std::vector<BasicBlock*> BBWorkList; // The BasicBlock work list
public:
- const char *getPassName() const {
- return "Sparse Conditional Constant Propogation";
- }
-
// runOnFunction - Run the Sparse Conditional Constant Propogation algorithm,
// and return true if the function was modified.
//
- bool runOnFunction(Function *F);
+ bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.preservesCFG();
//
void markExecutable(BasicBlock *BB) {
if (BBExecutable.count(BB)) return;
- DEBUG(cerr << "Marking BB Executable: " << BB);
+ DEBUG(cerr << "Marking BB Executable: " << *BB);
BBExecutable.insert(BB); // Basic block is executable!
BBWorkList.push_back(BB); // Add the block to the work list!
}
// operand made a transition, or the instruction is newly executable. Change
// the value type of I to reflect these changes if appropriate.
//
- void visitPHINode(PHINode *I);
+ void visitPHINode(PHINode &I);
// Terminators
- void visitReturnInst(ReturnInst *I) { /*does not have an effect*/ }
- void visitTerminatorInst(TerminatorInst *TI);
+ void visitReturnInst(ReturnInst &I) { /*does not have an effect*/ }
+ void visitTerminatorInst(TerminatorInst &TI);
- void visitUnaryOperator(Instruction *I);
- void visitCastInst(CastInst *I) { visitUnaryOperator(I); }
- void visitBinaryOperator(Instruction *I);
- void visitShiftInst(ShiftInst *I) { visitBinaryOperator(I); }
+ void visitUnaryOperator(Instruction &I);
+ void visitCastInst(CastInst &I) { visitUnaryOperator(I); }
+ void visitBinaryOperator(Instruction &I);
+ void visitShiftInst(ShiftInst &I) { visitBinaryOperator(I); }
// Instructions that cannot be folded away...
- void visitStoreInst (Instruction *I) { /*returns void*/ }
- void visitMemAccessInst (Instruction *I) { markOverdefined(I); }
- void visitCallInst (Instruction *I) { markOverdefined(I); }
- void visitInvokeInst (Instruction *I) { markOverdefined(I); }
- void visitAllocationInst(Instruction *I) { markOverdefined(I); }
- void visitFreeInst (Instruction *I) { /*returns void*/ }
-
- void visitInstruction(Instruction *I) {
+ void visitStoreInst (Instruction &I) { /*returns void*/ }
+ void visitMemAccessInst (Instruction &I) { markOverdefined(&I); }
+ void visitCallInst (Instruction &I) { markOverdefined(&I); }
+ void visitInvokeInst (Instruction &I) { markOverdefined(&I); }
+ void visitAllocationInst(Instruction &I) { markOverdefined(&I); }
+ void visitFreeInst (Instruction &I) { /*returns void*/ }
+
+ void visitInstruction(Instruction &I) {
// If a new instruction is added to LLVM that we don't handle...
cerr << "SCCP: Don't know how to handle: " << I;
- markOverdefined(I); // Just in case
+ markOverdefined(&I); // Just in case
}
// getFeasibleSuccessors - Return a vector of booleans to indicate which
// successors are reachable from a given terminator instruction.
//
- void getFeasibleSuccessors(TerminatorInst *I, std::vector<bool> &Succs);
+ void getFeasibleSuccessors(TerminatorInst &TI, std::vector<bool> &Succs);
// isEdgeFeasible - Return true if the control flow edge from the 'From' basic
// block to the 'To' basic block is currently feasible...
//
void OperandChangedState(User *U) {
// Only instructions use other variable values!
- Instruction *I = cast<Instruction>(U);
- if (!BBExecutable.count(I->getParent())) return;// Inst not executable yet!
+ Instruction &I = cast<Instruction>(*U);
+ if (!BBExecutable.count(I.getParent())) return;// Inst not executable yet!
visit(I);
}
};
+
+ RegisterOpt<SCCP> X("sccp", "Sparse Conditional Constant Propogation");
} // end anonymous namespace
}
-
//===----------------------------------------------------------------------===//
// SCCP Class Implementation
// runOnFunction() - Run the Sparse Conditional Constant Propogation algorithm,
// and return true if the function was modified.
//
-bool SCCP::runOnFunction(Function *F) {
+bool SCCP::runOnFunction(Function &F) {
// Mark the first block of the function as being executable...
- markExecutable(F->front());
+ markExecutable(&F.front());
// Process the work lists until their are empty!
while (!BBWorkList.empty() || !InstWorkList.empty()) {
}
if (DebugFlag) {
- for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I)
- if (!BBExecutable.count(*I))
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ if (!BBExecutable.count(I))
cerr << "BasicBlock Dead:" << *I;
}
// constants if we have found them to be of constant values.
//
bool MadeChanges = false;
- for (Function::iterator FI = F->begin(), FE = F->end(); FI != FE; ++FI) {
- BasicBlock *BB = *FI;
+ for (Function::iterator BB = F.begin(), BBE = F.end(); BB != BBE; ++BB)
for (BasicBlock::iterator BI = BB->begin(); BI != BB->end();) {
- Instruction *Inst = *BI;
- InstVal &IV = ValueState[Inst];
+ Instruction &Inst = *BI;
+ InstVal &IV = ValueState[&Inst];
if (IV.isConstant()) {
Constant *Const = IV.getConstant();
DEBUG(cerr << "Constant: " << Const << " = " << Inst);
// Replaces all of the uses of a variable with uses of the constant.
- Inst->replaceAllUsesWith(Const);
+ Inst.replaceAllUsesWith(Const);
// Remove the operator from the list of definitions... and delete it.
- delete BB->getInstList().remove(BI);
+ BI = BB->getInstList().erase(BI);
// Hey, we just changed something!
MadeChanges = true;
++BI;
}
}
- }
// Reset state so that the next invocation will have empty data structures
BBExecutable.clear();
// getFeasibleSuccessors - Return a vector of booleans to indicate which
// successors are reachable from a given terminator instruction.
//
-void SCCP::getFeasibleSuccessors(TerminatorInst *TI, std::vector<bool> &Succs) {
- assert(Succs.size() == TI->getNumSuccessors() && "Succs vector wrong size!");
- if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
+void SCCP::getFeasibleSuccessors(TerminatorInst &TI, std::vector<bool> &Succs) {
+ assert(Succs.size() == TI.getNumSuccessors() && "Succs vector wrong size!");
+ if (BranchInst *BI = dyn_cast<BranchInst>(&TI)) {
if (BI->isUnconditional()) {
Succs[0] = true;
} else {
Succs[BCValue.getConstant() == ConstantBool::False] = true;
}
}
- } else if (InvokeInst *II = dyn_cast<InvokeInst>(TI)) {
+ } else if (InvokeInst *II = dyn_cast<InvokeInst>(&TI)) {
// Invoke instructions successors are always executable.
Succs[0] = Succs[1] = true;
- } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
+ } else if (SwitchInst *SI = dyn_cast<SwitchInst>(&TI)) {
InstVal &SCValue = getValueState(SI->getCondition());
if (SCValue.isOverdefined()) { // Overdefined condition?
// All destinations are executable!
- Succs.assign(TI->getNumSuccessors(), true);
+ Succs.assign(TI.getNumSuccessors(), true);
} else if (SCValue.isConstant()) {
Constant *CPV = SCValue.getConstant();
// Make sure to skip the "default value" which isn't a value
}
} else {
cerr << "SCCP: Don't know how to handle: " << TI;
- Succs.assign(TI->getNumSuccessors(), true);
+ Succs.assign(TI.getNumSuccessors(), true);
}
}
// Check to make sure this edge itself is actually feasible now...
TerminatorInst *FT = From->getTerminator();
std::vector<bool> SuccFeasible(FT->getNumSuccessors());
- getFeasibleSuccessors(FT, SuccFeasible);
+ getFeasibleSuccessors(*FT, SuccFeasible);
// Check all edges from From to To. If any are feasible, return true.
for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i)
// successors executable.
//
-void SCCP::visitPHINode(PHINode *PN) {
- unsigned NumValues = PN->getNumIncomingValues(), i;
+void SCCP::visitPHINode(PHINode &PN) {
+ unsigned NumValues = PN.getNumIncomingValues(), i;
InstVal *OperandIV = 0;
// Look at all of the executable operands of the PHI node. If any of them
// If there are no executable operands, the PHI remains undefined.
//
for (i = 0; i < NumValues; ++i) {
- if (isEdgeFeasible(PN->getIncomingBlock(i), PN->getParent())) {
- InstVal &IV = getValueState(PN->getIncomingValue(i));
+ if (isEdgeFeasible(PN.getIncomingBlock(i), PN.getParent())) {
+ InstVal &IV = getValueState(PN.getIncomingValue(i));
if (IV.isUndefined()) continue; // Doesn't influence PHI node.
if (IV.isOverdefined()) { // PHI node becomes overdefined!
- markOverdefined(PN);
+ markOverdefined(&PN);
return;
}
// Yes there is. This means the PHI node is not constant.
// You must be overdefined poor PHI.
//
- markOverdefined(PN); // The PHI node now becomes overdefined
+ markOverdefined(&PN); // The PHI node now becomes overdefined
return; // I'm done analyzing you
}
}
//
if (OperandIV) {
assert(OperandIV->isConstant() && "Should only be here for constants!");
- markConstant(PN, OperandIV->getConstant()); // Aquire operand value
+ markConstant(&PN, OperandIV->getConstant()); // Aquire operand value
}
}
-void SCCP::visitTerminatorInst(TerminatorInst *TI) {
- std::vector<bool> SuccFeasible(TI->getNumSuccessors());
+void SCCP::visitTerminatorInst(TerminatorInst &TI) {
+ std::vector<bool> SuccFeasible(TI.getNumSuccessors());
getFeasibleSuccessors(TI, SuccFeasible);
// Mark all feasible successors executable...
for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i)
if (SuccFeasible[i]) {
- BasicBlock *Succ = TI->getSuccessor(i);
+ BasicBlock *Succ = TI.getSuccessor(i);
markExecutable(Succ);
// Visit all of the PHI nodes that merge values from this block...
// constant now may not be.
//
for (BasicBlock::iterator I = Succ->begin();
- PHINode *PN = dyn_cast<PHINode>(*I); ++I)
- visitPHINode(PN);
+ PHINode *PN = dyn_cast<PHINode>(&*I); ++I)
+ visitPHINode(*PN);
}
}
-void SCCP::visitUnaryOperator(Instruction *I) {
- Value *V = I->getOperand(0);
+void SCCP::visitUnaryOperator(Instruction &I) {
+ Value *V = I.getOperand(0);
InstVal &VState = getValueState(V);
if (VState.isOverdefined()) { // Inherit overdefinedness of operand
- markOverdefined(I);
+ markOverdefined(&I);
} else if (VState.isConstant()) { // Propogate constant value
Constant *Result = isa<CastInst>(I)
- ? ConstantFoldCastInstruction(VState.getConstant(), I->getType())
- : ConstantFoldUnaryInstruction(I->getOpcode(), VState.getConstant());
+ ? ConstantFoldCastInstruction(VState.getConstant(), I.getType())
+ : ConstantFoldUnaryInstruction(I.getOpcode(), VState.getConstant());
if (Result) {
// This instruction constant folds!
- markConstant(I, Result);
+ markConstant(&I, Result);
} else {
- markOverdefined(I); // Don't know how to fold this instruction. :(
+ markOverdefined(&I); // Don't know how to fold this instruction. :(
}
}
}
// Handle BinaryOperators and Shift Instructions...
-void SCCP::visitBinaryOperator(Instruction *I) {
- InstVal &V1State = getValueState(I->getOperand(0));
- InstVal &V2State = getValueState(I->getOperand(1));
+void SCCP::visitBinaryOperator(Instruction &I) {
+ InstVal &V1State = getValueState(I.getOperand(0));
+ InstVal &V2State = getValueState(I.getOperand(1));
if (V1State.isOverdefined() || V2State.isOverdefined()) {
- markOverdefined(I);
+ markOverdefined(&I);
} else if (V1State.isConstant() && V2State.isConstant()) {
Constant *Result = 0;
if (isa<BinaryOperator>(I))
- Result = ConstantFoldBinaryInstruction(I->getOpcode(),
+ Result = ConstantFoldBinaryInstruction(I.getOpcode(),
V1State.getConstant(),
V2State.getConstant());
else if (isa<ShiftInst>(I))
- Result = ConstantFoldShiftInstruction(I->getOpcode(),
+ Result = ConstantFoldShiftInstruction(I.getOpcode(),
V1State.getConstant(),
V2State.getConstant());
if (Result)
- markConstant(I, Result); // This instruction constant folds!
+ markConstant(&I, Result); // This instruction constant folds!
else
- markOverdefined(I); // Don't know how to fold this instruction. :(
+ markOverdefined(&I); // Don't know how to fold this instruction. :(
}
}