-//===-- TransformInternals.h - Shared functions for Transforms ---*- C++ -*--=//
+//===-- TransformInternals.h - Shared functions for Transforms --*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This header file declares shared functions used by the different components
// of the Transforms library.
#include <map>
#include <set>
+namespace llvm {
+
static inline int64_t getConstantValue(const ConstantInt *CPI) {
- if (const ConstantSInt *CSI = dyn_cast<ConstantSInt>(CPI))
- return CSI->getValue();
- return (int64_t)cast<ConstantUInt>(CPI)->getValue();
+ return (int64_t)cast<ConstantInt>(CPI)->getRawValue();
}
return PT ? dyn_cast<CompositeType>(PT->getElementType()) : 0;
}
-// ConvertibleToGEP - This function returns true if the specified value V is
-// a valid index into a pointer of type Ty. If it is valid, Idx is filled in
-// with the values that would be appropriate to make this a getelementptr
-// instruction. The type returned is the root type that the GEP would point
-// to if it were synthesized with this operands.
-//
-// If BI is nonnull, cast instructions are inserted as appropriate for the
-// arguments of the getelementptr.
-//
-const Type *ConvertibleToGEP(const Type *Ty, Value *V,
- std::vector<Value*> &Indices,
- const TargetData &TD,
- BasicBlock::iterator *BI = 0);
-
//===----------------------------------------------------------------------===//
// ValueHandle Class - Smart pointer that occupies a slot on the users USE list
// that prevents it from being destroyed. This "looks" like an Instruction
// with Opcode UserOp1.
-//
+//
class ValueMapCache;
class ValueHandle : public Instruction {
+ Use Op;
ValueMapCache &Cache;
public:
ValueHandle(ValueMapCache &VMC, Value *V);
typedef std::map<const Value*, const Type*> ValueTypeCache;
-struct ValueMapCache {
+class ValueMapCache {
+public:
// Operands mapped - Contains an entry if the first value (the user) has had
// the second value (the operand) mapped already.
//
typedef std::map<const Value *, Value *> ExprMapTy;
// Cast Map - Cast instructions can have their source and destination values
- // changed independantly for each part. Because of this, our old naive
+ // changed independently for each part. Because of this, our old naive
// implementation would create a TWO new cast instructions, which would cause
// all kinds of problems. Here we keep track of the newly allocated casts, so
// that we only create one for a particular instruction.
std::vector<Value*> &Offsets,
const TargetData &TD, bool StopEarly = true);
+} // End llvm namespace
+
#endif