CV[0] = Builder.CreateBitCast(V, Ty, V->getName() + ".i0");
}
if (I != 0)
- CV[I] = Builder.CreateConstGEP1_32(CV[0], I,
+ CV[I] = Builder.CreateConstGEP1_32(nullptr, CV[0], I,
V->getName() + ".i" + Twine(I));
} else {
// Search through a chain of InsertElementInsts looking for element I.