-//===- SymbolStripping.cpp - Code to string symbols for methods and modules -=//
+//===- SymbolStripping.cpp - Strip symbols for functions and modules ------===//
//
// This file implements stripping symbols out of symbol tables.
//
// Specifically, this allows you to strip all of the symbols out of:
-// * A method
-// * All methods in a module
-// * All symbols in a module (all method symbols + all module scope symbols)
+// * A function
+// * All functions in a module
+// * All symbols in a module (all function symbols + all module scope symbols)
//
// Notice that:
// * This pass makes code much less readable, so it should only be used in
//
//===----------------------------------------------------------------------===//
-#include "llvm/Optimizations/AllOpts.h"
+#include "llvm/Transforms/Scalar.h"
#include "llvm/Module.h"
-#include "llvm/Method.h"
+#include "llvm/Function.h"
#include "llvm/SymbolTable.h"
+#include "llvm/Pass.h"
static bool StripSymbolTable(SymbolTable *SymTab) {
if (SymTab == 0) return false; // No symbol table? No problem.
return RemovedSymbol;
}
+namespace {
+ struct SymbolStripping : public FunctionPass {
+ virtual bool runOnFunction(Function &F) {
+ return StripSymbolTable(F.getSymbolTable());
+ }
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesAll();
+ }
+ };
+ RegisterOpt<SymbolStripping> X("strip", "Strip symbols from functions");
-// DoSymbolStripping - Remove all symbolic information from a method
-//
-bool opt::SymbolStripping::doSymbolStripping(Method *M) {
- return StripSymbolTable(M->getSymbolTable());
+ struct FullSymbolStripping : public SymbolStripping {
+ virtual bool doInitialization(Module &M) {
+ return StripSymbolTable(M.getSymbolTable());
+ }
+ };
+ RegisterOpt<FullSymbolStripping> Y("mstrip",
+ "Strip symbols from module and functions");
}
-// doStripGlobalSymbols - Remove all symbolic information from all methods
-// in a module, and all module level symbols. (method names, etc...)
-//
-bool opt::FullSymbolStripping::doStripGlobalSymbols(Module *M) {
- // Remove all symbols from methods in this module... and then strip all of the
- // symbols in this module...
- //
- return StripSymbolTable(M->getSymbolTable());
+Pass *createSymbolStrippingPass() {
+ return new SymbolStripping();
+}
+
+Pass *createFullSymbolStrippingPass() {
+ return new FullSymbolStripping();
}