bool runOnLoop(Loop *L, LPPassManager &LPM);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired<DominatorTree>();
+ AU.addRequired<DominatorTreeWrapperPass>();
AU.addRequired<LoopInfo>();
AU.addRequired<ScalarEvolution>();
AU.addRequiredID(LoopSimplifyID);
AU.addRequiredID(LCSSAID);
AU.addPreserved<ScalarEvolution>();
- AU.addPreserved<DominatorTree>();
+ AU.addPreserved<DominatorTreeWrapperPass>();
AU.addPreserved<LoopInfo>();
AU.addPreservedID(LoopSimplifyID);
AU.addPreservedID(LCSSAID);
char LoopDeletion::ID = 0;
INITIALIZE_PASS_BEGIN(LoopDeletion, "loop-deletion",
"Delete dead loops", false, false)
-INITIALIZE_PASS_DEPENDENCY(DominatorTree)
+INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(LoopInfo)
INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
/// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
/// in order to make various safety checks work.
bool LoopDeletion::runOnLoop(Loop *L, LPPassManager &LPM) {
+ if (skipOptnoneFunction(L))
+ return false;
+
// We can only remove the loop if there is a preheader that we can
// branch from after removing it.
BasicBlock *preheader = L->getLoopPreheader();
// Update the dominator tree and remove the instructions and blocks that will
// be deleted from the reference counting scheme.
- DominatorTree &DT = getAnalysis<DominatorTree>();
+ DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
SmallVector<DomTreeNode*, 8> ChildNodes;
for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
LI != LE; ++LI) {