// Inline the call, taking care of what code ends up where.
NewBlock = SplitBlock(NextInst->getParent(), NextInst, this);
- bool B = InlineFunction(Call, 0, TD);
+ InlineFunctionInfo IFI(0, TD);
+ bool B = InlineFunction(Call, IFI);
assert(B && "half_powr didn't inline?"); B=B;
BasicBlock *NewBody = NewBlock->getSinglePredecessor();