- // Remove the instruction from the basic block
- BasicBlock::InstListType::iterator f = BB->getInstList().begin();
- delete BB->getInstList().remove(f);
- }
-
- delete BBs.remove(BBIt);
- ++BBIt; // remove puts use on the previous block, we want the next one
- Changed = true;
- }
- }
+bool DCE::runOnFunction(Function &F) {
+ // Start out with all of the instructions in the worklist...
+ std::vector<Instruction*> WorkList;
+ for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i)
+ WorkList.push_back(&*i);
- // Loop through an merge basic blocks into their predecessor if there is only
- // one, and if there is only one successor of the predecessor.
+ // Loop over the worklist finding instructions that are dead. If they are
+ // dead make them drop all of their uses, making other instructions
+ // potentially dead, and work until the worklist is empty.
//
- for (BBIt = BBs.begin(); BBIt != BBs.end(); BBIt++) {
- BasicBlock *BB = *BBIt;
-
- // Is there exactly one predecessor to this block?
- BasicBlock::pred_iterator PI(BB->pred_begin());
- if (PI != BB->pred_end() && ++PI == BB->pred_end() &&
- !BB->hasConstantPoolReferences()) {
- BasicBlock *Pred = *BB->pred_begin();
- TerminatorInst *Term = Pred->getTerminator();
- if (Term == 0) continue; // Err... malformed basic block!
-
- // Is it an unconditional branch?
- if (Term->getInstType() != Instruction::Br ||
- !((BranchInst*)Term)->isUnconditional())
- continue; // Nope, maybe next time...
-
- Changed = true;
-
- // Make all branches to the predecessor now point to the successor...
- Pred->replaceAllUsesWith(BB);
-
- // Move all definitions in the predecessor to the successor...
- BasicBlock::InstListType::iterator DI = Pred->getInstList().end();
- assert(Pred->getTerminator() &&
- "Degenerate basic block encountered!"); // Empty bb???
- delete Pred->getInstList().remove(--DI); // Remove terminator
-
- while (Pred->getInstList().begin() != (DI = Pred->getInstList().end())) {
- Instruction *Def = Pred->getInstList().remove(--DI); // Remove from end
- BB->getInstList().push_front(Def); // Add to front...
- }
-
- // Remove basic block from the method...
- BBs.remove(Pred);
-
- // Always inherit predecessors name if it exists...
- if (Pred->hasName()) BB->setName(Pred->getName());
-
- // So long you waste of a basic block you...
- delete Pred;
+ bool MadeChange = false;
+ while (!WorkList.empty()) {
+ Instruction *I = WorkList.back();
+ WorkList.pop_back();
+
+ if (isInstructionTriviallyDead(I)) { // If the instruction is dead.
+ // Loop over all of the values that the instruction uses, if there are
+ // instructions being used, add them to the worklist, because they might
+ // go dead after this one is removed.
+ //
+ for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
+ if (Instruction *Used = dyn_cast<Instruction>(*OI))
+ WorkList.push_back(Used);
+
+ // Remove the instruction.
+ I->eraseFromParent();
+
+ // Remove the instruction from the worklist if it still exists in it.
+ for (std::vector<Instruction*>::iterator WI = WorkList.begin();
+ WI != WorkList.end(); ++WI)
+ if (*WI == I) {
+ WI = WorkList.erase(WI);
+ --WI;
+ }
+
+ MadeChange = true;
+ ++DCEEliminated;
}
}
-
- // Remove unused constants
- Changed |= DoRemoveUnusedConstants(M);
- return Changed;
+ return MadeChange;
}
-
-// It is possible that we may require multiple passes over the code to fully
-// eliminate dead code. Iterate until we are done.
-//
-bool DoDeadCodeElimination(Method *M) {
- bool Changed = false;
- while (DoDCEPass(M)) Changed = true;
- return Changed;
+FunctionPass *llvm::createDeadCodeEliminationPass() {
+ return new DCE();
}
-bool DoDeadCodeElimination(Module *C) {
- bool Val = ApplyOptToAllMethods(C, DoDeadCodeElimination);
- while (DoRemoveUnusedConstants(C)) Val = true;
- return Val;
-}