#include "llvm/Transforms/Scalar.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Instructions.h"
+#include "llvm/LLVMContext.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
/// byte store (e.g. i16 0x1234), return null.
-static Value *isBytewiseValue(Value *V) {
+static Value *isBytewiseValue(Value *V, LLVMContext* Context) {
// All byte-wide stores are splatable, even of arbitrary variables.
if (V->getType() == Type::Int8Ty) return V;
// corresponding integer value is "byteable". An important case is 0.0.
if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
if (CFP->getType() == Type::FloatTy)
- V = ConstantExpr::getBitCast(CFP, Type::Int32Ty);
+ V = Context->getConstantExprBitCast(CFP, Type::Int32Ty);
if (CFP->getType() == Type::DoubleTy)
- V = ConstantExpr::getBitCast(CFP, Type::Int64Ty);
+ V = Context->getConstantExprBitCast(CFP, Type::Int64Ty);
// Don't handle long double formats, which have strange constraints.
}
if (Val != Val2)
return 0;
}
- return ConstantInt::get(Val);
+ return Context->getConstantInt(Val);
}
}
// Otherwise, we have a sequential type like an array or vector. Multiply
// the index by the ElementSize.
- uint64_t Size = TD.getABITypeSize(GTI.getIndexedType());
+ uint64_t Size = TD.getTypeAllocSize(GTI.getIndexedType());
Offset += Size*OpC->getSExtValue();
}
// End.
if (End > I->End) {
I->End = End;
- range_iterator NextI = I;;
+ range_iterator NextI = I;
while (++NextI != E && End >= NextI->Start) {
// Merge the range in.
I->TheStores.append(NextI->TheStores.begin(), NextI->TheStores.end());
// Ensure that the value being stored is something that can be memset'able a
// byte at a time like "0" or "-1" or any width, as well as things like
// 0xA0A0A0A0 and 0.0.
- Value *ByteVal = isBytewiseValue(SI->getOperand(0));
+ Value *ByteVal = isBytewiseValue(SI->getOperand(0), Context);
if (!ByteVal)
return false;
if (NextStore->isVolatile()) break;
// Check to see if this stored value is of the same byte-splattable value.
- if (ByteVal != isBytewiseValue(NextStore->getOperand(0)))
+ if (ByteVal != isBytewiseValue(NextStore->getOperand(0), Context))
break;
// Check to see if this store is to a constant offset from the start ptr.
StartPtr = Range.StartPtr;
// Cast the start ptr to be i8* as memset requires.
- const Type *i8Ptr = PointerType::getUnqual(Type::Int8Ty);
+ const Type *i8Ptr = Context->getPointerTypeUnqual(Type::Int8Ty);
if (StartPtr->getType() != i8Ptr)
StartPtr = new BitCastInst(StartPtr, i8Ptr, StartPtr->getNameStart(),
InsertPt);
Value *Ops[] = {
StartPtr, ByteVal, // Start, value
- ConstantInt::get(Type::Int64Ty, Range.End-Range.Start), // size
- ConstantInt::get(Type::Int32Ty, Range.Alignment) // align
+ Context->getConstantInt(Type::Int64Ty, Range.End-Range.Start), // size
+ Context->getConstantInt(Type::Int32Ty, Range.Alignment) // align
};
Value *C = CallInst::Create(MemSetF, Ops, Ops+4, "", InsertPt);
DEBUG(cerr << "Replace stores:\n";
if (!srcArraySize)
return false;
- uint64_t srcSize = TD.getABITypeSize(srcAlloca->getAllocatedType()) *
+ uint64_t srcSize = TD.getTypeAllocSize(srcAlloca->getAllocatedType()) *
srcArraySize->getZExtValue();
if (cpyLength->getZExtValue() < srcSize)
if (!destArraySize)
return false;
- uint64_t destSize = TD.getABITypeSize(A->getAllocatedType()) *
+ uint64_t destSize = TD.getTypeAllocSize(A->getAllocatedType()) *
destArraySize->getZExtValue();
if (destSize < srcSize)
return false;
const Type* StructTy = cast<PointerType>(A->getType())->getElementType();
- uint64_t destSize = TD.getABITypeSize(StructTy);
+ uint64_t destSize = TD.getTypeAllocSize(StructTy);
if (destSize < srcSize)
return false;
// Drop any cached information about the call, because we may have changed
// its dependence information by changing its parameter.
MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
- MD.dropInstruction(C);
+ MD.removeInstruction(C);
// Remove the memcpy
MD.removeInstruction(cpy);
// The are two possible optimizations we can do for memcpy:
// a) memcpy-memcpy xform which exposes redundance for DSE
// b) call-memcpy xform for return slot optimization
- Instruction* dep = MD.getDependency(M);
- if (dep == MemoryDependenceAnalysis::None ||
- dep == MemoryDependenceAnalysis::NonLocal)
+ MemDepResult dep = MD.getDependency(M);
+ if (!dep.isClobber())
return false;
- else if (!isa<MemCpyInst>(dep)) {
- if (CallInst* C = dyn_cast<CallInst>(dep))
+ if (!isa<MemCpyInst>(dep.getInst())) {
+ if (CallInst* C = dyn_cast<CallInst>(dep.getInst()))
return performCallSlotOptzn(M, C);
- else
- return false;
+ return false;
}
- MemCpyInst* MDep = cast<MemCpyInst>(dep);
+ MemCpyInst* MDep = cast<MemCpyInst>(dep.getInst());
// We can only transforms memcpy's where the dest of one is the source of the
// other
M->getParent()->getParent()->getParent(),
M->getIntrinsicID(), Tys, 1);
- std::vector<Value*> args;
- args.push_back(M->getRawDest());
- args.push_back(MDep->getRawSource());
- args.push_back(M->getLength());
- args.push_back(M->getAlignment());
+ Value *Args[4] = {
+ M->getRawDest(), MDep->getRawSource(), M->getLength(), M->getAlignmentCst()
+ };
- CallInst* C = CallInst::Create(MemCpyFun, args.begin(), args.end(), "", M);
+ CallInst* C = CallInst::Create(MemCpyFun, Args, Args+4, "", M);
// If C and M don't interfere, then this is a valid transformation. If they
// did, this would mean that the two sources overlap, which would be bad.
- if (MD.getDependency(C) == MDep) {
- MD.dropInstruction(M);
+ if (MD.getDependency(C) == dep) {
+ MD.removeInstruction(M);
M->eraseFromParent();
-
NumMemCpyInstr++;
-
return true;
}
// inserted and act like nothing happened.
MD.removeInstruction(C);
C->eraseFromParent();
-
return false;
}