// * Assumes values are constant unless proven otherwise
// * Assumes BasicBlocks are dead unless proven otherwise
// * Proves values to be constant, and replaces them with constants
-// * Proves conditional branches constant, and unconditionalizes them
-// * Folds multiple identical constants in the constant pool together
+// * Proves conditional branches to be unconditional
//
// Notice that:
// * This pass has a habit of making definitions be dead. It is a good idea
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Scalar/ConstantProp.h"
+#include "llvm/Transforms/Scalar.h"
#include "llvm/ConstantHandling.h"
#include "llvm/Function.h"
#include "llvm/iPHINode.h"
#include "llvm/Pass.h"
#include "llvm/Support/InstVisitor.h"
#include "Support/STLExtras.h"
+#include "Support/StatisticReporter.h"
#include <algorithm>
#include <set>
-#include <iostream>
using std::cerr;
-#if 0 // Enable this to get SCCP debug output
-#define DEBUG_SCCP(X) X
-#else
-#define DEBUG_SCCP(X)
-#endif
+static Statistic<> NumInstRemoved("sccp\t\t- Number of instructions removed");
// InstVal class - This class represents the different lattice values that an
// instruction may occupy. It is a simple class with value semantics.
enum {
undefined, // This instruction has no known value
constant, // This instruction has a constant value
- // Range, // This instruction is known to fall within a range
overdefined // This instruction has an unknown value
} LatticeValue; // The current lattice position
Constant *ConstantVal; // If Constant value, the current value
std::vector<BasicBlock*> BBWorkList; // The BasicBlock work list
public:
- const char *getPassName() const {
- return "Sparse Conditional Constant Propogation";
- }
-
// runOnFunction - Run the Sparse Conditional Constant Propogation algorithm,
// and return true if the function was modified.
//
- bool runOnFunction(Function *F);
+ bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.preservesCFG();
// the users of the instruction are updated later.
//
inline bool markConstant(Instruction *I, Constant *V) {
- DEBUG_SCCP(cerr << "markConstant: " << V << " = " << I);
+ DEBUG(cerr << "markConstant: " << V << " = " << I);
if (ValueState[I].markConstant(V)) {
InstWorkList.push_back(I);
inline bool markOverdefined(Value *V) {
if (ValueState[V].markOverdefined()) {
if (Instruction *I = dyn_cast<Instruction>(V)) {
- DEBUG_SCCP(cerr << "markOverdefined: " << V);
+ DEBUG(cerr << "markOverdefined: " << V);
InstWorkList.push_back(I); // Only instructions go on the work list
}
return true;
ValueState[CPV].markConstant(CPV);
} else if (isa<Argument>(V)) { // Arguments are overdefined
ValueState[V].markOverdefined();
- }
+ } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
+ // The address of a global is a constant...
+ ValueState[V].markConstant(ConstantPointerRef::get(GV));
+ }
// All others are underdefined by default...
return ValueState[V];
}
//
void markExecutable(BasicBlock *BB) {
if (BBExecutable.count(BB)) return;
- DEBUG_SCCP(cerr << "Marking BB Executable: " << BB);
+ DEBUG(cerr << "Marking BB Executable: " << *BB);
BBExecutable.insert(BB); // Basic block is executable!
BBWorkList.push_back(BB); // Add the block to the work list!
}
// operand made a transition, or the instruction is newly executable. Change
// the value type of I to reflect these changes if appropriate.
//
- void visitPHINode(PHINode *I);
+ void visitPHINode(PHINode &I);
// Terminators
- void visitReturnInst(ReturnInst *I) { /*does not have an effect*/ }
- void visitTerminatorInst(TerminatorInst *TI);
+ void visitReturnInst(ReturnInst &I) { /*does not have an effect*/ }
+ void visitTerminatorInst(TerminatorInst &TI);
- void visitUnaryOperator(Instruction *I);
- void visitCastInst(CastInst *I) { visitUnaryOperator(I); }
- void visitBinaryOperator(Instruction *I);
- void visitShiftInst(ShiftInst *I) { visitBinaryOperator(I); }
+ void visitCastInst(CastInst &I);
+ void visitBinaryOperator(Instruction &I);
+ void visitShiftInst(ShiftInst &I) { visitBinaryOperator(I); }
// Instructions that cannot be folded away...
- void visitStoreInst (Instruction *I) { /*returns void*/ }
- void visitMemAccessInst (Instruction *I) { markOverdefined(I); }
- void visitCallInst (Instruction *I) { markOverdefined(I); }
- void visitInvokeInst (Instruction *I) { markOverdefined(I); }
- void visitAllocationInst(Instruction *I) { markOverdefined(I); }
- void visitFreeInst (Instruction *I) { /*returns void*/ }
-
- void visitInstruction(Instruction *I) {
+ void visitStoreInst (Instruction &I) { /*returns void*/ }
+ void visitLoadInst (Instruction &I) { markOverdefined(&I); }
+ void visitGetElementPtrInst(GetElementPtrInst &I);
+ void visitCallInst (Instruction &I) { markOverdefined(&I); }
+ void visitInvokeInst (Instruction &I) { markOverdefined(&I); }
+ void visitAllocationInst(Instruction &I) { markOverdefined(&I); }
+ void visitFreeInst (Instruction &I) { /*returns void*/ }
+
+ void visitInstruction(Instruction &I) {
// If a new instruction is added to LLVM that we don't handle...
cerr << "SCCP: Don't know how to handle: " << I;
- markOverdefined(I); // Just in case
+ markOverdefined(&I); // Just in case
}
// getFeasibleSuccessors - Return a vector of booleans to indicate which
// successors are reachable from a given terminator instruction.
//
- void getFeasibleSuccessors(TerminatorInst *I, std::vector<bool> &Succs);
+ void getFeasibleSuccessors(TerminatorInst &TI, std::vector<bool> &Succs);
// isEdgeFeasible - Return true if the control flow edge from the 'From' basic
// block to the 'To' basic block is currently feasible...
//
void OperandChangedState(User *U) {
// Only instructions use other variable values!
- Instruction *I = cast<Instruction>(U);
- if (!BBExecutable.count(I->getParent())) return;// Inst not executable yet!
+ Instruction &I = cast<Instruction>(*U);
+ if (!BBExecutable.count(I.getParent())) return;// Inst not executable yet!
visit(I);
}
};
+
+ RegisterOpt<SCCP> X("sccp", "Sparse Conditional Constant Propogation");
} // end anonymous namespace
}
-
//===----------------------------------------------------------------------===//
// SCCP Class Implementation
// runOnFunction() - Run the Sparse Conditional Constant Propogation algorithm,
// and return true if the function was modified.
//
-bool SCCP::runOnFunction(Function *F) {
+bool SCCP::runOnFunction(Function &F) {
// Mark the first block of the function as being executable...
- markExecutable(F->front());
+ markExecutable(&F.front());
// Process the work lists until their are empty!
while (!BBWorkList.empty() || !InstWorkList.empty()) {
Instruction *I = InstWorkList.back();
InstWorkList.pop_back();
- DEBUG_SCCP(cerr << "\nPopped off I-WL: " << I);
+ DEBUG(cerr << "\nPopped off I-WL: " << I);
// "I" got into the work list because it either made the transition from
BasicBlock *BB = BBWorkList.back();
BBWorkList.pop_back();
- DEBUG_SCCP(cerr << "\nPopped off BBWL: " << BB);
+ DEBUG(cerr << "\nPopped off BBWL: " << BB);
// If this block only has a single successor, mark it as executable as
// well... if not, terminate the do loop.
}
}
-#if 0
- for (Function::iterator BBI = F->begin(), BBEnd = F->end();
- BBI != BBEnd; ++BBI)
- if (!BBExecutable.count(*BBI))
- cerr << "BasicBlock Dead:" << *BBI;
-#endif
-
+ if (DebugFlag) {
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ if (!BBExecutable.count(I))
+ cerr << "BasicBlock Dead:" << *I;
+ }
// Iterate over all of the instructions in a function, replacing them with
// constants if we have found them to be of constant values.
//
bool MadeChanges = false;
- for (Function::iterator FI = F->begin(), FE = F->end(); FI != FE; ++FI) {
- BasicBlock *BB = *FI;
+ for (Function::iterator BB = F.begin(), BBE = F.end(); BB != BBE; ++BB)
for (BasicBlock::iterator BI = BB->begin(); BI != BB->end();) {
- Instruction *Inst = *BI;
- InstVal &IV = ValueState[Inst];
+ Instruction &Inst = *BI;
+ InstVal &IV = ValueState[&Inst];
if (IV.isConstant()) {
Constant *Const = IV.getConstant();
- DEBUG_SCCP(cerr << "Constant: " << Inst << " is: " << Const);
+ DEBUG(cerr << "Constant: " << Const << " = " << Inst);
// Replaces all of the uses of a variable with uses of the constant.
- Inst->replaceAllUsesWith(Const);
+ Inst.replaceAllUsesWith(Const);
// Remove the operator from the list of definitions... and delete it.
- delete BB->getInstList().remove(BI);
+ BI = BB->getInstList().erase(BI);
// Hey, we just changed something!
MadeChanges = true;
+ ++NumInstRemoved;
} else {
++BI;
}
}
- }
// Reset state so that the next invocation will have empty data structures
BBExecutable.clear();
// getFeasibleSuccessors - Return a vector of booleans to indicate which
// successors are reachable from a given terminator instruction.
//
-void SCCP::getFeasibleSuccessors(TerminatorInst *TI, std::vector<bool> &Succs) {
- assert(Succs.size() == TI->getNumSuccessors() && "Succs vector wrong size!");
- if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
+void SCCP::getFeasibleSuccessors(TerminatorInst &TI, std::vector<bool> &Succs) {
+ assert(Succs.size() == TI.getNumSuccessors() && "Succs vector wrong size!");
+ if (BranchInst *BI = dyn_cast<BranchInst>(&TI)) {
if (BI->isUnconditional()) {
Succs[0] = true;
} else {
Succs[BCValue.getConstant() == ConstantBool::False] = true;
}
}
- } else if (InvokeInst *II = dyn_cast<InvokeInst>(TI)) {
+ } else if (InvokeInst *II = dyn_cast<InvokeInst>(&TI)) {
// Invoke instructions successors are always executable.
Succs[0] = Succs[1] = true;
- } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
+ } else if (SwitchInst *SI = dyn_cast<SwitchInst>(&TI)) {
InstVal &SCValue = getValueState(SI->getCondition());
if (SCValue.isOverdefined()) { // Overdefined condition?
// All destinations are executable!
- Succs.assign(TI->getNumSuccessors(), true);
+ Succs.assign(TI.getNumSuccessors(), true);
} else if (SCValue.isConstant()) {
Constant *CPV = SCValue.getConstant();
// Make sure to skip the "default value" which isn't a value
}
} else {
cerr << "SCCP: Don't know how to handle: " << TI;
- Succs.assign(TI->getNumSuccessors(), true);
+ Succs.assign(TI.getNumSuccessors(), true);
}
}
// Check to make sure this edge itself is actually feasible now...
TerminatorInst *FT = From->getTerminator();
std::vector<bool> SuccFeasible(FT->getNumSuccessors());
- getFeasibleSuccessors(FT, SuccFeasible);
+ getFeasibleSuccessors(*FT, SuccFeasible);
// Check all edges from From to To. If any are feasible, return true.
for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i)
// successors executable.
//
-void SCCP::visitPHINode(PHINode *PN) {
- unsigned NumValues = PN->getNumIncomingValues(), i;
+void SCCP::visitPHINode(PHINode &PN) {
+ unsigned NumValues = PN.getNumIncomingValues(), i;
InstVal *OperandIV = 0;
// Look at all of the executable operands of the PHI node. If any of them
// If there are no executable operands, the PHI remains undefined.
//
for (i = 0; i < NumValues; ++i) {
- if (isEdgeFeasible(PN->getIncomingBlock(i), PN->getParent())) {
- InstVal &IV = getValueState(PN->getIncomingValue(i));
+ if (isEdgeFeasible(PN.getIncomingBlock(i), PN.getParent())) {
+ InstVal &IV = getValueState(PN.getIncomingValue(i));
if (IV.isUndefined()) continue; // Doesn't influence PHI node.
if (IV.isOverdefined()) { // PHI node becomes overdefined!
- markOverdefined(PN);
+ markOverdefined(&PN);
return;
}
// Yes there is. This means the PHI node is not constant.
// You must be overdefined poor PHI.
//
- markOverdefined(PN); // The PHI node now becomes overdefined
+ markOverdefined(&PN); // The PHI node now becomes overdefined
return; // I'm done analyzing you
}
}
//
if (OperandIV) {
assert(OperandIV->isConstant() && "Should only be here for constants!");
- markConstant(PN, OperandIV->getConstant()); // Aquire operand value
+ markConstant(&PN, OperandIV->getConstant()); // Aquire operand value
}
}
-void SCCP::visitTerminatorInst(TerminatorInst *TI) {
- std::vector<bool> SuccFeasible(TI->getNumSuccessors());
+void SCCP::visitTerminatorInst(TerminatorInst &TI) {
+ std::vector<bool> SuccFeasible(TI.getNumSuccessors());
getFeasibleSuccessors(TI, SuccFeasible);
// Mark all feasible successors executable...
for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i)
- if (SuccFeasible[i])
- markExecutable(TI->getSuccessor(i));
+ if (SuccFeasible[i]) {
+ BasicBlock *Succ = TI.getSuccessor(i);
+ markExecutable(Succ);
+
+ // Visit all of the PHI nodes that merge values from this block...
+ // Because this edge may be new executable, and PHI nodes that used to be
+ // constant now may not be.
+ //
+ for (BasicBlock::iterator I = Succ->begin();
+ PHINode *PN = dyn_cast<PHINode>(&*I); ++I)
+ visitPHINode(*PN);
+ }
}
-void SCCP::visitUnaryOperator(Instruction *I) {
- Value *V = I->getOperand(0);
+void SCCP::visitCastInst(CastInst &I) {
+ Value *V = I.getOperand(0);
InstVal &VState = getValueState(V);
if (VState.isOverdefined()) { // Inherit overdefinedness of operand
- markOverdefined(I);
+ markOverdefined(&I);
} else if (VState.isConstant()) { // Propogate constant value
- Constant *Result = isa<CastInst>(I)
- ? ConstantFoldCastInstruction(VState.getConstant(), I->getType())
- : ConstantFoldUnaryInstruction(I->getOpcode(), VState.getConstant());
+ Constant *Result =
+ ConstantFoldCastInstruction(VState.getConstant(), I.getType());
if (Result) {
// This instruction constant folds!
- markConstant(I, Result);
+ markConstant(&I, Result);
} else {
- markOverdefined(I); // Don't know how to fold this instruction. :(
+ markOverdefined(&I); // Don't know how to fold this instruction. :(
}
}
}
// Handle BinaryOperators and Shift Instructions...
-void SCCP::visitBinaryOperator(Instruction *I) {
- InstVal &V1State = getValueState(I->getOperand(0));
- InstVal &V2State = getValueState(I->getOperand(1));
+void SCCP::visitBinaryOperator(Instruction &I) {
+ InstVal &V1State = getValueState(I.getOperand(0));
+ InstVal &V2State = getValueState(I.getOperand(1));
if (V1State.isOverdefined() || V2State.isOverdefined()) {
- markOverdefined(I);
+ markOverdefined(&I);
} else if (V1State.isConstant() && V2State.isConstant()) {
Constant *Result = 0;
if (isa<BinaryOperator>(I))
- Result = ConstantFoldBinaryInstruction(I->getOpcode(),
+ Result = ConstantFoldBinaryInstruction(I.getOpcode(),
V1State.getConstant(),
V2State.getConstant());
else if (isa<ShiftInst>(I))
- Result = ConstantFoldShiftInstruction(I->getOpcode(),
+ Result = ConstantFoldShiftInstruction(I.getOpcode(),
V1State.getConstant(),
V2State.getConstant());
if (Result)
- markConstant(I, Result); // This instruction constant folds!
+ markConstant(&I, Result); // This instruction constant folds!
else
- markOverdefined(I); // Don't know how to fold this instruction. :(
+ markOverdefined(&I); // Don't know how to fold this instruction. :(
}
}
+
+// Handle getelementptr instructions... if all operands are constants then we
+// can turn this into a getelementptr ConstantExpr.
+//
+void SCCP::visitGetElementPtrInst(GetElementPtrInst &I) {
+ std::vector<Constant*> Operands;
+ Operands.reserve(I.getNumOperands());
+
+ for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
+ InstVal &State = getValueState(I.getOperand(i));
+ if (State.isUndefined())
+ return; // Operands are not resolved yet...
+ else if (State.isOverdefined()) {
+ markOverdefined(&I);
+ return;
+ }
+ assert(State.isConstant() && "Unknown state!");
+ Operands.push_back(State.getConstant());
+ }
+
+ Constant *Ptr = Operands[0];
+ Operands.erase(Operands.begin()); // Erase the pointer from idx list...
+
+ markConstant(&I, ConstantExpr::getGetElementPtr(Ptr, Operands));
+}