#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/IR/CFG.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IntrinsicInst.h"
-#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
}
// LCSSA form makes instruction renaming easier.
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addPreserved<DominatorTreeWrapperPass>();
AU.addRequired<LoopInfo>();
AU.addPreserved<LoopInfo>();
AU.addRequired<TargetTransformInfo>();
}
- bool runOnLoop(Loop *L, LPPassManager &LPM);
+ bool runOnLoop(Loop *L, LPPassManager &LPM) override;
bool simplifyLoopLatch(Loop *L);
bool rotateLoop(Loop *L, bool SimplifiedLatch);
/// Rotate Loop L as many times as possible. Return true if
/// the loop is rotated at least once.
bool LoopRotate::runOnLoop(Loop *L, LPPassManager &LPM) {
+ if (skipOptnoneFunction(L))
+ return false;
+
LI = &getAnalysis<LoopInfo>();
TTI = &getAnalysis<TargetTransformInfo>();