if (LI->getLoopFor(L->getBlocks()[i]) == L) { // Not in a subloop...
BasicBlock *BB = L->getBlocks()[i];
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) {
- if (I->getType()->isIntegral()) { // Is an integer instruction
+ if (I->getType()->isInteger()) { // Is an integer instruction
SCEVHandle SH = SE->getSCEV(I);
if (SH->hasComputableLoopEvolution(L) || // Varies predictably
HasConstantItCount) {
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
- if (PN->getType()->isIntegral()) { // FIXME: when we have fast-math, enable!
+ if (PN->getType()->isInteger()) { // FIXME: when we have fast-math, enable!
SCEVHandle SCEV = SE->getSCEV(PN);
if (SCEV->hasComputableLoopEvolution(L))
// FIXME: It is an extremely bad idea to indvar substitute anything more
if (LI->getLoopFor(L->getBlocks()[i]) == L) { // Not in a subloop...
BasicBlock *BB = L->getBlocks()[i];
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- if (I->getType()->isIntegral() && // Is an integer instruction
+ if (I->getType()->isInteger() && // Is an integer instruction
!I->use_empty() &&
!Rewriter.isInsertedInstruction(I)) {
SCEVHandle SH = SE->getSCEV(I);